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304 lines
13 KiB
C++
Executable file
304 lines
13 KiB
C++
Executable file
/*
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* File: RingModulator.cpp
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*
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* Version: 1.0
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*
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* Created: 1/27/25
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*
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* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*=============================================================================
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RingModulator.cpp
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=============================================================================*/
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#include "RingModulator.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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AUDIOCOMPONENT_ENTRY(AUBaseFactory, RingModulator)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// RingModulator::RingModulator
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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RingModulator::RingModulator(AudioUnit component)
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: AUEffectBase(component)
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{
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CreateElements();
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Globals()->UseIndexedParameters(kNumberOfParameters);
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SetParameter(kParam_A, kDefaultValue_ParamA );
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SetParameter(kParam_B, kDefaultValue_ParamB );
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SetParameter(kParam_C, kDefaultValue_ParamC );
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SetParameter(kParam_D, kDefaultValue_ParamD );
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#if AU_DEBUG_DISPATCHER
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mDebugDispatcher = new AUDebugDispatcher (this);
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#endif
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// RingModulator::GetParameterValueStrings
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult RingModulator::GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings)
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{
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return kAudioUnitErr_InvalidProperty;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// RingModulator::GetParameterInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult RingModulator::GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo )
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{
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ComponentResult result = noErr;
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outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
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| kAudioUnitParameterFlag_IsReadable;
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if (inScope == kAudioUnitScope_Global) {
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switch(inParameterID)
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{
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case kParam_A:
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AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamA;
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break;
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case kParam_B:
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AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamB;
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break;
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case kParam_C:
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AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamC;
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break;
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case kParam_D:
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AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamD;
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break;
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default:
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result = kAudioUnitErr_InvalidParameter;
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break;
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}
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} else {
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result = kAudioUnitErr_InvalidParameter;
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}
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return result;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// RingModulator::GetPropertyInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult RingModulator::GetPropertyInfo (AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable)
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{
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return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// state that plugin supports only stereo-in/stereo-out processing
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UInt32 RingModulator::SupportedNumChannels(const AUChannelInfo ** outInfo)
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{
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if (outInfo != NULL)
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{
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static AUChannelInfo info;
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info.inChannels = 2;
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info.outChannels = 2;
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*outInfo = &info;
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}
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return 1;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// RingModulator::GetProperty
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult RingModulator::GetProperty( AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData )
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{
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return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
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}
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// RingModulator::Initialize
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult RingModulator::Initialize()
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{
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ComponentResult result = AUEffectBase::Initialize();
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if (result == noErr)
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Reset(kAudioUnitScope_Global, 0);
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return result;
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}
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#pragma mark ____RingModulatorEffectKernel
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// RingModulator::RingModulatorKernel::Reset()
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult RingModulator::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
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{
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sinePosL = 0.0;
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sinePosR = 0.0;
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incLA = 0.0; incLB = 0.0;
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incRA = 0.0; incRB = 0.0;
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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return noErr;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// RingModulator::ProcessBufferLists
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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OSStatus RingModulator::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
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const AudioBufferList & inBuffer,
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AudioBufferList & outBuffer,
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UInt32 inFramesToProcess)
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{
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Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
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Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
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Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
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Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
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UInt32 nSampleFrames = inFramesToProcess;
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= GetSampleRate();
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incLA = incLB; incLB = pow(GetParameter( kParam_A ),5)/overallscale;
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incRA = incRB; incRB = pow(GetParameter( kParam_B ),5)/overallscale;
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double soar = 0.3-(GetParameter( kParam_C )*0.3);
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double wet = pow(GetParameter( kParam_D ),2);
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while (nSampleFrames-- > 0) {
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double inputSampleL = *inputL;
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double inputSampleR = *inputR;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
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if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
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double drySampleL = inputSampleL;
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double drySampleR = inputSampleR;
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double temp = (double)nSampleFrames/inFramesToProcess;
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double incL = (incLA*temp)+(incLB*(1.0-temp));
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double incR = (incRA*temp)+(incRB*(1.0-temp));
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sinePosL += incL;
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if (sinePosL > 6.283185307179586) sinePosL -= 6.283185307179586;
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double sinResultL = sin(sinePosL);
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sinePosR += incR;
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if (sinePosR > 6.283185307179586) sinePosR -= 6.283185307179586;
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double sinResultR = sin(sinePosR);
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double out = 0.0;
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double snM = fabs(sinResultL)+(soar*soar);
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double inM = fabs(inputSampleL);
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if (inM < snM) {
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inM = fabs(sinResultL);
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snM = fabs(inputSampleL)+(soar*soar);
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}
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if (inputSampleL > 0.0 && sinResultL > 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0);
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if (inputSampleL < 0.0 && sinResultL > 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0);
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if (inputSampleL > 0.0 && sinResultL < 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0);
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if (inputSampleL < 0.0 && sinResultL < 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0);
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inputSampleL = out;
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out = 0.0;
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snM = fabs(sinResultR)+(soar*soar);
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inM = fabs(inputSampleR);
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if (inM < snM) {
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inM = fabs(sinResultR);
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snM = fabs(inputSampleR)+(soar*soar);
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}
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if (inputSampleR > 0.0 && sinResultR > 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0);
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if (inputSampleR < 0.0 && sinResultR > 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0);
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if (inputSampleR > 0.0 && sinResultR < 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0);
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if (inputSampleR < 0.0 && sinResultR < 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0);
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inputSampleR = out;
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if (wet != 1.0) {
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inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
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inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
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}
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//Dry/Wet control, defaults to the last slider
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//begin 32 bit stereo floating point dither
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int expon; frexpf((float)inputSampleL, &expon);
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fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
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inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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frexpf((float)inputSampleR, &expon);
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fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
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inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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//end 32 bit stereo floating point dither
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*outputL = inputSampleL;
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*outputR = inputSampleR;
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//direct stereo out
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inputL += 1;
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inputR += 1;
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outputL += 1;
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outputR += 1;
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}
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return noErr;
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}
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