airwindows/plugins/MacSignedAU/ConsoleXChannel/ConsoleXChannel.h

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/*
* File: ConsoleXChannel.h
*
* Version: 1.0
*
* Created: 2/23/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* software.
*
* In consideration of your agreement to abide by the following terms, and subject to these terms,
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*
* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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*
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*/
#include "AUEffectBase.h"
#include "ConsoleXChannelVersion.h"
#if AU_DEBUG_DISPATCHER
#include "AUDebugDispatcher.h"
#endif
#ifndef __ConsoleXChannel_h__
#define __ConsoleXChannel_h__
#pragma mark ____ConsoleXChannel Parameters
// parameters
static const float kDefaultValue_ParamHIP = 0.0;
static const float kDefaultValue_ParamLOP = 0.0;
static CFStringRef kParameterHIPName = CFSTR("Highpas");
static CFStringRef kParameterLOPName = CFSTR("Lowpass");
//distributed highpass and lowpass
static const float kDefaultValue_ParamAIR = 0.5;
static const float kDefaultValue_ParamFIR = 0.5;
static const float kDefaultValue_ParamSTO = 0.5;
static const float kDefaultValue_ParamRNG = 0.5;
static const float kDefaultValue_ParamFCT = 1.0;
static const float kDefaultValue_ParamSCT = 1.0;
static const float kDefaultValue_ParamFCR = 1.0;
static const float kDefaultValue_ParamSCR = 1.0;
static const float kDefaultValue_ParamFCA = 0.5;
static const float kDefaultValue_ParamSCA = 0.5;
static const float kDefaultValue_ParamFCL = 0.5;
static const float kDefaultValue_ParamSCL = 0.5;
static const float kDefaultValue_ParamFGT = 0.0;
static const float kDefaultValue_ParamSGT = 0.0;
static const float kDefaultValue_ParamFGR = 1.0;
static const float kDefaultValue_ParamSGR = 1.0;
static const float kDefaultValue_ParamFGS = 0.5;
static const float kDefaultValue_ParamSGS = 0.5;
static const float kDefaultValue_ParamFGL = 0.5;
static const float kDefaultValue_ParamSGL = 0.5;
static CFStringRef kParameterAIRName = CFSTR("Air");
static CFStringRef kParameterFIRName = CFSTR("Fire");
static CFStringRef kParameterSTOName = CFSTR("Stone");
static CFStringRef kParameterRNGName = CFSTR("Range");
static CFStringRef kParameterFCTName = CFSTR("FC Thrs");
static CFStringRef kParameterSCTName = CFSTR("SC Thrs");
static CFStringRef kParameterFCRName = CFSTR("FC Rati");
static CFStringRef kParameterSCRName = CFSTR("SC Rati");
static CFStringRef kParameterFCAName = CFSTR("FC Atk");
static CFStringRef kParameterSCAName = CFSTR("SC Atk");
static CFStringRef kParameterFCLName = CFSTR("FC Rls");
static CFStringRef kParameterSCLName = CFSTR("SC Rls");
static CFStringRef kParameterFGTName = CFSTR("FG Thrs");
static CFStringRef kParameterSGTName = CFSTR("SG Thrs");
static CFStringRef kParameterFGRName = CFSTR("FG Rati");
static CFStringRef kParameterSGRName = CFSTR("SG Rati");
static CFStringRef kParameterFGSName = CFSTR("FG Sust");
static CFStringRef kParameterSGSName = CFSTR("SG Sust");
static CFStringRef kParameterFGLName = CFSTR("FG Rls");
static CFStringRef kParameterSGLName = CFSTR("SG Rls");
//Stonefire Compression and Gate
static const float kDefaultValue_ParamTRF = 0.5;
static const float kDefaultValue_ParamTRG = 0.5;
static const float kDefaultValue_ParamTRR = 0.5;
static const float kDefaultValue_ParamHMF = 0.5;
static const float kDefaultValue_ParamHMG = 0.5;
static const float kDefaultValue_ParamHMR = 0.5;
static const float kDefaultValue_ParamLMF = 0.5;
static const float kDefaultValue_ParamLMG = 0.5;
static const float kDefaultValue_ParamLMR = 0.5;
static const float kDefaultValue_ParamBSF = 0.5;
static const float kDefaultValue_ParamBSG = 0.5;
static const float kDefaultValue_ParamBSR = 0.5;
static CFStringRef kParameterTRFName = CFSTR("Tr Freq");
static CFStringRef kParameterTRGName = CFSTR("Treble");
static CFStringRef kParameterTRRName = CFSTR("Tr Reso");
static CFStringRef kParameterHMFName = CFSTR("HM Freq");
static CFStringRef kParameterHMGName = CFSTR("HighMid");
static CFStringRef kParameterHMRName = CFSTR("HM Reso");
static CFStringRef kParameterLMFName = CFSTR("LM Freq");
static CFStringRef kParameterLMGName = CFSTR("LowMid");
static CFStringRef kParameterLMRName = CFSTR("LM Reso");
static CFStringRef kParameterBSFName = CFSTR("Bs Freq");
static CFStringRef kParameterBSGName = CFSTR("Bass");
static CFStringRef kParameterBSRName = CFSTR("Bs Reso");
//Parametric
static const float kDefaultValue_ParamDSC = 100.0;
static const float kDefaultValue_ParamPAN = 0.5;
static const float kDefaultValue_ParamFAD = 0.5;
static CFStringRef kParameterDSCName = CFSTR("Top dB");
static CFStringRef kParameterPANName = CFSTR("Pan");
static CFStringRef kParameterFADName = CFSTR("Fader");
//Discontinuity, Pan, Fader
enum {
kParam_HIP = 0,
kParam_LOP = 1,
kParam_AIR = 2,
kParam_FIR = 3,
kParam_STO = 4,
kParam_RNG = 5,
kParam_FCT = 6,
kParam_SCT = 7,
kParam_FCR = 8,
kParam_SCR = 9,
kParam_FCA = 10,
kParam_SCA = 11,
kParam_FCL = 12,
kParam_SCL = 13,
kParam_FGT = 14,
kParam_SGT = 15,
kParam_FGR = 16,
kParam_SGR = 17,
kParam_FGS = 18,
kParam_SGS = 19,
kParam_FGL = 20,
kParam_SGL = 21,
kParam_TRF = 22,
kParam_TRG = 23,
kParam_TRR = 24,
kParam_HMF = 25,
kParam_HMG = 26,
kParam_HMR = 27,
kParam_LMF = 28,
kParam_LMG = 29,
kParam_LMR = 30,
kParam_BSF = 31,
kParam_BSG = 32,
kParam_BSR = 33,
kParam_DSC = 34,
kParam_PAN = 35,
kParam_FAD = 36,
//Add your parameters here...
kNumberOfParameters=37
};
const int dscBuf = 90;
#pragma mark ____ConsoleXChannel
class ConsoleXChannel : public AUEffectBase
{
public:
ConsoleXChannel(AudioUnit component);
#if AU_DEBUG_DISPATCHER
virtual ~ConsoleXChannel () { delete mDebugDispatcher; }
#endif
virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
UInt32 inFramesToProcess);
virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings);
virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo);
virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable );
virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData);
virtual ComponentResult Initialize();
virtual bool SupportsTail () { return true; }
virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
/*! @method Version */
virtual ComponentResult Version() { return kConsoleXChannelVersion; }
private:
enum {
hilp_freq, hilp_temp,
hilp_a0, hilp_a1, hilp_b1, hilp_b2,
hilp_c0, hilp_c1, hilp_d1, hilp_d2,
hilp_e0, hilp_e1, hilp_f1, hilp_f2,
hilp_aL1, hilp_aL2, hilp_aR1, hilp_aR2,
hilp_cL1, hilp_cL2, hilp_cR1, hilp_cR2,
hilp_eL1, hilp_eL2, hilp_eR1, hilp_eR2,
hilp_total
};
double highpass[hilp_total];
double lowpass[hilp_total];
enum {
pvAL1, pvSL1, accSL1, acc2SL1,
pvAL2, pvSL2, accSL2, acc2SL2,
pvAL3, pvSL3, accSL3,
pvAL4, pvSL4,
gndavgL, outAL, gainAL,
pvAR1, pvSR1, accSR1, acc2SR1,
pvAR2, pvSR2, accSR2, acc2SR2,
pvAR3, pvSR3, accSR3,
pvAR4, pvSR4,
gndavgR, outAR, gainAR,
air_total
};
double air[air_total];
enum {
prevSampL1, prevSlewL1, accSlewL1,
prevSampL2, prevSlewL2, accSlewL2,
prevSampL3, prevSlewL3, accSlewL3,
kalGainL, kalOutL,
prevSampR1, prevSlewR1, accSlewR1,
prevSampR2, prevSlewR2, accSlewR2,
prevSampR3, prevSlewR3, accSlewR3,
kalGainR, kalOutR,
kal_total
};
double kal[kal_total];
double fireCompL;
double fireCompR;
double fireGate;
double stoneCompL;
double stoneCompR;
double stoneGate;
double airGainA;
double airGainB;
double fireGainA;
double fireGainB;
double stoneGainA;
double stoneGainB;
enum {
biqs_freq, biqs_reso, biqs_level,
biqs_nonlin, biqs_temp, biqs_dis,
biqs_a0, biqs_a1, biqs_b1, biqs_b2,
biqs_c0, biqs_c1, biqs_d1, biqs_d2,
biqs_e0, biqs_e1, biqs_f1, biqs_f2,
biqs_aL1, biqs_aL2, biqs_aR1, biqs_aR2,
biqs_cL1, biqs_cL2, biqs_cR1, biqs_cR2,
biqs_eL1, biqs_eL2, biqs_eR1, biqs_eR2,
biqs_outL, biqs_outR, biqs_total
};
double high[biqs_total];
double hmid[biqs_total];
double lmid[biqs_total];
double bass[biqs_total];
double dBaL[dscBuf+5];
double dBaR[dscBuf+5];
double dBaPosL;
double dBaPosR;
int dBaXL;
int dBaXR;
double panA;
double panB;
double inTrimA;
double inTrimB;
uint32_t fpdL;
uint32_t fpdR;
};
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#endif