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761 lines
27 KiB
C++
Executable file
761 lines
27 KiB
C++
Executable file
/*
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* File: MV2.cpp
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*
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* Version: 1.0
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*
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* Created: 2/27/23
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*
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* Copyright: Copyright © 2023 Airwindows, Airwindows uses the MIT license
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*=============================================================================
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MV2.cpp
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=============================================================================*/
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#include "MV2.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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AUDIOCOMPONENT_ENTRY(AUBaseFactory, MV2)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// MV2::MV2
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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MV2::MV2(AudioUnit component)
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: AUEffectBase(component)
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{
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CreateElements();
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Globals()->UseIndexedParameters(kNumberOfParameters);
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SetParameter(kParam_One, kDefaultValue_ParamOne );
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SetParameter(kParam_Two, kDefaultValue_ParamTwo );
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SetParameter(kParam_Three, kDefaultValue_ParamThree );
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SetParameter(kParam_Four, kDefaultValue_ParamFour );
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SetParameter(kParam_Five, kDefaultValue_ParamFive );
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#if AU_DEBUG_DISPATCHER
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mDebugDispatcher = new AUDebugDispatcher (this);
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#endif
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// MV2::GetParameterValueStrings
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult MV2::GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings)
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{
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return kAudioUnitErr_InvalidProperty;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// MV2::GetParameterInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult MV2::GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo )
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{
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ComponentResult result = noErr;
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outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
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| kAudioUnitParameterFlag_IsReadable;
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if (inScope == kAudioUnitScope_Global) {
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switch(inParameterID)
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{
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case kParam_One:
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AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamOne;
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break;
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case kParam_Two:
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AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
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break;
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case kParam_Three:
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AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamThree;
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break;
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case kParam_Four:
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AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamFour;
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break;
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case kParam_Five:
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AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamFive;
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break;
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default:
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result = kAudioUnitErr_InvalidParameter;
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break;
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}
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} else {
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result = kAudioUnitErr_InvalidParameter;
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}
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return result;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// MV2::GetPropertyInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult MV2::GetPropertyInfo (AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable)
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{
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return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// MV2::GetProperty
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult MV2::GetProperty( AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData )
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{
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return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
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}
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// MV2::Initialize
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult MV2::Initialize()
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{
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ComponentResult result = AUEffectBase::Initialize();
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if (result == noErr)
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Reset(kAudioUnitScope_Global, 0);
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return result;
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}
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#pragma mark ____MV2EffectKernel
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// MV2::MV2Kernel::Reset()
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void MV2::MV2Kernel::Reset()
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{
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int count;
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for(count = 0; count < 15149; count++) {aA[count] = 0.0;}
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for(count = 0; count < 14617; count++) {aB[count] = 0.0;}
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for(count = 0; count < 14357; count++) {aC[count] = 0.0;}
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for(count = 0; count < 13817; count++) {aD[count] = 0.0;}
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for(count = 0; count < 13561; count++) {aE[count] = 0.0;}
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for(count = 0; count < 13045; count++) {aF[count] = 0.0;}
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for(count = 0; count < 11965; count++) {aG[count] = 0.0;}
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for(count = 0; count < 11129; count++) {aH[count] = 0.0;}
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for(count = 0; count < 10597; count++) {aI[count] = 0.0;}
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for(count = 0; count < 9809; count++) {aJ[count] = 0.0;}
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for(count = 0; count < 9521; count++) {aK[count] = 0.0;}
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for(count = 0; count < 8981; count++) {aL[count] = 0.0;}
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for(count = 0; count < 8785; count++) {aM[count] = 0.0;}
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for(count = 0; count < 8461; count++) {aN[count] = 0.0;}
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for(count = 0; count < 8309; count++) {aO[count] = 0.0;}
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for(count = 0; count < 7981; count++) {aP[count] = 0.0;}
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for(count = 0; count < 7321; count++) {aQ[count] = 0.0;}
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for(count = 0; count < 6817; count++) {aR[count] = 0.0;}
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for(count = 0; count < 6505; count++) {aS[count] = 0.0;}
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for(count = 0; count < 6001; count++) {aT[count] = 0.0;}
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for(count = 0; count < 5837; count++) {aU[count] = 0.0;}
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for(count = 0; count < 5501; count++) {aV[count] = 0.0;}
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for(count = 0; count < 5009; count++) {aW[count] = 0.0;}
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for(count = 0; count < 4849; count++) {aX[count] = 0.0;}
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for(count = 0; count < 4295; count++) {aY[count] = 0.0;}
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for(count = 0; count < 4179; count++) {aZ[count] = 0.0;}
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alpA = 1; delayA = 7573; avgA = 0.0;
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alpB = 1; delayB = 7307; avgB = 0.0;
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alpC = 1; delayC = 7177; avgC = 0.0;
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alpD = 1; delayD = 6907; avgD = 0.0;
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alpE = 1; delayE = 6779; avgE = 0.0;
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alpF = 1; delayF = 6521; avgF = 0.0;
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alpG = 1; delayG = 5981; avgG = 0.0;
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alpH = 1; delayH = 5563; avgH = 0.0;
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alpI = 1; delayI = 5297; avgI = 0.0;
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alpJ = 1; delayJ = 4903; avgJ = 0.0;
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alpK = 1; delayK = 4759; avgK = 0.0;
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alpL = 1; delayL = 4489; avgL = 0.0;
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alpM = 1; delayM = 4391; avgM = 0.0;
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alpN = 1; delayN = 4229; avgN = 0.0;
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alpO = 1; delayO = 4153; avgO = 0.0;
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alpP = 1; delayP = 3989; avgP = 0.0;
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alpQ = 1; delayQ = 3659; avgQ = 0.0;
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alpR = 1; delayR = 3407; avgR = 0.0;
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alpS = 1; delayS = 3251; avgS = 0.0;
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alpT = 1; delayT = 2999; avgT = 0.0;
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alpU = 1; delayU = 2917; avgU = 0.0;
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alpV = 1; delayV = 2749; avgV = 0.0;
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alpW = 1; delayW = 2503; avgW = 0.0;
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alpX = 1; delayX = 2423; avgX = 0.0;
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alpY = 1; delayY = 2146; avgY = 0.0;
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alpZ = 1; delayZ = 2088; avgZ = 0.0;
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feedback = 0.0;
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for(int count = 0; count < 6; count++) {lastRef[count] = 0.0;}
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cycle = 0;
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fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// MV2::MV2Kernel::Process
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void MV2::MV2Kernel::Process( const Float32 *inSourceP,
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Float32 *inDestP,
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UInt32 inFramesToProcess,
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UInt32 inNumChannels,
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bool &ioSilence )
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{
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UInt32 nSampleFrames = inFramesToProcess;
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const Float32 *sourceP = inSourceP;
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Float32 *destP = inDestP;
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= GetSampleRate();
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int cycleEnd = floor(overallscale);
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if (cycleEnd < 1) cycleEnd = 1;
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if (cycleEnd > 4) cycleEnd = 4;
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//this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k
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if (cycle > cycleEnd-1) cycle = cycleEnd-1; //sanity check
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int allpasstemp;
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Float64 avgtemp;
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int stage = GetParameter( kParam_One ) * 27.0;
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int damp = (1.0-GetParameter( kParam_Two )) * stage;
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Float64 feedbacklevel = GetParameter( kParam_Three );
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if (feedbacklevel <= 0.0625) feedbacklevel = 0.0;
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if (feedbacklevel > 0.0625 && feedbacklevel <= 0.125) feedbacklevel = 0.0625; //-24db
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if (feedbacklevel > 0.125 && feedbacklevel <= 0.25) feedbacklevel = 0.125; //-18db
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if (feedbacklevel > 0.25 && feedbacklevel <= 0.5) feedbacklevel = 0.25; //-12db
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if (feedbacklevel > 0.5 && feedbacklevel <= 0.99) feedbacklevel = 0.5; //-6db
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if (feedbacklevel > 0.99) feedbacklevel = 1.0;
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//we're forcing even the feedback level to be Midiverb-ized
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Float64 gain = GetParameter( kParam_Four );
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Float64 wet = GetParameter( kParam_Five );
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while (nSampleFrames-- > 0) {
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double inputSample = *sourceP;
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if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
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double drySample = inputSample;
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cycle++;
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if (cycle == cycleEnd) { //hit the end point and we do a reverb sample
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inputSample += feedback;
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inputSample = sin(inputSample);
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switch (stage){
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case 27:
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case 26:
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allpasstemp = alpA - 1;
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if (allpasstemp < 0 || allpasstemp > delayA) {allpasstemp = delayA;}
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inputSample -= aA[allpasstemp]*0.5;
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aA[alpA] = inputSample;
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inputSample *= 0.5;
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alpA--; if (alpA < 0 || alpA > delayA) {alpA = delayA;}
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inputSample += (aA[alpA]);
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if (damp > 26) {
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avgtemp = inputSample;
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inputSample += avgA;
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inputSample *= 0.5;
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avgA = avgtemp;
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}
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//allpass filter A
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case 25:
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allpasstemp = alpB - 1;
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if (allpasstemp < 0 || allpasstemp > delayB) {allpasstemp = delayB;}
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inputSample -= aB[allpasstemp]*0.5;
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aB[alpB] = inputSample;
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inputSample *= 0.5;
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alpB--; if (alpB < 0 || alpB > delayB) {alpB = delayB;}
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inputSample += (aB[alpB]);
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if (damp > 25) {
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avgtemp = inputSample;
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inputSample += avgB;
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inputSample *= 0.5;
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avgB = avgtemp;
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}
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//allpass filter B
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case 24:
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allpasstemp = alpC - 1;
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if (allpasstemp < 0 || allpasstemp > delayC) {allpasstemp = delayC;}
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inputSample -= aC[allpasstemp]*0.5;
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aC[alpC] = inputSample;
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inputSample *= 0.5;
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alpC--; if (alpC < 0 || alpC > delayC) {alpC = delayC;}
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inputSample += (aC[alpC]);
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if (damp > 24) {
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avgtemp = inputSample;
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inputSample += avgC;
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inputSample *= 0.5;
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avgC = avgtemp;
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}
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//allpass filter C
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case 23:
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allpasstemp = alpD - 1;
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if (allpasstemp < 0 || allpasstemp > delayD) {allpasstemp = delayD;}
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inputSample -= aD[allpasstemp]*0.5;
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aD[alpD] = inputSample;
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inputSample *= 0.5;
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alpD--; if (alpD < 0 || alpD > delayD) {alpD = delayD;}
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inputSample += (aD[alpD]);
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if (damp > 23) {
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avgtemp = inputSample;
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inputSample += avgD;
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inputSample *= 0.5;
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avgD = avgtemp;
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}
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//allpass filter D
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case 22:
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allpasstemp = alpE - 1;
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if (allpasstemp < 0 || allpasstemp > delayE) {allpasstemp = delayE;}
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inputSample -= aE[allpasstemp]*0.5;
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aE[alpE] = inputSample;
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inputSample *= 0.5;
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alpE--; if (alpE < 0 || alpE > delayE) {alpE = delayE;}
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inputSample += (aE[alpE]);
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if (damp > 22) {
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avgtemp = inputSample;
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inputSample += avgE;
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inputSample *= 0.5;
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avgE = avgtemp;
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}
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//allpass filter E
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case 21:
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allpasstemp = alpF - 1;
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if (allpasstemp < 0 || allpasstemp > delayF) {allpasstemp = delayF;}
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inputSample -= aF[allpasstemp]*0.5;
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aF[alpF] = inputSample;
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inputSample *= 0.5;
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alpF--; if (alpF < 0 || alpF > delayF) {alpF = delayF;}
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inputSample += (aF[alpF]);
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if (damp > 21) {
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avgtemp = inputSample;
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inputSample += avgF;
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inputSample *= 0.5;
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avgF = avgtemp;
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}
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//allpass filter F
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case 20:
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allpasstemp = alpG - 1;
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if (allpasstemp < 0 || allpasstemp > delayG) {allpasstemp = delayG;}
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inputSample -= aG[allpasstemp]*0.5;
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aG[alpG] = inputSample;
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inputSample *= 0.5;
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alpG--; if (alpG < 0 || alpG > delayG) {alpG = delayG;}
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inputSample += (aG[alpG]);
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if (damp > 20) {
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avgtemp = inputSample;
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inputSample += avgG;
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inputSample *= 0.5;
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avgG = avgtemp;
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}
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//allpass filter G
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case 19:
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allpasstemp = alpH - 1;
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if (allpasstemp < 0 || allpasstemp > delayH) {allpasstemp = delayH;}
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inputSample -= aH[allpasstemp]*0.5;
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aH[alpH] = inputSample;
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inputSample *= 0.5;
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alpH--; if (alpH < 0 || alpH > delayH) {alpH = delayH;}
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inputSample += (aH[alpH]);
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if (damp > 19) {
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avgtemp = inputSample;
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inputSample += avgH;
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inputSample *= 0.5;
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avgH = avgtemp;
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}
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//allpass filter H
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case 18:
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allpasstemp = alpI - 1;
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if (allpasstemp < 0 || allpasstemp > delayI) {allpasstemp = delayI;}
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inputSample -= aI[allpasstemp]*0.5;
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aI[alpI] = inputSample;
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inputSample *= 0.5;
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alpI--; if (alpI < 0 || alpI > delayI) {alpI = delayI;}
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inputSample += (aI[alpI]);
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if (damp > 18) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgI;
|
|
inputSample *= 0.5;
|
|
avgI = avgtemp;
|
|
}
|
|
//allpass filter I
|
|
case 17:
|
|
allpasstemp = alpJ - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayJ) {allpasstemp = delayJ;}
|
|
inputSample -= aJ[allpasstemp]*0.5;
|
|
aJ[alpJ] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpJ--; if (alpJ < 0 || alpJ > delayJ) {alpJ = delayJ;}
|
|
inputSample += (aJ[alpJ]);
|
|
if (damp > 17) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgJ;
|
|
inputSample *= 0.5;
|
|
avgJ = avgtemp;
|
|
}
|
|
//allpass filter J
|
|
case 16:
|
|
allpasstemp = alpK - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayK) {allpasstemp = delayK;}
|
|
inputSample -= aK[allpasstemp]*0.5;
|
|
aK[alpK] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpK--; if (alpK < 0 || alpK > delayK) {alpK = delayK;}
|
|
inputSample += (aK[alpK]);
|
|
if (damp > 16) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgK;
|
|
inputSample *= 0.5;
|
|
avgK = avgtemp;
|
|
}
|
|
//allpass filter K
|
|
case 15:
|
|
allpasstemp = alpL - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayL) {allpasstemp = delayL;}
|
|
inputSample -= aL[allpasstemp]*0.5;
|
|
aL[alpL] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpL--; if (alpL < 0 || alpL > delayL) {alpL = delayL;}
|
|
inputSample += (aL[alpL]);
|
|
if (damp > 15) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgL;
|
|
inputSample *= 0.5;
|
|
avgL = avgtemp;
|
|
}
|
|
//allpass filter L
|
|
case 14:
|
|
allpasstemp = alpM - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayM) {allpasstemp = delayM;}
|
|
inputSample -= aM[allpasstemp]*0.5;
|
|
aM[alpM] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpM--; if (alpM < 0 || alpM > delayM) {alpM = delayM;}
|
|
inputSample += (aM[alpM]);
|
|
if (damp > 14) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgM;
|
|
inputSample *= 0.5;
|
|
avgM = avgtemp;
|
|
}
|
|
//allpass filter M
|
|
case 13:
|
|
allpasstemp = alpN - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayN) {allpasstemp = delayN;}
|
|
inputSample -= aN[allpasstemp]*0.5;
|
|
aN[alpN] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpN--; if (alpN < 0 || alpN > delayN) {alpN = delayN;}
|
|
inputSample += (aN[alpN]);
|
|
if (damp > 13) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgN;
|
|
inputSample *= 0.5;
|
|
avgN = avgtemp;
|
|
}
|
|
//allpass filter N
|
|
case 12:
|
|
allpasstemp = alpO - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayO) {allpasstemp = delayO;}
|
|
inputSample -= aO[allpasstemp]*0.5;
|
|
aO[alpO] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpO--; if (alpO < 0 || alpO > delayO) {alpO = delayO;}
|
|
inputSample += (aO[alpO]);
|
|
if (damp > 12) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgO;
|
|
inputSample *= 0.5;
|
|
avgO = avgtemp;
|
|
}
|
|
//allpass filter O
|
|
case 11:
|
|
allpasstemp = alpP - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayP) {allpasstemp = delayP;}
|
|
inputSample -= aP[allpasstemp]*0.5;
|
|
aP[alpP] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpP--; if (alpP < 0 || alpP > delayP) {alpP = delayP;}
|
|
inputSample += (aP[alpP]);
|
|
if (damp > 11) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgP;
|
|
inputSample *= 0.5;
|
|
avgP = avgtemp;
|
|
}
|
|
//allpass filter P
|
|
case 10:
|
|
allpasstemp = alpQ - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayQ) {allpasstemp = delayQ;}
|
|
inputSample -= aQ[allpasstemp]*0.5;
|
|
aQ[alpQ] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpQ--; if (alpQ < 0 || alpQ > delayQ) {alpQ = delayQ;}
|
|
inputSample += (aQ[alpQ]);
|
|
if (damp > 10) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgQ;
|
|
inputSample *= 0.5;
|
|
avgQ = avgtemp;
|
|
}
|
|
//allpass filter Q
|
|
case 9:
|
|
allpasstemp = alpR - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayR) {allpasstemp = delayR;}
|
|
inputSample -= aR[allpasstemp]*0.5;
|
|
aR[alpR] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpR--; if (alpR < 0 || alpR > delayR) {alpR = delayR;}
|
|
inputSample += (aR[alpR]);
|
|
if (damp > 9) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgR;
|
|
inputSample *= 0.5;
|
|
avgR = avgtemp;
|
|
}
|
|
//allpass filter R
|
|
case 8:
|
|
allpasstemp = alpS - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayS) {allpasstemp = delayS;}
|
|
inputSample -= aS[allpasstemp]*0.5;
|
|
aS[alpS] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpS--; if (alpS < 0 || alpS > delayS) {alpS = delayS;}
|
|
inputSample += (aS[alpS]);
|
|
if (damp > 8) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgS;
|
|
inputSample *= 0.5;
|
|
avgS = avgtemp;
|
|
}
|
|
//allpass filter S
|
|
case 7:
|
|
allpasstemp = alpT - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayT) {allpasstemp = delayT;}
|
|
inputSample -= aT[allpasstemp]*0.5;
|
|
aT[alpT] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpT--; if (alpT < 0 || alpT > delayT) {alpT = delayT;}
|
|
inputSample += (aT[alpT]);
|
|
if (damp > 7) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgT;
|
|
inputSample *= 0.5;
|
|
avgT = avgtemp;
|
|
}
|
|
//allpass filter T
|
|
case 6:
|
|
allpasstemp = alpU - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayU) {allpasstemp = delayU;}
|
|
inputSample -= aU[allpasstemp]*0.5;
|
|
aU[alpU] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpU--; if (alpU < 0 || alpU > delayU) {alpU = delayU;}
|
|
inputSample += (aU[alpU]);
|
|
if (damp > 6) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgU;
|
|
inputSample *= 0.5;
|
|
avgU = avgtemp;
|
|
}
|
|
//allpass filter U
|
|
case 5:
|
|
allpasstemp = alpV - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayV) {allpasstemp = delayV;}
|
|
inputSample -= aV[allpasstemp]*0.5;
|
|
aV[alpV] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpV--; if (alpV < 0 || alpV > delayV) {alpV = delayV;}
|
|
inputSample += (aV[alpV]);
|
|
if (damp > 5) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgV;
|
|
inputSample *= 0.5;
|
|
avgV = avgtemp;
|
|
}
|
|
//allpass filter V
|
|
case 4:
|
|
allpasstemp = alpW - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayW) {allpasstemp = delayW;}
|
|
inputSample -= aW[allpasstemp]*0.5;
|
|
aW[alpW] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpW--; if (alpW < 0 || alpW > delayW) {alpW = delayW;}
|
|
inputSample += (aW[alpW]);
|
|
if (damp > 4) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgW;
|
|
inputSample *= 0.5;
|
|
avgW = avgtemp;
|
|
}
|
|
//allpass filter W
|
|
case 3:
|
|
allpasstemp = alpX - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayX) {allpasstemp = delayX;}
|
|
inputSample -= aX[allpasstemp]*0.5;
|
|
aX[alpX] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpX--; if (alpX < 0 || alpX > delayX) {alpX = delayX;}
|
|
inputSample += (aX[alpX]);
|
|
if (damp > 3) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgX;
|
|
inputSample *= 0.5;
|
|
avgX = avgtemp;
|
|
}
|
|
//allpass filter X
|
|
case 2:
|
|
allpasstemp = alpY - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayY) {allpasstemp = delayY;}
|
|
inputSample -= aY[allpasstemp]*0.5;
|
|
aY[alpY] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpY--; if (alpY < 0 || alpY > delayY) {alpY = delayY;}
|
|
inputSample += (aY[alpY]);
|
|
if (damp > 2) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgY;
|
|
inputSample *= 0.5;
|
|
avgY = avgtemp;
|
|
}
|
|
//allpass filter Y
|
|
case 1:
|
|
allpasstemp = alpZ - 1;
|
|
if (allpasstemp < 0 || allpasstemp > delayZ) {allpasstemp = delayZ;}
|
|
inputSample -= aZ[allpasstemp]*0.5;
|
|
aZ[alpZ] = inputSample;
|
|
inputSample *= 0.5;
|
|
alpZ--; if (alpZ < 0 || alpZ > delayZ) {alpZ = delayZ;}
|
|
inputSample += (aZ[alpZ]);
|
|
if (damp > 1) {
|
|
avgtemp = inputSample;
|
|
inputSample += avgZ;
|
|
inputSample *= 0.5;
|
|
avgZ = avgtemp;
|
|
}
|
|
//allpass filter Z
|
|
}
|
|
|
|
feedback = inputSample * feedbacklevel;
|
|
|
|
if (gain != 1.0) {
|
|
inputSample *= gain;
|
|
}
|
|
//we can pad with the gain to tame distortyness from the PurestConsole code
|
|
|
|
if (inputSample > 1.0) inputSample = 1.0;
|
|
if (inputSample < -1.0) inputSample = -1.0;
|
|
//without this, you can get a NaN condition where it spits out DC offset at full blast!
|
|
|
|
inputSample = asin(inputSample);
|
|
|
|
|
|
if (cycleEnd == 4) {
|
|
lastRef[0] = lastRef[4]; //start from previous last
|
|
lastRef[2] = (lastRef[0] + inputSample)/2; //half
|
|
lastRef[1] = (lastRef[0] + lastRef[2])/2; //one quarter
|
|
lastRef[3] = (lastRef[2] + inputSample)/2; //three quarters
|
|
lastRef[4] = inputSample; //full
|
|
}
|
|
if (cycleEnd == 3) {
|
|
lastRef[0] = lastRef[3]; //start from previous last
|
|
lastRef[2] = (lastRef[0]+lastRef[0]+inputSample)/3; //third
|
|
lastRef[1] = (lastRef[0]+inputSample+inputSample)/3; //two thirds
|
|
lastRef[3] = inputSample; //full
|
|
}
|
|
if (cycleEnd == 2) {
|
|
lastRef[0] = lastRef[2]; //start from previous last
|
|
lastRef[1] = (lastRef[0] + inputSample)/2; //half
|
|
lastRef[2] = inputSample; //full
|
|
}
|
|
if (cycleEnd == 1) lastRef[0] = inputSample;
|
|
cycle = 0; //reset
|
|
inputSample = lastRef[cycle];
|
|
} else {
|
|
inputSample = lastRef[cycle];
|
|
//we are going through our references now
|
|
}
|
|
|
|
|
|
if (wet !=1.0) {
|
|
inputSample = (inputSample * wet) + (drySample * (1.0-wet));
|
|
}
|
|
//Dry/Wet control, defaults to the last slider
|
|
|
|
//begin 32 bit floating point dither
|
|
int expon; frexpf((float)inputSample, &expon);
|
|
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
|
|
inputSample += static_cast<int32_t>(fpd) * 5.960464655174751e-36L * pow(2,expon+62);
|
|
//end 32 bit floating point dither
|
|
|
|
*destP = inputSample;
|
|
|
|
sourceP += inNumChannels; destP += inNumChannels;
|
|
}
|
|
}
|
|
|