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https://github.com/airwindows/airwindows.git
synced 2026-05-15 14:16:00 -06:00
502 lines
18 KiB
C++
Executable file
502 lines
18 KiB
C++
Executable file
/* ========================================
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* Pop - Pop.h
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* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __Pop_H
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#include "Pop.h"
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#endif
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void Pop::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
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{
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float* in1 = inputs[0];
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float* in2 = inputs[1];
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float* out1 = outputs[0];
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float* out2 = outputs[1];
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= getSampleRate();
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double highGainOffset = pow(A,2)*0.023;
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double threshold = 1.001 - (1.0-pow(1.0-A,5));
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double muMakeupGain = sqrt(1.0 / threshold);
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//gain settings around threshold
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double release = (A*100000.0) + 300000.0;
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int maxdelay = (int)(1450.0 * overallscale);
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if (maxdelay > 9999) maxdelay = 9999;
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release /= overallscale;
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double fastest = sqrt(release);
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//speed settings around release
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double output = B;
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double wet = C;
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// µ µ µ µ µ µ µ µ µ µ µ µ is the kitten song o/~
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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double drySampleL = inputSampleL;
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double drySampleR = inputSampleR;
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dL[delay] = inputSampleL;
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dR[delay] = inputSampleR;
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delay--;
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if (delay < 0 || delay > maxdelay) {delay = maxdelay;}
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//yes this is a second bounds check. it's cheap, check EVERY time
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inputSampleL = (inputSampleL * thickenL) + (dL[delay] * (1.0-thickenL));
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inputSampleR = (inputSampleR * thickenR) + (dR[delay] * (1.0-thickenR));
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double lowestSampleL = inputSampleL;
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if (fabs(inputSampleL) > fabs(previousL)) lowestSampleL = previousL;
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if (fabs(lowestSampleL) > fabs(previous2L)) lowestSampleL = (lowestSampleL + previous2L) / 1.99;
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if (fabs(lowestSampleL) > fabs(previous3L)) lowestSampleL = (lowestSampleL + previous3L) / 1.98;
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if (fabs(lowestSampleL) > fabs(previous4L)) lowestSampleL = (lowestSampleL + previous4L) / 1.97;
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if (fabs(lowestSampleL) > fabs(previous5L)) lowestSampleL = (lowestSampleL + previous5L) / 1.96;
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previous5L = previous4L;
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previous4L = previous3L;
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previous3L = previous2L;
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previous2L = previousL;
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previousL = inputSampleL;
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inputSampleL *= muMakeupGain;
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double punchinessL = 0.95-fabs(inputSampleL*0.08);
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if (punchinessL < 0.65) punchinessL = 0.65;
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double lowestSampleR = inputSampleR;
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if (fabs(inputSampleR) > fabs(previousR)) lowestSampleR = previousR;
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if (fabs(lowestSampleR) > fabs(previous2R)) lowestSampleR = (lowestSampleR + previous2R) / 1.99;
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if (fabs(lowestSampleR) > fabs(previous3R)) lowestSampleR = (lowestSampleR + previous3R) / 1.98;
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if (fabs(lowestSampleR) > fabs(previous4R)) lowestSampleR = (lowestSampleR + previous4R) / 1.97;
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if (fabs(lowestSampleR) > fabs(previous5R)) lowestSampleR = (lowestSampleR + previous5R) / 1.96;
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previous5R = previous4R;
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previous4R = previous3R;
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previous3R = previous2R;
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previous2R = previousR;
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previousR = inputSampleR;
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inputSampleR *= muMakeupGain;
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double punchinessR = 0.95-fabs(inputSampleR*0.08);
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if (punchinessR < 0.65) punchinessR = 0.65;
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//adjust coefficients for L
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if (flip)
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{
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if (fabs(lowestSampleL) > threshold)
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{
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muVaryL = threshold / fabs(lowestSampleL);
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muAttackL = sqrt(fabs(muSpeedAL));
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muCoefficientAL = muCoefficientAL * (muAttackL-1.0);
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if (muVaryL < threshold)
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{
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muCoefficientAL = muCoefficientAL + threshold;
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}
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else
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{
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muCoefficientAL = muCoefficientAL + muVaryL;
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}
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muCoefficientAL = muCoefficientAL / muAttackL;
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}
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else
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{
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muCoefficientAL = muCoefficientAL * ((muSpeedAL * muSpeedAL)-1.0);
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muCoefficientAL = muCoefficientAL + 1.0;
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muCoefficientAL = muCoefficientAL / (muSpeedAL * muSpeedAL);
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}
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muNewSpeedL = muSpeedAL * (muSpeedAL-1);
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muNewSpeedL = muNewSpeedL + fabs(lowestSampleL*release)+fastest;
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muSpeedAL = muNewSpeedL / muSpeedAL;
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}
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else
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{
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if (fabs(lowestSampleL) > threshold)
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{
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muVaryL = threshold / fabs(lowestSampleL);
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muAttackL = sqrt(fabs(muSpeedBL));
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muCoefficientBL = muCoefficientBL * (muAttackL-1);
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if (muVaryL < threshold)
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{
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muCoefficientBL = muCoefficientBL + threshold;
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}
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else
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{
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muCoefficientBL = muCoefficientBL + muVaryL;
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}
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muCoefficientBL = muCoefficientBL / muAttackL;
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}
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else
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{
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muCoefficientBL = muCoefficientBL * ((muSpeedBL * muSpeedBL)-1.0);
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muCoefficientBL = muCoefficientBL + 1.0;
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muCoefficientBL = muCoefficientBL / (muSpeedBL * muSpeedBL);
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}
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muNewSpeedL = muSpeedBL * (muSpeedBL-1);
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muNewSpeedL = muNewSpeedL + fabs(lowestSampleL*release)+fastest;
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muSpeedBL = muNewSpeedL / muSpeedBL;
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}
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//got coefficients, adjusted speeds for L
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//adjust coefficients for R
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if (flip)
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{
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if (fabs(lowestSampleR) > threshold)
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{
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muVaryR = threshold / fabs(lowestSampleR);
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muAttackR = sqrt(fabs(muSpeedAR));
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muCoefficientAR = muCoefficientAR * (muAttackR-1.0);
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if (muVaryR < threshold)
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{
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muCoefficientAR = muCoefficientAR + threshold;
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}
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else
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{
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muCoefficientAR = muCoefficientAR + muVaryR;
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}
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muCoefficientAR = muCoefficientAR / muAttackR;
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}
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else
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{
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muCoefficientAR = muCoefficientAR * ((muSpeedAR * muSpeedAR)-1.0);
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muCoefficientAR = muCoefficientAR + 1.0;
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muCoefficientAR = muCoefficientAR / (muSpeedAR * muSpeedAR);
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}
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muNewSpeedR = muSpeedAR * (muSpeedAR-1);
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muNewSpeedR = muNewSpeedR + fabs(lowestSampleR*release)+fastest;
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muSpeedAR = muNewSpeedR / muSpeedAR;
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}
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else
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{
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if (fabs(lowestSampleR) > threshold)
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{
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muVaryR = threshold / fabs(lowestSampleR);
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muAttackR = sqrt(fabs(muSpeedBR));
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muCoefficientBR = muCoefficientBR * (muAttackR-1);
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if (muVaryR < threshold)
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{
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muCoefficientBR = muCoefficientBR + threshold;
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}
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else
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{
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muCoefficientBR = muCoefficientBR + muVaryR;
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}
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muCoefficientBR = muCoefficientBR / muAttackR;
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}
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else
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{
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muCoefficientBR = muCoefficientBR * ((muSpeedBR * muSpeedBR)-1.0);
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muCoefficientBR = muCoefficientBR + 1.0;
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muCoefficientBR = muCoefficientBR / (muSpeedBR * muSpeedBR);
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}
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muNewSpeedR = muSpeedBR * (muSpeedBR-1);
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muNewSpeedR = muNewSpeedR + fabs(lowestSampleR*release)+fastest;
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muSpeedBR = muNewSpeedR / muSpeedBR;
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}
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//got coefficients, adjusted speeds for R
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double coefficientL = highGainOffset;
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if (flip) coefficientL += pow(muCoefficientAL,2);
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else coefficientL += pow(muCoefficientBL,2);
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inputSampleL *= coefficientL;
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thickenL = (coefficientL/5)+punchinessL;//0.80;
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thickenL = (1.0-wet)+(wet*thickenL);
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double coefficientR = highGainOffset;
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if (flip) coefficientR += pow(muCoefficientAR,2);
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else coefficientR += pow(muCoefficientBR,2);
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inputSampleR *= coefficientR;
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thickenR = (coefficientR/5)+punchinessR;//0.80;
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thickenR = (1.0-wet)+(wet*thickenR);
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//applied compression with vari-vari-µ-µ-µ-µ-µ-µ-is-the-kitten-song o/~
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//applied gain correction to control output level- tends to constrain sound rather than inflate it
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double bridgerectifier = fabs(inputSampleL);
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if (bridgerectifier > 1.2533141373155) bridgerectifier = 1.2533141373155;
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bridgerectifier = sin(bridgerectifier * fabs(bridgerectifier)) / ((fabs(bridgerectifier) == 0.0) ?1:fabs(bridgerectifier));
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//using Spiral instead of Density algorithm
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if (inputSampleL > 0) inputSampleL = (inputSampleL*coefficientL)+(bridgerectifier*(1-coefficientL));
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else inputSampleL = (inputSampleL*coefficientL)-(bridgerectifier*(1-coefficientL));
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//second stage of overdrive to prevent overs and allow bloody loud extremeness
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bridgerectifier = fabs(inputSampleR);
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if (bridgerectifier > 1.2533141373155) bridgerectifier = 1.2533141373155;
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bridgerectifier = sin(bridgerectifier * fabs(bridgerectifier)) / ((fabs(bridgerectifier) == 0.0) ?1:fabs(bridgerectifier));
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//using Spiral instead of Density algorithm
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if (inputSampleR > 0) inputSampleR = (inputSampleR*coefficientR)+(bridgerectifier*(1-coefficientR));
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else inputSampleR = (inputSampleR*coefficientR)-(bridgerectifier*(1-coefficientR));
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//second stage of overdrive to prevent overs and allow bloody loud extremeness
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flip = !flip;
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if (output < 1.0) {inputSampleL *= output;inputSampleR *= output;}
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if (wet<1.0) {
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inputSampleL = (drySampleL*(1.0-wet))+(inputSampleL*wet);
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inputSampleR = (drySampleR*(1.0-wet))+(inputSampleR*wet);
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}
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//begin 32 bit stereo floating point dither
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int expon; frexpf((float)inputSampleL, &expon);
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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frexpf((float)inputSampleR, &expon);
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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//end 32 bit stereo floating point dither
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*out1 = inputSampleL;
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*out2 = inputSampleR;
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*in1++;
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*in2++;
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*out1++;
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*out2++;
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}
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}
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void Pop::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
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{
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double* in1 = inputs[0];
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double* in2 = inputs[1];
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double* out1 = outputs[0];
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double* out2 = outputs[1];
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= getSampleRate();
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double highGainOffset = pow(A,2)*0.023;
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double threshold = 1.001 - (1.0-pow(1.0-A,5));
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double muMakeupGain = sqrt(1.0 / threshold);
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//gain settings around threshold
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double release = (A*100000.0) + 300000.0;
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int maxdelay = (int)(1450.0 * overallscale);
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if (maxdelay > 9999) maxdelay = 9999;
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release /= overallscale;
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double fastest = sqrt(release);
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//speed settings around release
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double output = B;
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double wet = C;
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// µ µ µ µ µ µ µ µ µ µ µ µ is the kitten song o/~
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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double drySampleL = inputSampleL;
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double drySampleR = inputSampleR;
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dL[delay] = inputSampleL;
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dR[delay] = inputSampleR;
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delay--;
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if (delay < 0 || delay > maxdelay) {delay = maxdelay;}
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//yes this is a second bounds check. it's cheap, check EVERY time
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inputSampleL = (inputSampleL * thickenL) + (dL[delay] * (1.0-thickenL));
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inputSampleR = (inputSampleR * thickenR) + (dR[delay] * (1.0-thickenR));
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double lowestSampleL = inputSampleL;
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if (fabs(inputSampleL) > fabs(previousL)) lowestSampleL = previousL;
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if (fabs(lowestSampleL) > fabs(previous2L)) lowestSampleL = (lowestSampleL + previous2L) / 1.99;
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if (fabs(lowestSampleL) > fabs(previous3L)) lowestSampleL = (lowestSampleL + previous3L) / 1.98;
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if (fabs(lowestSampleL) > fabs(previous4L)) lowestSampleL = (lowestSampleL + previous4L) / 1.97;
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if (fabs(lowestSampleL) > fabs(previous5L)) lowestSampleL = (lowestSampleL + previous5L) / 1.96;
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previous5L = previous4L;
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previous4L = previous3L;
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previous3L = previous2L;
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previous2L = previousL;
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previousL = inputSampleL;
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inputSampleL *= muMakeupGain;
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double punchinessL = 0.95-fabs(inputSampleL*0.08);
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if (punchinessL < 0.65) punchinessL = 0.65;
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double lowestSampleR = inputSampleR;
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if (fabs(inputSampleR) > fabs(previousR)) lowestSampleR = previousR;
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if (fabs(lowestSampleR) > fabs(previous2R)) lowestSampleR = (lowestSampleR + previous2R) / 1.99;
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if (fabs(lowestSampleR) > fabs(previous3R)) lowestSampleR = (lowestSampleR + previous3R) / 1.98;
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if (fabs(lowestSampleR) > fabs(previous4R)) lowestSampleR = (lowestSampleR + previous4R) / 1.97;
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if (fabs(lowestSampleR) > fabs(previous5R)) lowestSampleR = (lowestSampleR + previous5R) / 1.96;
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previous5R = previous4R;
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previous4R = previous3R;
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previous3R = previous2R;
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previous2R = previousR;
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previousR = inputSampleR;
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inputSampleR *= muMakeupGain;
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double punchinessR = 0.95-fabs(inputSampleR*0.08);
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if (punchinessR < 0.65) punchinessR = 0.65;
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//adjust coefficients for L
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if (flip)
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{
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if (fabs(lowestSampleL) > threshold)
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{
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muVaryL = threshold / fabs(lowestSampleL);
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muAttackL = sqrt(fabs(muSpeedAL));
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muCoefficientAL = muCoefficientAL * (muAttackL-1.0);
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if (muVaryL < threshold)
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{
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muCoefficientAL = muCoefficientAL + threshold;
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}
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else
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{
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muCoefficientAL = muCoefficientAL + muVaryL;
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}
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muCoefficientAL = muCoefficientAL / muAttackL;
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}
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else
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{
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muCoefficientAL = muCoefficientAL * ((muSpeedAL * muSpeedAL)-1.0);
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muCoefficientAL = muCoefficientAL + 1.0;
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muCoefficientAL = muCoefficientAL / (muSpeedAL * muSpeedAL);
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}
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muNewSpeedL = muSpeedAL * (muSpeedAL-1);
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muNewSpeedL = muNewSpeedL + fabs(lowestSampleL*release)+fastest;
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muSpeedAL = muNewSpeedL / muSpeedAL;
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}
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else
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{
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if (fabs(lowestSampleL) > threshold)
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{
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muVaryL = threshold / fabs(lowestSampleL);
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muAttackL = sqrt(fabs(muSpeedBL));
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muCoefficientBL = muCoefficientBL * (muAttackL-1);
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if (muVaryL < threshold)
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{
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muCoefficientBL = muCoefficientBL + threshold;
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}
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else
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{
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muCoefficientBL = muCoefficientBL + muVaryL;
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}
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muCoefficientBL = muCoefficientBL / muAttackL;
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}
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else
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{
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muCoefficientBL = muCoefficientBL * ((muSpeedBL * muSpeedBL)-1.0);
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muCoefficientBL = muCoefficientBL + 1.0;
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muCoefficientBL = muCoefficientBL / (muSpeedBL * muSpeedBL);
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}
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muNewSpeedL = muSpeedBL * (muSpeedBL-1);
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muNewSpeedL = muNewSpeedL + fabs(lowestSampleL*release)+fastest;
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muSpeedBL = muNewSpeedL / muSpeedBL;
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}
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//got coefficients, adjusted speeds for L
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//adjust coefficients for R
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if (flip)
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{
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if (fabs(lowestSampleR) > threshold)
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{
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muVaryR = threshold / fabs(lowestSampleR);
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muAttackR = sqrt(fabs(muSpeedAR));
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muCoefficientAR = muCoefficientAR * (muAttackR-1.0);
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if (muVaryR < threshold)
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{
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muCoefficientAR = muCoefficientAR + threshold;
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}
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else
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{
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muCoefficientAR = muCoefficientAR + muVaryR;
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}
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muCoefficientAR = muCoefficientAR / muAttackR;
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}
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else
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{
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muCoefficientAR = muCoefficientAR * ((muSpeedAR * muSpeedAR)-1.0);
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muCoefficientAR = muCoefficientAR + 1.0;
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muCoefficientAR = muCoefficientAR / (muSpeedAR * muSpeedAR);
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}
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muNewSpeedR = muSpeedAR * (muSpeedAR-1);
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muNewSpeedR = muNewSpeedR + fabs(lowestSampleR*release)+fastest;
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muSpeedAR = muNewSpeedR / muSpeedAR;
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}
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else
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{
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if (fabs(lowestSampleR) > threshold)
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{
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muVaryR = threshold / fabs(lowestSampleR);
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muAttackR = sqrt(fabs(muSpeedBR));
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muCoefficientBR = muCoefficientBR * (muAttackR-1);
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if (muVaryR < threshold)
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{
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muCoefficientBR = muCoefficientBR + threshold;
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}
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else
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{
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|
muCoefficientBR = muCoefficientBR + muVaryR;
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|
}
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|
muCoefficientBR = muCoefficientBR / muAttackR;
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}
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else
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|
{
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muCoefficientBR = muCoefficientBR * ((muSpeedBR * muSpeedBR)-1.0);
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muCoefficientBR = muCoefficientBR + 1.0;
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muCoefficientBR = muCoefficientBR / (muSpeedBR * muSpeedBR);
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|
}
|
|
muNewSpeedR = muSpeedBR * (muSpeedBR-1);
|
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muNewSpeedR = muNewSpeedR + fabs(lowestSampleR*release)+fastest;
|
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muSpeedBR = muNewSpeedR / muSpeedBR;
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|
}
|
|
//got coefficients, adjusted speeds for R
|
|
|
|
double coefficientL = highGainOffset;
|
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if (flip) coefficientL += pow(muCoefficientAL,2);
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else coefficientL += pow(muCoefficientBL,2);
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|
inputSampleL *= coefficientL;
|
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thickenL = (coefficientL/5)+punchinessL;//0.80;
|
|
thickenL = (1.0-wet)+(wet*thickenL);
|
|
|
|
double coefficientR = highGainOffset;
|
|
if (flip) coefficientR += pow(muCoefficientAR,2);
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|
else coefficientR += pow(muCoefficientBR,2);
|
|
inputSampleR *= coefficientR;
|
|
thickenR = (coefficientR/5)+punchinessR;//0.80;
|
|
thickenR = (1.0-wet)+(wet*thickenR);
|
|
//applied compression with vari-vari-µ-µ-µ-µ-µ-µ-is-the-kitten-song o/~
|
|
//applied gain correction to control output level- tends to constrain sound rather than inflate it
|
|
|
|
double bridgerectifier = fabs(inputSampleL);
|
|
if (bridgerectifier > 1.2533141373155) bridgerectifier = 1.2533141373155;
|
|
bridgerectifier = sin(bridgerectifier * fabs(bridgerectifier)) / ((fabs(bridgerectifier) == 0.0) ?1:fabs(bridgerectifier));
|
|
//using Spiral instead of Density algorithm
|
|
if (inputSampleL > 0) inputSampleL = (inputSampleL*coefficientL)+(bridgerectifier*(1-coefficientL));
|
|
else inputSampleL = (inputSampleL*coefficientL)-(bridgerectifier*(1-coefficientL));
|
|
//second stage of overdrive to prevent overs and allow bloody loud extremeness
|
|
|
|
bridgerectifier = fabs(inputSampleR);
|
|
if (bridgerectifier > 1.2533141373155) bridgerectifier = 1.2533141373155;
|
|
bridgerectifier = sin(bridgerectifier * fabs(bridgerectifier)) / ((fabs(bridgerectifier) == 0.0) ?1:fabs(bridgerectifier));
|
|
//using Spiral instead of Density algorithm
|
|
if (inputSampleR > 0) inputSampleR = (inputSampleR*coefficientR)+(bridgerectifier*(1-coefficientR));
|
|
else inputSampleR = (inputSampleR*coefficientR)-(bridgerectifier*(1-coefficientR));
|
|
//second stage of overdrive to prevent overs and allow bloody loud extremeness
|
|
|
|
flip = !flip;
|
|
|
|
if (output < 1.0) {inputSampleL *= output;inputSampleR *= output;}
|
|
if (wet<1.0) {
|
|
inputSampleL = (drySampleL*(1.0-wet))+(inputSampleL*wet);
|
|
inputSampleR = (drySampleR*(1.0-wet))+(inputSampleR*wet);
|
|
}
|
|
|
|
//begin 64 bit stereo floating point dither
|
|
//int expon; frexp((double)inputSampleL, &expon);
|
|
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
|
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
|
//frexp((double)inputSampleR, &expon);
|
|
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
|
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
|
//end 64 bit stereo floating point dither
|
|
|
|
*out1 = inputSampleL;
|
|
*out2 = inputSampleR;
|
|
|
|
*in1++;
|
|
*in2++;
|
|
*out1++;
|
|
*out2++;
|
|
}
|
|
}
|