airwindows/plugins/MacSignedVST/TremoSquare/source/TremoSquareProc.cpp
2022-11-21 09:20:21 -05:00

146 lines
4 KiB
C++
Executable file

/* ========================================
* TremoSquare - TremoSquare.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __TremoSquare_H
#include "TremoSquare.h"
#endif
void TremoSquare::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double increment = pow(A,4) / (50.0*overallscale);
double wet = B;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
osc += increment; if (osc > 1.0) osc = 0.0;
//this is our little oscillator code
if (inputSampleL < 0) {
if (polarityL == true) muteL = (osc < 0.5);
polarityL = false;
} else {
if (polarityL == false) muteL = (osc < 0.5);
polarityL = true;
}
if (inputSampleR < 0) {
if (polarityR == true) muteR = (osc < 0.5);
polarityR = false;
} else {
if (polarityR == false) muteR = (osc < 0.5);
polarityR = true;
}
if (muteL) inputSampleL = 0.0;
if (muteR) inputSampleR = 0.0;
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void TremoSquare::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double increment = pow(A,4) / (50.0*overallscale);
double wet = B;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
osc += increment; if (osc > 1.0) osc = 0.0;
//this is our little oscillator code
if (inputSampleL < 0) {
if (polarityL == true) muteL = (osc < 0.5);
polarityL = false;
} else {
if (polarityL == false) muteL = (osc < 0.5);
polarityL = true;
}
if (inputSampleR < 0) {
if (polarityR == true) muteR = (osc < 0.5);
polarityR = false;
} else {
if (polarityR == false) muteR = (osc < 0.5);
polarityR = true;
}
if (muteL) inputSampleL = 0.0;
if (muteR) inputSampleR = 0.0;
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}