airwindows/plugins/MacSignedVST/Infinity/source/InfinityProc.cpp
2022-11-21 09:20:21 -05:00

578 lines
24 KiB
C++
Executable file

/* ========================================
* Infinity - Infinity.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Infinity_H
#include "Infinity.h"
#endif
void Infinity::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
biquadC[0] = biquadB[0] = biquadA[0] = ((pow(A,2)*9900.0)+100.0) / getSampleRate();
biquadA[1] = 0.618033988749894848204586;
biquadB[1] = (A*0.5)+0.118033988749894848204586;
biquadC[1] = 0.5;
double K = tan(M_PI * biquadA[0]); //lowpass
double norm = 1.0 / (1.0 + K / biquadA[1] + K * K);
biquadA[2] = K * K * norm;
biquadA[3] = 2.0 * biquadA[2];
biquadA[4] = biquadA[2];
biquadA[5] = 2.0 * (K * K - 1.0) * norm;
biquadA[6] = (1.0 - K / biquadA[1] + K * K) * norm;
K = tan(M_PI * biquadA[0]);
norm = 1.0 / (1.0 + K / biquadB[1] + K * K);
biquadB[2] = K * K * norm;
biquadB[3] = 2.0 * biquadB[2];
biquadB[4] = biquadB[2];
biquadB[5] = 2.0 * (K * K - 1.0) * norm;
biquadB[6] = (1.0 - K / biquadB[1] + K * K) * norm;
K = tan(M_PI * biquadC[0]);
norm = 1.0 / (1.0 + K / biquadC[1] + K * K);
biquadC[2] = K * K * norm;
biquadC[3] = 2.0 * biquadC[2];
biquadC[4] = biquadC[2];
biquadC[5] = 2.0 * (K * K - 1.0) * norm;
biquadC[6] = (1.0 - K / biquadC[1] + K * K) * norm;
double damping = pow(B,2)*0.5;
double size = (pow(C,2)*90.0)+10.0;
double wet = D;
delayA = 79*size;
delayB = 73*size;
delayC = 71*size;
delayD = 67*size;
delayE = 61*size;
delayF = 59*size;
delayG = 53*size;
delayH = 47*size;
delayI = 43*size;
delayJ = 41*size;
delayK = 37*size;
delayL = 31*size;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
double tempSampleL = (inputSampleL * biquadA[2]) + biquadA[7];
biquadA[7] = (inputSampleL * biquadA[3]) - (tempSampleL * biquadA[5]) + biquadA[8];
biquadA[8] = (inputSampleL * biquadA[4]) - (tempSampleL * biquadA[6]);
inputSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel
double tempSampleR = (inputSampleR * biquadA[2]) + biquadA[9];
biquadA[9] = (inputSampleR * biquadA[3]) - (tempSampleR * biquadA[5]) + biquadA[10];
biquadA[10] = (inputSampleR * biquadA[4]) - (tempSampleR * biquadA[6]);
inputSampleR = tempSampleR; //note: 9 and 10 store the R channel
inputSampleL *= wet;
inputSampleR *= wet;
//we're going to use this as a kind of balance since the reverb buildup can be so large
inputSampleL *= 0.5;
inputSampleR *= 0.5;
double allpassIL = inputSampleL;
double allpassJL = inputSampleL;
double allpassKL = inputSampleL;
double allpassLL = inputSampleL;
double allpassIR = inputSampleR;
double allpassJR = inputSampleR;
double allpassKR = inputSampleR;
double allpassLR = inputSampleR;
int allpasstemp = countI + 1;
if (allpasstemp < 0 || allpasstemp > delayI) {allpasstemp = 0;}
allpassIL -= aIL[allpasstemp]*0.5;
aIL[countI] = allpassIL;
allpassIL *= 0.5;
allpassIR -= aIR[allpasstemp]*0.5;
aIR[countI] = allpassIR;
allpassIR *= 0.5;
countI++; if (countI < 0 || countI > delayI) {countI = 0;}
allpassIL += (aIL[countI]);
allpassIR += (aIR[countI]);
allpasstemp = countJ + 1;
if (allpasstemp < 0 || allpasstemp > delayJ) {allpasstemp = 0;}
allpassJL -= aJL[allpasstemp]*0.5;
aJL[countJ] = allpassJL;
allpassJL *= 0.5;
allpassJR -= aJR[allpasstemp]*0.5;
aJR[countJ] = allpassJR;
allpassJR *= 0.5;
countJ++; if (countJ < 0 || countJ > delayJ) {countJ = 0;}
allpassJL += (aJL[countJ]);
allpassJR += (aJR[countJ]);
allpasstemp = countK + 1;
if (allpasstemp < 0 || allpasstemp > delayK) {allpasstemp = 0;}
allpassKL -= aKL[allpasstemp]*0.5;
aKL[countK] = allpassKL;
allpassKL *= 0.5;
allpassKR -= aKR[allpasstemp]*0.5;
aKR[countK] = allpassKR;
allpassKR *= 0.5;
countK++; if (countK < 0 || countK > delayK) {countK = 0;}
allpassKL += (aKL[countK]);
allpassKR += (aKR[countK]);
allpasstemp = countL + 1;
if (allpasstemp < 0 || allpasstemp > delayL) {allpasstemp = 0;}
allpassLL -= aLL[allpasstemp]*0.5;
aLL[countL] = allpassLL;
allpassLL *= 0.5;
allpassLR -= aLR[allpasstemp]*0.5;
aLR[countL] = allpassLR;
allpassLR *= 0.5;
countL++; if (countL < 0 || countL > delayL) {countL = 0;}
allpassLL += (aLL[countL]);
allpassLR += (aLR[countL]);
//the big allpass in front of everything
aAL[countA] = allpassLL + feedbackAL;
aBL[countB] = allpassKL + feedbackBL;
aCL[countC] = allpassJL + feedbackCL;
aDL[countD] = allpassIL + feedbackDL;
aEL[countE] = allpassIL + feedbackEL;
aFL[countF] = allpassJL + feedbackFL;
aGL[countG] = allpassKL + feedbackGL;
aHL[countH] = allpassLL + feedbackHL; //L
aAR[countA] = allpassLR + feedbackAR;
aBR[countB] = allpassKR + feedbackBR;
aCR[countC] = allpassJR + feedbackCR;
aDR[countD] = allpassIR + feedbackDR;
aER[countE] = allpassIR + feedbackER;
aFR[countF] = allpassJR + feedbackFR;
aGR[countG] = allpassKR + feedbackGR;
aHR[countH] = allpassLR + feedbackHR; //R
countA++; if (countA < 0 || countA > delayA) {countA = 0;}
countB++; if (countB < 0 || countB > delayB) {countB = 0;}
countC++; if (countC < 0 || countC > delayC) {countC = 0;}
countD++; if (countD < 0 || countD > delayD) {countD = 0;}
countE++; if (countE < 0 || countE > delayE) {countE = 0;}
countF++; if (countF < 0 || countF > delayF) {countF = 0;}
countG++; if (countG < 0 || countG > delayG) {countG = 0;}
countH++; if (countH < 0 || countH > delayH) {countH = 0;}
//the Householder matrices (shared between channels, offset is stereo)
double infiniteAL = (aAL[countA-((countA > delayA)?delayA+1:0)] * (1-(damping-floor(damping))) );
infiniteAL += (aAL[countA+1-((countA+1 > delayA)?delayA+1:0)] * ((damping-floor(damping))) );
double infiniteBL = aBL[countB-((countB > delayB)?delayB+1:0)];
double infiniteCL = aCL[countC-((countC > delayC)?delayC+1:0)];
double infiniteDL = aDL[countD-((countD > delayD)?delayD+1:0)];
double infiniteAR = (aAR[countA-((countA > delayA)?delayA+1:0)] * (1-(damping-floor(damping))) );
infiniteAR += (aAR[countA+1-((countA+1 > delayA)?delayA+1:0)] * ((damping-floor(damping))) );
double infiniteBR = aBR[countB-((countB > delayB)?delayB+1:0)];
double infiniteCR = aCR[countC-((countC > delayC)?delayC+1:0)];
double infiniteDR = aDR[countD-((countD > delayD)?delayD+1:0)];
double infiniteEL = (aEL[countE-((countE > delayE)?delayE+1:0)] * (1-(damping-floor(damping))) );
infiniteEL += (aEL[countE+1-((countE+1 > delayE)?delayE+1:0)] * ((damping-floor(damping))) );
double infiniteFL = aFL[countF-((countF > delayF)?delayF+1:0)];
double infiniteGL = aGL[countG-((countG > delayG)?delayG+1:0)];
double infiniteHL = aHL[countH-((countH > delayH)?delayH+1:0)];
double infiniteER = (aER[countE-((countE > delayE)?delayE+1:0)] * (1-(damping-floor(damping))) );
infiniteER += (aER[countE+1-((countE+1 > delayE)?delayE+1:0)] * ((damping-floor(damping))) );
double infiniteFR = aFR[countF-((countF > delayF)?delayF+1:0)];
double infiniteGR = aGR[countG-((countG > delayG)?delayG+1:0)];
double infiniteHR = aHR[countH-((countH > delayH)?delayH+1:0)];
double dialBackAL = 0.5;
double dialBackEL = 0.5;
double dialBackDryL = 0.5;
if (fabs(infiniteAL)>0.4) dialBackAL -= ((fabs(infiniteAL)-0.4)*0.2);
if (fabs(infiniteEL)>0.4) dialBackEL -= ((fabs(infiniteEL)-0.4)*0.2);
if (fabs(drySampleL)>0.4) dialBackDryL -= ((fabs(drySampleL)-0.4)*0.2);
//we're compressing things subtly so we can feed energy in and not overload
double dialBackAR = 0.5;
double dialBackER = 0.5;
double dialBackDryR = 0.5;
if (fabs(infiniteAR)>0.4) dialBackAR -= ((fabs(infiniteAR)-0.4)*0.2);
if (fabs(infiniteER)>0.4) dialBackER -= ((fabs(infiniteER)-0.4)*0.2);
if (fabs(drySampleR)>0.4) dialBackDryR -= ((fabs(drySampleR)-0.4)*0.2);
//we're compressing things subtly so we can feed energy in and not overload
feedbackAL = (infiniteAL - (infiniteBL + infiniteCL + infiniteDL)) * dialBackAL;
feedbackBL = (infiniteBL - (infiniteAL + infiniteCL + infiniteDL)) * dialBackDryL;
feedbackCL = (infiniteCL - (infiniteAL + infiniteBL + infiniteDL)) * dialBackDryL;
feedbackDL = (infiniteDL - (infiniteAL + infiniteBL + infiniteCL)) * dialBackDryL; //Householder feedback matrix, L
feedbackEL = (infiniteEL - (infiniteFL + infiniteGL + infiniteHL)) * dialBackEL;
feedbackFL = (infiniteFL - (infiniteEL + infiniteGL + infiniteHL)) * dialBackDryL;
feedbackGL = (infiniteGL - (infiniteEL + infiniteFL + infiniteHL)) * dialBackDryL;
feedbackHL = (infiniteHL - (infiniteEL + infiniteFL + infiniteGL)) * dialBackDryL; //Householder feedback matrix, L
feedbackAR = (infiniteAR - (infiniteBR + infiniteCR + infiniteDR)) * dialBackAR;
feedbackBR = (infiniteBR - (infiniteAR + infiniteCR + infiniteDR)) * dialBackDryR;
feedbackCR = (infiniteCR - (infiniteAR + infiniteBR + infiniteDR)) * dialBackDryR;
feedbackDR = (infiniteDR - (infiniteAR + infiniteBR + infiniteCR)) * dialBackDryR; //Householder feedback matrix, R
feedbackER = (infiniteER - (infiniteFR + infiniteGR + infiniteHR)) * dialBackER;
feedbackFR = (infiniteFR - (infiniteER + infiniteGR + infiniteHR)) * dialBackDryR;
feedbackGR = (infiniteGR - (infiniteER + infiniteFR + infiniteHR)) * dialBackDryR;
feedbackHR = (infiniteHR - (infiniteER + infiniteFR + infiniteGR)) * dialBackDryR; //Householder feedback matrix, R
inputSampleL = (infiniteAL + infiniteBL + infiniteCL + infiniteDL + infiniteEL + infiniteFL + infiniteGL + infiniteHL)/8.0;
inputSampleR = (infiniteAR + infiniteBR + infiniteCR + infiniteDR + infiniteER + infiniteFR + infiniteGR + infiniteHR)/8.0;
tempSampleL = (inputSampleL * biquadB[2]) + biquadB[7];
biquadB[7] = (inputSampleL * biquadB[3]) - (tempSampleL * biquadB[5]) + biquadB[8];
biquadB[8] = (inputSampleL * biquadB[4]) - (tempSampleL * biquadB[6]);
inputSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel
tempSampleR = (inputSampleR * biquadB[2]) + biquadB[9];
biquadB[9] = (inputSampleR * biquadB[3]) - (tempSampleR * biquadB[5]) + biquadB[10];
biquadB[10] = (inputSampleR * biquadB[4]) - (tempSampleR * biquadB[6]);
inputSampleR = tempSampleR; //note: 9 and 10 store the R channel
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleL = asin(inputSampleL);
inputSampleR = asin(inputSampleR);
tempSampleL = (inputSampleL * biquadC[2]) + biquadC[7];
biquadC[7] = (inputSampleL * biquadC[3]) - (tempSampleL * biquadC[5]) + biquadC[8];
biquadC[8] = (inputSampleL * biquadC[4]) - (tempSampleL * biquadC[6]);
inputSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel
tempSampleR = (inputSampleR * biquadC[2]) + biquadC[9];
biquadC[9] = (inputSampleR * biquadC[3]) - (tempSampleR * biquadC[5]) + biquadC[10];
biquadC[10] = (inputSampleR * biquadC[4]) - (tempSampleR * biquadC[6]);
inputSampleR = tempSampleR; //note: 9 and 10 store the R channel
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void Infinity::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
biquadC[0] = biquadB[0] = biquadA[0] = ((pow(A,2)*9900.0)+100.0) / getSampleRate();
biquadA[1] = 0.618033988749894848204586;
biquadB[1] = (A*0.5)+0.118033988749894848204586;
biquadC[1] = 0.5;
double K = tan(M_PI * biquadA[0]); //lowpass
double norm = 1.0 / (1.0 + K / biquadA[1] + K * K);
biquadA[2] = K * K * norm;
biquadA[3] = 2.0 * biquadA[2];
biquadA[4] = biquadA[2];
biquadA[5] = 2.0 * (K * K - 1.0) * norm;
biquadA[6] = (1.0 - K / biquadA[1] + K * K) * norm;
K = tan(M_PI * biquadA[0]);
norm = 1.0 / (1.0 + K / biquadB[1] + K * K);
biquadB[2] = K * K * norm;
biquadB[3] = 2.0 * biquadB[2];
biquadB[4] = biquadB[2];
biquadB[5] = 2.0 * (K * K - 1.0) * norm;
biquadB[6] = (1.0 - K / biquadB[1] + K * K) * norm;
K = tan(M_PI * biquadC[0]);
norm = 1.0 / (1.0 + K / biquadC[1] + K * K);
biquadC[2] = K * K * norm;
biquadC[3] = 2.0 * biquadC[2];
biquadC[4] = biquadC[2];
biquadC[5] = 2.0 * (K * K - 1.0) * norm;
biquadC[6] = (1.0 - K / biquadC[1] + K * K) * norm;
double damping = pow(B,2)*0.5;
double size = (pow(C,2)*90.0)+10.0;
double wet = D;
delayA = 79*size;
delayB = 73*size;
delayC = 71*size;
delayD = 67*size;
delayE = 61*size;
delayF = 59*size;
delayG = 53*size;
delayH = 47*size;
delayI = 43*size;
delayJ = 41*size;
delayK = 37*size;
delayL = 31*size;
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
double tempSampleL = (inputSampleL * biquadA[2]) + biquadA[7];
biquadA[7] = (inputSampleL * biquadA[3]) - (tempSampleL * biquadA[5]) + biquadA[8];
biquadA[8] = (inputSampleL * biquadA[4]) - (tempSampleL * biquadA[6]);
inputSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel
double tempSampleR = (inputSampleR * biquadA[2]) + biquadA[9];
biquadA[9] = (inputSampleR * biquadA[3]) - (tempSampleR * biquadA[5]) + biquadA[10];
biquadA[10] = (inputSampleR * biquadA[4]) - (tempSampleR * biquadA[6]);
inputSampleR = tempSampleR; //note: 9 and 10 store the R channel
inputSampleL *= wet;
inputSampleR *= wet;
//we're going to use this as a kind of balance since the reverb buildup can be so large
inputSampleL *= 0.5;
inputSampleR *= 0.5;
double allpassIL = inputSampleL;
double allpassJL = inputSampleL;
double allpassKL = inputSampleL;
double allpassLL = inputSampleL;
double allpassIR = inputSampleR;
double allpassJR = inputSampleR;
double allpassKR = inputSampleR;
double allpassLR = inputSampleR;
int allpasstemp = countI + 1;
if (allpasstemp < 0 || allpasstemp > delayI) {allpasstemp = 0;}
allpassIL -= aIL[allpasstemp]*0.5;
aIL[countI] = allpassIL;
allpassIL *= 0.5;
allpassIR -= aIR[allpasstemp]*0.5;
aIR[countI] = allpassIR;
allpassIR *= 0.5;
countI++; if (countI < 0 || countI > delayI) {countI = 0;}
allpassIL += (aIL[countI]);
allpassIR += (aIR[countI]);
allpasstemp = countJ + 1;
if (allpasstemp < 0 || allpasstemp > delayJ) {allpasstemp = 0;}
allpassJL -= aJL[allpasstemp]*0.5;
aJL[countJ] = allpassJL;
allpassJL *= 0.5;
allpassJR -= aJR[allpasstemp]*0.5;
aJR[countJ] = allpassJR;
allpassJR *= 0.5;
countJ++; if (countJ < 0 || countJ > delayJ) {countJ = 0;}
allpassJL += (aJL[countJ]);
allpassJR += (aJR[countJ]);
allpasstemp = countK + 1;
if (allpasstemp < 0 || allpasstemp > delayK) {allpasstemp = 0;}
allpassKL -= aKL[allpasstemp]*0.5;
aKL[countK] = allpassKL;
allpassKL *= 0.5;
allpassKR -= aKR[allpasstemp]*0.5;
aKR[countK] = allpassKR;
allpassKR *= 0.5;
countK++; if (countK < 0 || countK > delayK) {countK = 0;}
allpassKL += (aKL[countK]);
allpassKR += (aKR[countK]);
allpasstemp = countL + 1;
if (allpasstemp < 0 || allpasstemp > delayL) {allpasstemp = 0;}
allpassLL -= aLL[allpasstemp]*0.5;
aLL[countL] = allpassLL;
allpassLL *= 0.5;
allpassLR -= aLR[allpasstemp]*0.5;
aLR[countL] = allpassLR;
allpassLR *= 0.5;
countL++; if (countL < 0 || countL > delayL) {countL = 0;}
allpassLL += (aLL[countL]);
allpassLR += (aLR[countL]);
//the big allpass in front of everything
aAL[countA] = allpassLL + feedbackAL;
aBL[countB] = allpassKL + feedbackBL;
aCL[countC] = allpassJL + feedbackCL;
aDL[countD] = allpassIL + feedbackDL;
aEL[countE] = allpassIL + feedbackEL;
aFL[countF] = allpassJL + feedbackFL;
aGL[countG] = allpassKL + feedbackGL;
aHL[countH] = allpassLL + feedbackHL; //L
aAR[countA] = allpassLR + feedbackAR;
aBR[countB] = allpassKR + feedbackBR;
aCR[countC] = allpassJR + feedbackCR;
aDR[countD] = allpassIR + feedbackDR;
aER[countE] = allpassIR + feedbackER;
aFR[countF] = allpassJR + feedbackFR;
aGR[countG] = allpassKR + feedbackGR;
aHR[countH] = allpassLR + feedbackHR; //R
countA++; if (countA < 0 || countA > delayA) {countA = 0;}
countB++; if (countB < 0 || countB > delayB) {countB = 0;}
countC++; if (countC < 0 || countC > delayC) {countC = 0;}
countD++; if (countD < 0 || countD > delayD) {countD = 0;}
countE++; if (countE < 0 || countE > delayE) {countE = 0;}
countF++; if (countF < 0 || countF > delayF) {countF = 0;}
countG++; if (countG < 0 || countG > delayG) {countG = 0;}
countH++; if (countH < 0 || countH > delayH) {countH = 0;}
//the Householder matrices (shared between channels, offset is stereo)
double infiniteAL = (aAL[countA-((countA > delayA)?delayA+1:0)] * (1-(damping-floor(damping))) );
infiniteAL += (aAL[countA+1-((countA+1 > delayA)?delayA+1:0)] * ((damping-floor(damping))) );
double infiniteBL = aBL[countB-((countB > delayB)?delayB+1:0)];
double infiniteCL = aCL[countC-((countC > delayC)?delayC+1:0)];
double infiniteDL = aDL[countD-((countD > delayD)?delayD+1:0)];
double infiniteAR = (aAR[countA-((countA > delayA)?delayA+1:0)] * (1-(damping-floor(damping))) );
infiniteAR += (aAR[countA+1-((countA+1 > delayA)?delayA+1:0)] * ((damping-floor(damping))) );
double infiniteBR = aBR[countB-((countB > delayB)?delayB+1:0)];
double infiniteCR = aCR[countC-((countC > delayC)?delayC+1:0)];
double infiniteDR = aDR[countD-((countD > delayD)?delayD+1:0)];
double infiniteEL = (aEL[countE-((countE > delayE)?delayE+1:0)] * (1-(damping-floor(damping))) );
infiniteEL += (aEL[countE+1-((countE+1 > delayE)?delayE+1:0)] * ((damping-floor(damping))) );
double infiniteFL = aFL[countF-((countF > delayF)?delayF+1:0)];
double infiniteGL = aGL[countG-((countG > delayG)?delayG+1:0)];
double infiniteHL = aHL[countH-((countH > delayH)?delayH+1:0)];
double infiniteER = (aER[countE-((countE > delayE)?delayE+1:0)] * (1-(damping-floor(damping))) );
infiniteER += (aER[countE+1-((countE+1 > delayE)?delayE+1:0)] * ((damping-floor(damping))) );
double infiniteFR = aFR[countF-((countF > delayF)?delayF+1:0)];
double infiniteGR = aGR[countG-((countG > delayG)?delayG+1:0)];
double infiniteHR = aHR[countH-((countH > delayH)?delayH+1:0)];
double dialBackAL = 0.5;
double dialBackEL = 0.5;
double dialBackDryL = 0.5;
if (fabs(infiniteAL)>0.4) dialBackAL -= ((fabs(infiniteAL)-0.4)*0.2);
if (fabs(infiniteEL)>0.4) dialBackEL -= ((fabs(infiniteEL)-0.4)*0.2);
if (fabs(drySampleL)>0.4) dialBackDryL -= ((fabs(drySampleL)-0.4)*0.2);
//we're compressing things subtly so we can feed energy in and not overload
double dialBackAR = 0.5;
double dialBackER = 0.5;
double dialBackDryR = 0.5;
if (fabs(infiniteAR)>0.4) dialBackAR -= ((fabs(infiniteAR)-0.4)*0.2);
if (fabs(infiniteER)>0.4) dialBackER -= ((fabs(infiniteER)-0.4)*0.2);
if (fabs(drySampleR)>0.4) dialBackDryR -= ((fabs(drySampleR)-0.4)*0.2);
//we're compressing things subtly so we can feed energy in and not overload
feedbackAL = (infiniteAL - (infiniteBL + infiniteCL + infiniteDL)) * dialBackAL;
feedbackBL = (infiniteBL - (infiniteAL + infiniteCL + infiniteDL)) * dialBackDryL;
feedbackCL = (infiniteCL - (infiniteAL + infiniteBL + infiniteDL)) * dialBackDryL;
feedbackDL = (infiniteDL - (infiniteAL + infiniteBL + infiniteCL)) * dialBackDryL; //Householder feedback matrix, L
feedbackEL = (infiniteEL - (infiniteFL + infiniteGL + infiniteHL)) * dialBackEL;
feedbackFL = (infiniteFL - (infiniteEL + infiniteGL + infiniteHL)) * dialBackDryL;
feedbackGL = (infiniteGL - (infiniteEL + infiniteFL + infiniteHL)) * dialBackDryL;
feedbackHL = (infiniteHL - (infiniteEL + infiniteFL + infiniteGL)) * dialBackDryL; //Householder feedback matrix, L
feedbackAR = (infiniteAR - (infiniteBR + infiniteCR + infiniteDR)) * dialBackAR;
feedbackBR = (infiniteBR - (infiniteAR + infiniteCR + infiniteDR)) * dialBackDryR;
feedbackCR = (infiniteCR - (infiniteAR + infiniteBR + infiniteDR)) * dialBackDryR;
feedbackDR = (infiniteDR - (infiniteAR + infiniteBR + infiniteCR)) * dialBackDryR; //Householder feedback matrix, R
feedbackER = (infiniteER - (infiniteFR + infiniteGR + infiniteHR)) * dialBackER;
feedbackFR = (infiniteFR - (infiniteER + infiniteGR + infiniteHR)) * dialBackDryR;
feedbackGR = (infiniteGR - (infiniteER + infiniteFR + infiniteHR)) * dialBackDryR;
feedbackHR = (infiniteHR - (infiniteER + infiniteFR + infiniteGR)) * dialBackDryR; //Householder feedback matrix, R
inputSampleL = (infiniteAL + infiniteBL + infiniteCL + infiniteDL + infiniteEL + infiniteFL + infiniteGL + infiniteHL)/8.0;
inputSampleR = (infiniteAR + infiniteBR + infiniteCR + infiniteDR + infiniteER + infiniteFR + infiniteGR + infiniteHR)/8.0;
tempSampleL = (inputSampleL * biquadB[2]) + biquadB[7];
biquadB[7] = (inputSampleL * biquadB[3]) - (tempSampleL * biquadB[5]) + biquadB[8];
biquadB[8] = (inputSampleL * biquadB[4]) - (tempSampleL * biquadB[6]);
inputSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel
tempSampleR = (inputSampleR * biquadB[2]) + biquadB[9];
biquadB[9] = (inputSampleR * biquadB[3]) - (tempSampleR * biquadB[5]) + biquadB[10];
biquadB[10] = (inputSampleR * biquadB[4]) - (tempSampleR * biquadB[6]);
inputSampleR = tempSampleR; //note: 9 and 10 store the R channel
if (inputSampleL > 1.0) inputSampleL = 1.0;
if (inputSampleL < -1.0) inputSampleL = -1.0;
if (inputSampleR > 1.0) inputSampleR = 1.0;
if (inputSampleR < -1.0) inputSampleR = -1.0;
//without this, you can get a NaN condition where it spits out DC offset at full blast!
inputSampleL = asin(inputSampleL);
inputSampleR = asin(inputSampleR);
tempSampleL = (inputSampleL * biquadC[2]) + biquadC[7];
biquadC[7] = (inputSampleL * biquadC[3]) - (tempSampleL * biquadC[5]) + biquadC[8];
biquadC[8] = (inputSampleL * biquadC[4]) - (tempSampleL * biquadC[6]);
inputSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel
tempSampleR = (inputSampleR * biquadC[2]) + biquadC[9];
biquadC[9] = (inputSampleR * biquadC[3]) - (tempSampleR * biquadC[5]) + biquadC[10];
biquadC[10] = (inputSampleR * biquadC[4]) - (tempSampleR * biquadC[6]);
inputSampleR = tempSampleR; //note: 9 and 10 store the R channel
if (wet !=1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}