mirror of
https://github.com/airwindows/airwindows.git
synced 2026-06-30 06:02:07 -06:00
945 lines
48 KiB
C++
Executable file
945 lines
48 KiB
C++
Executable file
/*
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* File: ConsoleX3Channel.cpp
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*
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* Version: 1.0
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*
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* Created: 4/1/26
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*
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* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*=============================================================================
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ConsoleX3Channel.cpp
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=============================================================================*/
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#include "ConsoleX3Channel.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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AUDIOCOMPONENT_ENTRY(AUBaseFactory, ConsoleX3Channel)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// ConsoleX3Channel::ConsoleX3Channel
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ConsoleX3Channel::ConsoleX3Channel(AudioUnit component)
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: AUEffectBase(component)
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{
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CreateElements();
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Globals()->UseIndexedParameters(kNumberOfParameters);
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SetParameter(kParam_SMO, kDefaultValue_ParamSMO );
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SetParameter(kParam_TRM, kDefaultValue_ParamTRM );
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SetParameter(kParam_HIG, kDefaultValue_ParamHIG );
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SetParameter(kParam_HMG, kDefaultValue_ParamHMG );
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SetParameter(kParam_LMG, kDefaultValue_ParamLMG );
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SetParameter(kParam_BSG, kDefaultValue_ParamBSG );
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SetParameter(kParam_HIF, kDefaultValue_ParamHIF );
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SetParameter(kParam_HMF, kDefaultValue_ParamHMF );
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SetParameter(kParam_LMF, kDefaultValue_ParamLMF );
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SetParameter(kParam_BSF, kDefaultValue_ParamBSF );
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SetParameter(kParam_THR, kDefaultValue_ParamTHR );
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SetParameter(kParam_ATK, kDefaultValue_ParamATK );
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SetParameter(kParam_RLS, kDefaultValue_ParamRLS );
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SetParameter(kParam_RAT, kDefaultValue_ParamRAT );
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SetParameter(kParam_MOR, kDefaultValue_ParamMOR );
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SetParameter(kParam_LOP, kDefaultValue_ParamLOP );
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SetParameter(kParam_LPQ, kDefaultValue_ParamLPQ );
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SetParameter(kParam_HIP, kDefaultValue_ParamHIP );
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SetParameter(kParam_HPQ, kDefaultValue_ParamHPQ );
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SetParameter(kParam_PAN, kDefaultValue_ParamPAN );
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SetParameter(kParam_FAD, kDefaultValue_ParamFAD );
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#if AU_DEBUG_DISPATCHER
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mDebugDispatcher = new AUDebugDispatcher (this);
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#endif
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// ConsoleX3Channel::GetParameterValueStrings
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult ConsoleX3Channel::GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings)
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{
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return kAudioUnitErr_InvalidProperty;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// ConsoleX3Channel::GetParameterInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult ConsoleX3Channel::GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo )
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{
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ComponentResult result = noErr;
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outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
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| kAudioUnitParameterFlag_IsReadable;
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if (inScope == kAudioUnitScope_Global) {
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switch(inParameterID)
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{
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case kParam_SMO:
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AUBase::FillInParameterName (outParameterInfo, kParameterSMOName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamSMO;
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break;
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case kParam_TRM:
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AUBase::FillInParameterName (outParameterInfo, kParameterTRMName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Indexed;
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outParameterInfo.unitName = kParameterTRMUnit;
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outParameterInfo.minValue = 0;
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outParameterInfo.maxValue = 4;
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outParameterInfo.defaultValue = kDefaultValue_ParamTRM;
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break;
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case kParam_HIG:
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AUBase::FillInParameterName (outParameterInfo, kParameterHIGName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
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outParameterInfo.unitName = kParameterHIGUnit;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamHIG;
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break;
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case kParam_HMG:
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AUBase::FillInParameterName (outParameterInfo, kParameterHMGName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamHMG;
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break;
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case kParam_LMG:
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AUBase::FillInParameterName (outParameterInfo, kParameterLMGName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamLMG;
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break;
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case kParam_BSG:
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AUBase::FillInParameterName (outParameterInfo, kParameterBSGName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamBSG;
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break;
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case kParam_HIF:
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AUBase::FillInParameterName (outParameterInfo, kParameterHIFName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
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outParameterInfo.unitName = kParameterHIFUnit;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamHIF;
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break;
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case kParam_HMF:
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AUBase::FillInParameterName (outParameterInfo, kParameterHMFName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamHMF;
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break;
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case kParam_LMF:
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AUBase::FillInParameterName (outParameterInfo, kParameterLMFName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamLMF;
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break;
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case kParam_BSF:
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AUBase::FillInParameterName (outParameterInfo, kParameterBSFName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamBSF;
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break;
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case kParam_THR:
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AUBase::FillInParameterName (outParameterInfo, kParameterTHRName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
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outParameterInfo.unitName = kParameterTHRUnit;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamTHR;
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break;
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case kParam_ATK:
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AUBase::FillInParameterName (outParameterInfo, kParameterATKName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamATK;
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break;
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case kParam_RLS:
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AUBase::FillInParameterName (outParameterInfo, kParameterRLSName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamRLS;
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break;
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case kParam_RAT:
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AUBase::FillInParameterName (outParameterInfo, kParameterRATName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamRAT;
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break;
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case kParam_MOR:
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AUBase::FillInParameterName (outParameterInfo, kParameterMORName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_CustomUnit;
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outParameterInfo.unitName = kParameterMORUnit;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamMOR;
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break;
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case kParam_LOP:
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AUBase::FillInParameterName (outParameterInfo, kParameterLOPName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamLOP;
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break;
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case kParam_LPQ:
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AUBase::FillInParameterName (outParameterInfo, kParameterLPQName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamLPQ;
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break;
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case kParam_HIP:
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AUBase::FillInParameterName (outParameterInfo, kParameterHIPName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamHIP;
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break;
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case kParam_HPQ:
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AUBase::FillInParameterName (outParameterInfo, kParameterHPQName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamHPQ;
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break;
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case kParam_PAN:
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AUBase::FillInParameterName (outParameterInfo, kParameterPANName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamPAN;
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break;
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case kParam_FAD:
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AUBase::FillInParameterName (outParameterInfo, kParameterFADName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamFAD;
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break;
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default:
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result = kAudioUnitErr_InvalidParameter;
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break;
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}
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} else {
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result = kAudioUnitErr_InvalidParameter;
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}
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return result;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// ConsoleX3Channel::GetPropertyInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult ConsoleX3Channel::GetPropertyInfo (AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable)
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{
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return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// state that plugin supports only stereo-in/stereo-out processing
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UInt32 ConsoleX3Channel::SupportedNumChannels(const AUChannelInfo ** outInfo)
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{
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if (outInfo != NULL)
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{
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static AUChannelInfo info;
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info.inChannels = 2;
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info.outChannels = 2;
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*outInfo = &info;
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}
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return 1;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// ConsoleX3Channel::GetProperty
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult ConsoleX3Channel::GetProperty( AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData )
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{
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return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
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}
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// ConsoleX3Channel::Initialize
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult ConsoleX3Channel::Initialize()
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{
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ComponentResult result = AUEffectBase::Initialize();
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if (result == noErr)
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Reset(kAudioUnitScope_Global, 0);
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return result;
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}
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#pragma mark ____ConsoleX3ChannelEffectKernel
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// ConsoleX3Channel::ConsoleX3ChannelKernel::Reset()
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult ConsoleX3Channel::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
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{
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for (int x = 0; x < bezier_total; x++) bezier[x] = 0.0;
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//Control Smoothing
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for (int x = 0; x < bez_EQtotal; x++) {for (int y = 0; y < 3; y++) bezEQ[x][y] = 0.0;}
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//BezEQ4
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for (int x = 0; x < bez_total; x++) bezComp[x] = 0.0;
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//Dynamics3
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for(int count = 0; count < 28; count++) {
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iirHPositionL[count] = 0.0;
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iirHAngleL[count] = 0.0;
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iirHPositionR[count] = 0.0;
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iirHAngleR[count] = 0.0;
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}
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hBypass = false;
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for(int count = 0; count < 28; count++) {
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iirLPositionL[count] = 0.0;
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iirLAngleL[count] = 0.0;
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iirLPositionR[count] = 0.0;
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iirLAngleR[count] = 0.0;
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}
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lBypass = false;
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//Cabs2
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for (int x = 0; x < 33; x++) {avg32L[x] = 0.0; avg32R[x] = 0.0;}
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for (int x = 0; x < 17; x++) {avg16L[x] = 0.0; avg16R[x] = 0.0;}
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for (int x = 0; x < 9; x++) {avg8L[x] = 0.0; avg8R[x] = 0.0;}
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for (int x = 0; x < 5; x++) {avg4L[x] = 0.0; avg4R[x] = 0.0;}
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for (int x = 0; x < 3; x++) {avg2L[x] = 0.0; avg2R[x] = 0.0;}
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avgPos = 0;
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lastDarkL = 0.0; lastDarkR = 0.0;
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//preTapeHack
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fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
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fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
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return noErr;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// ConsoleX3Channel::ProcessBufferLists
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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OSStatus ConsoleX3Channel::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
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const AudioBufferList & inBuffer,
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AudioBufferList & outBuffer,
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UInt32 inFramesToProcess)
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{
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Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
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Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
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Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
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Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
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UInt32 nSampleFrames = inFramesToProcess;
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= GetSampleRate();
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double bezierRez = fmax(pow((1.0-GetParameter( kParam_SMO ))*0.25,3.0)/overallscale,0.00001);
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int stepped = 999999; if (bezierRez > 0.000001) stepped = (int)(1.0/bezierRez); bezierRez = 0.99999999/stepped;
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const double bezierTrim = 1.0-(bezierRez*((double)stepped/(stepped+1.0)));
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//manages the overall Bezier control smoothing system plugin-wide
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int spacing = floor(overallscale*2.0);
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if (spacing < 2) spacing = 2; if (spacing > 32) spacing = 32;
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double gainTrim = 1.0;
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switch ((int)GetParameter( kParam_TRM )){
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case 0: gainTrim = 0.5; break;
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case 1: break;
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case 2: gainTrim = 2.0; break;
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case 3: gainTrim = 4.0; break;
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case 4: gainTrim = 8.0; break;
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}
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const double trebleRef = GetParameter( kParam_HIF )-0.3;
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const double highmidRef = GetParameter( kParam_HMF )-0.5;
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const double lowmidRef = GetParameter( kParam_LMF )-0.7;
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const double bassRef = GetParameter( kParam_BSF )-0.9;
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double HMderez = 0.75 + (trebleRef*0.25);
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double LMderez = 0.25 + (bassRef*0.25);
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double Mderez = ((HMderez+LMderez+highmidRef+lowmidRef)*0.25);
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HMderez /= overallscale; Mderez /= overallscale; LMderez /= overallscale;
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if (HMderez > 1.0) HMderez = 1.0;
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stepped = 999999; if (HMderez > 0.000001) stepped = (int)(1.0/HMderez);
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HMderez = 0.99999999 / stepped;
|
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const double HMtrim = 1.0-(HMderez*((double)stepped/(stepped+1.0)));
|
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stepped = 999999; if (Mderez > 0.000001) stepped = (int)(1.0/Mderez);
|
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Mderez = 0.99999999 / stepped;
|
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const double Mtrim = 1.0-(Mderez*((double)stepped/(stepped+1.0)));
|
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stepped = 999999; if (LMderez > 0.000001) stepped = (int)(1.0/LMderez);
|
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LMderez = 0.99999999 / stepped;
|
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const double LMtrim = 1.0-(LMderez*((double)stepped/(stepped+1.0)));
|
|
//BezEQ3 stepped elements
|
|
double bezRez = fmax(pow((1.0-GetParameter( kParam_ATK ))*0.4,4.0)/overallscale,0.0001);
|
|
bezRez /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
|
|
stepped = 999999; if (bezRez > 0.000001) stepped = (int)(1.0/bezRez);
|
|
bezRez = 0.99999999 / stepped;
|
|
const double bezTrim = 1.0-(bezRez*((double)stepped/(stepped+1.0)));
|
|
double sloRez = fmax(pow((1.0-GetParameter( kParam_RLS ))*0.4,4.0)/overallscale,0.00001);
|
|
sloRez /= (2.0/pow(overallscale,0.5-((overallscale-1.0)*0.0375)));
|
|
double sqrThresh = 1.0; //recalculated in bezier section
|
|
double bezThresh = bezier[bezierThresh];
|
|
double invDry = bezier[bezierRatio];
|
|
bool compress = (GetParameter( kParam_RAT ) > 0.499999);
|
|
bool compBypass = (GetParameter( kParam_THR ) > 0.9999);
|
|
bool tapeBypass = (GetParameter( kParam_MOR ) < 0.0001);
|
|
//Dynamics3 stepped elements
|
|
const int Lpoles = pow(GetParameter( kParam_LPQ )*3.0,3.0)+1;
|
|
const int Hpoles = pow(GetParameter( kParam_HPQ )*3.0,3.0)+1; //1-28 pole filter
|
|
//Lowpass/Highpass stepped elements
|
|
|
|
while (nSampleFrames-- > 0) {
|
|
double inputSampleL = *inputL;
|
|
double inputSampleR = *inputR;
|
|
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
|
|
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
|
|
|
|
//begin Bezier control smoothing engine
|
|
bezier[bezier_cycle] += bezierRez;
|
|
if (bezier[bezier_cycle] > bezierTrim) {bezier[bezier_cycle] = 0.0;
|
|
bezier[bezierHigh_C] = bezier[bezierHigh_B]; bezier[bezierHigh_B] = bezier[bezierHigh_A];
|
|
bezier[bezierHmid_C] = bezier[bezierHmid_B]; bezier[bezierHmid_B] = bezier[bezierHmid_A];
|
|
bezier[bezierLmid_C] = bezier[bezierLmid_B]; bezier[bezierLmid_B] = bezier[bezierLmid_A];
|
|
bezier[bezierBass_C] = bezier[bezierBass_B]; bezier[bezierBass_B] = bezier[bezierBass_A];
|
|
bezier[bezierHighQ_C] = bezier[bezierHighQ_B]; bezier[bezierHighQ_B] = bezier[bezierHighQ_A];
|
|
bezier[bezierMidQ_C] = bezier[bezierMidQ_B]; bezier[bezierMidQ_B] = bezier[bezierMidQ_A];
|
|
bezier[bezierLowQ_C] = bezier[bezierLowQ_B]; bezier[bezierLowQ_B] = bezier[bezierLowQ_A];
|
|
bezier[bezierThresh_C]= bezier[bezierThresh_B];bezier[bezierThresh_B]= bezier[bezierThresh_A];
|
|
bezier[bezierRatio_C] = bezier[bezierRatio_B]; bezier[bezierRatio_B] = bezier[bezierRatio_A];
|
|
bezier[bezierMore_C] = bezier[bezierMore_B]; bezier[bezierMore_B] = bezier[bezierMore_A];
|
|
bezier[bezierLFreq_C] = bezier[bezierLFreq_B]; bezier[bezierLFreq_B] = bezier[bezierLFreq_A];
|
|
bezier[bezierHFreq_C] = bezier[bezierHFreq_B]; bezier[bezierHFreq_B] = bezier[bezierHFreq_A];
|
|
bezier[bezierGainL_C] = bezier[bezierGainL_B]; bezier[bezierGainL_B] = bezier[bezierGainL_A];
|
|
bezier[bezierGainR_C] = bezier[bezierGainR_B]; bezier[bezierGainR_B] = bezier[bezierGainR_A];
|
|
//one of these bucket brigade lines for every smoothed control
|
|
//begin smoothed control calculations
|
|
bezier[bezierHigh_A] = (pow(GetParameter( kParam_HIG )+0.5,3.0)+3.0)*0.25;
|
|
bezier[bezierHmid_A] = (pow(GetParameter( kParam_HMG )+0.5,3.0)+3.0)*0.25;
|
|
bezier[bezierLmid_A] = (pow(GetParameter( kParam_LMG )+0.5,3.0)+3.0)*0.25;
|
|
bezier[bezierBass_A] = (pow(GetParameter( kParam_BSG )+0.5,3.0)+3.0)*0.25;
|
|
bezier[bezierHighQ_A] = 0.84+((highmidRef-trebleRef)*0.1666666);
|
|
bezier[bezierMidQ_A] = 0.84+((lowmidRef-highmidRef)*0.1666666);
|
|
bezier[bezierLowQ_A] = 0.84+((bassRef-lowmidRef)*0.1666666);
|
|
//BezEQ3
|
|
bezier[bezierThresh_A] = pow(GetParameter( kParam_THR )+0.6180339887498949,2.0)*1.6180339887498949;
|
|
sqrThresh = sqrt(bezier[bezierThresh_A]);
|
|
bezier[bezierRatio_A] = pow(1.0-(fabs(GetParameter( kParam_RAT )-0.5)*2.0),1.6180339887498949);
|
|
//Dynamics3
|
|
bezier[bezierMore_A] = (GetParameter( kParam_MOR )*3.0)+1.0;
|
|
//TapeHack
|
|
bezier[bezierLFreq_A] = pow(fmax(GetParameter( kParam_LOP ),0.002),overallscale); //the lowpass
|
|
bezier[bezierHFreq_A] = pow(GetParameter( kParam_HIP ),overallscale+2.0); //the highpass
|
|
//Cabs2
|
|
double gain = pow(GetParameter( kParam_FAD ),2.0)*1.414213562373094; //Pan will pad this
|
|
bezier[bezierGainL_A] = gain*sin(M_PI_2-(GetParameter( kParam_PAN )*M_PI_2));
|
|
bezier[bezierGainR_A] = gain*sin(GetParameter( kParam_PAN )*M_PI_2);
|
|
//Fader and Pan
|
|
//end expensive control calculations
|
|
}
|
|
const double lerp = bezier[bezier_cycle]; //with this many controls we'll make temp variables
|
|
const double La = (1.0-lerp)*(1.0-lerp); const double Lb = 2.0*(1.0-lerp)*lerp; const double Lc = lerp*lerp;
|
|
bezier[bezierHigh] = (bezier[bezierHigh_B] + (bezier[bezierHigh_C]*La) + (bezier[bezierHigh_B]*Lb) + (bezier[bezierHigh_A]*Lc))*0.5;
|
|
bezier[bezierHmid] = (bezier[bezierHmid_B] + (bezier[bezierHmid_C]*La) + (bezier[bezierHmid_B]*Lb) + (bezier[bezierHmid_A]*Lc))*0.5;
|
|
bezier[bezierLmid] = (bezier[bezierLmid_B] + (bezier[bezierLmid_C]*La) + (bezier[bezierLmid_B]*Lb) + (bezier[bezierLmid_A]*Lc))*0.5;
|
|
bezier[bezierBass] = (bezier[bezierBass_B] + (bezier[bezierBass_C]*La) + (bezier[bezierBass_B]*Lb) + (bezier[bezierBass_A]*Lc))*0.5;
|
|
bezier[bezierHighQ] = (bezier[bezierHighQ_B] + (bezier[bezierHighQ_C]*La) + (bezier[bezierHighQ_B]*Lb) + (bezier[bezierHighQ_A]*Lc))*0.5;
|
|
bezier[bezierMidQ] = (bezier[bezierMidQ_B] + (bezier[bezierMidQ_C]*La) + (bezier[bezierMidQ_B]*Lb) + (bezier[bezierMidQ_A]*Lc))*0.5;
|
|
bezier[bezierLowQ] = (bezier[bezierLowQ_B] + (bezier[bezierLowQ_C]*La) + (bezier[bezierLowQ_B]*Lb) + (bezier[bezierLowQ_A]*Lc))*0.5;
|
|
bezier[bezierThresh] = (bezier[bezierThresh_B] + (bezier[bezierThresh_C]*La) + (bezier[bezierThresh_B]*Lb) + (bezier[bezierThresh_A]*Lc))*0.5;
|
|
bezier[bezierRatio] = (bezier[bezierRatio_B] + (bezier[bezierRatio_C]*La) + (bezier[bezierRatio_B]*Lb) + (bezier[bezierRatio_A]*Lc))*0.5;
|
|
bezier[bezierMore] = (bezier[bezierMore_B] + (bezier[bezierMore_C]*La) + (bezier[bezierMore_B]*Lb) + (bezier[bezierMore_A]*Lc))*0.5;
|
|
bezier[bezierLFreq] = (bezier[bezierLFreq_B] + (bezier[bezierLFreq_C]*La) + (bezier[bezierLFreq_B]*Lb) + (bezier[bezierLFreq_A]*Lc))*0.5;
|
|
bezier[bezierHFreq] = (bezier[bezierHFreq_B] + (bezier[bezierHFreq_C]*La) + (bezier[bezierHFreq_B]*Lb) + (bezier[bezierHFreq_A]*Lc))*0.5;
|
|
bezier[bezierGainL] = (bezier[bezierGainL_B] + (bezier[bezierGainL_C]*La) + (bezier[bezierGainL_B]*Lb) + (bezier[bezierGainL_A]*Lc))*0.5;
|
|
bezier[bezierGainR] = (bezier[bezierGainR_B] + (bezier[bezierGainR_C]*La) + (bezier[bezierGainR_B]*Lb) + (bezier[bezierGainR_A]*Lc))*0.5;
|
|
//end Bezier control smoothing engine
|
|
|
|
//begin Trim switch
|
|
if (gainTrim != 1.0) {inputSampleL *= gainTrim; inputSampleR *= gainTrim;}
|
|
//end Trim switch
|
|
|
|
//begin BezEQ3 Pre
|
|
double highL = inputSampleL;
|
|
double highR = inputSampleR;
|
|
bezEQ[bez_HMcycle][0] += HMderez;
|
|
bezEQ[bez_HMAL][0] += (highL * HMderez);
|
|
bezEQ[bez_HMAR][0] += (highR * HMderez);
|
|
if (bezEQ[bez_HMcycle][0] > HMtrim) {
|
|
bezEQ[bez_HMDL][0] = bezEQ[bez_HMCL][0]; bezEQ[bez_HMCL][0] = bezEQ[bez_HMBL][0];
|
|
bezEQ[bez_HMBL][0] = bezEQ[bez_HMAL][0]*(0.5-(HMderez*0.082));
|
|
bezEQ[bez_HMAL][0] = 0.0;
|
|
bezEQ[bez_HMDR][0] = bezEQ[bez_HMCR][0]; bezEQ[bez_HMCR][0] = bezEQ[bez_HMBR][0];
|
|
bezEQ[bez_HMBR][0] = bezEQ[bez_HMAR][0]*(0.5-(HMderez*0.082));
|
|
bezEQ[bez_HMAR][0] = 0.0;
|
|
bezEQ[bez_HMcycle][0] = 0.0;
|
|
}
|
|
double X = bezEQ[bez_HMcycle][0];
|
|
double hmidL = bezEQ[bez_HMCL][0]+(bezEQ[bez_HMDL][0]*(1.0-X)*(1.0-X));
|
|
hmidL += (bezEQ[bez_HMCL][0]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBL][0]*X*X);
|
|
hmidL *= bezier[bezierHighQ];
|
|
highL -= hmidL; //final high and hmid
|
|
double hmidR = bezEQ[bez_HMCR][0]+(bezEQ[bez_HMDR][0]*(1.0-X)*(1.0-X));
|
|
hmidR += (bezEQ[bez_HMCR][0]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBR][0]*X*X);
|
|
hmidR *= bezier[bezierHighQ];
|
|
highR -= hmidR; //final high and hmid
|
|
bezEQ[bez_Mcycle][0] += Mderez;
|
|
bezEQ[bez_MAL][0] += (hmidL * Mderez);
|
|
bezEQ[bez_MAR][0] += (hmidR * Mderez);
|
|
if (bezEQ[bez_Mcycle][0] > Mtrim) {
|
|
bezEQ[bez_MDL][0] = bezEQ[bez_MCL][0]; bezEQ[bez_MCL][0] = bezEQ[bez_MBL][0];
|
|
bezEQ[bez_MBL][0] = bezEQ[bez_MAL][0]*(0.5-(Mderez*0.082));
|
|
bezEQ[bez_MAL][0] = 0.0;
|
|
bezEQ[bez_MDR][0] = bezEQ[bez_MCR][0]; bezEQ[bez_MCR][0] = bezEQ[bez_MBR][0];
|
|
bezEQ[bez_MBR][0] = bezEQ[bez_MAR][0]*(0.5-(Mderez*0.082));
|
|
bezEQ[bez_MAR][0] = 0.0;
|
|
bezEQ[bez_Mcycle][0] = 0.0;
|
|
}
|
|
X = bezEQ[bez_Mcycle][0];
|
|
double lmidL = bezEQ[bez_MCL][0]+(bezEQ[bez_MDL][0]*(1.0-X)*(1.0-X));
|
|
lmidL += (bezEQ[bez_MCL][0]*2.0*(1.0-X)*X)+(bezEQ[bez_MBL][0]*X*X);
|
|
lmidL *= bezier[bezierMidQ];
|
|
hmidL -= lmidL; //final hmid and lmid
|
|
double lmidR = bezEQ[bez_MCR][0]+(bezEQ[bez_MDR][0]*(1.0-X)*(1.0-X));
|
|
lmidR += (bezEQ[bez_MCR][0]*2.0*(1.0-X)*X)+(bezEQ[bez_MBR][0]*X*X);
|
|
lmidR *= bezier[bezierMidQ];
|
|
hmidR -= lmidR; //final hmid and lmid
|
|
bezEQ[bez_LMcycle][0] += LMderez;
|
|
bezEQ[bez_LMAL][0] += (lmidL * LMderez);
|
|
bezEQ[bez_LMAR][0] += (lmidR * LMderez);
|
|
if (bezEQ[bez_LMcycle][0] > LMtrim) {
|
|
bezEQ[bez_LMDL][0] = bezEQ[bez_LMCL][0]; bezEQ[bez_LMCL][0] = bezEQ[bez_LMBL][0];
|
|
bezEQ[bez_LMBL][0] = bezEQ[bez_LMAL][0]*(0.5-(LMderez*0.082));
|
|
bezEQ[bez_LMAL][0] = 0.0;
|
|
bezEQ[bez_LMDR][0] = bezEQ[bez_LMCR][0]; bezEQ[bez_LMCR][0] = bezEQ[bez_LMBR][0];
|
|
bezEQ[bez_LMBR][0] = bezEQ[bez_LMAR][0]*(0.5-(LMderez*0.082));
|
|
bezEQ[bez_LMAR][0] = 0.0;
|
|
bezEQ[bez_LMcycle][0] = 0.0;
|
|
}
|
|
X = bezEQ[bez_LMcycle][0];
|
|
double bassL = bezEQ[bez_LMCL][0]+(bezEQ[bez_LMDL][0]*(1.0-X)*(1.0-X));
|
|
bassL += (bezEQ[bez_LMCL][0]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBL][0]*X*X);
|
|
bassL *= bezier[bezierLowQ];
|
|
lmidL -= bassL; //final lmid and bass
|
|
double bassR = bezEQ[bez_LMCR][0]+(bezEQ[bez_LMDR][0]*(1.0-X)*(1.0-X));
|
|
bassR += (bezEQ[bez_LMCR][0]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBR][0]*X*X);
|
|
bassR *= bezier[bezierLowQ];
|
|
lmidR -= bassR; //final lmid and bass
|
|
inputSampleL = (highL*bezier[bezierHigh])+(hmidL*bezier[bezierHmid])+(lmidL*bezier[bezierLmid])+(bassL*bezier[bezierBass]);
|
|
inputSampleR = (highR*bezier[bezierHigh])+(hmidR*bezier[bezierHmid])+(lmidR*bezier[bezierLmid])+(bassR*bezier[bezierBass]);
|
|
//end BezEQ3 Pre
|
|
|
|
if (!compBypass) {
|
|
//begin Dynamics3
|
|
double dryCompL = inputSampleL;
|
|
double dryCompR = inputSampleR;
|
|
if (compress) {
|
|
inputSampleL *= (bezComp[bez_comp]/bezThresh);
|
|
inputSampleR *= (bezComp[bez_comp]/bezThresh);
|
|
} else {
|
|
inputSampleL /= bezThresh;
|
|
inputSampleR /= bezThresh;
|
|
}
|
|
double ctrl = fmin(fmax(fabs(inputSampleL),fabs(inputSampleR)),sqrThresh*bezComp[bez_comp]*0.6180339887498949);
|
|
bezComp[bez_min] = fmax(bezComp[bez_min]-sloRez,ctrl);
|
|
bezComp[bez_Ctrl] += (bezComp[bez_min] * bezRez);
|
|
bezComp[bez_cycle] += bezRez;
|
|
if (bezComp[bez_cycle] > bezTrim) {bezComp[bez_cycle] = 0.0;
|
|
bezComp[bez_C] = bezComp[bez_B]; bezComp[bez_B] = bezComp[bez_A];
|
|
bezComp[bez_A] = bezComp[bez_Ctrl]; bezComp[bez_Ctrl] = 0.0;}
|
|
double X = bezComp[bez_cycle];
|
|
bezComp[bez_comp] = bezComp[bez_B]+(bezComp[bez_C]*(1.0-X)*(1.0-X))+(bezComp[bez_B]*2.0*(1.0-X)*X)+(bezComp[bez_A]*X*X);
|
|
bezComp[bez_comp] = ((1.0-(fmin(bezComp[bez_comp],0.9999))));
|
|
if (compress) {
|
|
inputSampleL = inputSampleL*(1.0-invDry)*bezComp[bez_comp]*bezThresh;
|
|
inputSampleL = fmax(fmin(inputSampleL,2.305929007734908),-2.305929007734908);
|
|
double addtwo = inputSampleL * inputSampleL;
|
|
double empower = inputSampleL * addtwo; // inputSampleL to the third power
|
|
inputSampleL -= (empower / 6.0); empower *= addtwo; // to the fifth power
|
|
inputSampleL += (empower / 69.0); empower *= addtwo; //seventh
|
|
inputSampleL -= (empower / 2530.08); empower *= addtwo; //ninth
|
|
inputSampleL += (empower / 224985.6); empower *= addtwo; //eleventh
|
|
inputSampleL -= (empower / 9979200.0f);
|
|
//this is a degenerate form of a Taylor Series to approximate sin()
|
|
inputSampleL += dryCompL*invDry*(1.0-(bezComp[bez_comp]*(1.0-invDry)));
|
|
inputSampleR = inputSampleR*(1.0-invDry)*bezComp[bez_comp]*bezThresh;
|
|
inputSampleR = fmax(fmin(inputSampleR,2.305929007734908),-2.305929007734908);
|
|
addtwo = inputSampleR * inputSampleR;
|
|
empower = inputSampleR * addtwo; // inputSampleR to the third power
|
|
inputSampleR -= (empower / 6.0); empower *= addtwo; // to the fifth power
|
|
inputSampleR += (empower / 69.0); empower *= addtwo; //seventh
|
|
inputSampleR -= (empower / 2530.08); empower *= addtwo; //ninth
|
|
inputSampleR += (empower / 224985.6); empower *= addtwo; //eleventh
|
|
inputSampleR -= (empower / 9979200.0f);
|
|
//this is a degenerate form of a Taylor Series to approximate sin()
|
|
inputSampleR += dryCompR*invDry*(1.0-(bezComp[bez_comp]*(1.0-invDry)));
|
|
} else {
|
|
inputSampleL = ((inputSampleL/(0.1+bezThresh))*(1.0-invDry))/bezComp[bez_comp];
|
|
inputSampleL = fmax(fmin(inputSampleL,2.305929007734908),-2.305929007734908);
|
|
double addtwo = inputSampleL * inputSampleL;
|
|
double empower = inputSampleL * addtwo; // inputSampleL to the third power
|
|
inputSampleL -= (empower / 6.0); empower *= addtwo; // to the fifth power
|
|
inputSampleL += (empower / 69.0); empower *= addtwo; //seventh
|
|
inputSampleL -= (empower / 2530.08); empower *= addtwo; //ninth
|
|
inputSampleL += (empower / 224985.6); empower *= addtwo; //eleventh
|
|
inputSampleL -= (empower / 9979200.0f);
|
|
//this is a degenerate form of a Taylor Series to approximate sin()
|
|
inputSampleL += dryCompL*invDry*(1.0-(bezComp[bez_comp]*(1.0-invDry)));
|
|
inputSampleR = ((inputSampleR/(0.1+bezThresh))*(1.0-invDry))/bezComp[bez_comp];
|
|
inputSampleR = fmax(fmin(inputSampleR,2.305929007734908),-2.305929007734908);
|
|
addtwo = inputSampleR * inputSampleR;
|
|
empower = inputSampleR * addtwo; // inputSampleR to the third power
|
|
inputSampleR -= (empower / 6.0); empower *= addtwo; // to the fifth power
|
|
inputSampleR += (empower / 69.0); empower *= addtwo; //seventh
|
|
inputSampleR -= (empower / 2530.08); empower *= addtwo; //ninth
|
|
inputSampleR += (empower / 224985.6); empower *= addtwo; //eleventh
|
|
inputSampleR -= (empower / 9979200.0f);
|
|
//this is a degenerate form of a Taylor Series to approximate sin()
|
|
inputSampleR += dryCompR*invDry*(1.0-(bezComp[bez_comp]*(1.0-invDry)));
|
|
}
|
|
} //end Dynamics3
|
|
|
|
//begin BezEQ3 Mid
|
|
highL = inputSampleL;
|
|
highR = inputSampleR;
|
|
bezEQ[bez_HMcycle][1] += HMderez;
|
|
bezEQ[bez_HMAL][1] += (highL * HMderez);
|
|
bezEQ[bez_HMAR][1] += (highR * HMderez);
|
|
if (bezEQ[bez_HMcycle][1] > HMtrim) {
|
|
bezEQ[bez_HMDL][1] = bezEQ[bez_HMCL][1]; bezEQ[bez_HMCL][1] = bezEQ[bez_HMBL][1];
|
|
bezEQ[bez_HMBL][1] = bezEQ[bez_HMAL][1]*(0.5-(HMderez*0.082));
|
|
bezEQ[bez_HMAL][1] = 0.0;
|
|
bezEQ[bez_HMDR][1] = bezEQ[bez_HMCR][1]; bezEQ[bez_HMCR][1] = bezEQ[bez_HMBR][1];
|
|
bezEQ[bez_HMBR][1] = bezEQ[bez_HMAR][1]*(0.5-(HMderez*0.082));
|
|
bezEQ[bez_HMAR][1] = 0.0;
|
|
bezEQ[bez_HMcycle][1] = 0.0;
|
|
}
|
|
X = bezEQ[bez_HMcycle][1];
|
|
hmidL = bezEQ[bez_HMCL][1]+(bezEQ[bez_HMDL][1]*(1.0-X)*(1.0-X));
|
|
hmidL += (bezEQ[bez_HMCL][1]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBL][1]*X*X);
|
|
hmidL *= bezier[bezierHighQ];
|
|
highL -= hmidL; //final high and hmid
|
|
hmidR = bezEQ[bez_HMCR][1]+(bezEQ[bez_HMDR][1]*(1.0-X)*(1.0-X));
|
|
hmidR += (bezEQ[bez_HMCR][1]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBR][1]*X*X);
|
|
hmidR *= bezier[bezierHighQ];
|
|
highR -= hmidR; //final high and hmid
|
|
bezEQ[bez_Mcycle][1] += Mderez;
|
|
bezEQ[bez_MAL][1] += (hmidL * Mderez);
|
|
bezEQ[bez_MAR][1] += (hmidR * Mderez);
|
|
if (bezEQ[bez_Mcycle][1] > Mtrim) {
|
|
bezEQ[bez_MDL][1] = bezEQ[bez_MCL][1]; bezEQ[bez_MCL][1] = bezEQ[bez_MBL][1];
|
|
bezEQ[bez_MBL][1] = bezEQ[bez_MAL][1]*(0.5-(Mderez*0.082));
|
|
bezEQ[bez_MAL][1] = 0.0;
|
|
bezEQ[bez_MDR][1] = bezEQ[bez_MCR][1]; bezEQ[bez_MCR][1] = bezEQ[bez_MBR][1];
|
|
bezEQ[bez_MBR][1] = bezEQ[bez_MAR][1]*(0.5-(Mderez*0.082));
|
|
bezEQ[bez_MAR][1] = 0.0;
|
|
bezEQ[bez_Mcycle][1] = 0.0;
|
|
}
|
|
X = bezEQ[bez_Mcycle][1];
|
|
lmidL = bezEQ[bez_MCL][1]+(bezEQ[bez_MDL][1]*(1.0-X)*(1.0-X));
|
|
lmidL += (bezEQ[bez_MCL][1]*2.0*(1.0-X)*X)+(bezEQ[bez_MBL][1]*X*X);
|
|
lmidL *= bezier[bezierMidQ];
|
|
hmidL -= lmidL; //final hmid and lmid
|
|
lmidR = bezEQ[bez_MCR][1]+(bezEQ[bez_MDR][1]*(1.0-X)*(1.0-X));
|
|
lmidR += (bezEQ[bez_MCR][1]*2.0*(1.0-X)*X)+(bezEQ[bez_MBR][1]*X*X);
|
|
lmidR *= bezier[bezierMidQ];
|
|
hmidR -= lmidR; //final hmid and lmid
|
|
bezEQ[bez_LMcycle][1] += LMderez;
|
|
bezEQ[bez_LMAL][1] += (lmidL * LMderez);
|
|
bezEQ[bez_LMAR][1] += (lmidR * LMderez);
|
|
if (bezEQ[bez_LMcycle][1] > LMtrim) {
|
|
bezEQ[bez_LMDL][1] = bezEQ[bez_LMCL][1]; bezEQ[bez_LMCL][1] = bezEQ[bez_LMBL][1];
|
|
bezEQ[bez_LMBL][1] = bezEQ[bez_LMAL][1]*(0.5-(LMderez*0.082));
|
|
bezEQ[bez_LMAL][1] = 0.0;
|
|
bezEQ[bez_LMDR][1] = bezEQ[bez_LMCR][1]; bezEQ[bez_LMCR][1] = bezEQ[bez_LMBR][1];
|
|
bezEQ[bez_LMBR][1] = bezEQ[bez_LMAR][1]*(0.5-(LMderez*0.082));
|
|
bezEQ[bez_LMAR][1] = 0.0;
|
|
bezEQ[bez_LMcycle][1] = 0.0;
|
|
}
|
|
X = bezEQ[bez_LMcycle][1];
|
|
bassL = bezEQ[bez_LMCL][1]+(bezEQ[bez_LMDL][1]*(1.0-X)*(1.0-X));
|
|
bassL += (bezEQ[bez_LMCL][1]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBL][1]*X*X);
|
|
bassL *= bezier[bezierLowQ];
|
|
lmidL -= bassL; //final lmid and bass
|
|
bassR = bezEQ[bez_LMCR][1]+(bezEQ[bez_LMDR][1]*(1.0-X)*(1.0-X));
|
|
bassR += (bezEQ[bez_LMCR][1]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBR][1]*X*X);
|
|
bassR *= bezier[bezierLowQ];
|
|
lmidR -= bassR; //final lmid and bass
|
|
inputSampleL = (highL*bezier[bezierHigh])+(hmidL*bezier[bezierHmid])+(lmidL*bezier[bezierLmid])+(bassL*bezier[bezierBass]);
|
|
inputSampleR = (highR*bezier[bezierHigh])+(hmidR*bezier[bezierHmid])+(lmidR*bezier[bezierLmid])+(bassR*bezier[bezierBass]);
|
|
//end BezEQ3 Mid
|
|
|
|
//begin TapeHack
|
|
if (!tapeBypass) {
|
|
inputSampleL *= bezier[bezierMore]; inputSampleR *= bezier[bezierMore];
|
|
double darkSampleL = inputSampleL;
|
|
double darkSampleR = inputSampleR;
|
|
if (avgPos > 31) avgPos = 0;
|
|
if (spacing > 31) {
|
|
avg32L[avgPos] = darkSampleL; avg32R[avgPos] = darkSampleR;
|
|
darkSampleL = 0.0; darkSampleR = 0.0;
|
|
for (int x = 0; x < 32; x++) {darkSampleL += avg32L[x]; darkSampleR += avg32R[x];}
|
|
darkSampleL /= 32.0; darkSampleR /= 32.0;
|
|
} if (spacing > 15) {
|
|
avg16L[avgPos%16] = darkSampleL; avg16R[avgPos%16] = darkSampleR;
|
|
darkSampleL = 0.0; darkSampleR = 0.0;
|
|
for (int x = 0; x < 16; x++) {darkSampleL += avg16L[x]; darkSampleR += avg16R[x];}
|
|
darkSampleL /= 16.0; darkSampleR /= 16.0;
|
|
} if (spacing > 7) {
|
|
avg8L[avgPos%8] = darkSampleL; avg8R[avgPos%8] = darkSampleR;
|
|
darkSampleL = 0.0; darkSampleR = 0.0;
|
|
for (int x = 0; x < 8; x++) {darkSampleL += avg8L[x]; darkSampleR += avg8R[x];}
|
|
darkSampleL /= 8.0; darkSampleR /= 8.0;
|
|
} if (spacing > 3) {
|
|
avg4L[avgPos%4] = darkSampleL; avg4R[avgPos%4] = darkSampleR;
|
|
darkSampleL = 0.0; darkSampleR = 0.0;
|
|
for (int x = 0; x < 4; x++) {darkSampleL += avg4L[x]; darkSampleR += avg4R[x];}
|
|
darkSampleL /= 4.0; darkSampleR /= 4.0;
|
|
} if (spacing > 1) {
|
|
avg2L[avgPos%2] = darkSampleL; avg2R[avgPos%2] = darkSampleR;
|
|
darkSampleL = 0.0; darkSampleR = 0.0;
|
|
for (int x = 0; x < 2; x++) {darkSampleL += avg2L[x]; darkSampleR += avg2R[x];}
|
|
darkSampleL /= 2.0; darkSampleR /= 2.0;
|
|
} avgPos++;
|
|
double avgSlewL = fmin(fabs(lastDarkL-inputSampleL)*0.12*overallscale,1.0);
|
|
avgSlewL = 1.0-(1.0-avgSlewL*1.0-avgSlewL);
|
|
inputSampleL = (inputSampleL*(1.0-avgSlewL)) + (darkSampleL*avgSlewL);
|
|
lastDarkL = darkSampleL;
|
|
double avgSlewR = fmin(fabs(lastDarkR-inputSampleR)*0.12*overallscale,1.0);
|
|
avgSlewR = 1.0-(1.0-avgSlewR*1.0-avgSlewR);
|
|
inputSampleR = (inputSampleR*(1.0-avgSlewR)) + (darkSampleR*avgSlewR);
|
|
lastDarkR = darkSampleR; //done prefiltering, now TapeHack
|
|
inputSampleL = fmax(fmin(inputSampleL,2.305929007734908),-2.305929007734908);
|
|
double addtwo = inputSampleL * inputSampleL;
|
|
double empower = inputSampleL * addtwo; // inputSampleL to the third power
|
|
inputSampleL -= (empower / 6.0); empower *= addtwo; // to the fifth power
|
|
inputSampleL += (empower / 69.0); empower *= addtwo; //seventh
|
|
inputSampleL -= (empower / 2530.08); empower *= addtwo; //ninth
|
|
inputSampleL += (empower / 224985.6); empower *= addtwo; //eleventh
|
|
inputSampleL -= (empower / 9979200.0f);
|
|
inputSampleR = fmax(fmin(inputSampleR,2.305929007734908),-2.305929007734908);
|
|
addtwo = inputSampleR * inputSampleR;
|
|
empower = inputSampleR * addtwo; // inputSampleR to the third power
|
|
inputSampleR -= (empower / 6.0); empower *= addtwo; // to the fifth power
|
|
inputSampleR += (empower / 69.0); empower *= addtwo; //seventh
|
|
inputSampleR -= (empower / 2530.08); empower *= addtwo; //ninth
|
|
inputSampleR += (empower / 224985.6); empower *= addtwo; //eleventh
|
|
inputSampleR -= (empower / 9979200.0f);
|
|
//this is a degenerate form of a Taylor Series to approximate sin()
|
|
}//end TapeHack
|
|
|
|
//begin BezEQ3 Post
|
|
highL = inputSampleL;
|
|
highR = inputSampleR;
|
|
bezEQ[bez_HMcycle][2] += HMderez;
|
|
bezEQ[bez_HMAL][2] += (highL * HMderez);
|
|
bezEQ[bez_HMAR][2] += (highR * HMderez);
|
|
if (bezEQ[bez_HMcycle][2] > HMtrim) {
|
|
bezEQ[bez_HMDL][2] = bezEQ[bez_HMCL][2]; bezEQ[bez_HMCL][2] = bezEQ[bez_HMBL][2];
|
|
bezEQ[bez_HMBL][2] = bezEQ[bez_HMAL][2]*(0.5-(HMderez*0.082));
|
|
bezEQ[bez_HMAL][2] = 0.0;
|
|
bezEQ[bez_HMDR][2] = bezEQ[bez_HMCR][2]; bezEQ[bez_HMCR][2] = bezEQ[bez_HMBR][2];
|
|
bezEQ[bez_HMBR][2] = bezEQ[bez_HMAR][2]*(0.5-(HMderez*0.082));
|
|
bezEQ[bez_HMAR][2] = 0.0;
|
|
bezEQ[bez_HMcycle][2] = 0.0;
|
|
}
|
|
X = bezEQ[bez_HMcycle][2];
|
|
hmidL = bezEQ[bez_HMCL][2]+(bezEQ[bez_HMDL][2]*(1.0-X)*(1.0-X));
|
|
hmidL += (bezEQ[bez_HMCL][2]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBL][2]*X*X);
|
|
hmidL *= bezier[bezierHighQ];
|
|
highL -= hmidL; //final high and hmid
|
|
hmidR = bezEQ[bez_HMCR][2]+(bezEQ[bez_HMDR][2]*(1.0-X)*(1.0-X));
|
|
hmidR += (bezEQ[bez_HMCR][2]*2.0*(1.0-X)*X)+(bezEQ[bez_HMBR][2]*X*X);
|
|
hmidR *= bezier[bezierHighQ];
|
|
highR -= hmidR; //final high and hmid
|
|
bezEQ[bez_Mcycle][2] += Mderez;
|
|
bezEQ[bez_MAL][2] += (hmidL * Mderez);
|
|
bezEQ[bez_MAR][2] += (hmidR * Mderez);
|
|
if (bezEQ[bez_Mcycle][2] > Mtrim) {
|
|
bezEQ[bez_MDL][2] = bezEQ[bez_MCL][2]; bezEQ[bez_MCL][2] = bezEQ[bez_MBL][2];
|
|
bezEQ[bez_MBL][2] = bezEQ[bez_MAL][2]*(0.5-(Mderez*0.082));
|
|
bezEQ[bez_MAL][2] = 0.0;
|
|
bezEQ[bez_MDR][2] = bezEQ[bez_MCR][2]; bezEQ[bez_MCR][2] = bezEQ[bez_MBR][2];
|
|
bezEQ[bez_MBR][2] = bezEQ[bez_MAR][2]*(0.5-(Mderez*0.082));
|
|
bezEQ[bez_MAR][2] = 0.0;
|
|
bezEQ[bez_Mcycle][2] = 0.0;
|
|
}
|
|
X = bezEQ[bez_Mcycle][2];
|
|
lmidL = bezEQ[bez_MCL][2]+(bezEQ[bez_MDL][2]*(1.0-X)*(1.0-X));
|
|
lmidL += (bezEQ[bez_MCL][2]*2.0*(1.0-X)*X)+(bezEQ[bez_MBL][2]*X*X);
|
|
lmidL *= bezier[bezierMidQ];
|
|
hmidL -= lmidL; //final hmid and lmid
|
|
lmidR = bezEQ[bez_MCR][2]+(bezEQ[bez_MDR][2]*(1.0-X)*(1.0-X));
|
|
lmidR += (bezEQ[bez_MCR][2]*2.0*(1.0-X)*X)+(bezEQ[bez_MBR][2]*X*X);
|
|
lmidR *= bezier[bezierMidQ];
|
|
hmidR -= lmidR; //final hmid and lmid
|
|
bezEQ[bez_LMcycle][2] += LMderez;
|
|
bezEQ[bez_LMAL][2] += (lmidL * LMderez);
|
|
bezEQ[bez_LMAR][2] += (lmidR * LMderez);
|
|
if (bezEQ[bez_LMcycle][2] > LMtrim) {
|
|
bezEQ[bez_LMDL][2] = bezEQ[bez_LMCL][2]; bezEQ[bez_LMCL][2] = bezEQ[bez_LMBL][2];
|
|
bezEQ[bez_LMBL][2] = bezEQ[bez_LMAL][2]*(0.5-(LMderez*0.082));
|
|
bezEQ[bez_LMAL][2] = 0.0;
|
|
bezEQ[bez_LMDR][2] = bezEQ[bez_LMCR][2]; bezEQ[bez_LMCR][2] = bezEQ[bez_LMBR][2];
|
|
bezEQ[bez_LMBR][2] = bezEQ[bez_LMAR][2]*(0.5-(LMderez*0.082));
|
|
bezEQ[bez_LMAR][2] = 0.0;
|
|
bezEQ[bez_LMcycle][2] = 0.0;
|
|
}
|
|
X = bezEQ[bez_LMcycle][2];
|
|
bassL = bezEQ[bez_LMCL][2]+(bezEQ[bez_LMDL][2]*(1.0-X)*(1.0-X));
|
|
bassL += (bezEQ[bez_LMCL][2]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBL][2]*X*X);
|
|
bassL *= bezier[bezierLowQ];
|
|
lmidL -= bassL; //final lmid and bass
|
|
bassR = bezEQ[bez_LMCR][2]+(bezEQ[bez_LMDR][2]*(1.0-X)*(1.0-X));
|
|
bassR += (bezEQ[bez_LMCR][2]*2.0*(1.0-X)*X)+(bezEQ[bez_LMBR][2]*X*X);
|
|
bassR *= bezier[bezierLowQ];
|
|
lmidR -= bassR; //final lmid and bass
|
|
inputSampleL = (highL*bezier[bezierHigh])+(hmidL*bezier[bezierHmid])+(lmidL*bezier[bezierLmid])+(bassL*bezier[bezierBass]);
|
|
inputSampleR = (highR*bezier[bezierHigh])+(hmidR*bezier[bezierHmid])+(lmidR*bezier[bezierLmid])+(bassR*bezier[bezierBass]);
|
|
//end BezEQ3 Post
|
|
|
|
//begin Lowpass/Highpass
|
|
if (bezier[bezierHFreq] > 0.0) {
|
|
double lowSampleL = inputSampleL;
|
|
double lowSampleR = inputSampleR;
|
|
for(int count = 0; count < Hpoles; count++) {
|
|
iirHAngleL[count] = (iirHAngleL[count]*(1.0-bezier[bezierHFreq]))+((lowSampleL-iirHPositionL[count])*bezier[bezierHFreq]);
|
|
lowSampleL = ((iirHPositionL[count]+(iirHAngleL[count]*bezier[bezierHFreq]))*(1.0-bezier[bezierHFreq]))+(lowSampleL*bezier[bezierHFreq]);
|
|
iirHPositionL[count] = ((iirHPositionL[count]+(iirHAngleL[count]*bezier[bezierHFreq]))*(1.0-bezier[bezierHFreq]))+(lowSampleL*bezier[bezierHFreq]);
|
|
inputSampleL -= (lowSampleL * (1.0/(double)Hpoles));//left
|
|
iirHAngleR[count] = (iirHAngleR[count]*(1.0-bezier[bezierHFreq]))+((lowSampleR-iirHPositionR[count])*bezier[bezierHFreq]);
|
|
lowSampleR = ((iirHPositionR[count]+(iirHAngleR[count]*bezier[bezierHFreq]))*(1.0-bezier[bezierHFreq]))+(lowSampleR*bezier[bezierHFreq]);
|
|
iirHPositionR[count] = ((iirHPositionR[count]+(iirHAngleR[count]*bezier[bezierHFreq]))*(1.0-bezier[bezierHFreq]))+(lowSampleR*bezier[bezierHFreq]);
|
|
inputSampleR -= (lowSampleR * (1.0/(double)Hpoles));//right
|
|
} hBypass = false; //the highpass
|
|
} else {
|
|
if (!hBypass) {
|
|
hBypass = true;
|
|
for(int count = 0; count < 29; count++) {
|
|
iirHPositionL[count] = 0.0;
|
|
iirHAngleL[count] = 0.0;
|
|
iirHPositionR[count] = 0.0;
|
|
iirHAngleR[count] = 0.0;
|
|
}//blank out highpass if jut switched off
|
|
}
|
|
}
|
|
if (bezier[bezierLFreq] < 1.0) {
|
|
for(int count = 0; count < Lpoles; count++) {
|
|
iirLAngleL[count] = (iirLAngleL[count]*(1.0-bezier[bezierLFreq]))+((inputSampleL-iirLPositionL[count])*bezier[bezierLFreq]);
|
|
inputSampleL = ((iirLPositionL[count]+(iirLAngleL[count]*bezier[bezierLFreq]))*(1.0-bezier[bezierLFreq]))+(inputSampleL*bezier[bezierLFreq]);
|
|
iirLPositionL[count] = ((iirLPositionL[count]+(iirLAngleL[count]*bezier[bezierLFreq]))*(1.0-bezier[bezierLFreq]))+(inputSampleL*bezier[bezierLFreq]);//left
|
|
iirLAngleR[count] = (iirLAngleR[count]*(1.0-bezier[bezierLFreq]))+((inputSampleR-iirLPositionR[count])*bezier[bezierLFreq]);
|
|
inputSampleR = ((iirLPositionR[count]+(iirLAngleR[count]*bezier[bezierLFreq]))*(1.0-bezier[bezierLFreq]))+(inputSampleR*bezier[bezierLFreq]);
|
|
iirLPositionR[count] = ((iirLPositionR[count]+(iirLAngleR[count]*bezier[bezierLFreq]))*(1.0-bezier[bezierLFreq]))+(inputSampleR*bezier[bezierLFreq]);//right
|
|
} lBypass = false; //the lowpass
|
|
} else {
|
|
if (!lBypass) {
|
|
lBypass = true;
|
|
for(int count = 0; count < 29; count++) {
|
|
iirLPositionL[count] = 0.0;
|
|
iirLAngleL[count] = 0.0;
|
|
iirLPositionR[count] = 0.0;
|
|
iirLAngleR[count] = 0.0;
|
|
}//blank out lowpass if just switched off
|
|
}
|
|
}
|
|
//end Lowpass/Highpass
|
|
|
|
inputSampleL *= bezier[bezierGainL];
|
|
inputSampleR *= bezier[bezierGainR];
|
|
//applies pan section, and smoothed fader gain
|
|
|
|
//encode Console9Channel
|
|
if (inputSampleL > 1.0) inputSampleL = 1.0;
|
|
else if (inputSampleL > 0.0) inputSampleL = -expm1((log1p(-inputSampleL) * 1.618033988749895));
|
|
if (inputSampleL < -1.0) inputSampleL = -1.0;
|
|
else if (inputSampleL < 0.0) inputSampleL = expm1((log1p(inputSampleL) * 1.618033988749895));
|
|
|
|
if (inputSampleR > 1.0) inputSampleR = 1.0;
|
|
else if (inputSampleR > 0.0) inputSampleR = -expm1((log1p(-inputSampleR) * 1.618033988749895));
|
|
if (inputSampleR < -1.0) inputSampleR = -1.0;
|
|
else if (inputSampleR < 0.0) inputSampleR = expm1((log1p(inputSampleR) * 1.618033988749895));
|
|
|
|
//begin 32 bit stereo floating point dither
|
|
int expon; frexpf((float)inputSampleL, &expon);
|
|
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
|
|
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
|
|
frexpf((float)inputSampleR, &expon);
|
|
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
|
|
if (fpdL-fpdR < 1073741824 || fpdR-fpdL < 1073741824) {
|
|
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;}
|
|
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 3.553e-44l * pow(2,expon+62));
|
|
//end 32 bit stereo floating point dither
|
|
|
|
*outputL = inputSampleL;
|
|
*outputR = inputSampleR;
|
|
//direct stereo out
|
|
|
|
inputL += 1;
|
|
inputR += 1;
|
|
outputL += 1;
|
|
outputR += 1;
|
|
}
|
|
return noErr;
|
|
}
|
|
|