airwindows/plugins/MacSignedAU/ConsoleX3Channel/ConsoleX3Channel.cpp
Christopher Johnson e82002fed5 Dynamics3
2026-06-20 20:10:55 -04:00

945 lines
48 KiB
C++
Executable file

/*
* File: ConsoleX3Channel.cpp
*
* Version: 1.0
*
* Created: 4/1/26
*
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
*
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/*=============================================================================
ConsoleX3Channel.cpp
=============================================================================*/
#include "ConsoleX3Channel.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, ConsoleX3Channel)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ConsoleX3Channel::ConsoleX3Channel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ConsoleX3Channel::ConsoleX3Channel(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_SMO, kDefaultValue_ParamSMO );
SetParameter(kParam_TRM, kDefaultValue_ParamTRM );
SetParameter(kParam_HIG, kDefaultValue_ParamHIG );
SetParameter(kParam_HMG, kDefaultValue_ParamHMG );
SetParameter(kParam_LMG, kDefaultValue_ParamLMG );
SetParameter(kParam_BSG, kDefaultValue_ParamBSG );
SetParameter(kParam_HIF, kDefaultValue_ParamHIF );
SetParameter(kParam_HMF, kDefaultValue_ParamHMF );
SetParameter(kParam_LMF, kDefaultValue_ParamLMF );
SetParameter(kParam_BSF, kDefaultValue_ParamBSF );
SetParameter(kParam_THR, kDefaultValue_ParamTHR );
SetParameter(kParam_ATK, kDefaultValue_ParamATK );
SetParameter(kParam_RLS, kDefaultValue_ParamRLS );
SetParameter(kParam_RAT, kDefaultValue_ParamRAT );
SetParameter(kParam_MOR, kDefaultValue_ParamMOR );
SetParameter(kParam_LOP, kDefaultValue_ParamLOP );
SetParameter(kParam_LPQ, kDefaultValue_ParamLPQ );
SetParameter(kParam_HIP, kDefaultValue_ParamHIP );
SetParameter(kParam_HPQ, kDefaultValue_ParamHPQ );
SetParameter(kParam_PAN, kDefaultValue_ParamPAN );
SetParameter(kParam_FAD, kDefaultValue_ParamFAD );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ConsoleX3Channel::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ConsoleX3Channel::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ConsoleX3Channel::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ConsoleX3Channel::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_SMO:
AUBase::FillInParameterName (outParameterInfo, kParameterSMOName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamSMO;
break;
case kParam_TRM:
AUBase::FillInParameterName (outParameterInfo, kParameterTRMName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Indexed;
outParameterInfo.unitName = kParameterTRMUnit;
outParameterInfo.minValue = 0;
outParameterInfo.maxValue = 4;
outParameterInfo.defaultValue = kDefaultValue_ParamTRM;
break;
case kParam_HIG:
AUBase::FillInParameterName (outParameterInfo, kParameterHIGName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
outParameterInfo.unitName = kParameterHIGUnit;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamHIG;
break;
case kParam_HMG:
AUBase::FillInParameterName (outParameterInfo, kParameterHMGName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamHMG;
break;
case kParam_LMG:
AUBase::FillInParameterName (outParameterInfo, kParameterLMGName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamLMG;
break;
case kParam_BSG:
AUBase::FillInParameterName (outParameterInfo, kParameterBSGName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamBSG;
break;
case kParam_HIF:
AUBase::FillInParameterName (outParameterInfo, kParameterHIFName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
outParameterInfo.unitName = kParameterHIFUnit;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamHIF;
break;
case kParam_HMF:
AUBase::FillInParameterName (outParameterInfo, kParameterHMFName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamHMF;
break;
case kParam_LMF:
AUBase::FillInParameterName (outParameterInfo, kParameterLMFName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamLMF;
break;
case kParam_BSF:
AUBase::FillInParameterName (outParameterInfo, kParameterBSFName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamBSF;
break;
case kParam_THR:
AUBase::FillInParameterName (outParameterInfo, kParameterTHRName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
outParameterInfo.unitName = kParameterTHRUnit;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTHR;
break;
case kParam_ATK:
AUBase::FillInParameterName (outParameterInfo, kParameterATKName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamATK;
break;
case kParam_RLS:
AUBase::FillInParameterName (outParameterInfo, kParameterRLSName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamRLS;
break;
case kParam_RAT:
AUBase::FillInParameterName (outParameterInfo, kParameterRATName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamRAT;
break;
case kParam_MOR:
AUBase::FillInParameterName (outParameterInfo, kParameterMORName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
outParameterInfo.unitName = kParameterMORUnit;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamMOR;
break;
case kParam_LOP:
AUBase::FillInParameterName (outParameterInfo, kParameterLOPName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamLOP;
break;
case kParam_LPQ:
AUBase::FillInParameterName (outParameterInfo, kParameterLPQName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamLPQ;
break;
case kParam_HIP:
AUBase::FillInParameterName (outParameterInfo, kParameterHIPName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamHIP;
break;
case kParam_HPQ:
AUBase::FillInParameterName (outParameterInfo, kParameterHPQName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamHPQ;
break;
case kParam_PAN:
AUBase::FillInParameterName (outParameterInfo, kParameterPANName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamPAN;
break;
case kParam_FAD:
AUBase::FillInParameterName (outParameterInfo, kParameterFADName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFAD;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ConsoleX3Channel::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ConsoleX3Channel::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// state that plugin supports only stereo-in/stereo-out processing
UInt32 ConsoleX3Channel::SupportedNumChannels(const AUChannelInfo ** outInfo)
{
if (outInfo != NULL)
{
static AUChannelInfo info;
info.inChannels = 2;
info.outChannels = 2;
*outInfo = &info;
}
return 1;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ConsoleX3Channel::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ConsoleX3Channel::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// ConsoleX3Channel::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ConsoleX3Channel::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____ConsoleX3ChannelEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ConsoleX3Channel::ConsoleX3ChannelKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ConsoleX3Channel::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
for (int x = 0; x < bezier_total; x++) bezier[x] = 0.0;
//Control Smoothing
for (int x = 0; x < bez_EQtotal; x++) {for (int y = 0; y < 3; y++) bezEQ[x][y] = 0.0;}
//BezEQ4
for (int x = 0; x < bez_total; x++) bezComp[x] = 0.0;
//Dynamics3
for(int count = 0; count < 28; count++) {
iirHPositionL[count] = 0.0;
iirHAngleL[count] = 0.0;
iirHPositionR[count] = 0.0;
iirHAngleR[count] = 0.0;
}
hBypass = false;
for(int count = 0; count < 28; count++) {
iirLPositionL[count] = 0.0;
iirLAngleL[count] = 0.0;
iirLPositionR[count] = 0.0;
iirLAngleR[count] = 0.0;
}
lBypass = false;
//Cabs2
for (int x = 0; x < 33; x++) {avg32L[x] = 0.0; avg32R[x] = 0.0;}
for (int x = 0; x < 17; x++) {avg16L[x] = 0.0; avg16R[x] = 0.0;}
for (int x = 0; x < 9; x++) {avg8L[x] = 0.0; avg8R[x] = 0.0;}
for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; avg4R[x] = 0.0;}
for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; avg2R[x] = 0.0;}
avgPos = 0;
lastDarkL = 0.0; lastDarkR = 0.0;
//preTapeHack
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
return noErr;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ConsoleX3Channel::ProcessBufferLists
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OSStatus ConsoleX3Channel::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer,
AudioBufferList & outBuffer,
UInt32 inFramesToProcess)
{
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
UInt32 nSampleFrames = inFramesToProcess;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double bezierRez = fmax(pow((1.0-GetParameter( kParam_SMO ))*0.25,3.0)/overallscale,0.00001);
int stepped = 999999; if (bezierRez > 0.000001) stepped = (int)(1.0/bezierRez); bezierRez = 0.99999999/stepped;
const double bezierTrim = 1.0-(bezierRez*((double)stepped/(stepped+1.0)));
//manages the overall Bezier control smoothing system plugin-wide
int spacing = floor(overallscale*2.0);
if (spacing < 2) spacing = 2; if (spacing > 32) spacing = 32;
double gainTrim = 1.0;
switch ((int)GetParameter( kParam_TRM )){
case 0: gainTrim = 0.5; break;
case 1: break;
case 2: gainTrim = 2.0; break;
case 3: gainTrim = 4.0; break;
case 4: gainTrim = 8.0; break;
}
const double trebleRef = GetParameter( kParam_HIF )-0.3;
const double highmidRef = GetParameter( kParam_HMF )-0.5;
const double lowmidRef = GetParameter( kParam_LMF )-0.7;
const double bassRef = GetParameter( kParam_BSF )-0.9;
double HMderez = 0.75 + (trebleRef*0.25);
double LMderez = 0.25 + (bassRef*0.25);
double Mderez = ((HMderez+LMderez+highmidRef+lowmidRef)*0.25);
HMderez /= overallscale; Mderez /= overallscale; LMderez /= overallscale;
if (HMderez > 1.0) HMderez = 1.0;
stepped = 999999; if (HMderez > 0.000001) stepped = (int)(1.0/HMderez);
HMderez = 0.99999999 / stepped;
const double HMtrim = 1.0-(HMderez*((double)stepped/(stepped+1.0)));
stepped = 999999; if (Mderez > 0.000001) stepped = (int)(1.0/Mderez);
Mderez = 0.99999999 / stepped;
const double Mtrim = 1.0-(Mderez*((double)stepped/(stepped+1.0)));
stepped = 999999; if (LMderez > 0.000001) stepped = (int)(1.0/LMderez);
LMderez = 0.99999999 / stepped;
const double LMtrim = 1.0-(LMderez*((double)stepped/(stepped+1.0)));
//BezEQ3 stepped elements
double bezRez = fmax(pow((1.0-GetParameter( kParam_ATK ))*0.4,4.0)/overallscale,0.0001);
bezRez /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
stepped = 999999; if (bezRez > 0.000001) stepped = (int)(1.0/bezRez);
bezRez = 0.99999999 / stepped;
const double bezTrim = 1.0-(bezRez*((double)stepped/(stepped+1.0)));
double sloRez = fmax(pow((1.0-GetParameter( kParam_RLS ))*0.4,4.0)/overallscale,0.00001);
sloRez /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
double sqrThresh = 1.0; //recalculated in bezier section
double bezThresh = bezier[bezierThresh];
double invDry = bezier[bezierRatio];
bool compress = (GetParameter( kParam_RAT ) > 0.499999);
bool compBypass = (GetParameter( kParam_THR ) > 0.9999);
bool tapeBypass = (GetParameter( kParam_MOR ) < 0.0001);
//Dynamics3 stepped elements
const int Lpoles = pow(GetParameter( kParam_LPQ )*3.0,3.0)+1;
const int Hpoles = pow(GetParameter( kParam_HPQ )*3.0,3.0)+1; //1-28 pole filter
//Lowpass/Highpass stepped elements
while (nSampleFrames-- > 0) {
double inputSampleL = *inputL;
double inputSampleR = *inputR;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
//begin Bezier control smoothing engine
bezier[bezier_cycle] += bezierRez;
if (bezier[bezier_cycle] > bezierTrim) {bezier[bezier_cycle] = 0.0;
bezier[bezierHigh_C] = bezier[bezierHigh_B]; bezier[bezierHigh_B] = bezier[bezierHigh_A];
bezier[bezierHmid_C] = bezier[bezierHmid_B]; bezier[bezierHmid_B] = bezier[bezierHmid_A];
bezier[bezierLmid_C] = bezier[bezierLmid_B]; bezier[bezierLmid_B] = bezier[bezierLmid_A];
bezier[bezierBass_C] = bezier[bezierBass_B]; bezier[bezierBass_B] = bezier[bezierBass_A];
bezier[bezierHighQ_C] = bezier[bezierHighQ_B]; bezier[bezierHighQ_B] = bezier[bezierHighQ_A];
bezier[bezierMidQ_C] = bezier[bezierMidQ_B]; bezier[bezierMidQ_B] = bezier[bezierMidQ_A];
bezier[bezierLowQ_C] = bezier[bezierLowQ_B]; bezier[bezierLowQ_B] = bezier[bezierLowQ_A];
bezier[bezierThresh_C]= bezier[bezierThresh_B];bezier[bezierThresh_B]= bezier[bezierThresh_A];
bezier[bezierRatio_C] = bezier[bezierRatio_B]; bezier[bezierRatio_B] = bezier[bezierRatio_A];
bezier[bezierMore_C] = bezier[bezierMore_B]; bezier[bezierMore_B] = bezier[bezierMore_A];
bezier[bezierLFreq_C] = bezier[bezierLFreq_B]; bezier[bezierLFreq_B] = bezier[bezierLFreq_A];
bezier[bezierHFreq_C] = bezier[bezierHFreq_B]; bezier[bezierHFreq_B] = bezier[bezierHFreq_A];
bezier[bezierGainL_C] = bezier[bezierGainL_B]; bezier[bezierGainL_B] = bezier[bezierGainL_A];
bezier[bezierGainR_C] = bezier[bezierGainR_B]; bezier[bezierGainR_B] = bezier[bezierGainR_A];
//one of these bucket brigade lines for every smoothed control
//begin smoothed control calculations
bezier[bezierHigh_A] = (pow(GetParameter( kParam_HIG )+0.5,3.0)+3.0)*0.25;
bezier[bezierHmid_A] = (pow(GetParameter( kParam_HMG )+0.5,3.0)+3.0)*0.25;
bezier[bezierLmid_A] = (pow(GetParameter( kParam_LMG )+0.5,3.0)+3.0)*0.25;
bezier[bezierBass_A] = (pow(GetParameter( kParam_BSG )+0.5,3.0)+3.0)*0.25;
bezier[bezierHighQ_A] = 0.84+((highmidRef-trebleRef)*0.1666666);
bezier[bezierMidQ_A] = 0.84+((lowmidRef-highmidRef)*0.1666666);
bezier[bezierLowQ_A] = 0.84+((bassRef-lowmidRef)*0.1666666);
//BezEQ3
bezier[bezierThresh_A] = pow(GetParameter( kParam_THR )+0.6180339887498949,2.0)*1.6180339887498949;
sqrThresh = sqrt(bezier[bezierThresh_A]);
bezier[bezierRatio_A] = pow(1.0-(fabs(GetParameter( kParam_RAT )-0.5)*2.0),1.6180339887498949);
//Dynamics3
bezier[bezierMore_A] = (GetParameter( kParam_MOR )*3.0)+1.0;
//TapeHack
bezier[bezierLFreq_A] = pow(fmax(GetParameter( kParam_LOP ),0.002),overallscale); //the lowpass
bezier[bezierHFreq_A] = pow(GetParameter( kParam_HIP ),overallscale+2.0); //the highpass
//Cabs2
double gain = pow(GetParameter( kParam_FAD ),2.0)*1.414213562373094; //Pan will pad this
bezier[bezierGainL_A] = gain*sin(M_PI_2-(GetParameter( kParam_PAN )*M_PI_2));
bezier[bezierGainR_A] = gain*sin(GetParameter( kParam_PAN )*M_PI_2);
//Fader and Pan
//end expensive control calculations
}
const double lerp = bezier[bezier_cycle]; //with this many controls we'll make temp variables
const double La = (1.0-lerp)*(1.0-lerp); const double Lb = 2.0*(1.0-lerp)*lerp; const double Lc = lerp*lerp;
bezier[bezierHigh] = (bezier[bezierHigh_B] + (bezier[bezierHigh_C]*La) + (bezier[bezierHigh_B]*Lb) + (bezier[bezierHigh_A]*Lc))*0.5;
bezier[bezierHmid] = (bezier[bezierHmid_B] + (bezier[bezierHmid_C]*La) + (bezier[bezierHmid_B]*Lb) + (bezier[bezierHmid_A]*Lc))*0.5;
bezier[bezierLmid] = (bezier[bezierLmid_B] + (bezier[bezierLmid_C]*La) + (bezier[bezierLmid_B]*Lb) + (bezier[bezierLmid_A]*Lc))*0.5;
bezier[bezierBass] = (bezier[bezierBass_B] + (bezier[bezierBass_C]*La) + (bezier[bezierBass_B]*Lb) + (bezier[bezierBass_A]*Lc))*0.5;
bezier[bezierHighQ] = (bezier[bezierHighQ_B] + (bezier[bezierHighQ_C]*La) + (bezier[bezierHighQ_B]*Lb) + (bezier[bezierHighQ_A]*Lc))*0.5;
bezier[bezierMidQ] = (bezier[bezierMidQ_B] + (bezier[bezierMidQ_C]*La) + (bezier[bezierMidQ_B]*Lb) + (bezier[bezierMidQ_A]*Lc))*0.5;
bezier[bezierLowQ] = (bezier[bezierLowQ_B] + (bezier[bezierLowQ_C]*La) + (bezier[bezierLowQ_B]*Lb) + (bezier[bezierLowQ_A]*Lc))*0.5;
bezier[bezierThresh] = (bezier[bezierThresh_B] + (bezier[bezierThresh_C]*La) + (bezier[bezierThresh_B]*Lb) + (bezier[bezierThresh_A]*Lc))*0.5;
bezier[bezierRatio] = (bezier[bezierRatio_B] + (bezier[bezierRatio_C]*La) + (bezier[bezierRatio_B]*Lb) + (bezier[bezierRatio_A]*Lc))*0.5;
bezier[bezierMore] = (bezier[bezierMore_B] + (bezier[bezierMore_C]*La) + (bezier[bezierMore_B]*Lb) + (bezier[bezierMore_A]*Lc))*0.5;
bezier[bezierLFreq] = (bezier[bezierLFreq_B] + (bezier[bezierLFreq_C]*La) + (bezier[bezierLFreq_B]*Lb) + (bezier[bezierLFreq_A]*Lc))*0.5;
bezier[bezierHFreq] = (bezier[bezierHFreq_B] + (bezier[bezierHFreq_C]*La) + (bezier[bezierHFreq_B]*Lb) + (bezier[bezierHFreq_A]*Lc))*0.5;
bezier[bezierGainL] = (bezier[bezierGainL_B] + (bezier[bezierGainL_C]*La) + (bezier[bezierGainL_B]*Lb) + (bezier[bezierGainL_A]*Lc))*0.5;
bezier[bezierGainR] = (bezier[bezierGainR_B] + (bezier[bezierGainR_C]*La) + (bezier[bezierGainR_B]*Lb) + (bezier[bezierGainR_A]*Lc))*0.5;
//end Bezier control smoothing engine
//begin Trim switch
if (gainTrim != 1.0) {inputSampleL *= gainTrim; inputSampleR *= gainTrim;}
//end Trim switch
//begin BezEQ3 Pre
double highL = inputSampleL;
double highR = inputSampleR;
bezEQ[bez_HMcycle][0] += HMderez;
bezEQ[bez_HMAL][0] += (highL * HMderez);
bezEQ[bez_HMAR][0] += (highR * HMderez);
if (bezEQ[bez_HMcycle][0] > HMtrim) {
bezEQ[bez_HMDL][0] = bezEQ[bez_HMCL][0]; bezEQ[bez_HMCL][0] = bezEQ[bez_HMBL][0];
bezEQ[bez_HMBL][0] = bezEQ[bez_HMAL][0]*(0.5-(HMderez*0.082));
bezEQ[bez_HMAL][0] = 0.0;
bezEQ[bez_HMDR][0] = bezEQ[bez_HMCR][0]; bezEQ[bez_HMCR][0] = bezEQ[bez_HMBR][0];
bezEQ[bez_HMBR][0] = bezEQ[bez_HMAR][0]*(0.5-(HMderez*0.082));
bezEQ[bez_HMAR][0] = 0.0;
bezEQ[bez_HMcycle][0] = 0.0;
}
double X = bezEQ[bez_HMcycle][0];
double hmidL = bezEQ[bez_HMCL][0]+(bezEQ[bez_HMDL][0]*(1.0-X)*(1.0-X));
hmidL += (bezEQ[bez_HMCL][0]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBL][0]*X*X);
hmidL *= bezier[bezierHighQ];
highL -= hmidL; //final high and hmid
double hmidR = bezEQ[bez_HMCR][0]+(bezEQ[bez_HMDR][0]*(1.0-X)*(1.0-X));
hmidR += (bezEQ[bez_HMCR][0]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBR][0]*X*X);
hmidR *= bezier[bezierHighQ];
highR -= hmidR; //final high and hmid
bezEQ[bez_Mcycle][0] += Mderez;
bezEQ[bez_MAL][0] += (hmidL * Mderez);
bezEQ[bez_MAR][0] += (hmidR * Mderez);
if (bezEQ[bez_Mcycle][0] > Mtrim) {
bezEQ[bez_MDL][0] = bezEQ[bez_MCL][0]; bezEQ[bez_MCL][0] = bezEQ[bez_MBL][0];
bezEQ[bez_MBL][0] = bezEQ[bez_MAL][0]*(0.5-(Mderez*0.082));
bezEQ[bez_MAL][0] = 0.0;
bezEQ[bez_MDR][0] = bezEQ[bez_MCR][0]; bezEQ[bez_MCR][0] = bezEQ[bez_MBR][0];
bezEQ[bez_MBR][0] = bezEQ[bez_MAR][0]*(0.5-(Mderez*0.082));
bezEQ[bez_MAR][0] = 0.0;
bezEQ[bez_Mcycle][0] = 0.0;
}
X = bezEQ[bez_Mcycle][0];
double lmidL = bezEQ[bez_MCL][0]+(bezEQ[bez_MDL][0]*(1.0-X)*(1.0-X));
lmidL += (bezEQ[bez_MCL][0]*2.0*(1.0-X)*X)+(bezEQ[bez_MBL][0]*X*X);
lmidL *= bezier[bezierMidQ];
hmidL -= lmidL; //final hmid and lmid
double lmidR = bezEQ[bez_MCR][0]+(bezEQ[bez_MDR][0]*(1.0-X)*(1.0-X));
lmidR += (bezEQ[bez_MCR][0]*2.0*(1.0-X)*X)+(bezEQ[bez_MBR][0]*X*X);
lmidR *= bezier[bezierMidQ];
hmidR -= lmidR; //final hmid and lmid
bezEQ[bez_LMcycle][0] += LMderez;
bezEQ[bez_LMAL][0] += (lmidL * LMderez);
bezEQ[bez_LMAR][0] += (lmidR * LMderez);
if (bezEQ[bez_LMcycle][0] > LMtrim) {
bezEQ[bez_LMDL][0] = bezEQ[bez_LMCL][0]; bezEQ[bez_LMCL][0] = bezEQ[bez_LMBL][0];
bezEQ[bez_LMBL][0] = bezEQ[bez_LMAL][0]*(0.5-(LMderez*0.082));
bezEQ[bez_LMAL][0] = 0.0;
bezEQ[bez_LMDR][0] = bezEQ[bez_LMCR][0]; bezEQ[bez_LMCR][0] = bezEQ[bez_LMBR][0];
bezEQ[bez_LMBR][0] = bezEQ[bez_LMAR][0]*(0.5-(LMderez*0.082));
bezEQ[bez_LMAR][0] = 0.0;
bezEQ[bez_LMcycle][0] = 0.0;
}
X = bezEQ[bez_LMcycle][0];
double bassL = bezEQ[bez_LMCL][0]+(bezEQ[bez_LMDL][0]*(1.0-X)*(1.0-X));
bassL += (bezEQ[bez_LMCL][0]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBL][0]*X*X);
bassL *= bezier[bezierLowQ];
lmidL -= bassL; //final lmid and bass
double bassR = bezEQ[bez_LMCR][0]+(bezEQ[bez_LMDR][0]*(1.0-X)*(1.0-X));
bassR += (bezEQ[bez_LMCR][0]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBR][0]*X*X);
bassR *= bezier[bezierLowQ];
lmidR -= bassR; //final lmid and bass
inputSampleL = (highL*bezier[bezierHigh])+(hmidL*bezier[bezierHmid])+(lmidL*bezier[bezierLmid])+(bassL*bezier[bezierBass]);
inputSampleR = (highR*bezier[bezierHigh])+(hmidR*bezier[bezierHmid])+(lmidR*bezier[bezierLmid])+(bassR*bezier[bezierBass]);
//end BezEQ3 Pre
if (!compBypass) {
//begin Dynamics3
double dryCompL = inputSampleL;
double dryCompR = inputSampleR;
if (compress) {
inputSampleL *= (bezComp[bez_comp]/bezThresh);
inputSampleR *= (bezComp[bez_comp]/bezThresh);
} else {
inputSampleL /= bezThresh;
inputSampleR /= bezThresh;
}
double ctrl = fmin(fmax(fabs(inputSampleL),fabs(inputSampleR)),sqrThresh*bezComp[bez_comp]*0.6180339887498949);
bezComp[bez_min] = fmax(bezComp[bez_min]-sloRez,ctrl);
bezComp[bez_Ctrl] += (bezComp[bez_min] * bezRez);
bezComp[bez_cycle] += bezRez;
if (bezComp[bez_cycle] > bezTrim) {bezComp[bez_cycle] = 0.0;
bezComp[bez_C] = bezComp[bez_B]; bezComp[bez_B] = bezComp[bez_A];
bezComp[bez_A] = bezComp[bez_Ctrl]; bezComp[bez_Ctrl] = 0.0;}
double X = bezComp[bez_cycle];
bezComp[bez_comp] = bezComp[bez_B]+(bezComp[bez_C]*(1.0-X)*(1.0-X))+(bezComp[bez_B]*2.0*(1.0-X)*X)+(bezComp[bez_A]*X*X);
bezComp[bez_comp] = ((1.0-(fmin(bezComp[bez_comp],0.9999))));
if (compress) {
inputSampleL = inputSampleL*(1.0-invDry)*bezComp[bez_comp]*bezThresh;
inputSampleL = fmax(fmin(inputSampleL,2.305929007734908),-2.305929007734908);
double addtwo = inputSampleL * inputSampleL;
double empower = inputSampleL * addtwo; // inputSampleL to the third power
inputSampleL -= (empower / 6.0); empower *= addtwo; // to the fifth power
inputSampleL += (empower / 69.0); empower *= addtwo; //seventh
inputSampleL -= (empower / 2530.08); empower *= addtwo; //ninth
inputSampleL += (empower / 224985.6); empower *= addtwo; //eleventh
inputSampleL -= (empower / 9979200.0f);
//this is a degenerate form of a Taylor Series to approximate sin()
inputSampleL += dryCompL*invDry*(1.0-(bezComp[bez_comp]*(1.0-invDry)));
inputSampleR = inputSampleR*(1.0-invDry)*bezComp[bez_comp]*bezThresh;
inputSampleR = fmax(fmin(inputSampleR,2.305929007734908),-2.305929007734908);
addtwo = inputSampleR * inputSampleR;
empower = inputSampleR * addtwo; // inputSampleR to the third power
inputSampleR -= (empower / 6.0); empower *= addtwo; // to the fifth power
inputSampleR += (empower / 69.0); empower *= addtwo; //seventh
inputSampleR -= (empower / 2530.08); empower *= addtwo; //ninth
inputSampleR += (empower / 224985.6); empower *= addtwo; //eleventh
inputSampleR -= (empower / 9979200.0f);
//this is a degenerate form of a Taylor Series to approximate sin()
inputSampleR += dryCompR*invDry*(1.0-(bezComp[bez_comp]*(1.0-invDry)));
} else {
inputSampleL = ((inputSampleL/(0.1+bezThresh))*(1.0-invDry))/bezComp[bez_comp];
inputSampleL = fmax(fmin(inputSampleL,2.305929007734908),-2.305929007734908);
double addtwo = inputSampleL * inputSampleL;
double empower = inputSampleL * addtwo; // inputSampleL to the third power
inputSampleL -= (empower / 6.0); empower *= addtwo; // to the fifth power
inputSampleL += (empower / 69.0); empower *= addtwo; //seventh
inputSampleL -= (empower / 2530.08); empower *= addtwo; //ninth
inputSampleL += (empower / 224985.6); empower *= addtwo; //eleventh
inputSampleL -= (empower / 9979200.0f);
//this is a degenerate form of a Taylor Series to approximate sin()
inputSampleL += dryCompL*invDry*(1.0-(bezComp[bez_comp]*(1.0-invDry)));
inputSampleR = ((inputSampleR/(0.1+bezThresh))*(1.0-invDry))/bezComp[bez_comp];
inputSampleR = fmax(fmin(inputSampleR,2.305929007734908),-2.305929007734908);
addtwo = inputSampleR * inputSampleR;
empower = inputSampleR * addtwo; // inputSampleR to the third power
inputSampleR -= (empower / 6.0); empower *= addtwo; // to the fifth power
inputSampleR += (empower / 69.0); empower *= addtwo; //seventh
inputSampleR -= (empower / 2530.08); empower *= addtwo; //ninth
inputSampleR += (empower / 224985.6); empower *= addtwo; //eleventh
inputSampleR -= (empower / 9979200.0f);
//this is a degenerate form of a Taylor Series to approximate sin()
inputSampleR += dryCompR*invDry*(1.0-(bezComp[bez_comp]*(1.0-invDry)));
}
} //end Dynamics3
//begin BezEQ3 Mid
highL = inputSampleL;
highR = inputSampleR;
bezEQ[bez_HMcycle][1] += HMderez;
bezEQ[bez_HMAL][1] += (highL * HMderez);
bezEQ[bez_HMAR][1] += (highR * HMderez);
if (bezEQ[bez_HMcycle][1] > HMtrim) {
bezEQ[bez_HMDL][1] = bezEQ[bez_HMCL][1]; bezEQ[bez_HMCL][1] = bezEQ[bez_HMBL][1];
bezEQ[bez_HMBL][1] = bezEQ[bez_HMAL][1]*(0.5-(HMderez*0.082));
bezEQ[bez_HMAL][1] = 0.0;
bezEQ[bez_HMDR][1] = bezEQ[bez_HMCR][1]; bezEQ[bez_HMCR][1] = bezEQ[bez_HMBR][1];
bezEQ[bez_HMBR][1] = bezEQ[bez_HMAR][1]*(0.5-(HMderez*0.082));
bezEQ[bez_HMAR][1] = 0.0;
bezEQ[bez_HMcycle][1] = 0.0;
}
X = bezEQ[bez_HMcycle][1];
hmidL = bezEQ[bez_HMCL][1]+(bezEQ[bez_HMDL][1]*(1.0-X)*(1.0-X));
hmidL += (bezEQ[bez_HMCL][1]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBL][1]*X*X);
hmidL *= bezier[bezierHighQ];
highL -= hmidL; //final high and hmid
hmidR = bezEQ[bez_HMCR][1]+(bezEQ[bez_HMDR][1]*(1.0-X)*(1.0-X));
hmidR += (bezEQ[bez_HMCR][1]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBR][1]*X*X);
hmidR *= bezier[bezierHighQ];
highR -= hmidR; //final high and hmid
bezEQ[bez_Mcycle][1] += Mderez;
bezEQ[bez_MAL][1] += (hmidL * Mderez);
bezEQ[bez_MAR][1] += (hmidR * Mderez);
if (bezEQ[bez_Mcycle][1] > Mtrim) {
bezEQ[bez_MDL][1] = bezEQ[bez_MCL][1]; bezEQ[bez_MCL][1] = bezEQ[bez_MBL][1];
bezEQ[bez_MBL][1] = bezEQ[bez_MAL][1]*(0.5-(Mderez*0.082));
bezEQ[bez_MAL][1] = 0.0;
bezEQ[bez_MDR][1] = bezEQ[bez_MCR][1]; bezEQ[bez_MCR][1] = bezEQ[bez_MBR][1];
bezEQ[bez_MBR][1] = bezEQ[bez_MAR][1]*(0.5-(Mderez*0.082));
bezEQ[bez_MAR][1] = 0.0;
bezEQ[bez_Mcycle][1] = 0.0;
}
X = bezEQ[bez_Mcycle][1];
lmidL = bezEQ[bez_MCL][1]+(bezEQ[bez_MDL][1]*(1.0-X)*(1.0-X));
lmidL += (bezEQ[bez_MCL][1]*2.0*(1.0-X)*X)+(bezEQ[bez_MBL][1]*X*X);
lmidL *= bezier[bezierMidQ];
hmidL -= lmidL; //final hmid and lmid
lmidR = bezEQ[bez_MCR][1]+(bezEQ[bez_MDR][1]*(1.0-X)*(1.0-X));
lmidR += (bezEQ[bez_MCR][1]*2.0*(1.0-X)*X)+(bezEQ[bez_MBR][1]*X*X);
lmidR *= bezier[bezierMidQ];
hmidR -= lmidR; //final hmid and lmid
bezEQ[bez_LMcycle][1] += LMderez;
bezEQ[bez_LMAL][1] += (lmidL * LMderez);
bezEQ[bez_LMAR][1] += (lmidR * LMderez);
if (bezEQ[bez_LMcycle][1] > LMtrim) {
bezEQ[bez_LMDL][1] = bezEQ[bez_LMCL][1]; bezEQ[bez_LMCL][1] = bezEQ[bez_LMBL][1];
bezEQ[bez_LMBL][1] = bezEQ[bez_LMAL][1]*(0.5-(LMderez*0.082));
bezEQ[bez_LMAL][1] = 0.0;
bezEQ[bez_LMDR][1] = bezEQ[bez_LMCR][1]; bezEQ[bez_LMCR][1] = bezEQ[bez_LMBR][1];
bezEQ[bez_LMBR][1] = bezEQ[bez_LMAR][1]*(0.5-(LMderez*0.082));
bezEQ[bez_LMAR][1] = 0.0;
bezEQ[bez_LMcycle][1] = 0.0;
}
X = bezEQ[bez_LMcycle][1];
bassL = bezEQ[bez_LMCL][1]+(bezEQ[bez_LMDL][1]*(1.0-X)*(1.0-X));
bassL += (bezEQ[bez_LMCL][1]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBL][1]*X*X);
bassL *= bezier[bezierLowQ];
lmidL -= bassL; //final lmid and bass
bassR = bezEQ[bez_LMCR][1]+(bezEQ[bez_LMDR][1]*(1.0-X)*(1.0-X));
bassR += (bezEQ[bez_LMCR][1]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBR][1]*X*X);
bassR *= bezier[bezierLowQ];
lmidR -= bassR; //final lmid and bass
inputSampleL = (highL*bezier[bezierHigh])+(hmidL*bezier[bezierHmid])+(lmidL*bezier[bezierLmid])+(bassL*bezier[bezierBass]);
inputSampleR = (highR*bezier[bezierHigh])+(hmidR*bezier[bezierHmid])+(lmidR*bezier[bezierLmid])+(bassR*bezier[bezierBass]);
//end BezEQ3 Mid
//begin TapeHack
if (!tapeBypass) {
inputSampleL *= bezier[bezierMore]; inputSampleR *= bezier[bezierMore];
double darkSampleL = inputSampleL;
double darkSampleR = inputSampleR;
if (avgPos > 31) avgPos = 0;
if (spacing > 31) {
avg32L[avgPos] = darkSampleL; avg32R[avgPos] = darkSampleR;
darkSampleL = 0.0; darkSampleR = 0.0;
for (int x = 0; x < 32; x++) {darkSampleL += avg32L[x]; darkSampleR += avg32R[x];}
darkSampleL /= 32.0; darkSampleR /= 32.0;
} if (spacing > 15) {
avg16L[avgPos%16] = darkSampleL; avg16R[avgPos%16] = darkSampleR;
darkSampleL = 0.0; darkSampleR = 0.0;
for (int x = 0; x < 16; x++) {darkSampleL += avg16L[x]; darkSampleR += avg16R[x];}
darkSampleL /= 16.0; darkSampleR /= 16.0;
} if (spacing > 7) {
avg8L[avgPos%8] = darkSampleL; avg8R[avgPos%8] = darkSampleR;
darkSampleL = 0.0; darkSampleR = 0.0;
for (int x = 0; x < 8; x++) {darkSampleL += avg8L[x]; darkSampleR += avg8R[x];}
darkSampleL /= 8.0; darkSampleR /= 8.0;
} if (spacing > 3) {
avg4L[avgPos%4] = darkSampleL; avg4R[avgPos%4] = darkSampleR;
darkSampleL = 0.0; darkSampleR = 0.0;
for (int x = 0; x < 4; x++) {darkSampleL += avg4L[x]; darkSampleR += avg4R[x];}
darkSampleL /= 4.0; darkSampleR /= 4.0;
} if (spacing > 1) {
avg2L[avgPos%2] = darkSampleL; avg2R[avgPos%2] = darkSampleR;
darkSampleL = 0.0; darkSampleR = 0.0;
for (int x = 0; x < 2; x++) {darkSampleL += avg2L[x]; darkSampleR += avg2R[x];}
darkSampleL /= 2.0; darkSampleR /= 2.0;
} avgPos++;
double avgSlewL = fmin(fabs(lastDarkL-inputSampleL)*0.12*overallscale,1.0);
avgSlewL = 1.0-(1.0-avgSlewL*1.0-avgSlewL);
inputSampleL = (inputSampleL*(1.0-avgSlewL)) + (darkSampleL*avgSlewL);
lastDarkL = darkSampleL;
double avgSlewR = fmin(fabs(lastDarkR-inputSampleR)*0.12*overallscale,1.0);
avgSlewR = 1.0-(1.0-avgSlewR*1.0-avgSlewR);
inputSampleR = (inputSampleR*(1.0-avgSlewR)) + (darkSampleR*avgSlewR);
lastDarkR = darkSampleR; //done prefiltering, now TapeHack
inputSampleL = fmax(fmin(inputSampleL,2.305929007734908),-2.305929007734908);
double addtwo = inputSampleL * inputSampleL;
double empower = inputSampleL * addtwo; // inputSampleL to the third power
inputSampleL -= (empower / 6.0); empower *= addtwo; // to the fifth power
inputSampleL += (empower / 69.0); empower *= addtwo; //seventh
inputSampleL -= (empower / 2530.08); empower *= addtwo; //ninth
inputSampleL += (empower / 224985.6); empower *= addtwo; //eleventh
inputSampleL -= (empower / 9979200.0f);
inputSampleR = fmax(fmin(inputSampleR,2.305929007734908),-2.305929007734908);
addtwo = inputSampleR * inputSampleR;
empower = inputSampleR * addtwo; // inputSampleR to the third power
inputSampleR -= (empower / 6.0); empower *= addtwo; // to the fifth power
inputSampleR += (empower / 69.0); empower *= addtwo; //seventh
inputSampleR -= (empower / 2530.08); empower *= addtwo; //ninth
inputSampleR += (empower / 224985.6); empower *= addtwo; //eleventh
inputSampleR -= (empower / 9979200.0f);
//this is a degenerate form of a Taylor Series to approximate sin()
}//end TapeHack
//begin BezEQ3 Post
highL = inputSampleL;
highR = inputSampleR;
bezEQ[bez_HMcycle][2] += HMderez;
bezEQ[bez_HMAL][2] += (highL * HMderez);
bezEQ[bez_HMAR][2] += (highR * HMderez);
if (bezEQ[bez_HMcycle][2] > HMtrim) {
bezEQ[bez_HMDL][2] = bezEQ[bez_HMCL][2]; bezEQ[bez_HMCL][2] = bezEQ[bez_HMBL][2];
bezEQ[bez_HMBL][2] = bezEQ[bez_HMAL][2]*(0.5-(HMderez*0.082));
bezEQ[bez_HMAL][2] = 0.0;
bezEQ[bez_HMDR][2] = bezEQ[bez_HMCR][2]; bezEQ[bez_HMCR][2] = bezEQ[bez_HMBR][2];
bezEQ[bez_HMBR][2] = bezEQ[bez_HMAR][2]*(0.5-(HMderez*0.082));
bezEQ[bez_HMAR][2] = 0.0;
bezEQ[bez_HMcycle][2] = 0.0;
}
X = bezEQ[bez_HMcycle][2];
hmidL = bezEQ[bez_HMCL][2]+(bezEQ[bez_HMDL][2]*(1.0-X)*(1.0-X));
hmidL += (bezEQ[bez_HMCL][2]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBL][2]*X*X);
hmidL *= bezier[bezierHighQ];
highL -= hmidL; //final high and hmid
hmidR = bezEQ[bez_HMCR][2]+(bezEQ[bez_HMDR][2]*(1.0-X)*(1.0-X));
hmidR += (bezEQ[bez_HMCR][2]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBR][2]*X*X);
hmidR *= bezier[bezierHighQ];
highR -= hmidR; //final high and hmid
bezEQ[bez_Mcycle][2] += Mderez;
bezEQ[bez_MAL][2] += (hmidL * Mderez);
bezEQ[bez_MAR][2] += (hmidR * Mderez);
if (bezEQ[bez_Mcycle][2] > Mtrim) {
bezEQ[bez_MDL][2] = bezEQ[bez_MCL][2]; bezEQ[bez_MCL][2] = bezEQ[bez_MBL][2];
bezEQ[bez_MBL][2] = bezEQ[bez_MAL][2]*(0.5-(Mderez*0.082));
bezEQ[bez_MAL][2] = 0.0;
bezEQ[bez_MDR][2] = bezEQ[bez_MCR][2]; bezEQ[bez_MCR][2] = bezEQ[bez_MBR][2];
bezEQ[bez_MBR][2] = bezEQ[bez_MAR][2]*(0.5-(Mderez*0.082));
bezEQ[bez_MAR][2] = 0.0;
bezEQ[bez_Mcycle][2] = 0.0;
}
X = bezEQ[bez_Mcycle][2];
lmidL = bezEQ[bez_MCL][2]+(bezEQ[bez_MDL][2]*(1.0-X)*(1.0-X));
lmidL += (bezEQ[bez_MCL][2]*2.0*(1.0-X)*X)+(bezEQ[bez_MBL][2]*X*X);
lmidL *= bezier[bezierMidQ];
hmidL -= lmidL; //final hmid and lmid
lmidR = bezEQ[bez_MCR][2]+(bezEQ[bez_MDR][2]*(1.0-X)*(1.0-X));
lmidR += (bezEQ[bez_MCR][2]*2.0*(1.0-X)*X)+(bezEQ[bez_MBR][2]*X*X);
lmidR *= bezier[bezierMidQ];
hmidR -= lmidR; //final hmid and lmid
bezEQ[bez_LMcycle][2] += LMderez;
bezEQ[bez_LMAL][2] += (lmidL * LMderez);
bezEQ[bez_LMAR][2] += (lmidR * LMderez);
if (bezEQ[bez_LMcycle][2] > LMtrim) {
bezEQ[bez_LMDL][2] = bezEQ[bez_LMCL][2]; bezEQ[bez_LMCL][2] = bezEQ[bez_LMBL][2];
bezEQ[bez_LMBL][2] = bezEQ[bez_LMAL][2]*(0.5-(LMderez*0.082));
bezEQ[bez_LMAL][2] = 0.0;
bezEQ[bez_LMDR][2] = bezEQ[bez_LMCR][2]; bezEQ[bez_LMCR][2] = bezEQ[bez_LMBR][2];
bezEQ[bez_LMBR][2] = bezEQ[bez_LMAR][2]*(0.5-(LMderez*0.082));
bezEQ[bez_LMAR][2] = 0.0;
bezEQ[bez_LMcycle][2] = 0.0;
}
X = bezEQ[bez_LMcycle][2];
bassL = bezEQ[bez_LMCL][2]+(bezEQ[bez_LMDL][2]*(1.0-X)*(1.0-X));
bassL += (bezEQ[bez_LMCL][2]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBL][2]*X*X);
bassL *= bezier[bezierLowQ];
lmidL -= bassL; //final lmid and bass
bassR = bezEQ[bez_LMCR][2]+(bezEQ[bez_LMDR][2]*(1.0-X)*(1.0-X));
bassR += (bezEQ[bez_LMCR][2]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBR][2]*X*X);
bassR *= bezier[bezierLowQ];
lmidR -= bassR; //final lmid and bass
inputSampleL = (highL*bezier[bezierHigh])+(hmidL*bezier[bezierHmid])+(lmidL*bezier[bezierLmid])+(bassL*bezier[bezierBass]);
inputSampleR = (highR*bezier[bezierHigh])+(hmidR*bezier[bezierHmid])+(lmidR*bezier[bezierLmid])+(bassR*bezier[bezierBass]);
//end BezEQ3 Post
//begin Lowpass/Highpass
if (bezier[bezierHFreq] > 0.0) {
double lowSampleL = inputSampleL;
double lowSampleR = inputSampleR;
for(int count = 0; count < Hpoles; count++) {
iirHAngleL[count] = (iirHAngleL[count]*(1.0-bezier[bezierHFreq]))+((lowSampleL-iirHPositionL[count])*bezier[bezierHFreq]);
lowSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*bezier[bezierHFreq]))*(1.0-bezier[bezierHFreq]))+(lowSampleL*bezier[bezierHFreq]);
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*bezier[bezierHFreq]))*(1.0-bezier[bezierHFreq]))+(lowSampleL*bezier[bezierHFreq]);
inputSampleL -= (lowSampleL * (1.0/(double)Hpoles));//left
iirHAngleR[count] = (iirHAngleR[count]*(1.0-bezier[bezierHFreq]))+((lowSampleR-iirHPositionR[count])*bezier[bezierHFreq]);
lowSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*bezier[bezierHFreq]))*(1.0-bezier[bezierHFreq]))+(lowSampleR*bezier[bezierHFreq]);
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*bezier[bezierHFreq]))*(1.0-bezier[bezierHFreq]))+(lowSampleR*bezier[bezierHFreq]);
inputSampleR -= (lowSampleR * (1.0/(double)Hpoles));//right
} hBypass = false; //the highpass
} else {
if (!hBypass) {
hBypass = true;
for(int count = 0; count < 29; count++) {
iirHPositionL[count] = 0.0;
iirHAngleL[count] = 0.0;
iirHPositionR[count] = 0.0;
iirHAngleR[count] = 0.0;
}//blank out highpass if jut switched off
}
}
if (bezier[bezierLFreq] < 1.0) {
for(int count = 0; count < Lpoles; count++) {
iirLAngleL[count] = (iirLAngleL[count]*(1.0-bezier[bezierLFreq]))+((inputSampleL-iirLPositionL[count])*bezier[bezierLFreq]);
inputSampleL = ((iirLPositionL[count]+(iirLAngleL[count]*bezier[bezierLFreq]))*(1.0-bezier[bezierLFreq]))+(inputSampleL*bezier[bezierLFreq]);
iirLPositionL[count] = ((iirLPositionL[count]+(iirLAngleL[count]*bezier[bezierLFreq]))*(1.0-bezier[bezierLFreq]))+(inputSampleL*bezier[bezierLFreq]);//left
iirLAngleR[count] = (iirLAngleR[count]*(1.0-bezier[bezierLFreq]))+((inputSampleR-iirLPositionR[count])*bezier[bezierLFreq]);
inputSampleR = ((iirLPositionR[count]+(iirLAngleR[count]*bezier[bezierLFreq]))*(1.0-bezier[bezierLFreq]))+(inputSampleR*bezier[bezierLFreq]);
iirLPositionR[count] = ((iirLPositionR[count]+(iirLAngleR[count]*bezier[bezierLFreq]))*(1.0-bezier[bezierLFreq]))+(inputSampleR*bezier[bezierLFreq]);//right
} lBypass = false; //the lowpass
} else {
if (!lBypass) {
lBypass = true;
for(int count = 0; count < 29; count++) {
iirLPositionL[count] = 0.0;
iirLAngleL[count] = 0.0;
iirLPositionR[count] = 0.0;
iirLAngleR[count] = 0.0;
}//blank out lowpass if just switched off
}
}
//end Lowpass/Highpass
inputSampleL *= bezier[bezierGainL];
inputSampleR *= bezier[bezierGainR];
//applies pan section, and smoothed fader gain
//encode Console9Channel
if (inputSampleL > 1.0) inputSampleL = 1.0;
else if (inputSampleL > 0.0) inputSampleL = -expm1((log1p(-inputSampleL) * 1.618033988749895));
if (inputSampleL < -1.0) inputSampleL = -1.0;
else if (inputSampleL < 0.0) inputSampleL = expm1((log1p(inputSampleL) * 1.618033988749895));
if (inputSampleR > 1.0) inputSampleR = 1.0;
else if (inputSampleR > 0.0) inputSampleR = -expm1((log1p(-inputSampleR) * 1.618033988749895));
if (inputSampleR < -1.0) inputSampleR = -1.0;
else if (inputSampleR < 0.0) inputSampleR = expm1((log1p(inputSampleR) * 1.618033988749895));
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
if (fpdL-fpdR < 1073741824 || fpdR-fpdL < 1073741824) {
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;}
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*outputL = inputSampleL;
*outputR = inputSampleR;
//direct stereo out
inputL += 1;
inputR += 1;
outputL += 1;
outputR += 1;
}
return noErr;
}