airwindows/plugins/MacAU/ZRegion2/ZRegion2.cpp
2022-11-21 09:20:21 -05:00

485 lines
22 KiB
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Executable file

/*
* File: ZRegion2.cpp
*
* Version: 1.0
*
* Created: 9/5/22
*
* Copyright: Copyright © 2022 Airwindows, Airwindows uses the MIT license
*
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/*=============================================================================
ZRegion2.cpp
=============================================================================*/
#include "ZRegion2.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(ZRegion2)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZRegion2::ZRegion2
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ZRegion2::ZRegion2(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
SetParameter(kParam_Three, kDefaultValue_ParamThree );
SetParameter(kParam_Four, kDefaultValue_ParamFour );
SetParameter(kParam_Five, kDefaultValue_ParamFive );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZRegion2::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZRegion2::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZRegion2::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZRegion2::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
case kParam_Three:
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
break;
case kParam_Four:
AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFour;
break;
case kParam_Five:
AUBase::FillInParameterName (outParameterInfo, kParameterFiveName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFive;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZRegion2::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZRegion2::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZRegion2::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZRegion2::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// ZRegion2::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ZRegion2::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____ZRegion2EffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZRegion2::ZRegion2Kernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void ZRegion2::ZRegion2Kernel::Reset()
{
iirSampleA = 0.0;
for (int x = 0; x < biq_total; x++) {biquad[x] = 0.0; biquadA[x] = 0.0; biquadB[x] = 0.0; biquadC[x] = 0.0; biquadD[x] = 0.0;}
inTrimA = 0.1; inTrimB = 0.1;
//outTrimA = 1.0; outTrimB = 1.0;
wetA = 0.5; wetB = 0.5;
overallWetA = 1.0; overallWetB = 1.0;
for (int x = 0; x < fix_total; x++) {fixA[x] = 0.0; fixB[x] = 0.0;}
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ZRegion2::ZRegion2Kernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void ZRegion2::ZRegion2Kernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
//begin from XRegion
Float64 high = GetParameter( kParam_Two );
Float64 low = GetParameter( kParam_Three );
Float64 mid = (high+low)*0.5;
Float64 spread = 1.001-fabs(high-low);
biquad[biq_freq] = (pow(high,3)*20000.0)/GetSampleRate();
if (biquad[biq_freq] < 0.00009) biquad[biq_freq] = 0.00009;
Float64 compensation = sqrt(biquad[biq_freq])*6.4*spread;
Float64 clipFactor = 0.75+(biquad[biq_freq]*GetParameter( kParam_Four )*37.0);
biquadA[biq_freq] = (pow((high+mid)*0.5,3)*20000.0)/GetSampleRate();
if (biquadA[biq_freq] < 0.00009) biquadA[biq_freq] = 0.00009;
Float64 compensationA = sqrt(biquadA[biq_freq])*6.4*spread;
Float64 clipFactorA = 0.75+(biquadA[biq_freq]*GetParameter( kParam_Four )*37.0);
biquadB[biq_freq] = (pow(mid,3)*20000.0)/GetSampleRate();
if (biquadB[biq_freq] < 0.00009) biquadB[biq_freq] = 0.00009;
Float64 compensationB = sqrt(biquadB[biq_freq])*6.4*spread;
Float64 clipFactorB = 0.75+(biquadB[biq_freq]*GetParameter( kParam_Four )*37.0);
biquadC[biq_freq] = (pow((mid+low)*0.5,3)*20000.0)/GetSampleRate();
if (biquadC[biq_freq] < 0.00009) biquadC[biq_freq] = 0.00009;
Float64 compensationC = sqrt(biquadC[biq_freq])*6.4*spread;
Float64 clipFactorC = 0.75+(biquadC[biq_freq]*GetParameter( kParam_Four )*37.0);
biquadD[biq_freq] = (pow(low,3)*20000.0)/GetSampleRate();
if (biquadD[biq_freq] < 0.00009) biquadD[biq_freq] = 0.00009;
Float64 compensationD = sqrt(biquadD[biq_freq])*6.4*spread;
Float64 clipFactorD = 0.75+(biquadD[biq_freq]*GetParameter( kParam_Four )*37.0);
//set up all the interpolations
biquad[biq_aA0] = biquad[biq_aB0];
biquad[biq_aA1] = biquad[biq_aB1];
biquad[biq_aA2] = biquad[biq_aB2];
biquad[biq_bA1] = biquad[biq_bB1];
biquad[biq_bA2] = biquad[biq_bB2];
biquadA[biq_aA0] = biquadA[biq_aB0];
biquadA[biq_aA1] = biquadA[biq_aB1];
biquadA[biq_aA2] = biquadA[biq_aB2];
biquadA[biq_bA1] = biquadA[biq_bB1];
biquadA[biq_bA2] = biquadA[biq_bB2];
biquadB[biq_aA0] = biquadB[biq_aB0];
biquadB[biq_aA1] = biquadB[biq_aB1];
biquadB[biq_aA2] = biquadB[biq_aB2];
biquadB[biq_bA1] = biquadB[biq_bB1];
biquadB[biq_bA2] = biquadB[biq_bB2];
biquadC[biq_aA0] = biquadC[biq_aB0];
biquadC[biq_aA1] = biquadC[biq_aB1];
biquadC[biq_aA2] = biquadC[biq_aB2];
biquadC[biq_bA1] = biquadC[biq_bB1];
biquadC[biq_bA2] = biquadC[biq_bB2];
biquadD[biq_aA0] = biquadD[biq_aB0];
biquadD[biq_aA1] = biquadD[biq_aB1];
biquadD[biq_aA2] = biquadD[biq_aB2];
biquadD[biq_bA1] = biquadD[biq_bB1];
biquadD[biq_bA2] = biquadD[biq_bB2];
//since this is Region, they are all different
double K = tan(M_PI * biquad[biq_freq]);
double norm = 1.0 / (1.0 + K / 0.7071 + K * K);
biquad[biq_aB0] = K / 0.7071 * norm;
biquad[biq_aB2] = -biquad[biq_aB0];
biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
biquad[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm;
K = tan(M_PI * biquadA[biq_freq]);
norm = 1.0 / (1.0 + K / 0.7071 + K * K);
biquadA[biq_aB0] = K / 0.7071 * norm;
biquadA[biq_aB2] = -biquadA[biq_aB0];
biquadA[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
biquadA[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm;
K = tan(M_PI * biquadB[biq_freq]);
norm = 1.0 / (1.0 + K / 0.7071 + K * K);
biquadB[biq_aB0] = K / 0.7071 * norm;
biquadB[biq_aB2] = -biquadB[biq_aB0];
biquadB[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
biquadB[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm;
K = tan(M_PI * biquadC[biq_freq]);
norm = 1.0 / (1.0 + K / 0.7071 + K * K);
biquadC[biq_aB0] = K / 0.7071 * norm;
biquadC[biq_aB2] = -biquadC[biq_aB0];
biquadC[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
biquadC[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm;
K = tan(M_PI * biquadD[biq_freq]);
norm = 1.0 / (1.0 + K / 0.7071 + K * K);
biquadD[biq_aB0] = K / 0.7071 * norm;
biquadD[biq_aB2] = -biquadD[biq_aB0];
biquadD[biq_bB1] = 2.0 * (K * K - 1.0) * norm;
biquadD[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm;
//end from XRegion
//opamp stuff
inTrimA = inTrimB;
inTrimB = GetParameter( kParam_One )*10.0;
inTrimB *= inTrimB; inTrimB *= inTrimB;
wetA = wetB;
wetB = GetParameter( kParam_Four );
overallWetA = overallWetB;
overallWetB = GetParameter( kParam_Five );
double iirAmountA = 0.00069/overallscale;
fixA[fix_freq] = fixB[fix_freq] = 15500.0 / GetSampleRate();
fixA[fix_reso] = fixB[fix_reso] = 0.935;
K = tan(M_PI * fixB[fix_freq]); //lowpass
norm = 1.0 / (1.0 + K / fixB[fix_reso] + K * K);
fixA[fix_a0] = fixB[fix_a0] = K * K * norm;
fixA[fix_a1] = fixB[fix_a1] = 2.0 * fixB[fix_a0];
fixA[fix_a2] = fixB[fix_a2] = fixB[fix_a0];
fixA[fix_b1] = fixB[fix_b1] = 2.0 * (K * K - 1.0) * norm;
fixA[fix_b2] = fixB[fix_b2] = (1.0 - K / fixB[fix_reso] + K * K) * norm;
//end opamp stuff
double outSample = 0.0;
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
double overallDrySample = *sourceP;
double nukeLevel = inputSample;
double temp = (double)nSampleFrames/inFramesToProcess;
biquad[biq_a0] = (biquad[biq_aA0]*temp)+(biquad[biq_aB0]*(1.0-temp));
biquad[biq_a1] = (biquad[biq_aA1]*temp)+(biquad[biq_aB1]*(1.0-temp));
biquad[biq_a2] = (biquad[biq_aA2]*temp)+(biquad[biq_aB2]*(1.0-temp));
biquad[biq_b1] = (biquad[biq_bA1]*temp)+(biquad[biq_bB1]*(1.0-temp));
biquad[biq_b2] = (biquad[biq_bA2]*temp)+(biquad[biq_bB2]*(1.0-temp));
biquadA[biq_a0] = (biquadA[biq_aA0]*temp)+(biquadA[biq_aB0]*(1.0-temp));
biquadA[biq_a1] = (biquadA[biq_aA1]*temp)+(biquadA[biq_aB1]*(1.0-temp));
biquadA[biq_a2] = (biquadA[biq_aA2]*temp)+(biquadA[biq_aB2]*(1.0-temp));
biquadA[biq_b1] = (biquadA[biq_bA1]*temp)+(biquadA[biq_bB1]*(1.0-temp));
biquadA[biq_b2] = (biquadA[biq_bA2]*temp)+(biquadA[biq_bB2]*(1.0-temp));
biquadB[biq_a0] = (biquadB[biq_aA0]*temp)+(biquadB[biq_aB0]*(1.0-temp));
biquadB[biq_a1] = (biquadB[biq_aA1]*temp)+(biquadB[biq_aB1]*(1.0-temp));
biquadB[biq_a2] = (biquadB[biq_aA2]*temp)+(biquadB[biq_aB2]*(1.0-temp));
biquadB[biq_b1] = (biquadB[biq_bA1]*temp)+(biquadB[biq_bB1]*(1.0-temp));
biquadB[biq_b2] = (biquadB[biq_bA2]*temp)+(biquadB[biq_bB2]*(1.0-temp));
biquadC[biq_a0] = (biquadC[biq_aA0]*temp)+(biquadC[biq_aB0]*(1.0-temp));
biquadC[biq_a1] = (biquadC[biq_aA1]*temp)+(biquadC[biq_aB1]*(1.0-temp));
biquadC[biq_a2] = (biquadC[biq_aA2]*temp)+(biquadC[biq_aB2]*(1.0-temp));
biquadC[biq_b1] = (biquadC[biq_bA1]*temp)+(biquadC[biq_bB1]*(1.0-temp));
biquadC[biq_b2] = (biquadC[biq_bA2]*temp)+(biquadC[biq_bB2]*(1.0-temp));
biquadD[biq_a0] = (biquadD[biq_aA0]*temp)+(biquadD[biq_aB0]*(1.0-temp));
biquadD[biq_a1] = (biquadD[biq_aA1]*temp)+(biquadD[biq_aB1]*(1.0-temp));
biquadD[biq_a2] = (biquadD[biq_aA2]*temp)+(biquadD[biq_aB2]*(1.0-temp));
biquadD[biq_b1] = (biquadD[biq_bA1]*temp)+(biquadD[biq_bB1]*(1.0-temp));
biquadD[biq_b2] = (biquadD[biq_bA2]*temp)+(biquadD[biq_bB2]*(1.0-temp));
//this is the interpolation code for all the biquads
double inTrim = (inTrimA*temp)+(inTrimB*(1.0-temp));
double wet = (wetA*temp)+(wetB*(1.0-temp));
double aWet = 1.0;
double bWet = 1.0;
double cWet = 1.0;
double dWet = wet*4.0;
//four-stage wet/dry control using progressive stages that bypass when not engaged
if (dWet < 1.0) {aWet = dWet; bWet = 0.0; cWet = 0.0; dWet = 0.0;}
else if (dWet < 2.0) {bWet = dWet - 1.0; cWet = 0.0; dWet = 0.0;}
else if (dWet < 3.0) {cWet = dWet - 2.0; dWet = 0.0;}
else {dWet -= 3.0;}
//this is one way to make a little set of dry/wet stages that are successively added to the
//output as the control is turned up. Each one independently goes from 0-1 and stays at 1
//beyond that point: this is a way to progressively add a 'black box' sound processing
//which lets you fall through to simpler processing at lower settings.
double overallWet = (overallWetA*temp)+(overallWetB*(1.0-temp));
if (inTrim != 1.0) inputSample *= inTrim;
inputSample *= clipFactor;
if (inputSample > 1.57079633) inputSample = 1.57079633;
if (inputSample < -1.57079633) inputSample = -1.57079633;
inputSample = sin(inputSample);
outSample = (inputSample * biquad[biq_a0]) + biquad[biq_sL1];
biquad[biq_sL1] = (inputSample * biquad[biq_a1]) - (outSample * biquad[biq_b1]) + biquad[biq_sL2];
biquad[biq_sL2] = (inputSample * biquad[biq_a2]) - (outSample * biquad[biq_b2]);
inputSample = outSample / compensation; nukeLevel = inputSample;
if (aWet > 0.0) {
inputSample *= clipFactorA;
if (inputSample > 1.57079633) inputSample = 1.57079633;
if (inputSample < -1.57079633) inputSample = -1.57079633;
inputSample = sin(inputSample);
outSample = (inputSample * biquadA[biq_a0]) + biquadA[biq_sL1];
biquadA[biq_sL1] = (inputSample * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sL2];
biquadA[biq_sL2] = (inputSample * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]);
inputSample = outSample / compensationA; inputSample = (inputSample * aWet) + (nukeLevel * (1.0-aWet));
nukeLevel = inputSample;
}
if (bWet > 0.0) {
inputSample *= clipFactorB;
if (inputSample > 1.57079633) inputSample = 1.57079633;
if (inputSample < -1.57079633) inputSample = -1.57079633;
inputSample = sin(inputSample);
outSample = (inputSample * biquadB[biq_a0]) + biquadB[biq_sL1];
biquadB[biq_sL1] = (inputSample * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sL2];
biquadB[biq_sL2] = (inputSample * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]);
inputSample = outSample / compensationB; inputSample = (inputSample * bWet) + (nukeLevel * (1.0-bWet));
nukeLevel = inputSample;
}
if (cWet > 0.0) {
inputSample *= clipFactorC;
if (inputSample > 1.57079633) inputSample = 1.57079633;
if (inputSample < -1.57079633) inputSample = -1.57079633;
inputSample = sin(inputSample);
outSample = (inputSample * biquadC[biq_a0]) + biquadC[biq_sL1];
biquadC[biq_sL1] = (inputSample * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sL2];
biquadC[biq_sL2] = (inputSample * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]);
inputSample = outSample / compensationC; inputSample = (inputSample * cWet) + (nukeLevel * (1.0-cWet));
nukeLevel = inputSample;
}
if (dWet > 0.0) {
inputSample *= clipFactorD;
if (inputSample > 1.57079633) inputSample = 1.57079633;
if (inputSample < -1.57079633) inputSample = -1.57079633;
inputSample = sin(inputSample);
outSample = (inputSample * biquadD[biq_a0]) + biquadD[biq_sL1];
biquadD[biq_sL1] = (inputSample * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sL2];
biquadD[biq_sL2] = (inputSample * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]);
inputSample = outSample / compensationD; inputSample = (inputSample * dWet) + (nukeLevel * (1.0-dWet));
}
//opamp stage
if (fabs(iirSampleA)<1.18e-37) iirSampleA = 0.0;
iirSampleA = (iirSampleA * (1.0 - iirAmountA)) + (inputSample * iirAmountA);
inputSample -= iirSampleA;
outSample = (inputSample * fixA[fix_a0]) + fixA[fix_sL1];
fixA[fix_sL1] = (inputSample * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sL2];
fixA[fix_sL2] = (inputSample * fixA[fix_a2]) - (outSample * fixA[fix_b2]);
inputSample = outSample; //fixed biquad filtering ultrasonics
if (inputSample > 1.0) inputSample = 1.0; if (inputSample < -1.0) inputSample = -1.0;
inputSample -= (inputSample*inputSample*inputSample*inputSample*inputSample*0.1768);
outSample = (inputSample * fixB[fix_a0]) + fixB[fix_sL1];
fixB[fix_sL1] = (inputSample * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sL2];
fixB[fix_sL2] = (inputSample * fixB[fix_a2]) - (outSample * fixB[fix_b2]);
inputSample = outSample; //fixed biquad filtering ultrasonics
//end opamp stage
if (overallWet !=1.0) {
inputSample = (inputSample * overallWet) + (overallDrySample * (1.0-overallWet));
}
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}