airwindows/plugins/MacSignedVST/NodeDither/source/NodeDitherProc.cpp
2022-11-21 09:20:21 -05:00

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Executable file

/* ========================================
* NodeDither - NodeDither.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __NodeDither_H
#include "NodeDither.h"
#endif
void NodeDither::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
int offsetA = (int)((A*100) * overallscale);
if (offsetA < 1) offsetA = 1;
if (offsetA > 2440) offsetA = 2440;
int phase = floor(B*1.999);
//0 default is out of phase, 1 is in phase
double inputSampleL;
double inputSampleR;
double currentDitherL;
double currentDitherR;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
inputSampleL *= 8388608.0;
inputSampleR *= 8388608.0;
//0-1 is now one bit, now we dither
if (gcount < 0 || gcount > 2450) {gcount = 2450;}
currentDitherL = (double(fpdL)/UINT32_MAX);
inputSampleL += currentDitherL;
currentDitherR = (double(fpdR)/UINT32_MAX);
inputSampleR += currentDitherR;
if (phase == 1) {
inputSampleL -= 1.0;
inputSampleL += dL[gcount+offsetA];
inputSampleR -= 1.0;
inputSampleR += dR[gcount+offsetA];
} else {
inputSampleL -= dL[gcount+offsetA];
inputSampleR -= dR[gcount+offsetA];
}
//in phase means adding, otherwise we subtract
inputSampleL = floor(inputSampleL);
inputSampleR = floor(inputSampleR);
dL[gcount+2450] = dL[gcount] = currentDitherL;
dR[gcount+2450] = dR[gcount] = currentDitherR;
gcount--;
inputSampleL /= 8388608.0;
inputSampleR /= 8388608.0;
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//pseudorandom number updater
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void NodeDither::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
int offsetA = (int)((A*100) * overallscale);
if (offsetA < 1) offsetA = 1;
if (offsetA > 2440) offsetA = 2440;
int phase = floor(B*1.999);
//0 default is out of phase, 1 is in phase
double inputSampleL;
double inputSampleR;
double currentDitherL;
double currentDitherR;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
inputSampleL *= 8388608.0;
inputSampleR *= 8388608.0;
//0-1 is now one bit, now we dither
if (gcount < 0 || gcount > 2450) {gcount = 2450;}
currentDitherL = (double(fpdL)/UINT32_MAX);
inputSampleL += currentDitherL;
currentDitherR = (double(fpdR)/UINT32_MAX);
inputSampleR += currentDitherR;
if (phase == 1) {
inputSampleL -= 1.0;
inputSampleL += dL[gcount+offsetA];
inputSampleR -= 1.0;
inputSampleR += dR[gcount+offsetA];
} else {
inputSampleL -= dL[gcount+offsetA];
inputSampleR -= dR[gcount+offsetA];
}
//in phase means adding, otherwise we subtract
inputSampleL = floor(inputSampleL);
inputSampleR = floor(inputSampleR);
dL[gcount+2450] = dL[gcount] = currentDitherL;
dR[gcount+2450] = dR[gcount] = currentDitherR;
gcount--;
inputSampleL /= 8388608.0;
inputSampleR /= 8388608.0;
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//pseudorandom number updater
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}