airwindows/plugins/MacSignedVST/Hypersoft/source/HypersoftProc.cpp
Christopher Johnson 2972dd6dc0 Hypersoft
2024-11-24 15:19:13 -05:00

128 lines
4.8 KiB
C++
Executable file

/* ========================================
* Hypersoft - Hypersoft.h
* Copyright (c) airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Hypersoft_H
#include "Hypersoft.h"
#endif
void Hypersoft::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double inputGain = A*2.0;
if (inputGain > 1.0) inputGain *= inputGain; else inputGain = 1.0-pow(1.0-inputGain,2);
//this is the fader curve from ConsoleX with 0.5 being unity gain
int stages = (int)(B*12.0)+2;
//each stage brings in an additional layer of harmonics on the waveshaping
double bright = (1.0-C)*0.15;
//higher slews suppress these higher harmonics when they are sure to just alias
double outputGain = D*2.0;
if (outputGain > 1.0) outputGain *= outputGain; else outputGain = 1.0-pow(1.0-outputGain,2);
outputGain *= 0.68;
//this is the fader curve from ConsoleX, rescaled to work with Hypersoft
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
inputSampleL *= inputGain;
inputSampleR *= inputGain;
inputSampleL = sin(inputSampleL); inputSampleL += (sin(inputSampleL*2.0)/2.0);
inputSampleR = sin(inputSampleR); inputSampleR += (sin(inputSampleR*2.0)/2.0);
for (int count = 2; count<stages; count++){
inputSampleL += ((sin(inputSampleL*(double)count)/(double)pow(count,3))*fmax(0.0,1.0-fabs((inputSampleL-lastSampleL)*bright*(double)(count*count))));
inputSampleR += ((sin(inputSampleR*(double)count)/(double)pow(count,3))*fmax(0.0,1.0-fabs((inputSampleR-lastSampleR)*bright*(double)(count*count))));
}
lastSampleL = inputSampleL;
lastSampleR = inputSampleR;
inputSampleL *= outputGain;
inputSampleR *= outputGain;
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Hypersoft::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double inputGain = A*2.0;
if (inputGain > 1.0) inputGain *= inputGain; else inputGain = 1.0-pow(1.0-inputGain,2);
//this is the fader curve from ConsoleX with 0.5 being unity gain
int stages = (int)(B*12.0)+2;
//each stage brings in an additional layer of harmonics on the waveshaping
double bright = (1.0-C)*0.15;
//higher slews suppress these higher harmonics when they are sure to just alias
double outputGain = D*2.0;
if (outputGain > 1.0) outputGain *= outputGain; else outputGain = 1.0-pow(1.0-outputGain,2);
outputGain *= 0.68;
//this is the fader curve from ConsoleX, rescaled to work with Hypersoft
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
inputSampleL *= inputGain;
inputSampleR *= inputGain;
inputSampleL = sin(inputSampleL); inputSampleL += (sin(inputSampleL*2.0)/2.0);
inputSampleR = sin(inputSampleR); inputSampleR += (sin(inputSampleR*2.0)/2.0);
for (int count = 2; count<stages; count++){
inputSampleL += ((sin(inputSampleL*(double)count)/(double)pow(count,3))*fmax(0.0,1.0-fabs((inputSampleL-lastSampleL)*bright*(double)(count*count))));
inputSampleR += ((sin(inputSampleR*(double)count)/(double)pow(count,3))*fmax(0.0,1.0-fabs((inputSampleR-lastSampleR)*bright*(double)(count*count))));
}
lastSampleL = inputSampleL;
lastSampleR = inputSampleR;
inputSampleL *= outputGain;
inputSampleR *= outputGain;
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}