mirror of
https://github.com/airwindows/airwindows.git
synced 2026-05-16 14:16:02 -06:00
462 lines
18 KiB
C++
Executable file
462 lines
18 KiB
C++
Executable file
/* ========================================
|
|
* Pressure5 - Pressure5.h
|
|
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
|
|
* ======================================== */
|
|
|
|
#ifndef __Pressure5_H
|
|
#include "Pressure5.h"
|
|
#endif
|
|
|
|
void Pressure5::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
|
|
{
|
|
float* in1 = inputs[0];
|
|
float* in2 = inputs[1];
|
|
float* out1 = outputs[0];
|
|
float* out2 = outputs[1];
|
|
|
|
double overallscale = 1.0;
|
|
overallscale /= 44100.0;
|
|
overallscale *= getSampleRate();
|
|
int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
|
|
if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
|
|
|
|
double threshold = 1.0 - (A * 0.95);
|
|
double muMakeupGain = 1.0 / threshold;
|
|
//gain settings around threshold
|
|
double release = pow((1.28-B),5)*32768.0;
|
|
double fastest = sqrt(release);
|
|
release /= overallscale;
|
|
fastest /= overallscale;
|
|
//speed settings around release
|
|
double mewinessRef = C;
|
|
double pawsClaws = -(D-0.5)*1.618033988749894848204586;
|
|
// µ µ µ µ µ µ µ µ µ µ µ µ is the kitten song o/~
|
|
double outputGain = pow(E*2.0,2); //max 4.0 gain
|
|
double wet = F;
|
|
|
|
fixA[fix_freq] = 24000.0 / getSampleRate();
|
|
fixA[fix_reso] = 0.7071; //butterworth Q
|
|
double K = tan(M_PI * fixA[fix_freq]);
|
|
double norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
|
fixA[fix_a0] = K * K * norm;
|
|
fixA[fix_a1] = 2.0 * fixA[fix_a0];
|
|
fixA[fix_a2] = fixA[fix_a0];
|
|
fixA[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
|
fixA[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
|
//for the fixed-position biquad filter
|
|
for (int x = 0; x < fix_sL1; x++) fixB[x] = fixA[x];
|
|
//make the second filter same as the first, don't use sample slots
|
|
|
|
while (--sampleFrames >= 0)
|
|
{
|
|
double inputSampleL = *in1;
|
|
double inputSampleR = *in2;
|
|
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
|
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
|
double drySampleL = inputSampleL;
|
|
double drySampleR = inputSampleR;
|
|
|
|
inputSampleL = inputSampleL * muMakeupGain;
|
|
inputSampleR = inputSampleR * muMakeupGain;
|
|
|
|
if (fixA[fix_freq] < 0.4999) {
|
|
double temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
|
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
|
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
|
inputSampleL = temp;
|
|
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
|
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
|
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
|
inputSampleR = temp; //fixed biquad filtering ultrasonics before Pressure
|
|
}
|
|
|
|
double inputSense = fabs(inputSampleL);
|
|
if (fabs(inputSampleR) > inputSense)
|
|
inputSense = fabs(inputSampleR);
|
|
//we will take the greater of either channel and just use that, then apply the result
|
|
//to both stereo channels.
|
|
|
|
double mewiness = sin(mewinessRef + (slewMax * pawsClaws));
|
|
bool positivemu = true; if (mewiness < 0) {positivemu = false; mewiness = -mewiness;}
|
|
|
|
if (flip)
|
|
{
|
|
if (inputSense > threshold)
|
|
{
|
|
muVary = threshold / inputSense;
|
|
muAttack = sqrt(fabs(muSpeedA));
|
|
muCoefficientA = muCoefficientA * (muAttack-1.0);
|
|
if (muVary < threshold)
|
|
{
|
|
muCoefficientA = muCoefficientA + threshold;
|
|
}
|
|
else
|
|
{
|
|
muCoefficientA = muCoefficientA + muVary;
|
|
}
|
|
muCoefficientA = muCoefficientA / muAttack;
|
|
}
|
|
else
|
|
{
|
|
muCoefficientA = muCoefficientA * ((muSpeedA * muSpeedA)-1.0);
|
|
muCoefficientA = muCoefficientA + 1.0;
|
|
muCoefficientA = muCoefficientA / (muSpeedA * muSpeedA);
|
|
}
|
|
muNewSpeed = muSpeedA * (muSpeedA-1);
|
|
muNewSpeed = muNewSpeed + fabs(inputSense*release)+fastest;
|
|
muSpeedA = muNewSpeed / muSpeedA;
|
|
}
|
|
else
|
|
{
|
|
if (inputSense > threshold)
|
|
{
|
|
muVary = threshold / inputSense;
|
|
muAttack = sqrt(fabs(muSpeedB));
|
|
muCoefficientB = muCoefficientB * (muAttack-1);
|
|
if (muVary < threshold)
|
|
{
|
|
muCoefficientB = muCoefficientB + threshold;
|
|
}
|
|
else
|
|
{
|
|
muCoefficientB = muCoefficientB + muVary;
|
|
}
|
|
muCoefficientB = muCoefficientB / muAttack;
|
|
}
|
|
else
|
|
{
|
|
muCoefficientB = muCoefficientB * ((muSpeedB * muSpeedB)-1.0);
|
|
muCoefficientB = muCoefficientB + 1.0;
|
|
muCoefficientB = muCoefficientB / (muSpeedB * muSpeedB);
|
|
}
|
|
muNewSpeed = muSpeedB * (muSpeedB-1);
|
|
muNewSpeed = muNewSpeed + fabs(inputSense*release)+fastest;
|
|
muSpeedB = muNewSpeed / muSpeedB;
|
|
}
|
|
//got coefficients, adjusted speeds
|
|
|
|
double coefficient;
|
|
if (flip) {
|
|
if (positivemu) coefficient = pow(muCoefficientA,2);
|
|
else coefficient = sqrt(muCoefficientA);
|
|
coefficient = (coefficient*mewiness)+(muCoefficientA*(1.0-mewiness));
|
|
inputSampleL *= coefficient;
|
|
inputSampleR *= coefficient;
|
|
} else {
|
|
if (positivemu) coefficient = pow(muCoefficientB,2);
|
|
else coefficient = sqrt(muCoefficientB);
|
|
coefficient = (coefficient*mewiness)+(muCoefficientB*(1.0-mewiness));
|
|
inputSampleL *= coefficient;
|
|
inputSampleR *= coefficient;
|
|
}
|
|
//applied compression with vari-vari-µ-µ-µ-µ-µ-µ-is-the-kitten-song o/~
|
|
//applied gain correction to control output level- tends to constrain sound rather than inflate it
|
|
|
|
if (outputGain != 1.0) {
|
|
inputSampleL *= outputGain;
|
|
inputSampleR *= outputGain;
|
|
}
|
|
|
|
flip = !flip;
|
|
|
|
if (fixB[fix_freq] < 0.49999) {
|
|
double temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
|
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
|
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
|
inputSampleL = temp;
|
|
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
|
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
|
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
|
inputSampleR = temp; //fixed biquad filtering ultrasonics between Pressure and ClipOnly
|
|
}
|
|
|
|
if (wet != 1.0) {
|
|
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
|
|
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
|
|
}
|
|
//Dry/Wet control, BEFORE ClipOnly
|
|
|
|
slewMax = fabs(inputSampleL - lastSampleL);
|
|
if (slewMax < fabs(inputSampleR - lastSampleR)) slewMax = fabs(inputSampleR - lastSampleR);
|
|
//set up for fiddling with mewiness. Largest amount of slew in any direction
|
|
|
|
//begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
|
|
if (inputSampleL > 4.0) inputSampleL = 4.0; if (inputSampleL < -4.0) inputSampleL = -4.0;
|
|
if (wasPosClipL == true) { //current will be over
|
|
if (inputSampleL<lastSampleL) lastSampleL=0.7058208+(inputSampleL*0.2609148);
|
|
else lastSampleL = 0.2491717+(lastSampleL*0.7390851);
|
|
} wasPosClipL = false;
|
|
if (inputSampleL>0.9549925859) {wasPosClipL=true;inputSampleL=0.7058208+(lastSampleL*0.2609148);}
|
|
if (wasNegClipL == true) { //current will be -over
|
|
if (inputSampleL > lastSampleL) lastSampleL=-0.7058208+(inputSampleL*0.2609148);
|
|
else lastSampleL=-0.2491717+(lastSampleL*0.7390851);
|
|
} wasNegClipL = false;
|
|
if (inputSampleL<-0.9549925859) {wasNegClipL=true;inputSampleL=-0.7058208+(lastSampleL*0.2609148);}
|
|
intermediateL[spacing] = inputSampleL;
|
|
inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample
|
|
for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x];
|
|
lastSampleL = intermediateL[0]; //run a little buffer to handle this
|
|
|
|
if (inputSampleR > 4.0) inputSampleR = 4.0; if (inputSampleR < -4.0) inputSampleR = -4.0;
|
|
if (wasPosClipR == true) { //current will be over
|
|
if (inputSampleR<lastSampleR) lastSampleR=0.7058208+(inputSampleR*0.2609148);
|
|
else lastSampleR = 0.2491717+(lastSampleR*0.7390851);
|
|
} wasPosClipR = false;
|
|
if (inputSampleR>0.9549925859) {wasPosClipR=true;inputSampleR=0.7058208+(lastSampleR*0.2609148);}
|
|
if (wasNegClipR == true) { //current will be -over
|
|
if (inputSampleR > lastSampleR) lastSampleR=-0.7058208+(inputSampleR*0.2609148);
|
|
else lastSampleR=-0.2491717+(lastSampleR*0.7390851);
|
|
} wasNegClipR = false;
|
|
if (inputSampleR<-0.9549925859) {wasNegClipR=true;inputSampleR=-0.7058208+(lastSampleR*0.2609148);}
|
|
intermediateR[spacing] = inputSampleR;
|
|
inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample
|
|
for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x];
|
|
lastSampleR = intermediateR[0]; //run a little buffer to handle this
|
|
//end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
|
|
//final clip runs AFTER the Dry/Wet. It serves as a safety clip even if you're not full wet
|
|
|
|
//begin 32 bit stereo floating point dither
|
|
int expon; frexpf((float)inputSampleL, &expon);
|
|
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
|
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
|
frexpf((float)inputSampleR, &expon);
|
|
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
|
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
|
|
//end 32 bit stereo floating point dither
|
|
|
|
*out1 = inputSampleL;
|
|
*out2 = inputSampleR;
|
|
|
|
in1++;
|
|
in2++;
|
|
out1++;
|
|
out2++;
|
|
}
|
|
}
|
|
|
|
void Pressure5::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
|
|
{
|
|
double* in1 = inputs[0];
|
|
double* in2 = inputs[1];
|
|
double* out1 = outputs[0];
|
|
double* out2 = outputs[1];
|
|
|
|
double overallscale = 1.0;
|
|
overallscale /= 44100.0;
|
|
overallscale *= getSampleRate();
|
|
int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
|
|
if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
|
|
|
|
double threshold = 1.0 - (A * 0.95);
|
|
double muMakeupGain = 1.0 / threshold;
|
|
//gain settings around threshold
|
|
double release = pow((1.28-B),5)*32768.0;
|
|
double fastest = sqrt(release);
|
|
release /= overallscale;
|
|
fastest /= overallscale;
|
|
//speed settings around release
|
|
double mewinessRef = C;
|
|
double pawsClaws = -(D-0.5)*1.618033988749894848204586;
|
|
// µ µ µ µ µ µ µ µ µ µ µ µ is the kitten song o/~
|
|
double outputGain = pow(E*2.0,2); //max 4.0 gain
|
|
double wet = F;
|
|
|
|
fixA[fix_freq] = 24000.0 / getSampleRate();
|
|
fixA[fix_reso] = 0.7071; //butterworth Q
|
|
double K = tan(M_PI * fixA[fix_freq]);
|
|
double norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K);
|
|
fixA[fix_a0] = K * K * norm;
|
|
fixA[fix_a1] = 2.0 * fixA[fix_a0];
|
|
fixA[fix_a2] = fixA[fix_a0];
|
|
fixA[fix_b1] = 2.0 * (K * K - 1.0) * norm;
|
|
fixA[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm;
|
|
//for the fixed-position biquad filter
|
|
for (int x = 0; x < fix_sL1; x++) fixB[x] = fixA[x];
|
|
//make the second filter same as the first, don't use sample slots
|
|
|
|
while (--sampleFrames >= 0)
|
|
{
|
|
double inputSampleL = *in1;
|
|
double inputSampleR = *in2;
|
|
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
|
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
|
double drySampleL = inputSampleL;
|
|
double drySampleR = inputSampleR;
|
|
|
|
inputSampleL = inputSampleL * muMakeupGain;
|
|
inputSampleR = inputSampleR * muMakeupGain;
|
|
|
|
if (fixA[fix_freq] < 0.4999) {
|
|
double temp = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1];
|
|
fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sL2];
|
|
fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
|
inputSampleL = temp;
|
|
temp = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1];
|
|
fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (temp * fixA[fix_b1]) + fixA[fix_sR2];
|
|
fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (temp * fixA[fix_b2]);
|
|
inputSampleR = temp; //fixed biquad filtering ultrasonics before Pressure
|
|
}
|
|
|
|
double inputSense = fabs(inputSampleL);
|
|
if (fabs(inputSampleR) > inputSense)
|
|
inputSense = fabs(inputSampleR);
|
|
//we will take the greater of either channel and just use that, then apply the result
|
|
//to both stereo channels.
|
|
|
|
double mewiness = sin(mewinessRef + (slewMax * pawsClaws));
|
|
bool positivemu = true; if (mewiness < 0) {positivemu = false; mewiness = -mewiness;}
|
|
|
|
if (flip)
|
|
{
|
|
if (inputSense > threshold)
|
|
{
|
|
muVary = threshold / inputSense;
|
|
muAttack = sqrt(fabs(muSpeedA));
|
|
muCoefficientA = muCoefficientA * (muAttack-1.0);
|
|
if (muVary < threshold)
|
|
{
|
|
muCoefficientA = muCoefficientA + threshold;
|
|
}
|
|
else
|
|
{
|
|
muCoefficientA = muCoefficientA + muVary;
|
|
}
|
|
muCoefficientA = muCoefficientA / muAttack;
|
|
}
|
|
else
|
|
{
|
|
muCoefficientA = muCoefficientA * ((muSpeedA * muSpeedA)-1.0);
|
|
muCoefficientA = muCoefficientA + 1.0;
|
|
muCoefficientA = muCoefficientA / (muSpeedA * muSpeedA);
|
|
}
|
|
muNewSpeed = muSpeedA * (muSpeedA-1);
|
|
muNewSpeed = muNewSpeed + fabs(inputSense*release)+fastest;
|
|
muSpeedA = muNewSpeed / muSpeedA;
|
|
}
|
|
else
|
|
{
|
|
if (inputSense > threshold)
|
|
{
|
|
muVary = threshold / inputSense;
|
|
muAttack = sqrt(fabs(muSpeedB));
|
|
muCoefficientB = muCoefficientB * (muAttack-1);
|
|
if (muVary < threshold)
|
|
{
|
|
muCoefficientB = muCoefficientB + threshold;
|
|
}
|
|
else
|
|
{
|
|
muCoefficientB = muCoefficientB + muVary;
|
|
}
|
|
muCoefficientB = muCoefficientB / muAttack;
|
|
}
|
|
else
|
|
{
|
|
muCoefficientB = muCoefficientB * ((muSpeedB * muSpeedB)-1.0);
|
|
muCoefficientB = muCoefficientB + 1.0;
|
|
muCoefficientB = muCoefficientB / (muSpeedB * muSpeedB);
|
|
}
|
|
muNewSpeed = muSpeedB * (muSpeedB-1);
|
|
muNewSpeed = muNewSpeed + fabs(inputSense*release)+fastest;
|
|
muSpeedB = muNewSpeed / muSpeedB;
|
|
}
|
|
//got coefficients, adjusted speeds
|
|
|
|
double coefficient;
|
|
if (flip) {
|
|
if (positivemu) coefficient = pow(muCoefficientA,2);
|
|
else coefficient = sqrt(muCoefficientA);
|
|
coefficient = (coefficient*mewiness)+(muCoefficientA*(1.0-mewiness));
|
|
inputSampleL *= coefficient;
|
|
inputSampleR *= coefficient;
|
|
} else {
|
|
if (positivemu) coefficient = pow(muCoefficientB,2);
|
|
else coefficient = sqrt(muCoefficientB);
|
|
coefficient = (coefficient*mewiness)+(muCoefficientB*(1.0-mewiness));
|
|
inputSampleL *= coefficient;
|
|
inputSampleR *= coefficient;
|
|
}
|
|
//applied compression with vari-vari-µ-µ-µ-µ-µ-µ-is-the-kitten-song o/~
|
|
//applied gain correction to control output level- tends to constrain sound rather than inflate it
|
|
|
|
if (outputGain != 1.0) {
|
|
inputSampleL *= outputGain;
|
|
inputSampleR *= outputGain;
|
|
}
|
|
|
|
flip = !flip;
|
|
|
|
if (fixB[fix_freq] < 0.49999) {
|
|
double temp = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1];
|
|
fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sL2];
|
|
fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
|
inputSampleL = temp;
|
|
temp = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1];
|
|
fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (temp * fixB[fix_b1]) + fixB[fix_sR2];
|
|
fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (temp * fixB[fix_b2]);
|
|
inputSampleR = temp; //fixed biquad filtering ultrasonics between Pressure and ClipOnly
|
|
}
|
|
|
|
if (wet != 1.0) {
|
|
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
|
|
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
|
|
}
|
|
//Dry/Wet control, BEFORE ClipOnly
|
|
|
|
slewMax = fabs(inputSampleL - lastSampleL);
|
|
if (slewMax < fabs(inputSampleR - lastSampleR)) slewMax = fabs(inputSampleR - lastSampleR);
|
|
//set up for fiddling with mewiness. Largest amount of slew in any direction
|
|
|
|
//begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
|
|
if (inputSampleL > 4.0) inputSampleL = 4.0; if (inputSampleL < -4.0) inputSampleL = -4.0;
|
|
if (wasPosClipL == true) { //current will be over
|
|
if (inputSampleL<lastSampleL) lastSampleL=0.7058208+(inputSampleL*0.2609148);
|
|
else lastSampleL = 0.2491717+(lastSampleL*0.7390851);
|
|
} wasPosClipL = false;
|
|
if (inputSampleL>0.9549925859) {wasPosClipL=true;inputSampleL=0.7058208+(lastSampleL*0.2609148);}
|
|
if (wasNegClipL == true) { //current will be -over
|
|
if (inputSampleL > lastSampleL) lastSampleL=-0.7058208+(inputSampleL*0.2609148);
|
|
else lastSampleL=-0.2491717+(lastSampleL*0.7390851);
|
|
} wasNegClipL = false;
|
|
if (inputSampleL<-0.9549925859) {wasNegClipL=true;inputSampleL=-0.7058208+(lastSampleL*0.2609148);}
|
|
intermediateL[spacing] = inputSampleL;
|
|
inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample
|
|
for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x];
|
|
lastSampleL = intermediateL[0]; //run a little buffer to handle this
|
|
|
|
if (inputSampleR > 4.0) inputSampleR = 4.0; if (inputSampleR < -4.0) inputSampleR = -4.0;
|
|
if (wasPosClipR == true) { //current will be over
|
|
if (inputSampleR<lastSampleR) lastSampleR=0.7058208+(inputSampleR*0.2609148);
|
|
else lastSampleR = 0.2491717+(lastSampleR*0.7390851);
|
|
} wasPosClipR = false;
|
|
if (inputSampleR>0.9549925859) {wasPosClipR=true;inputSampleR=0.7058208+(lastSampleR*0.2609148);}
|
|
if (wasNegClipR == true) { //current will be -over
|
|
if (inputSampleR > lastSampleR) lastSampleR=-0.7058208+(inputSampleR*0.2609148);
|
|
else lastSampleR=-0.2491717+(lastSampleR*0.7390851);
|
|
} wasNegClipR = false;
|
|
if (inputSampleR<-0.9549925859) {wasNegClipR=true;inputSampleR=-0.7058208+(lastSampleR*0.2609148);}
|
|
intermediateR[spacing] = inputSampleR;
|
|
inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample
|
|
for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x];
|
|
lastSampleR = intermediateR[0]; //run a little buffer to handle this
|
|
//end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code
|
|
//final clip runs AFTER the Dry/Wet. It serves as a safety clip even if you're not full wet
|
|
|
|
//begin 64 bit stereo floating point dither
|
|
//int expon; frexp((double)inputSampleL, &expon);
|
|
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
|
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
|
//frexp((double)inputSampleR, &expon);
|
|
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
|
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
|
//end 64 bit stereo floating point dither
|
|
|
|
*out1 = inputSampleL;
|
|
*out2 = inputSampleR;
|
|
|
|
in1++;
|
|
in2++;
|
|
out1++;
|
|
out2++;
|
|
}
|
|
}
|