airwindows/plugins/MacSignedAU/Elliptical/Elliptical.cpp
Christopher Johnson 6a9e1e2913 SquareRoot
2025-02-16 15:36:21 -05:00

306 lines
13 KiB
C++
Executable file

/*
* File: Elliptical.cpp
*
* Version: 1.0
*
* Created: 2/13/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* software.
*
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*/
/*=============================================================================
Elliptical.cpp
=============================================================================*/
#include "Elliptical.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, Elliptical)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Elliptical::Elliptical
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Elliptical::Elliptical(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_A, kDefaultValue_ParamA );
SetParameter(kParam_B, kDefaultValue_ParamB );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Elliptical::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Elliptical::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Elliptical::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Elliptical::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_A:
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamA;
break;
case kParam_B:
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamB;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Elliptical::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Elliptical::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// state that plugin supports only stereo-in/stereo-out processing
UInt32 Elliptical::SupportedNumChannels(const AUChannelInfo ** outInfo)
{
if (outInfo != NULL)
{
static AUChannelInfo info;
info.inChannels = 2;
info.outChannels = 2;
*outInfo = &info;
}
return 1;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Elliptical::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Elliptical::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// Elliptical::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Elliptical::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____EllipticalEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Elliptical::EllipticalKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult Elliptical::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
iirA = 0.0;
iirB = 0.0;
iirC = 0.0;
iirD = 0.0;
iirE = 0.0;
iirF = 0.0;
iirG = 0.0;
iirH = 0.0;
fpFlip = true;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
return noErr;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Elliptical::ProcessBufferLists
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OSStatus Elliptical::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer,
AudioBufferList & outBuffer,
UInt32 inFramesToProcess)
{
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
UInt32 nSampleFrames = inFramesToProcess;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double rangescale = 0.1 / overallscale;
double cutoff = pow(GetParameter( kParam_A ),3);
double slope = pow(GetParameter( kParam_B ),3) * 6.0;
double newA = cutoff * rangescale;
double newB = newA; //other part of interleaved IIR is the same
double fpOld = 0.618033988749894848204586; //golden ratio!
double newC = cutoff * rangescale; //first extra pole is the same
cutoff = (cutoff * fpOld) + (0.00001 * (1.0-fpOld));
double newD = cutoff * rangescale;
cutoff = (cutoff * fpOld) + (0.00001 * (1.0-fpOld));
double newE = cutoff * rangescale;
cutoff = (cutoff * fpOld) + (0.00001 * (1.0-fpOld));
double newF = cutoff * rangescale;
cutoff = (cutoff * fpOld) + (0.00001 * (1.0-fpOld));
double newG = cutoff * rangescale;
cutoff = (cutoff * fpOld) + (0.00001 * (1.0-fpOld));
double newH = cutoff * rangescale;
//converge toward the unvarying fixed cutoff value
double polesC = slope; if (slope > 1.0) polesC = 1.0; slope -= 1.0; if (slope < 0.0) slope = 0.0;
double polesD = slope; if (slope > 1.0) polesD = 1.0; slope -= 1.0; if (slope < 0.0) slope = 0.0;
double polesE = slope; if (slope > 1.0) polesE = 1.0; slope -= 1.0; if (slope < 0.0) slope = 0.0;
double polesF = slope; if (slope > 1.0) polesF = 1.0; slope -= 1.0; if (slope < 0.0) slope = 0.0;
double polesG = slope; if (slope > 1.0) polesG = 1.0; slope -= 1.0; if (slope < 0.0) slope = 0.0;
double polesH = slope; if (slope > 1.0) polesH = 1.0; slope -= 1.0; if (slope < 0.0) slope = 0.0;
//each one will either be 0.0, the fractional slope value, or 1
while (nSampleFrames-- > 0) {
double inputSampleL = *inputL;
double inputSampleR = *inputR;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double mid = inputSampleL + inputSampleR;
double side = inputSampleL - inputSampleR;
//assign mid and side.Between these sections, you can do mid/side processing
double temp = side;
double correction;
if (fpFlip) {
iirA = (iirA * (1.0 - newA)) + (temp * newA); temp -= iirA; correction = iirA;
} else {
iirB = (iirB * (1.0 - newB)) + (temp * newB); temp -= iirB; correction = iirB;
}
iirC = (iirC * (1.0 - newC)) + (temp * newC); temp -= iirC;
iirD = (iirD * (1.0 - newD)) + (temp * newD); temp -= iirD;
iirE = (iirE * (1.0 - newE)) + (temp * newE); temp -= iirE;
iirF = (iirF * (1.0 - newF)) + (temp * newF); temp -= iirF;
iirG = (iirG * (1.0 - newG)) + (temp * newG); temp -= iirG;
iirH = (iirH * (1.0 - newH)) + (temp * newH); temp -= iirH;
//set up all the iir filters in case they are used
if (polesC == 1.0) correction += iirC; if (polesC > 0.0 && polesC < 1.0) correction += (iirC * polesC);
if (polesD == 1.0) correction += iirD; if (polesD > 0.0 && polesD < 1.0) correction += (iirD * polesD);
if (polesE == 1.0) correction += iirE; if (polesE > 0.0 && polesE < 1.0) correction += (iirE * polesE);
if (polesF == 1.0) correction += iirF; if (polesF > 0.0 && polesF < 1.0) correction += (iirF * polesF);
if (polesG == 1.0) correction += iirG; if (polesG > 0.0 && polesG < 1.0) correction += (iirG * polesG);
if (polesH == 1.0) correction += iirH; if (polesH > 0.0 && polesH < 1.0) correction += (iirH * polesH);
//each of these are added directly if they're fully engaged,
//multiplied by 0-1 if they are the interpolated one, or skipped if they are beyond the interpolated one.
//the purpose is to do all the math at the floating point exponent nearest to the tiny value in use.
//also, it's formatted that way to easily substitute the next variable: this could be written as a loop
//with everything an array value. However, this makes just as much sense for this few poles.
side -= correction;
fpFlip = !fpFlip;
inputSampleL = (mid+side)/2.0;
inputSampleR = (mid-side)/2.0;
//unassign mid and side
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*outputL = inputSampleL;
*outputR = inputSampleR;
//direct stereo out
inputL += 1;
inputR += 1;
outputL += 1;
outputR += 1;
}
return noErr;
}