airwindows/plugins/MacSignedAU/AngleEQ/AngleEQ.cpp
Christopher Johnson 21901acae0 DubPlate2
2025-03-30 15:34:42 -04:00

307 lines
14 KiB
C++
Executable file

/*
* File: AngleEQ.cpp
*
* Version: 1.0
*
* Created: 3/19/25
*
* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
*
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* software.
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*/
/*=============================================================================
AngleEQ.cpp
=============================================================================*/
#include "AngleEQ.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AUDIOCOMPONENT_ENTRY(AUBaseFactory, AngleEQ)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AngleEQ::AngleEQ
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
AngleEQ::AngleEQ(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_A, kDefaultValue_ParamA );
SetParameter(kParam_B, kDefaultValue_ParamB );
SetParameter(kParam_C, kDefaultValue_ParamC );
SetParameter(kParam_D, kDefaultValue_ParamD );
SetParameter(kParam_E, kDefaultValue_ParamE );
SetParameter(kParam_F, kDefaultValue_ParamF );
SetParameter(kParam_G, kDefaultValue_ParamG );
SetParameter(kParam_H, kDefaultValue_ParamH );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AngleEQ::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult AngleEQ::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AngleEQ::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult AngleEQ::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_A:
AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamA;
break;
case kParam_B:
AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamB;
break;
case kParam_C:
AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamC;
break;
case kParam_D:
AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamD;
break;
case kParam_E:
AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamE;
break;
case kParam_F:
AUBase::FillInParameterName (outParameterInfo, kParameterFName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamF;
break;
case kParam_G:
AUBase::FillInParameterName (outParameterInfo, kParameterGName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamG;
break;
case kParam_H:
AUBase::FillInParameterName (outParameterInfo, kParameterHName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamH;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AngleEQ::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult AngleEQ::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AngleEQ::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult AngleEQ::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// AngleEQ::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult AngleEQ::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____AngleEQEffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AngleEQ::AngleEQKernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void AngleEQ::AngleEQKernel::Reset()
{
for(int count = 0; count < 36; count++) {
iirHPosition[count] = 0.0;
iirHAngle[count] = 0.0;
iirMHPosition[count] = 0.0;
iirMHAngle[count] = 0.0;
iirMLPosition[count] = 0.0;
iirMLAngle[count] = 0.0;
iirLPosition[count] = 0.0;
iirLAngle[count] = 0.0;
}
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// AngleEQ::AngleEQKernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void AngleEQ::AngleEQKernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
double highVol = pow(GetParameter( kParam_A )*2.0,2.0);
double midVol = pow(GetParameter( kParam_B )*2.0,2.0);
double lowVol = pow(GetParameter( kParam_C )*2.0,2.0);
double hFreq = pow(GetParameter( kParam_D ),overallscale);
double mhFreq = pow(GetParameter( kParam_E ),overallscale);
double mlFreq = pow(GetParameter( kParam_F ),overallscale+3.0);
double lFreq = pow(GetParameter( kParam_G ),overallscale+3.0);
double dry = 2.0-(GetParameter( kParam_H )*2.0);
if (dry > 1.0) dry = 1.0; //full dry for use with inv, to 0.0 at full wet
double wet = (GetParameter( kParam_H )*2.0)-1.0; //inv-dry-wet for highpass
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
double drySample = inputSample;
double midSample = inputSample;
double highSample = inputSample;
for(int count = 0; count < (3.0+(hFreq*32.0)); count++) {
iirHAngle[count] = (iirHAngle[count]*(1.0-hFreq))+((inputSample-iirHPosition[count])*hFreq);
inputSample = ((iirHPosition[count]+(iirHAngle[count]*hFreq))*(1.0-hFreq))+(inputSample*hFreq);
iirHPosition[count] = ((iirHPosition[count]+(iirHAngle[count]*hFreq))*(1.0-hFreq))+(inputSample*hFreq);
highSample -= (inputSample * (1.0/(3.0+(hFreq*32.0))) );
} //highpass point of treble band
inputSample = midSample; //restore for second highpass
for(int count = 0; count < (3.0+(mlFreq*32.0)); count++) {
iirMHAngle[count] = (iirMHAngle[count]*(1.0-mlFreq))+((inputSample-iirMHPosition[count])*mlFreq);
inputSample = ((iirMHPosition[count]+(iirMHAngle[count]*mlFreq))*(1.0-mlFreq))+(inputSample*mlFreq);
iirMHPosition[count] = ((iirMHPosition[count]+(iirMHAngle[count]*mlFreq))*(1.0-mlFreq))+(inputSample*mlFreq);
midSample -= (inputSample * (1.0/(3.0+(mlFreq*32.0))) );
} //highpass point of mid-to-low band
for(int count = 0; count < (3.0+(mhFreq*32.0)); count++) {
iirMLAngle[count] = (iirMLAngle[count]*(1.0-mhFreq))+((midSample-iirMLPosition[count])*mhFreq);
midSample = ((iirMLPosition[count]+(iirMLAngle[count]*mhFreq))*(1.0-mhFreq))+(midSample*mhFreq);
iirMLPosition[count] = ((iirMLPosition[count]+(iirMLAngle[count]*mhFreq))*(1.0-mhFreq))+(midSample*mhFreq);
} //lowpass point of mid-to-high band
double lowSample = inputSample;
for(int count = 0; count < (3.0+(lFreq*32.0)); count++) {
iirLAngle[count] = (iirLAngle[count]*(1.0-lFreq))+((lowSample-iirLPosition[count])*lFreq);
lowSample = ((iirLPosition[count]+(iirLAngle[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
iirLPosition[count] = ((iirLPosition[count]+(iirLAngle[count]*lFreq))*(1.0-lFreq))+(lowSample*lFreq);
} //lowpass point of low band
inputSample = (drySample*dry)+(((highSample*highVol)+(midSample*midVol)+(lowSample*lowVol))*wet);
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}