airwindows/plugins/MacSignedAU/DubPlate/DubPlate.cpp
2025-03-17 19:22:44 -04:00

290 lines
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Executable file

/*
* File: DubPlate.cpp
*
* Version: 1.0
*
* Created: 2/25/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
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* software.
*
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*/
/*=============================================================================
DubPlate.cpp
=============================================================================*/
#include "DubPlate.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, DubPlate)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// DubPlate::DubPlate
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DubPlate::DubPlate(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// DubPlate::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult DubPlate::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// DubPlate::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult DubPlate::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// DubPlate::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult DubPlate::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// state that plugin supports only stereo-in/stereo-out processing
UInt32 DubPlate::SupportedNumChannels(const AUChannelInfo ** outInfo)
{
if (outInfo != NULL)
{
static AUChannelInfo info;
info.inChannels = 2;
info.outChannels = 2;
*outInfo = &info;
}
return 1;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// DubPlate::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult DubPlate::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// DubPlate::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult DubPlate::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____DubPlateEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// DubPlate::DubPlateKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult DubPlate::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
iirA = 0.0;
iirB = 0.0;
iirC = 0.0;
iirD = 0.0;
fpFlip = true;
lastSinewAL = 0.0;
lastSinewAR = 0.0;
lastSinewBL = 0.0;
lastSinewBR = 0.0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
return noErr;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// DubPlate::ProcessBufferLists
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OSStatus DubPlate::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer,
AudioBufferList & outBuffer,
UInt32 inFramesToProcess)
{
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
UInt32 nSampleFrames = inFramesToProcess;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double rangescale = 0.1 / overallscale;
double iirSide = 0.287496 * rangescale;
double iirMid = 0.20123 * rangescale;
double threshSinewA = 0.15 / overallscale;
double threshSinewB = 0.127 / overallscale;
while (nSampleFrames-- > 0) {
double inputSampleL = *inputL;
double inputSampleR = *inputR;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double mid = inputSampleL + inputSampleR;
double side = inputSampleL - inputSampleR;
//assign mid and side.Between these sections, you can do mid/side processing
double temp = side;
double correction;
if (fpFlip) {
iirA = (iirA * (1.0 - iirSide)) + (temp * iirSide); temp -= iirA; correction = iirA;
} else {
iirB = (iirB * (1.0 - iirSide)) + (temp * iirSide); temp -= iirB; correction = iirB;
}
iirC = (iirC * (1.0 - iirSide)) + (temp * iirSide); temp -= iirC; correction += (iirC * 0.162);
side -= sin(correction);
fpFlip = !fpFlip;
iirD = (iirD * (1.0 - iirMid)) + (mid * iirMid);
mid -= sin(iirD);
//gonna cut those lows a hair
inputSampleL = (mid+side)/2.0;
inputSampleR = (mid-side)/2.0;
//unassign mid and side
temp = inputSampleL;
double sinew = threshSinewA * cos(lastSinewAL*lastSinewAL);
if (inputSampleL - lastSinewAL > sinew) temp = lastSinewAL + sinew;
if (-(inputSampleL - lastSinewAL) > sinew) temp = lastSinewAL - sinew;
lastSinewAL = temp;
if (lastSinewAL > 1.0) lastSinewAL = 1.0;
if (lastSinewAL < -1.0) lastSinewAL = -1.0;
inputSampleL = (inputSampleL * 0.5)+(lastSinewAL * 0.5);
sinew = threshSinewB * cos(lastSinewBL*lastSinewBL);
if (inputSampleL - lastSinewBL > sinew) temp = lastSinewBL + sinew;
if (-(inputSampleL - lastSinewBL) > sinew) temp = lastSinewBL - sinew;
lastSinewBL = temp;
if (lastSinewBL > 1.0) lastSinewBL = 1.0;
if (lastSinewBL < -1.0) lastSinewBL = -1.0;
inputSampleL = (inputSampleL * 0.414)+(lastSinewBL * 0.586);
temp = inputSampleR;
sinew = threshSinewA * cos(lastSinewAR*lastSinewAR);
if (inputSampleR - lastSinewAR > sinew) temp = lastSinewAR + sinew;
if (-(inputSampleR - lastSinewAR) > sinew) temp = lastSinewAR - sinew;
lastSinewAR = temp;
if (lastSinewAR > 1.0) lastSinewAR = 1.0;
if (lastSinewAR < -1.0) lastSinewAR = -1.0;
inputSampleR = (inputSampleR * 0.5)+(lastSinewAR * 0.5);
sinew = threshSinewB * cos(lastSinewBR*lastSinewBR);
if (inputSampleR - lastSinewBR > sinew) temp = lastSinewBR + sinew;
if (-(inputSampleR - lastSinewBR) > sinew) temp = lastSinewBR - sinew;
lastSinewBR = temp;
if (lastSinewBR > 1.0) lastSinewBR = 1.0;
if (lastSinewBR < -1.0) lastSinewBR = -1.0;
inputSampleR = (inputSampleR * 0.414)+(lastSinewBR * 0.586);
//run Sinew to stop excess slews, two layers to make it more audible
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*outputL = inputSampleL;
*outputR = inputSampleR;
//direct stereo out
inputL += 1;
inputR += 1;
outputL += 1;
outputR += 1;
}
return noErr;
}