airwindows/plugins/MacSignedAU/PrimeFIR/PrimeFIR.cpp
Christopher Johnson 013f2d5e58 SmoothEQ
2025-04-12 14:57:27 -04:00

276 lines
12 KiB
C++
Executable file

/*
* File: PrimeFIR.cpp
*
* Version: 1.0
*
* Created: 3/24/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
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* software.
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/*=============================================================================
PrimeFIR.cpp
=============================================================================*/
#include "PrimeFIR.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, PrimeFIR)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PrimeFIR::PrimeFIR
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
PrimeFIR::PrimeFIR(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_A, kDefaultValue_ParamA );
SetParameter(kParam_B, kDefaultValue_ParamB );
SetParameter(kParam_C, kDefaultValue_ParamC );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PrimeFIR::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PrimeFIR::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PrimeFIR::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PrimeFIR::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_A:
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamA;
break;
case kParam_B:
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamB;
break;
case kParam_C:
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamC;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PrimeFIR::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PrimeFIR::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PrimeFIR::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PrimeFIR::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// PrimeFIR::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult PrimeFIR::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____PrimeFIREffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PrimeFIR::PrimeFIRKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void PrimeFIR::PrimeFIRKernel::Reset()
{
for(int count = 0; count < 32767; count++) {firBuffer[count] = 0.0;}
firPosition = 0;
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// PrimeFIR::PrimeFIRKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void PrimeFIR::PrimeFIRKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double freq = pow(GetParameter( kParam_A ),2)*M_PI_2; if (freq < 0.0001) freq = 0.0001;
double positionMiddle = sin(freq)*0.5; //shift relative to frequency, not sample-rate
freq /= overallscale; //generating the FIR relative to sample rate
int window = (int)(GetParameter( kParam_B )*256.0*overallscale); //so's the window size
if (window < 2) window = 2; if (window > 998) window = 998;
double fir[window+2];
int middle = (int)((double)window*positionMiddle);
bool nonPrime = (GetParameter( kParam_C ) < 0.5);
if (nonPrime) {
for(int fip = 0; fip < middle; fip++) {
fir[fip] = (fip-middle)*freq;
fir[fip] = sin(fir[fip])/fir[fip]; //sinc function
fir[fip] *= sin(((double)fip/(double)window)*M_PI); //windowed with sin()
}
fir[middle] = 1.0;
for(int fip = middle+1; fip < window; fip++) {
fir[fip] = (fip-middle)*freq;
fir[fip] = sin(fir[fip])/fir[fip]; //sinc function
fir[fip] *= sin(((double)fip/(double)window)*M_PI); //windowed with sin()
}
} else {
for(int fip = 0; fip < middle; fip++) {
fir[fip] = (prime[middle-fip])*freq;
fir[fip] = sin(fir[fip])/fir[fip]; //sinc function
fir[fip] *= sin(((double)fip/(double)window)*M_PI); //windowed with sin()
}
fir[middle] = 1.0;
for(int fip = middle+1; fip < window; fip++) {
fir[fip] = (prime[fip-middle])*freq;
fir[fip] = sin(fir[fip])/fir[fip]; //sinc function
fir[fip] *= sin(((double)fip/(double)window)*M_PI); //windowed with sin()
}
}
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
if (firPosition < 0 || firPosition > 32767) firPosition = 32767; int firp = firPosition;
firBuffer[firp] = inputSample; inputSample = 0.0;
if (nonPrime) {
if (firp + window < 32767) {
for(int fip = 1; fip < window; fip++) {
inputSample += firBuffer[firp+fip] * fir[fip];
}
} else {
for(int fip = 1; fip < window; fip++) {
inputSample += firBuffer[firp+fip - ((firp+fip > 32767)?32768:0)] * fir[fip];
}
}
inputSample *= 0.25;
} else {
if (firp + prime[window] < 32767) {
for(int fip = 1; fip < window; fip++) {
inputSample += firBuffer[firp+prime[fip]] * fir[fip];
}
} else {
for(int fip = 1; fip < window; fip++) {
inputSample += firBuffer[firp+prime[fip] - ((firp+prime[fip] > 32767)?32768:0)] * fir[fip];
}
}
inputSample *= 0.5;
}
inputSample *= sqrt(freq); //compensate for gain
firPosition--;
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}