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520 lines
22 KiB
C++
Executable file
520 lines
22 KiB
C++
Executable file
/* ========================================
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* Chamber2 - Chamber2.h
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* Copyright (c) 2016 airwindows, Airwindows uses the MIT license
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* ======================================== */
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#ifndef __Chamber2_H
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#include "Chamber2.h"
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#endif
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void Chamber2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames)
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{
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float* in1 = inputs[0];
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float* in2 = inputs[1];
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float* out1 = outputs[0];
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float* out2 = outputs[1];
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= getSampleRate();
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int cycleEnd = floor(overallscale);
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if (cycleEnd < 1) cycleEnd = 1;
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if (cycleEnd > 4) cycleEnd = 4;
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//this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k
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if (cycle > cycleEnd-1) cycle = cycleEnd-1; //sanity check
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double size = (A*0.9)+0.1;
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double regen = (1.0-(pow(1.0-B,2)))*0.123;
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double echoScale = 1.0-C;
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double echo = 0.618033988749894848204586+((1.0-0.618033988749894848204586)*echoScale);
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double interpolate = (1.0-echo)*0.381966011250105;
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//this now goes from Chamber, to all the reverb delays being exactly the same
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//much larger usage of RAM due to the larger reverb delays everywhere, but
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//ability to go to an unusual variation on blurred delay.
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double wet = D*2.0;
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double dry = 2.0 - wet;
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if (wet > 1.0) wet = 1.0;
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if (wet < 0.0) wet = 0.0;
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if (dry > 1.0) dry = 1.0;
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if (dry < 0.0) dry = 0.0;
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//this reverb makes 50% full dry AND full wet, not crossfaded.
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//that's so it can be on submixes without cutting back dry channel when adjusted:
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//unless you go super heavy, you are only adjusting the added verb loudness.
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delayM = sqrt(9900*size);
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delayE = 9900*size;
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delayF = delayE*echo;
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delayG = delayF*echo;
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delayH = delayG*echo;
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delayA = delayH*echo;
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delayB = delayA*echo;
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delayC = delayB*echo;
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delayD = delayC*echo;
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delayI = delayD*echo;
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delayJ = delayI*echo;
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delayK = delayJ*echo;
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delayL = delayK*echo;
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//initially designed around the Fibonnaci series, Chamber uses
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//delay coefficients that are all related to the Golden Ratio,
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//Turns out that as you continue to sustain them, it turns from a
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//chunky slapback effect into a smoother reverb tail that can
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//sustain infinitely.
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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double drySampleL = inputSampleL;
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double drySampleR = inputSampleR;
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cycle++;
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if (cycle == cycleEnd) { //hit the end point and we do a reverb sample
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aML[countM] = inputSampleL;
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aMR[countM] = inputSampleR;
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countM++; if (countM < 0 || countM > delayM) countM = 0;
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inputSampleL = aML[countM-((countM > delayM)?delayM+1:0)];
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inputSampleR = aMR[countM-((countM > delayM)?delayM+1:0)];
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//predelay to make the first echo still be an echo even when blurred
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feedbackAL = (feedbackAL*(1.0-interpolate))+(previousAL*interpolate); previousAL = feedbackAL;
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feedbackBL = (feedbackBL*(1.0-interpolate))+(previousBL*interpolate); previousBL = feedbackBL;
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feedbackCL = (feedbackCL*(1.0-interpolate))+(previousCL*interpolate); previousCL = feedbackCL;
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feedbackDL = (feedbackDL*(1.0-interpolate))+(previousDL*interpolate); previousDL = feedbackDL;
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feedbackAR = (feedbackAR*(1.0-interpolate))+(previousAR*interpolate); previousAR = feedbackAR;
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feedbackBR = (feedbackBR*(1.0-interpolate))+(previousBR*interpolate); previousBR = feedbackBR;
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feedbackCR = (feedbackCR*(1.0-interpolate))+(previousCR*interpolate); previousCR = feedbackCR;
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feedbackDR = (feedbackDR*(1.0-interpolate))+(previousDR*interpolate); previousDR = feedbackDR;
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aIL[countI] = inputSampleL + (feedbackAL * regen);
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aJL[countJ] = inputSampleL + (feedbackBL * regen);
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aKL[countK] = inputSampleL + (feedbackCL * regen);
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aLL[countL] = inputSampleL + (feedbackDL * regen);
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aIR[countI] = inputSampleR + (feedbackAR * regen);
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aJR[countJ] = inputSampleR + (feedbackBR * regen);
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aKR[countK] = inputSampleR + (feedbackCR * regen);
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aLR[countL] = inputSampleR + (feedbackDR * regen);
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countI++; if (countI < 0 || countI > delayI) countI = 0;
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countJ++; if (countJ < 0 || countJ > delayJ) countJ = 0;
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countK++; if (countK < 0 || countK > delayK) countK = 0;
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countL++; if (countL < 0 || countL > delayL) countL = 0;
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double outIL = aIL[countI-((countI > delayI)?delayI+1:0)];
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double outJL = aJL[countJ-((countJ > delayJ)?delayJ+1:0)];
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double outKL = aKL[countK-((countK > delayK)?delayK+1:0)];
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double outLL = aLL[countL-((countL > delayL)?delayL+1:0)];
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double outIR = aIR[countI-((countI > delayI)?delayI+1:0)];
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double outJR = aJR[countJ-((countJ > delayJ)?delayJ+1:0)];
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double outKR = aKR[countK-((countK > delayK)?delayK+1:0)];
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double outLR = aLR[countL-((countL > delayL)?delayL+1:0)];
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//first block: now we have four outputs
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aAL[countA] = (outIL - (outJL + outKL + outLL));
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aBL[countB] = (outJL - (outIL + outKL + outLL));
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aCL[countC] = (outKL - (outIL + outJL + outLL));
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aDL[countD] = (outLL - (outIL + outJL + outKL));
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aAR[countA] = (outIR - (outJR + outKR + outLR));
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aBR[countB] = (outJR - (outIR + outKR + outLR));
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aCR[countC] = (outKR - (outIR + outJR + outLR));
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aDR[countD] = (outLR - (outIR + outJR + outKR));
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countA++; if (countA < 0 || countA > delayA) countA = 0;
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countB++; if (countB < 0 || countB > delayB) countB = 0;
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countC++; if (countC < 0 || countC > delayC) countC = 0;
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countD++; if (countD < 0 || countD > delayD) countD = 0;
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double outAL = aAL[countA-((countA > delayA)?delayA+1:0)];
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double outBL = aBL[countB-((countB > delayB)?delayB+1:0)];
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double outCL = aCL[countC-((countC > delayC)?delayC+1:0)];
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double outDL = aDL[countD-((countD > delayD)?delayD+1:0)];
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double outAR = aAR[countA-((countA > delayA)?delayA+1:0)];
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double outBR = aBR[countB-((countB > delayB)?delayB+1:0)];
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double outCR = aCR[countC-((countC > delayC)?delayC+1:0)];
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double outDR = aDR[countD-((countD > delayD)?delayD+1:0)];
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//second block: four more outputs
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aEL[countE] = (outAL - (outBL + outCL + outDL));
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aFL[countF] = (outBL - (outAL + outCL + outDL));
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aGL[countG] = (outCL - (outAL + outBL + outDL));
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aHL[countH] = (outDL - (outAL + outBL + outCL));
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aER[countE] = (outAR - (outBR + outCR + outDR));
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aFR[countF] = (outBR - (outAR + outCR + outDR));
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aGR[countG] = (outCR - (outAR + outBR + outDR));
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aHR[countH] = (outDR - (outAR + outBR + outCR));
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countE++; if (countE < 0 || countE > delayE) countE = 0;
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countF++; if (countF < 0 || countF > delayF) countF = 0;
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countG++; if (countG < 0 || countG > delayG) countG = 0;
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countH++; if (countH < 0 || countH > delayH) countH = 0;
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double outEL = aEL[countE-((countE > delayE)?delayE+1:0)];
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double outFL = aFL[countF-((countF > delayF)?delayF+1:0)];
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double outGL = aGL[countG-((countG > delayG)?delayG+1:0)];
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double outHL = aHL[countH-((countH > delayH)?delayH+1:0)];
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double outER = aER[countE-((countE > delayE)?delayE+1:0)];
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double outFR = aFR[countF-((countF > delayF)?delayF+1:0)];
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double outGR = aGR[countG-((countG > delayG)?delayG+1:0)];
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double outHR = aHR[countH-((countH > delayH)?delayH+1:0)];
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//third block: final outputs
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feedbackAR = (outEL - (outFL + outGL + outHL));
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feedbackBL = (outFL - (outEL + outGL + outHL));
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feedbackCR = (outGL - (outEL + outFL + outHL));
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feedbackDL = (outHL - (outEL + outFL + outGL));
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feedbackAL = (outER - (outFR + outGR + outHR));
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feedbackBR = (outFR - (outER + outGR + outHR));
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feedbackCL = (outGR - (outER + outFR + outHR));
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feedbackDR = (outHR - (outER + outFR + outGR));
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//which we need to feed back into the input again, a bit
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inputSampleL = (outEL + outFL + outGL + outHL)/8.0;
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inputSampleR = (outER + outFR + outGR + outHR)/8.0;
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//and take the final combined sum of outputs
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if (cycleEnd == 4) {
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lastRefL[0] = lastRefL[4]; //start from previous last
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lastRefL[2] = (lastRefL[0] + inputSampleL)/2; //half
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lastRefL[1] = (lastRefL[0] + lastRefL[2])/2; //one quarter
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lastRefL[3] = (lastRefL[2] + inputSampleL)/2; //three quarters
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lastRefL[4] = inputSampleL; //full
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lastRefR[0] = lastRefR[4]; //start from previous last
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lastRefR[2] = (lastRefR[0] + inputSampleR)/2; //half
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lastRefR[1] = (lastRefR[0] + lastRefR[2])/2; //one quarter
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lastRefR[3] = (lastRefR[2] + inputSampleR)/2; //three quarters
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lastRefR[4] = inputSampleR; //full
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}
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if (cycleEnd == 3) {
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lastRefL[0] = lastRefL[3]; //start from previous last
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lastRefL[2] = (lastRefL[0]+lastRefL[0]+inputSampleL)/3; //third
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lastRefL[1] = (lastRefL[0]+inputSampleL+inputSampleL)/3; //two thirds
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lastRefL[3] = inputSampleL; //full
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lastRefR[0] = lastRefR[3]; //start from previous last
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lastRefR[2] = (lastRefR[0]+lastRefR[0]+inputSampleR)/3; //third
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lastRefR[1] = (lastRefR[0]+inputSampleR+inputSampleR)/3; //two thirds
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lastRefR[3] = inputSampleR; //full
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}
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if (cycleEnd == 2) {
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lastRefL[0] = lastRefL[2]; //start from previous last
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lastRefL[1] = (lastRefL[0] + inputSampleL)/2; //half
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lastRefL[2] = inputSampleL; //full
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lastRefR[0] = lastRefR[2]; //start from previous last
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lastRefR[1] = (lastRefR[0] + inputSampleR)/2; //half
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lastRefR[2] = inputSampleR; //full
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}
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if (cycleEnd == 1) {
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lastRefL[0] = inputSampleL;
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lastRefR[0] = inputSampleR;
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}
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cycle = 0; //reset
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inputSampleL = lastRefL[cycle];
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inputSampleR = lastRefR[cycle];
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} else {
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inputSampleL = lastRefL[cycle];
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inputSampleR = lastRefR[cycle];
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//we are going through our references now
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}
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switch (cycleEnd) //multi-pole average using lastRef[] variables
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{
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case 4:
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lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[7])*0.5;
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lastRefL[7] = lastRefL[8]; //continue, do not break
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lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[7])*0.5;
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lastRefR[7] = lastRefR[8]; //continue, do not break
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case 3:
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lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[6])*0.5;
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lastRefL[6] = lastRefL[8]; //continue, do not break
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lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[6])*0.5;
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lastRefR[6] = lastRefR[8]; //continue, do not break
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case 2:
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lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[5])*0.5;
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lastRefL[5] = lastRefL[8]; //continue, do not break
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lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[5])*0.5;
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lastRefR[5] = lastRefR[8]; //continue, do not break
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case 1:
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break; //no further averaging
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}
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if (wet < 1.0) {inputSampleL *= wet; inputSampleR *= wet;}
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if (dry < 1.0) {drySampleL *= dry; drySampleR *= dry;}
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inputSampleL += drySampleL;
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inputSampleR += drySampleR;
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//this is our submix verb dry/wet: 0.5 is BOTH at FULL VOLUME
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//purpose is that, if you're adding verb, you're not altering other balances
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//begin 32 bit stereo floating point dither
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int expon; frexpf((float)inputSampleL, &expon);
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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frexpf((float)inputSampleR, &expon);
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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//end 32 bit stereo floating point dither
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*out1 = inputSampleL;
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*out2 = inputSampleR;
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in1++;
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in2++;
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out1++;
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out2++;
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}
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}
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void Chamber2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames)
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{
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double* in1 = inputs[0];
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double* in2 = inputs[1];
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double* out1 = outputs[0];
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double* out2 = outputs[1];
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= getSampleRate();
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int cycleEnd = floor(overallscale);
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if (cycleEnd < 1) cycleEnd = 1;
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if (cycleEnd > 4) cycleEnd = 4;
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//this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k
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if (cycle > cycleEnd-1) cycle = cycleEnd-1; //sanity check
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double size = (A*0.9)+0.1;
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double regen = (1.0-(pow(1.0-B,2)))*0.123;
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double echoScale = 1.0-C;
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double echo = 0.618033988749894848204586+((1.0-0.618033988749894848204586)*echoScale);
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double interpolate = (1.0-echo)*0.381966011250105;
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//this now goes from Chamber, to all the reverb delays being exactly the same
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//much larger usage of RAM due to the larger reverb delays everywhere, but
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//ability to go to an unusual variation on blurred delay.
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double wet = D*2.0;
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double dry = 2.0 - wet;
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if (wet > 1.0) wet = 1.0;
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if (wet < 0.0) wet = 0.0;
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if (dry > 1.0) dry = 1.0;
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if (dry < 0.0) dry = 0.0;
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//this reverb makes 50% full dry AND full wet, not crossfaded.
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//that's so it can be on submixes without cutting back dry channel when adjusted:
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//unless you go super heavy, you are only adjusting the added verb loudness.
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delayM = sqrt(9900*size);
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delayE = 9900*size;
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delayF = delayE*echo;
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delayG = delayF*echo;
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delayH = delayG*echo;
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delayA = delayH*echo;
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delayB = delayA*echo;
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delayC = delayB*echo;
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delayD = delayC*echo;
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delayI = delayD*echo;
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delayJ = delayI*echo;
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delayK = delayJ*echo;
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delayL = delayK*echo;
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//initially designed around the Fibonnaci series, Chamber uses
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//delay coefficients that are all related to the Golden Ratio,
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//Turns out that as you continue to sustain them, it turns from a
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//chunky slapback effect into a smoother reverb tail that can
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//sustain infinitely.
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while (--sampleFrames >= 0)
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{
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double inputSampleL = *in1;
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double inputSampleR = *in2;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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double drySampleL = inputSampleL;
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double drySampleR = inputSampleR;
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cycle++;
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if (cycle == cycleEnd) { //hit the end point and we do a reverb sample
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aML[countM] = inputSampleL;
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aMR[countM] = inputSampleR;
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countM++; if (countM < 0 || countM > delayM) countM = 0;
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inputSampleL = aML[countM-((countM > delayM)?delayM+1:0)];
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inputSampleR = aMR[countM-((countM > delayM)?delayM+1:0)];
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//predelay to make the first echo still be an echo even when blurred
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feedbackAL = (feedbackAL*(1.0-interpolate))+(previousAL*interpolate); previousAL = feedbackAL;
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feedbackBL = (feedbackBL*(1.0-interpolate))+(previousBL*interpolate); previousBL = feedbackBL;
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feedbackCL = (feedbackCL*(1.0-interpolate))+(previousCL*interpolate); previousCL = feedbackCL;
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feedbackDL = (feedbackDL*(1.0-interpolate))+(previousDL*interpolate); previousDL = feedbackDL;
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feedbackAR = (feedbackAR*(1.0-interpolate))+(previousAR*interpolate); previousAR = feedbackAR;
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feedbackBR = (feedbackBR*(1.0-interpolate))+(previousBR*interpolate); previousBR = feedbackBR;
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feedbackCR = (feedbackCR*(1.0-interpolate))+(previousCR*interpolate); previousCR = feedbackCR;
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feedbackDR = (feedbackDR*(1.0-interpolate))+(previousDR*interpolate); previousDR = feedbackDR;
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aIL[countI] = inputSampleL + (feedbackAL * regen);
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aJL[countJ] = inputSampleL + (feedbackBL * regen);
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aKL[countK] = inputSampleL + (feedbackCL * regen);
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aLL[countL] = inputSampleL + (feedbackDL * regen);
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aIR[countI] = inputSampleR + (feedbackAR * regen);
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aJR[countJ] = inputSampleR + (feedbackBR * regen);
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aKR[countK] = inputSampleR + (feedbackCR * regen);
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aLR[countL] = inputSampleR + (feedbackDR * regen);
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countI++; if (countI < 0 || countI > delayI) countI = 0;
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countJ++; if (countJ < 0 || countJ > delayJ) countJ = 0;
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countK++; if (countK < 0 || countK > delayK) countK = 0;
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countL++; if (countL < 0 || countL > delayL) countL = 0;
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double outIL = aIL[countI-((countI > delayI)?delayI+1:0)];
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double outJL = aJL[countJ-((countJ > delayJ)?delayJ+1:0)];
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double outKL = aKL[countK-((countK > delayK)?delayK+1:0)];
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double outLL = aLL[countL-((countL > delayL)?delayL+1:0)];
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double outIR = aIR[countI-((countI > delayI)?delayI+1:0)];
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double outJR = aJR[countJ-((countJ > delayJ)?delayJ+1:0)];
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double outKR = aKR[countK-((countK > delayK)?delayK+1:0)];
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double outLR = aLR[countL-((countL > delayL)?delayL+1:0)];
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//first block: now we have four outputs
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aAL[countA] = (outIL - (outJL + outKL + outLL));
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aBL[countB] = (outJL - (outIL + outKL + outLL));
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aCL[countC] = (outKL - (outIL + outJL + outLL));
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aDL[countD] = (outLL - (outIL + outJL + outKL));
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aAR[countA] = (outIR - (outJR + outKR + outLR));
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aBR[countB] = (outJR - (outIR + outKR + outLR));
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aCR[countC] = (outKR - (outIR + outJR + outLR));
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aDR[countD] = (outLR - (outIR + outJR + outKR));
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countA++; if (countA < 0 || countA > delayA) countA = 0;
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countB++; if (countB < 0 || countB > delayB) countB = 0;
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countC++; if (countC < 0 || countC > delayC) countC = 0;
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countD++; if (countD < 0 || countD > delayD) countD = 0;
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double outAL = aAL[countA-((countA > delayA)?delayA+1:0)];
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double outBL = aBL[countB-((countB > delayB)?delayB+1:0)];
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double outCL = aCL[countC-((countC > delayC)?delayC+1:0)];
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double outDL = aDL[countD-((countD > delayD)?delayD+1:0)];
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double outAR = aAR[countA-((countA > delayA)?delayA+1:0)];
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double outBR = aBR[countB-((countB > delayB)?delayB+1:0)];
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double outCR = aCR[countC-((countC > delayC)?delayC+1:0)];
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double outDR = aDR[countD-((countD > delayD)?delayD+1:0)];
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//second block: four more outputs
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aEL[countE] = (outAL - (outBL + outCL + outDL));
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aFL[countF] = (outBL - (outAL + outCL + outDL));
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aGL[countG] = (outCL - (outAL + outBL + outDL));
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aHL[countH] = (outDL - (outAL + outBL + outCL));
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aER[countE] = (outAR - (outBR + outCR + outDR));
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aFR[countF] = (outBR - (outAR + outCR + outDR));
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aGR[countG] = (outCR - (outAR + outBR + outDR));
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aHR[countH] = (outDR - (outAR + outBR + outCR));
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countE++; if (countE < 0 || countE > delayE) countE = 0;
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countF++; if (countF < 0 || countF > delayF) countF = 0;
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countG++; if (countG < 0 || countG > delayG) countG = 0;
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countH++; if (countH < 0 || countH > delayH) countH = 0;
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double outEL = aEL[countE-((countE > delayE)?delayE+1:0)];
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double outFL = aFL[countF-((countF > delayF)?delayF+1:0)];
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double outGL = aGL[countG-((countG > delayG)?delayG+1:0)];
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double outHL = aHL[countH-((countH > delayH)?delayH+1:0)];
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double outER = aER[countE-((countE > delayE)?delayE+1:0)];
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double outFR = aFR[countF-((countF > delayF)?delayF+1:0)];
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double outGR = aGR[countG-((countG > delayG)?delayG+1:0)];
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double outHR = aHR[countH-((countH > delayH)?delayH+1:0)];
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//third block: final outputs
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feedbackAR = (outEL - (outFL + outGL + outHL));
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feedbackBL = (outFL - (outEL + outGL + outHL));
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feedbackCR = (outGL - (outEL + outFL + outHL));
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feedbackDL = (outHL - (outEL + outFL + outGL));
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feedbackAL = (outER - (outFR + outGR + outHR));
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feedbackBR = (outFR - (outER + outGR + outHR));
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feedbackCL = (outGR - (outER + outFR + outHR));
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feedbackDR = (outHR - (outER + outFR + outGR));
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//which we need to feed back into the input again, a bit
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inputSampleL = (outEL + outFL + outGL + outHL)/8.0;
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inputSampleR = (outER + outFR + outGR + outHR)/8.0;
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//and take the final combined sum of outputs
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if (cycleEnd == 4) {
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lastRefL[0] = lastRefL[4]; //start from previous last
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lastRefL[2] = (lastRefL[0] + inputSampleL)/2; //half
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lastRefL[1] = (lastRefL[0] + lastRefL[2])/2; //one quarter
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lastRefL[3] = (lastRefL[2] + inputSampleL)/2; //three quarters
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lastRefL[4] = inputSampleL; //full
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lastRefR[0] = lastRefR[4]; //start from previous last
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lastRefR[2] = (lastRefR[0] + inputSampleR)/2; //half
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lastRefR[1] = (lastRefR[0] + lastRefR[2])/2; //one quarter
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lastRefR[3] = (lastRefR[2] + inputSampleR)/2; //three quarters
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lastRefR[4] = inputSampleR; //full
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}
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if (cycleEnd == 3) {
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lastRefL[0] = lastRefL[3]; //start from previous last
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lastRefL[2] = (lastRefL[0]+lastRefL[0]+inputSampleL)/3; //third
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lastRefL[1] = (lastRefL[0]+inputSampleL+inputSampleL)/3; //two thirds
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lastRefL[3] = inputSampleL; //full
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lastRefR[0] = lastRefR[3]; //start from previous last
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lastRefR[2] = (lastRefR[0]+lastRefR[0]+inputSampleR)/3; //third
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lastRefR[1] = (lastRefR[0]+inputSampleR+inputSampleR)/3; //two thirds
|
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lastRefR[3] = inputSampleR; //full
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}
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if (cycleEnd == 2) {
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lastRefL[0] = lastRefL[2]; //start from previous last
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lastRefL[1] = (lastRefL[0] + inputSampleL)/2; //half
|
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lastRefL[2] = inputSampleL; //full
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lastRefR[0] = lastRefR[2]; //start from previous last
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lastRefR[1] = (lastRefR[0] + inputSampleR)/2; //half
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lastRefR[2] = inputSampleR; //full
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}
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if (cycleEnd == 1) {
|
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lastRefL[0] = inputSampleL;
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lastRefR[0] = inputSampleR;
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}
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cycle = 0; //reset
|
|
inputSampleL = lastRefL[cycle];
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inputSampleR = lastRefR[cycle];
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} else {
|
|
inputSampleL = lastRefL[cycle];
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inputSampleR = lastRefR[cycle];
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|
//we are going through our references now
|
|
}
|
|
|
|
switch (cycleEnd) //multi-pole average using lastRef[] variables
|
|
{
|
|
case 4:
|
|
lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[7])*0.5;
|
|
lastRefL[7] = lastRefL[8]; //continue, do not break
|
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lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[7])*0.5;
|
|
lastRefR[7] = lastRefR[8]; //continue, do not break
|
|
case 3:
|
|
lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[6])*0.5;
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|
lastRefL[6] = lastRefL[8]; //continue, do not break
|
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lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[6])*0.5;
|
|
lastRefR[6] = lastRefR[8]; //continue, do not break
|
|
case 2:
|
|
lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[5])*0.5;
|
|
lastRefL[5] = lastRefL[8]; //continue, do not break
|
|
lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[5])*0.5;
|
|
lastRefR[5] = lastRefR[8]; //continue, do not break
|
|
case 1:
|
|
break; //no further averaging
|
|
}
|
|
|
|
if (wet < 1.0) {inputSampleL *= wet; inputSampleR *= wet;}
|
|
if (dry < 1.0) {drySampleL *= dry; drySampleR *= dry;}
|
|
inputSampleL += drySampleL;
|
|
inputSampleR += drySampleR;
|
|
//this is our submix verb dry/wet: 0.5 is BOTH at FULL VOLUME
|
|
//purpose is that, if you're adding verb, you're not altering other balances
|
|
|
|
//begin 64 bit stereo floating point dither
|
|
//int expon; frexp((double)inputSampleL, &expon);
|
|
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
|
//inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
|
//frexp((double)inputSampleR, &expon);
|
|
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
|
//inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62));
|
|
//end 64 bit stereo floating point dither
|
|
|
|
*out1 = inputSampleL;
|
|
*out2 = inputSampleR;
|
|
|
|
in1++;
|
|
in2++;
|
|
out1++;
|
|
out2++;
|
|
}
|
|
}
|