mirror of
https://github.com/airwindows/airwindows.git
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158 lines
6.1 KiB
C++
Executable file
158 lines
6.1 KiB
C++
Executable file
/* ========================================
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* Channel4 - Channel4.h
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* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __Channel4_H
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#include "Channel4.h"
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#endif
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AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Channel4(audioMaster);}
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Channel4::Channel4(audioMasterCallback audioMaster) :
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AudioEffectX(audioMaster, kNumPrograms, kNumParameters)
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{
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consoletype = 0.0;
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drive = 0.0;
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fpNShapeLA = 0.0;
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fpNShapeLB = 0.0;
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fpNShapeRA = 0.0;
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fpNShapeRB = 0.0;
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fpFlip = true;
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iirSampleLA = 0.0;
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iirSampleRA = 0.0;
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iirSampleLB = 0.0;
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iirSampleRB = 0.0;
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lastSampleL = 0.0;
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lastSampleR = 0.0;
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iirAmount = 0.005832;
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threshold = 0.33362176; //instantiating with Neve values
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//this is reset: values being initialized only once. Startup values, whatever they are.
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_canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect.
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_canDo.insert("plugAsSend"); // plug-in can be used as a send effect.
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_canDo.insert("x2in2out");
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setNumInputs(kNumInputs);
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setNumOutputs(kNumOutputs);
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setUniqueID(kUniqueId);
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canProcessReplacing(); // supports output replacing
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canDoubleReplacing(); // supports double precision processing
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programsAreChunks(true);
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vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name
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}
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Channel4::~Channel4() {}
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VstInt32 Channel4::getVendorVersion () {return 1000;}
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void Channel4::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);}
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void Channel4::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);}
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//airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than
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//trying to do versioning and preventing people from using older versions. Maybe they like the old one!
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static float pinParameter(float data)
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{
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if (data < 0.0f) return 0.0f;
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if (data > 1.0f) return 1.0f;
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return data;
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}
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VstInt32 Channel4::getChunk (void** data, bool isPreset)
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{
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float *chunkData = (float *)calloc(kNumParameters, sizeof(float));
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chunkData[0] = consoletype;
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chunkData[1] = drive;
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/* Note: The way this is set up, it will break if you manage to save settings on an Intel
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machine and load them on a PPC Mac. However, it's fine if you stick to the machine you
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started with. */
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*data = chunkData;
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return kNumParameters * sizeof(float);
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}
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VstInt32 Channel4::setChunk (void* data, VstInt32 byteSize, bool isPreset)
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{
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float *chunkData = (float *)data;
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consoletype = pinParameter(chunkData[0]);
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drive = pinParameter(chunkData[1]);
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/* We're ignoring byteSize as we found it to be a filthy liar */
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/* calculate any other fields you need here - you could copy in
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code from setParameter() here. */
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return 0;
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}
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void Channel4::setParameter(VstInt32 index, float value) {
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switch (index) {
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case kParamA: consoletype = value; break;
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case kParamB: drive = value; break;
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default: throw; // unknown parameter, shouldn't happen!
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}
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//we can also set other defaults here, and do calculations that only have to happen
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//once when parameters actually change. Here is the 'popup' setting its (global) values.
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//variables can also be set in the processreplacing loop, and there they'll be set every buffersize
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//here they're set when a parameter's actually changed, which should be less frequent, but
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//you must use global variables in the Channel4.h file to do it.
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switch((VstInt32)( consoletype * 2.999 ))
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{
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case 0: iirAmount = 0.005832; threshold = 0.33362176; break; //Neve
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case 1: iirAmount = 0.004096; threshold = 0.59969536; break; //API
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case 2: iirAmount = 0.004913; threshold = 0.84934656; break; //SSL
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default: break; //should not happen
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}
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//this relates to using D as a 'popup' and changing things based on that switch.
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//we are using fpFlip just because it's already there globally, as an example.
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}
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float Channel4::getParameter(VstInt32 index) {
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switch (index) {
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case kParamA: return consoletype; break;
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case kParamB: return drive; break;
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default: break; // unknown parameter, shouldn't happen!
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} return 0.0; //we only need to update the relevant name, this is simple to manage
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}
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void Channel4::getParameterName(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "Console Type", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this is our labels for displaying in the VST host
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}
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void Channel4::getParameterDisplay(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: switch((VstInt32)( consoletype * 2.999 )) //0 to almost edge of # of params
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{ case 0: vst_strncpy (text, "Neve", kVstMaxParamStrLen); break;
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case 1: vst_strncpy (text, "API", kVstMaxParamStrLen); break;
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case 2: vst_strncpy (text, "SSL", kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} break; //completed consoletype 'popup' parameter, exit
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case kParamB: int2string ((VstInt32)(drive*100), text, kVstMaxParamStrLen); break;
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default: break; // unknown parameter, shouldn't happen!
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} //this displays the values and handles 'popups' where it's discrete choices
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}
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void Channel4::getParameterLabel(VstInt32 index, char *text) {
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switch (index) {
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case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break;
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case kParamB: vst_strncpy (text, "%", kVstMaxParamStrLen); break; //the percent
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default: break; // unknown parameter, shouldn't happen!
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}
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}
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VstInt32 Channel4::canDo(char *text)
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{ return (_canDo.find(text) == _canDo.end()) ? -1 : 1; } // 1 = yes, -1 = no, 0 = don't know
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bool Channel4::getEffectName(char* name) {
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vst_strncpy(name, "Channel4", kVstMaxProductStrLen); return true;
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}
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VstPlugCategory Channel4::getPlugCategory() {return kPlugCategEffect;}
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bool Channel4::getProductString(char* text) {
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vst_strncpy (text, "airwindows Channel4", kVstMaxProductStrLen); return true;
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}
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bool Channel4::getVendorString(char* text) {
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vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true;
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}
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