airwindows/plugins/MacSignedVST/Console5DarkCh/source/Console5DarkChProc.cpp
2022-11-21 09:20:21 -05:00

258 lines
No EOL
8.9 KiB
C++
Executable file

/* ========================================
* Console5DarkCh - Console5DarkCh.h
* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
* ======================================== */
#ifndef __Console5DarkCh_H
#include "Console5DarkCh.h"
#endif
void Console5DarkCh::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
{
float* in1 = inputs[0];
float* in2 = inputs[1];
float* out1 = outputs[0];
float* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double inputgain = A;
double differenceL;
double differenceR;
double nearZeroL;
double nearZeroR;
double servoTrim = 0.0000001 / overallscale;
double bassTrim = 0.005 / overallscale;
double inputSampleL;
double inputSampleR;
if (settingchase != inputgain) {
chasespeed *= 2.0;
settingchase = inputgain;
}
if (chasespeed > 2500.0) chasespeed = 2500.0;
if (gainchase < 0.0) gainchase = inputgain;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
chasespeed *= 0.9999;
chasespeed -= 0.01;
if (chasespeed < 350.0) chasespeed = 350.0;
//we have our chase speed compensated for recent fader activity
gainchase = (((gainchase*chasespeed)+inputgain)/(chasespeed+1.0));
//gainchase is chasing the target, as a simple multiply gain factor
if (1.0 != gainchase) {
inputSampleL *= gainchase;
inputSampleR *= gainchase;
}
//done with trim control
differenceL = lastSampleChannelL - inputSampleL;
lastSampleChannelL = inputSampleL;
differenceR = lastSampleChannelR - inputSampleR;
lastSampleChannelR = inputSampleR;
//derive slew part off direct sample measurement + from last time
if (differenceL > 1.0) differenceL = 1.0;
if (differenceL < -1.0) differenceL = -1.0;
if (differenceR > 1.0) differenceR = 1.0;
if (differenceR < -1.0) differenceR = -1.0;
//clamp the slew correction to prevent invalid math results
differenceL = lastFXChannelL + sin(differenceL);
differenceR = lastFXChannelR + sin(differenceR);
//we're about to use this twice and then not use difference again, so we'll reuse it
//enhance slew is arcsin(): cutting it back is sin()
iirCorrectL += inputSampleL - differenceL;
inputSampleL = differenceL;
iirCorrectR += inputSampleR - differenceR;
inputSampleR = differenceR;
//apply the slew to stored value: can develop DC offsets.
//store the change we made so we can dial it back
lastFXChannelL = inputSampleL;
lastFXChannelR = inputSampleR;
if (lastFXChannelL > 1.0) lastFXChannelL = 1.0;
if (lastFXChannelL < -1.0) lastFXChannelL = -1.0;
if (lastFXChannelR > 1.0) lastFXChannelR = 1.0;
if (lastFXChannelR < -1.0) lastFXChannelR = -1.0;
//store current sample as new base for next offset
nearZeroL = pow(fabs(fabs(lastFXChannelL)-1.0), 2);
nearZeroR = pow(fabs(fabs(lastFXChannelR)-1.0), 2);
//if the sample is very near zero this number is higher.
if (iirCorrectL > 0) iirCorrectL -= servoTrim;
if (iirCorrectL < 0) iirCorrectL += servoTrim;
if (iirCorrectR > 0) iirCorrectR -= servoTrim;
if (iirCorrectR < 0) iirCorrectR += servoTrim;
//cut back the servo by which we're pulling back the DC
lastFXChannelL += (iirCorrectL * 0.0000005);
lastFXChannelR += (iirCorrectR * 0.0000005);
//apply the servo to the stored value, pulling back the DC
lastFXChannelL *= (1.0 - (nearZeroL * bassTrim));
lastFXChannelR *= (1.0 - (nearZeroR * bassTrim));
//this cuts back the DC offset directly, relative to how near zero we are
if (inputSampleL > 1.57079633) inputSampleL= 1.57079633;
if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
inputSampleL = sin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
inputSampleR = sin(inputSampleR);
//amplitude aspect
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}
void Console5DarkCh::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
{
double* in1 = inputs[0];
double* in2 = inputs[1];
double* out1 = outputs[0];
double* out2 = outputs[1];
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= getSampleRate();
double inputgain = A;
double differenceL;
double differenceR;
double nearZeroL;
double nearZeroR;
double servoTrim = 0.0000001 / overallscale;
double bassTrim = 0.005 / overallscale;
double inputSampleL;
double inputSampleR;
if (settingchase != inputgain) {
chasespeed *= 2.0;
settingchase = inputgain;
}
if (chasespeed > 2500.0) chasespeed = 2500.0;
if (gainchase < 0.0) gainchase = inputgain;
while (--sampleFrames >= 0)
{
inputSampleL = *in1;
inputSampleR = *in2;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
chasespeed *= 0.9999;
chasespeed -= 0.01;
if (chasespeed < 350.0) chasespeed = 350.0;
//we have our chase speed compensated for recent fader activity
gainchase = (((gainchase*chasespeed)+inputgain)/(chasespeed+1.0));
//gainchase is chasing the target, as a simple multiply gain factor
if (1.0 != gainchase) {
inputSampleL *= gainchase;
inputSampleR *= gainchase;
}
//done with trim control
differenceL = lastSampleChannelL - inputSampleL;
lastSampleChannelL = inputSampleL;
differenceR = lastSampleChannelR - inputSampleR;
lastSampleChannelR = inputSampleR;
//derive slew part off direct sample measurement + from last time
if (differenceL > 1.0) differenceL = 1.0;
if (differenceL < -1.0) differenceL = -1.0;
if (differenceR > 1.0) differenceR = 1.0;
if (differenceR < -1.0) differenceR = -1.0;
//clamp the slew correction to prevent invalid math results
differenceL = lastFXChannelL + sin(differenceL);
differenceR = lastFXChannelR + sin(differenceR);
//we're about to use this twice and then not use difference again, so we'll reuse it
//enhance slew is arcsin(): cutting it back is sin()
iirCorrectL += inputSampleL - differenceL;
inputSampleL = differenceL;
iirCorrectR += inputSampleR - differenceR;
inputSampleR = differenceR;
//apply the slew to stored value: can develop DC offsets.
//store the change we made so we can dial it back
lastFXChannelL = inputSampleL;
lastFXChannelR = inputSampleR;
if (lastFXChannelL > 1.0) lastFXChannelL = 1.0;
if (lastFXChannelL < -1.0) lastFXChannelL = -1.0;
if (lastFXChannelR > 1.0) lastFXChannelR = 1.0;
if (lastFXChannelR < -1.0) lastFXChannelR = -1.0;
//store current sample as new base for next offset
nearZeroL = pow(fabs(fabs(lastFXChannelL)-1.0), 2);
nearZeroR = pow(fabs(fabs(lastFXChannelR)-1.0), 2);
//if the sample is very near zero this number is higher.
if (iirCorrectL > 0) iirCorrectL -= servoTrim;
if (iirCorrectL < 0) iirCorrectL += servoTrim;
if (iirCorrectR > 0) iirCorrectR -= servoTrim;
if (iirCorrectR < 0) iirCorrectR += servoTrim;
//cut back the servo by which we're pulling back the DC
lastFXChannelL += (iirCorrectL * 0.0000005);
lastFXChannelR += (iirCorrectR * 0.0000005);
//apply the servo to the stored value, pulling back the DC
lastFXChannelL *= (1.0 - (nearZeroL * bassTrim));
lastFXChannelR *= (1.0 - (nearZeroR * bassTrim));
//this cuts back the DC offset directly, relative to how near zero we are
if (inputSampleL > 1.57079633) inputSampleL= 1.57079633;
if (inputSampleL < -1.57079633) inputSampleL = -1.57079633;
inputSampleL = sin(inputSampleL);
//amplitude aspect
if (inputSampleR > 1.57079633) inputSampleR = 1.57079633;
if (inputSampleR < -1.57079633) inputSampleR = -1.57079633;
inputSampleR = sin(inputSampleR);
//amplitude aspect
//begin 64 bit stereo floating point dither
//int expon; frexp((double)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//frexp((double)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
//end 64 bit stereo floating point dither
*out1 = inputSampleL;
*out2 = inputSampleR;
*in1++;
*in2++;
*out1++;
*out2++;
}
}