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165 lines
No EOL
6.2 KiB
C++
Executable file
165 lines
No EOL
6.2 KiB
C++
Executable file
/*
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* File: StoneFireComp.h
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*
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* Version: 1.0
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*
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* Created: 4/25/24
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*
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* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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#include "AUEffectBase.h"
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#include "StoneFireCompVersion.h"
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#if AU_DEBUG_DISPATCHER
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#include "AUDebugDispatcher.h"
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#endif
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#ifndef __StoneFireComp_h__
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#define __StoneFireComp_h__
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#pragma mark ____StoneFireComp Parameters
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// parameters
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static const float kDefaultValue_ParamB = 1.0;
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static const float kDefaultValue_ParamC = 0.5;
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static const float kDefaultValue_ParamD = 0.5;
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static const float kDefaultValue_ParamE = 0.5;
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static const float kDefaultValue_ParamF = 1.0;
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static const float kDefaultValue_ParamG = 0.5;
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static const float kDefaultValue_ParamH = 0.5;
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static const float kDefaultValue_ParamI = 0.5;
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static const float kDefaultValue_ParamJ = 0.5;
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static const float kDefaultValue_ParamK = 1.0;
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static CFStringRef kParameterBName = CFSTR("Fire Th");
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static CFStringRef kParameterCName = CFSTR("Attack");
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static CFStringRef kParameterDName = CFSTR("Release");
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static CFStringRef kParameterEName = CFSTR("Fire");
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static CFStringRef kParameterFName = CFSTR("StoneTh");
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static CFStringRef kParameterGName = CFSTR("Attack");
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static CFStringRef kParameterHName = CFSTR("Release");
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static CFStringRef kParameterIName = CFSTR("Stone");
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static CFStringRef kParameterJName = CFSTR("Range");
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static CFStringRef kParameterKName = CFSTR("Ratio");
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enum {
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kParam_B =0,
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kParam_C =1,
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kParam_D =2,
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kParam_E =3,
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kParam_F =4,
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kParam_G =5,
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kParam_H =6,
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kParam_I =7,
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kParam_J =8,
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kParam_K =9,
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//Add your parameters here...
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kNumberOfParameters=10
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};
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#pragma mark ____StoneFireComp
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class StoneFireComp : public AUEffectBase
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{
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public:
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StoneFireComp(AudioUnit component);
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#if AU_DEBUG_DISPATCHER
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virtual ~StoneFireComp () { delete mDebugDispatcher; }
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#endif
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virtual ComponentResult Reset(AudioUnitScope inScope, AudioUnitElement inElement);
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virtual OSStatus ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
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const AudioBufferList & inBuffer, AudioBufferList & outBuffer,
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UInt32 inFramesToProcess);
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virtual UInt32 SupportedNumChannels(const AUChannelInfo ** outInfo);
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virtual ComponentResult GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings);
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virtual ComponentResult GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo);
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virtual ComponentResult GetPropertyInfo(AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable );
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virtual ComponentResult GetProperty(AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData);
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virtual ComponentResult Initialize();
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virtual bool SupportsTail () { return true; }
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virtual Float64 GetTailTime() {return (1.0/GetSampleRate())*0.0;} //in SECONDS! gsr * a number = in samples
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virtual Float64 GetLatency() {return (1.0/GetSampleRate())*0.0;} // in SECONDS! gsr * a number = in samples
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/*! @method Version */
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virtual ComponentResult Version() { return kStoneFireCompVersion; }
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private:
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enum {
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prevSampL1, prevSlewL1, accSlewL1,
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prevSampL2, prevSlewL2, accSlewL2,
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prevSampL3, prevSlewL3, accSlewL3,
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kalGainL, kalOutL,
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prevSampR1, prevSlewR1, accSlewR1,
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prevSampR2, prevSlewR2, accSlewR2,
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prevSampR3, prevSlewR3, accSlewR3,
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kalGainR, kalOutR,
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kal_total
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};
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double kal[kal_total];
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double fireCompL;
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double fireCompR;
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double stoneCompL;
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double stoneCompR;
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uint32_t fpdL;
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uint32_t fpdR;
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};
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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#endif |