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177 lines
5 KiB
C++
Executable file
177 lines
5 KiB
C++
Executable file
/* ========================================
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* ConsoleX3Channel - ConsoleX3Channel.h
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* Created 8/12/11 by SPIAdmin
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* Copyright (c) Airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __ConsoleX3Channel_H
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#define __ConsoleX3Channel_H
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#ifndef __audioeffect__
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#include "audioeffectx.h"
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#endif
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#include <set>
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#include <string>
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#include <math.h>
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enum {
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kParamSMO =0,
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kParamTRM =1,
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kParamHIG =2,
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kParamHMG =3,
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kParamLMG =4,
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kParamBSG =5,
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kParamHIF =6,
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kParamHMF =7,
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kParamLMF =8,
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kParamBSF =9,
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kParamTHR =10,
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kParamATK =11,
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kParamRLS =12,
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kParamRAT =13,
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kParamMOR =14,
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kParamLOP =15,
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kParamLPQ =16,
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kParamHIP =17,
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kParamHPQ =18,
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kParamPAN =19,
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kParamFAD =20,
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kNumParameters=21
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}; //
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const int kNumPrograms = 0;
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const int kNumInputs = 2;
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const int kNumOutputs = 2;
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const unsigned long kUniqueId = 'cx3c'; //Change this to what the AU identity is!
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class ConsoleX3Channel :
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public AudioEffectX
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{
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public:
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ConsoleX3Channel(audioMasterCallback audioMaster);
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~ConsoleX3Channel();
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virtual bool getEffectName(char* name); // The plug-in name
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virtual VstPlugCategory getPlugCategory(); // The general category for the plug-in
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virtual bool getProductString(char* text); // This is a unique plug-in string provided by Steinberg
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virtual bool getVendorString(char* text); // Vendor info
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virtual VstInt32 getVendorVersion(); // Version number
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virtual void processReplacing (float** inputs, float** outputs, VstInt32 sampleFrames);
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virtual void processDoubleReplacing (double** inputs, double** outputs, VstInt32 sampleFrames);
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virtual void getProgramName(char *name); // read the name from the host
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virtual void setProgramName(char *name); // changes the name of the preset displayed in the host
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virtual VstInt32 getChunk (void** data, bool isPreset);
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virtual VstInt32 setChunk (void* data, VstInt32 byteSize, bool isPreset);
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virtual float getParameter(VstInt32 index); // get the parameter value at the specified index
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virtual void setParameter(VstInt32 index, float value); // set the parameter at index to value
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virtual void getParameterLabel(VstInt32 index, char *text); // label for the parameter (eg dB)
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virtual void getParameterName(VstInt32 index, char *text); // name of the parameter
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virtual void getParameterDisplay(VstInt32 index, char *text); // text description of the current value
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virtual VstInt32 canDo(char *text);
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private:
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char _programName[kVstMaxProgNameLen + 1];
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std::set< std::string > _canDo;
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float SMO;
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float TRM;
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float HIG;
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float HMG;
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float LMG;
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float BSG;
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float HIF;
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float HMF;
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float LMF;
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float BSF;
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float THR;
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float ATK;
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float RLS;
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float RAT;
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float MOR;
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float LOP;
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float LPQ;
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float HIP;
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float HPQ;
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float PAN;
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float FAD;
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enum {
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bezierHigh_A,bezierHigh_B,bezierHigh_C,bezierHigh,
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bezierHmid_A,bezierHmid_B,bezierHmid_C,bezierHmid,
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bezierLmid_A,bezierLmid_B,bezierLmid_C,bezierLmid,
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bezierBass_A,bezierBass_B,bezierBass_C,bezierBass,
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bezierHighQ_A,bezierHighQ_B,bezierHighQ_C,bezierHighQ,
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bezierMidQ_A,bezierMidQ_B,bezierMidQ_C,bezierMidQ,
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bezierLowQ_A,bezierLowQ_B,bezierLowQ_C,bezierLowQ,
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bezierThresh_A,bezierThresh_B,bezierThresh_C,bezierThresh,
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bezierRatio_A,bezierRatio_B,bezierRatio_C,bezierRatio,
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bezierMore_A,bezierMore_B,bezierMore_C,bezierMore,
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bezierLFreq_A,bezierLFreq_B,bezierLFreq_C,bezierLFreq,
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bezierHFreq_A,bezierHFreq_B,bezierHFreq_C,bezierHFreq,
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bezierGainL_A,bezierGainL_B,bezierGainL_C,bezierGainL,
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bezierGainR_A,bezierGainR_B,bezierGainR_C,bezierGainR,
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bezier_cycle,
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bezier_total
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}; //control smoothing as basic use of bezier curves
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double bezier[bezier_total];
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enum {
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bez_HMAL, bez_HMBL, bez_HMCL, bez_HMDL,
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bez_MAL, bez_MBL, bez_MCL, bez_MDL,
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bez_LMAL, bez_LMBL, bez_LMCL, bez_LMDL,
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bez_HMAR, bez_HMBR, bez_HMCR, bez_HMDR, bez_HMcycle,
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bez_MAR, bez_MBR, bez_MCR, bez_MDR, bez_Mcycle,
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bez_LMAR, bez_LMBR, bez_LMCR, bez_LMDR, bez_LMcycle,
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bez_EQtotal
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}; //the new undersampling. bez signifies the bezier curve reconstruction
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double bezEQ[bez_EQtotal][3];
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enum {
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bez_A,
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bez_B,
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bez_C,
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bez_Ctrl,
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bez_cycle,
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bez_min,
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bez_comp,
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bez_total
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}; //the new undersampling. bez signifies the bezier curve reconstruction
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double bezComp[bez_total];
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//Dynamics3
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double iirHPositionL[29];
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double iirHAngleL[29];
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double iirHPositionR[29];
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double iirHAngleR[29];
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bool hBypass;
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double iirLPositionL[29];
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double iirLAngleL[29];
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double iirLPositionR[29];
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double iirLAngleR[29];
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bool lBypass;
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//Cabs2
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double avg32L[33];
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double avg32R[33];
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double avg16L[17];
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double avg16R[17];
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double avg8L[9];
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double avg8R[9];
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double avg4L[5];
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double avg4R[5];
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double avg2L[3];
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double avg2R[3];
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double lastDarkL;
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double lastDarkR;
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int avgPos;
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//preTapeHack
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uint32_t fpdL;
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uint32_t fpdR;
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//default stuff
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};
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#endif
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