airwindows/plugins/MacSignedVST/Hull/source/HullProc.cpp
2022-11-21 09:20:21 -05:00

206 lines
6.5 KiB
C++
Executable file

/* ========================================
* Hull - Hull.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Hull_H
#include "Hull.h"
#endif
void Hull::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 96000.0;
overallscale *= getSampleRate();
if (overallscale > 1.0) overallscale = 1.0; //and if you go for 192k, rather than crash
//it just cuts out the maximum (2000) depth of averaging you can get
double hullSetting = pow(A,3)*overallscale;
int limitA = (hullSetting*2000.0)+1.0;
double divisorA = 1.0/limitA;
int limitB = (hullSetting*1000.0)+1.0;
double divisorB = 1.0/limitB;
int limitC = sqrt(hullSetting*2000.0)+1.0;
double divisorC = 1.0/limitC;
double wet = -((B*2.0)-1.0); //functions as dark/bright
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
bPointer--; if (bPointer < 0) bPointer += 2000;
bL[bPointer] = bL[bPointer+2000] = inputSampleL;
bR[bPointer] = bR[bPointer+2000] = inputSampleR;
int x = bPointer;
double longAverageL = 0.0;
double longAverageR = 0.0;
double shortAverageL = 0.0;
double shortAverageR = 0.0;
while (x < bPointer+limitB) {
shortAverageL += bL[x];
shortAverageR += bR[x];
longAverageL += bL[x];
longAverageR += bR[x];
x++;
} //once shorter average is reached, continue to longer
while (x < bPointer+limitA) {
longAverageL += bL[x];
longAverageR += bR[x];
x++;
}
longAverageL *= divisorA;
longAverageR *= divisorA;
shortAverageL *= divisorB;
shortAverageR *= divisorB;
cPointer--; if (cPointer < 0) cPointer += 50;
cL[cPointer] = cL[cPointer+50] = shortAverageL+(shortAverageL-longAverageL);
cR[cPointer] = cR[cPointer+50] = shortAverageR+(shortAverageR-longAverageR);
x = cPointer;
double shortestAverageL = 0.0;
double shortestAverageR = 0.0;
while (x < cPointer+limitC) {
shortestAverageL += cL[x];
shortestAverageR += cR[x];
x++;
}
shortestAverageL *= divisorC;
shortestAverageR *= divisorC;
if (wet > 0.0) {
inputSampleL = (shortestAverageL * wet)+(drySampleL * (1.0-wet)); //dark
inputSampleR = (shortestAverageR * wet)+(drySampleR * (1.0-wet)); //dark
} else {
inputSampleL = ((inputSampleL-shortestAverageL) * fabs(wet))+(drySampleL * (1.0+wet)); //bright
inputSampleR = ((inputSampleR-shortestAverageR) * fabs(wet))+(drySampleR * (1.0+wet)); //bright
}
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}
void Hull::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 96000.0;
overallscale *= getSampleRate();
if (overallscale > 1.0) overallscale = 1.0; //and if you go for 192k, rather than crash
//it just cuts out the maximum (2000) depth of averaging you can get
double hullSetting = pow(A,3)*overallscale;
int limitA = (hullSetting*2000.0)+1.0;
double divisorA = 1.0/limitA;
int limitB = (hullSetting*1000.0)+1.0;
double divisorB = 1.0/limitB;
int limitC = sqrt(hullSetting*2000.0)+1.0;
double divisorC = 1.0/limitC;
double wet = -((B*2.0)-1.0); //functions as dark/bright
while (--sampleFrames >= 0)
{
double inputSampleL = *in1;
double inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
bPointer--; if (bPointer < 0) bPointer += 2000;
bL[bPointer] = bL[bPointer+2000] = inputSampleL;
bR[bPointer] = bR[bPointer+2000] = inputSampleR;
int x = bPointer;
double longAverageL = 0.0;
double longAverageR = 0.0;
double shortAverageL = 0.0;
double shortAverageR = 0.0;
while (x < bPointer+limitB) {
shortAverageL += bL[x];
shortAverageR += bR[x];
longAverageL += bL[x];
longAverageR += bR[x];
x++;
} //once shorter average is reached, continue to longer
while (x < bPointer+limitA) {
longAverageL += bL[x];
longAverageR += bR[x];
x++;
}
longAverageL *= divisorA;
longAverageR *= divisorA;
shortAverageL *= divisorB;
shortAverageR *= divisorB;
cPointer--; if (cPointer < 0) cPointer += 50;
cL[cPointer] = cL[cPointer+50] = shortAverageL+(shortAverageL-longAverageL);
cR[cPointer] = cR[cPointer+50] = shortAverageR+(shortAverageR-longAverageR);
x = cPointer;
double shortestAverageL = 0.0;
double shortestAverageR = 0.0;
while (x < cPointer+limitC) {
shortestAverageL += cL[x];
shortestAverageR += cR[x];
x++;
}
shortestAverageL *= divisorC;
shortestAverageR *= divisorC;
if (wet > 0.0) {
inputSampleL = (shortestAverageL * wet)+(drySampleL * (1.0-wet)); //dark
inputSampleR = (shortestAverageR * wet)+(drySampleR * (1.0-wet)); //dark
} else {
inputSampleL = ((inputSampleL-shortestAverageL) * fabs(wet))+(drySampleL * (1.0+wet)); //bright
inputSampleR = ((inputSampleR-shortestAverageR) * fabs(wet))+(drySampleR * (1.0+wet)); //bright
}
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
in1++;
in2++;
out1++;
out2++;
}
}