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https://github.com/airwindows/airwindows.git
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275 lines
8.5 KiB
C++
Executable file
275 lines
8.5 KiB
C++
Executable file
/* ========================================
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* Galactic2 - Galactic2.h
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* Copyright (c) airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __Galactic2_H
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#include "Galactic2.h"
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#endif
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Galactic2(audioMaster);}
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Galactic2::Galactic2(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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A = 0.5;
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B = 0.5;
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C = 0.5;
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D = 1.0;
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for(int count = 0; count < shortA+2; count++) {aAL[count] = 0.0; aAR[count] = 0.0;}
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for(int count = 0; count < shortB+2; count++) {aBL[count] = 0.0; aBR[count] = 0.0;}
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for(int count = 0; count < shortC+2; count++) {aCL[count] = 0.0; aCR[count] = 0.0;}
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for(int count = 0; count < shortD+2; count++) {aDL[count] = 0.0; aDR[count] = 0.0;}
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for(int count = 0; count < shortE+2; count++) {aEL[count] = 0.0; aER[count] = 0.0;}
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for(int count = 0; count < shortF+2; count++) {aFL[count] = 0.0; aFR[count] = 0.0;}
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for(int count = 0; count < shortG+2; count++) {aGL[count] = 0.0; aGR[count] = 0.0;}
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for(int count = 0; count < shortH+2; count++) {aHL[count] = 0.0; aHR[count] = 0.0;}
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for(int count = 0; count < shortI+2; count++) {aIL[count] = 0.0; aIR[count] = 0.0;}
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for(int count = 0; count < shortJ+2; count++) {aJL[count] = 0.0; aJR[count] = 0.0;}
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for(int count = 0; count < shortK+2; count++) {aKL[count] = 0.0; aKR[count] = 0.0;}
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for(int count = 0; count < shortL+2; count++) {aLL[count] = 0.0; aLR[count] = 0.0;}
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for(int count = 0; count < shortM+2; count++) {aML[count] = 0.0; aMR[count] = 0.0;}
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for(int count = 0; count < shortN+2; count++) {aNL[count] = 0.0; aNR[count] = 0.0;}
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for(int count = 0; count < shortO+2; count++) {aOL[count] = 0.0; aOR[count] = 0.0;}
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for(int count = 0; count < shortP+2; count++) {aPL[count] = 0.0; aPR[count] = 0.0;}
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feedbackA = feedbackB = feedbackC = feedbackD = 1.0;
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iirA = iirB = iirC = iirD = iirE = iirF = iirG = iirH = 0.0;
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feedbackAL = 0.0;
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feedbackBL = 0.0;
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feedbackCL = 0.0;
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feedbackDL = 0.0;
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previousAL = 0.0;
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previousBL = 0.0;
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previousCL = 0.0;
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previousDL = 0.0;
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previousEL = 0.0;
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feedbackDR = 0.0;
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feedbackHR = 0.0;
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feedbackLR = 0.0;
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feedbackPR = 0.0;
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previousAR = 0.0;
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previousBR = 0.0;
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previousCR = 0.0;
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previousDR = 0.0;
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previousER = 0.0;
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prevMulchAL = 0.0;
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prevMulchAR = 0.0;
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prevMulchBL = 0.0;
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prevMulchBR = 0.0;
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prevMulchCL = 0.0;
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prevMulchCR = 0.0;
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prevMulchDL = 0.0;
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prevMulchDR = 0.0;
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prevMulchEL = 0.0;
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prevMulchER = 0.0;
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prevOutAL = 0.0;
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prevOutAR = 0.0;
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prevOutBL = 0.0;
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prevOutBR = 0.0;
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prevOutCL = 0.0;
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prevOutCR = 0.0;
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prevOutDL = 0.0;
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prevOutDR = 0.0;
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prevOutEL = 0.0;
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prevOutER = 0.0;
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finalOutAL = 0.0;
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finalOutAR = 0.0;
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finalOutBL = 0.0;
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finalOutBR = 0.0;
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finalOutCL = 0.0;
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finalOutCR = 0.0;
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finalOutDL = 0.0;
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finalOutDR = 0.0;
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finalOutEL = 0.0;
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finalOutER = 0.0;
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prevInAL = 0.0;
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prevInAR = 0.0;
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prevInBL = 0.0;
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prevInBR = 0.0;
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prevInCL = 0.0;
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prevInCR = 0.0;
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prevInDL = 0.0;
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prevInDR = 0.0;
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prevInEL = 0.0;
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prevInER = 0.0;
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for(int count = 0; count < 6; count++) {lastRefL[count] = 0.0; lastRefR[count] = 0.0;}
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countAL = 1;
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countBL = 1;
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countCL = 1;
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countDL = 1;
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countEL = 1;
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countFL = 1;
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countGL = 1;
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countHL = 1;
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countIL = 1;
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countJL = 1;
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countKL = 1;
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countLL = 1;
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countML = 1;
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countNL = 1;
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countOL = 1;
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countPL = 1;
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countAR = 1;
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countBR = 1;
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countCR = 1;
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countDR = 1;
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countER = 1;
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countFR = 1;
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countGR = 1;
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countHR = 1;
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countIR = 1;
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countJR = 1;
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countKR = 1;
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countLR = 1;
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countMR = 1;
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countNR = 1;
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countOR = 1;
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countPR = 1;
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countZ = 1;
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cycle = 0;
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inTrimA = 1.0; inTrimB = 1.0;
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wetA = 0.25; wetB = 0.25;
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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Galactic2::~Galactic2() {}
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VstInt32 Galactic2::getVendorVersion () {return 1000;}
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void Galactic2::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void Galactic2::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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static float pinParameter(float data)
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{
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if (data < 0.0f) return 0.0f;
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if (data > 1.0f) return 1.0f;
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return data;
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}
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VstInt32 Galactic2::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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chunkData[0] = A;
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chunkData[1] = B;
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chunkData[2] = C;
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chunkData[3] = D;
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/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 Galactic2::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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A = pinParameter(chunkData[0]);
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B = pinParameter(chunkData[1]);
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C = pinParameter(chunkData[2]);
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D = pinParameter(chunkData[3]);
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void Galactic2::setParameter(VstInt32 index, float value) {
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switch (index) {
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case kParamA: A = value; break;
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case kParamB: B = value; break;
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case kParamC: C = value; break;
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case kParamD: D = value; break;
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default: throw; // unknown parameter, shouldn't happen!
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}
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}
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float Galactic2::getParameter(VstInt32 index) {
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switch (index) {
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case kParamA: return A; break;
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case kParamB: return B; break;
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case kParamC: return C; break;
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case kParamD: return D; break;
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void Galactic2::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "Sustain", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "Darken", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "Wetness", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void Galactic2::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: float2string (A, text, kVstMaxParamStrLen); break;
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case kParamB: float2string (B, text, kVstMaxParamStrLen); break;
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case kParamC: float2string (C, text, kVstMaxParamStrLen); break;
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case kParamD: float2string (D, text, kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void Galactic2::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 Galactic2::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know
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bool Galactic2::getEffectName(char* name) {
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vst_strncpy(name, "Galactic2", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory Galactic2::getPlugCategory() {return kPlugCategEffect;}
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bool Galactic2::getProductString(char* text) {
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vst_strncpy (text, "airwindows Galactic2", kVstMaxProductStrLen); return true;
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}
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bool Galactic2::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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