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446 lines
20 KiB
C++
Executable file
446 lines
20 KiB
C++
Executable file
/*
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* File: SmoothEQ2.cpp
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*
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* Version: 1.0
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*
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* Created: 8/14/25
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*
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* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*=============================================================================
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SmoothEQ2.cpp
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=============================================================================*/
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#include "SmoothEQ2.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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COMPONENT_ENTRY(SmoothEQ2)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ2::SmoothEQ2
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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SmoothEQ2::SmoothEQ2(AudioUnit component)
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: AUEffectBase(component)
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{
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CreateElements();
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Globals()->UseIndexedParameters(kNumberOfParameters);
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SetParameter(kParam_A, kDefaultValue_ParamA );
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SetParameter(kParam_B, kDefaultValue_ParamB );
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SetParameter(kParam_C, kDefaultValue_ParamC );
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SetParameter(kParam_D, kDefaultValue_ParamD );
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SetParameter(kParam_E, kDefaultValue_ParamE );
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SetParameter(kParam_F, kDefaultValue_ParamF );
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SetParameter(kParam_G, kDefaultValue_ParamG );
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SetParameter(kParam_H, kDefaultValue_ParamH );
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#if AU_DEBUG_DISPATCHER
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mDebugDispatcher = new AUDebugDispatcher (this);
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#endif
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ2::GetParameterValueStrings
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ2::GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings)
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{
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return kAudioUnitErr_InvalidProperty;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ2::GetParameterInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ2::GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo )
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{
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ComponentResult result = noErr;
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outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
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| kAudioUnitParameterFlag_IsReadable;
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if (inScope == kAudioUnitScope_Global) {
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switch(inParameterID)
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{
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case kParam_A:
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AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamA;
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break;
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case kParam_B:
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AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamB;
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break;
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case kParam_C:
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AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamC;
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break;
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case kParam_D:
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AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamD;
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break;
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case kParam_E:
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AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamE;
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break;
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case kParam_F:
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AUBase::FillInParameterName (outParameterInfo, kParameterFName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamF;
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break;
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case kParam_G:
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AUBase::FillInParameterName (outParameterInfo, kParameterGName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamG;
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break;
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case kParam_H:
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AUBase::FillInParameterName (outParameterInfo, kParameterHName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamH;
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break;
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default:
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result = kAudioUnitErr_InvalidParameter;
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break;
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}
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} else {
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result = kAudioUnitErr_InvalidParameter;
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}
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return result;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ2::GetPropertyInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ2::GetPropertyInfo (AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable)
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{
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return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ2::GetProperty
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ2::GetProperty( AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData )
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{
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return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
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}
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// SmoothEQ2::Initialize
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ2::Initialize()
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{
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ComponentResult result = AUEffectBase::Initialize();
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if (result == noErr)
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Reset(kAudioUnitScope_Global, 0);
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return result;
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}
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#pragma mark ____SmoothEQ2EffectKernel
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ2::SmoothEQ2Kernel::Reset()
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void SmoothEQ2::SmoothEQ2Kernel::Reset()
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{
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for (int x = 0; x < biq_total; x++) {
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highA[x] = 0.0;
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highB[x] = 0.0;
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highC[x] = 0.0;
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midA[x] = 0.0;
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midB[x] = 0.0;
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midC[x] = 0.0;
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lowA[x] = 0.0;
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lowB[x] = 0.0;
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lowC[x] = 0.0;
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}
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highIIR = 0.0;
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midIIR = 0.0;
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lowIIR = 0.0;
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fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ2::SmoothEQ2Kernel::Process
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void SmoothEQ2::SmoothEQ2Kernel::Process( const Float32 *inSourceP,
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Float32 *inDestP,
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UInt32 inFramesToProcess,
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UInt32 inNumChannels,
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bool &ioSilence )
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{
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UInt32 nSampleFrames = inFramesToProcess;
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const Float32 *sourceP = inSourceP;
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Float32 *destP = inDestP;
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double trebleGain = (GetParameter( kParam_A )-0.5)*2.0;
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trebleGain = 1.0+(trebleGain*fabs(trebleGain)*fabs(trebleGain));
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double highmidGain = (GetParameter( kParam_B )-0.5)*2.0;
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highmidGain = 1.0+(highmidGain*fabs(highmidGain)*fabs(highmidGain));
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double lowmidGain = (GetParameter( kParam_C )-0.5)*2.0;
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lowmidGain = 1.0+(lowmidGain*fabs(lowmidGain)*fabs(lowmidGain));
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double bassGain = (GetParameter( kParam_D )-0.5)*2.0;
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bassGain = 1.0+(bassGain*fabs(bassGain)*fabs(bassGain));
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double trebleRef = GetParameter( kParam_E )-0.5;
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double highmidRef = GetParameter( kParam_F )-0.5;
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double lowmidRef = GetParameter( kParam_G )-0.5;
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double bassRef = GetParameter( kParam_H )-0.5;
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double highF = 0.75 + ((trebleRef+trebleRef+trebleRef+highmidRef)*0.125);
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double bassF = 0.25 + ((lowmidRef+bassRef+bassRef+bassRef)*0.125);
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double midF = (highF*0.5) + (bassF*0.5) + ((highmidRef+lowmidRef)*0.125);
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double highQ = fmax(fmin(1.0+(highmidRef-trebleRef),4.0),0.125);
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double midQ = fmax(fmin(1.0+(lowmidRef-highmidRef),4.0),0.125);
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double lowQ = fmax(fmin(1.0+(bassRef-lowmidRef),4.0),0.125);
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highA[biq_freq] = ((pow(highF,3)*20000.0)/GetSampleRate());
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highC[biq_freq] = highB[biq_freq] = highA[biq_freq] = fmax(fmin(highA[biq_freq],0.4999),0.00025);
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double highFreq = pow(highF,3)*20000.0;
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double omega = 2.0*M_PI*(highFreq/GetSampleRate());
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double K = 2.0-cos(omega);
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double highCoef = -sqrt((K*K)-1.0)+K;
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highA[biq_reso] = 2.24697960 * highQ;
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highB[biq_reso] = 0.80193774 * highQ;
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highC[biq_reso] = 0.55495813 * highQ;
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midA[biq_freq] = ((pow(midF,3)*20000.0)/GetSampleRate());
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midC[biq_freq] = midB[biq_freq] = midA[biq_freq] = fmax(fmin(midA[biq_freq],0.4999),0.00025);
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double midFreq = pow(midF,3)*20000.0;
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omega = 2.0*M_PI*(midFreq/GetSampleRate());
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K = 2.0-cos(omega);
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double midCoef = -sqrt((K*K)-1.0)+K;
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midA[biq_reso] = 2.24697960 * midQ;
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midB[biq_reso] = 0.80193774 * midQ;
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midC[biq_reso] = 0.55495813 * midQ;
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lowA[biq_freq] = ((pow(bassF,3)*20000.0)/GetSampleRate());
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lowC[biq_freq] = lowB[biq_freq] = lowA[biq_freq] = fmax(fmin(lowA[biq_freq],0.4999),0.00025);
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double lowFreq = pow(bassF,3)*20000.0;
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omega = 2.0*M_PI*(lowFreq/GetSampleRate());
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K = 2.0-cos(omega);
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double lowCoef = -sqrt((K*K)-1.0)+K;
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lowA[biq_reso] = 2.24697960 * lowQ;
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lowB[biq_reso] = 0.80193774 * lowQ;
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lowC[biq_reso] = 0.55495813 * lowQ;
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K = tan(M_PI * highA[biq_freq]);
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double norm = 1.0 / (1.0 + K / highA[biq_reso] + K * K);
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highA[biq_a0] = K * K * norm;
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highA[biq_a1] = 2.0 * highA[biq_a0];
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highA[biq_a2] = highA[biq_a0];
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highA[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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highA[biq_b2] = (1.0 - K / highA[biq_reso] + K * K) * norm;
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K = tan(M_PI * highB[biq_freq]);
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norm = 1.0 / (1.0 + K / highB[biq_reso] + K * K);
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highB[biq_a0] = K * K * norm;
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highB[biq_a1] = 2.0 * highB[biq_a0];
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highB[biq_a2] = highB[biq_a0];
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highB[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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highB[biq_b2] = (1.0 - K / highB[biq_reso] + K * K) * norm;
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K = tan(M_PI * highC[biq_freq]);
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norm = 1.0 / (1.0 + K / highC[biq_reso] + K * K);
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highC[biq_a0] = K * K * norm;
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highC[biq_a1] = 2.0 * highC[biq_a0];
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highC[biq_a2] = highC[biq_a0];
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highC[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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highC[biq_b2] = (1.0 - K / highC[biq_reso] + K * K) * norm;
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K = tan(M_PI * midA[biq_freq]);
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norm = 1.0 / (1.0 + K / midA[biq_reso] + K * K);
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midA[biq_a0] = K * K * norm;
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midA[biq_a1] = 2.0 * midA[biq_a0];
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midA[biq_a2] = midA[biq_a0];
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midA[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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midA[biq_b2] = (1.0 - K / midA[biq_reso] + K * K) * norm;
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K = tan(M_PI * midB[biq_freq]);
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norm = 1.0 / (1.0 + K / midB[biq_reso] + K * K);
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midB[biq_a0] = K * K * norm;
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midB[biq_a1] = 2.0 * midB[biq_a0];
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midB[biq_a2] = midB[biq_a0];
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midB[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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midB[biq_b2] = (1.0 - K / midB[biq_reso] + K * K) * norm;
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K = tan(M_PI * midC[biq_freq]);
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norm = 1.0 / (1.0 + K / midC[biq_reso] + K * K);
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midC[biq_a0] = K * K * norm;
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midC[biq_a1] = 2.0 * midC[biq_a0];
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midC[biq_a2] = midC[biq_a0];
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midC[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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midC[biq_b2] = (1.0 - K / midC[biq_reso] + K * K) * norm;
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K = tan(M_PI * lowA[biq_freq]);
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norm = 1.0 / (1.0 + K / lowA[biq_reso] + K * K);
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lowA[biq_a0] = K * K * norm;
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lowA[biq_a1] = 2.0 * lowA[biq_a0];
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lowA[biq_a2] = lowA[biq_a0];
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lowA[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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lowA[biq_b2] = (1.0 - K / lowA[biq_reso] + K * K) * norm;
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K = tan(M_PI * lowB[biq_freq]);
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norm = 1.0 / (1.0 + K / lowB[biq_reso] + K * K);
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lowB[biq_a0] = K * K * norm;
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lowB[biq_a1] = 2.0 * lowB[biq_a0];
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lowB[biq_a2] = lowB[biq_a0];
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lowB[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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lowB[biq_b2] = (1.0 - K / lowB[biq_reso] + K * K) * norm;
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K = tan(M_PI * lowC[biq_freq]);
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norm = 1.0 / (1.0 + K / lowC[biq_reso] + K * K);
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lowC[biq_a0] = K * K * norm;
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lowC[biq_a1] = 2.0 * lowC[biq_a0];
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lowC[biq_a2] = lowC[biq_a0];
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lowC[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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lowC[biq_b2] = (1.0 - K / lowC[biq_reso] + K * K) * norm;
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while (nSampleFrames-- > 0) {
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double inputSampleL = *sourceP;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
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double trebleL = inputSampleL;
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double outSample = (trebleL * highA[biq_a0]) + highA[biq_sL1];
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highA[biq_sL1] = (trebleL * highA[biq_a1]) - (outSample * highA[biq_b1]) + highA[biq_sL2];
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highA[biq_sL2] = (trebleL * highA[biq_a2]) - (outSample * highA[biq_b2]);
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double highmidL = outSample; trebleL -= highmidL;
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outSample = (highmidL * midA[biq_a0]) + midA[biq_sL1];
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midA[biq_sL1] = (highmidL * midA[biq_a1]) - (outSample * midA[biq_b1]) + midA[biq_sL2];
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midA[biq_sL2] = (highmidL * midA[biq_a2]) - (outSample * midA[biq_b2]);
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double lowmidL = outSample; highmidL -= lowmidL;
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outSample = (lowmidL * lowA[biq_a0]) + lowA[biq_sL1];
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lowA[biq_sL1] = (lowmidL * lowA[biq_a1]) - (outSample * lowA[biq_b1]) + lowA[biq_sL2];
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lowA[biq_sL2] = (lowmidL * lowA[biq_a2]) - (outSample * lowA[biq_b2]);
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double bassL = outSample; lowmidL -= bassL;
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trebleL = (bassL*bassGain) + (lowmidL*lowmidGain) + (highmidL*highmidGain) + (trebleL*trebleGain);
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//first stage of three crossovers
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outSample = (trebleL * highB[biq_a0]) + highB[biq_sL1];
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highB[biq_sL1] = (trebleL * highB[biq_a1]) - (outSample * highB[biq_b1]) + highB[biq_sL2];
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highB[biq_sL2] = (trebleL * highB[biq_a2]) - (outSample * highB[biq_b2]);
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highmidL = outSample; trebleL -= highmidL;
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outSample = (highmidL * midB[biq_a0]) + midB[biq_sL1];
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midB[biq_sL1] = (highmidL * midB[biq_a1]) - (outSample * midB[biq_b1]) + midB[biq_sL2];
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midB[biq_sL2] = (highmidL * midB[biq_a2]) - (outSample * midB[biq_b2]);
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lowmidL = outSample; highmidL -= lowmidL;
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outSample = (lowmidL * lowB[biq_a0]) + lowB[biq_sL1];
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lowB[biq_sL1] = (lowmidL * lowB[biq_a1]) - (outSample * lowB[biq_b1]) + lowB[biq_sL2];
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lowB[biq_sL2] = (lowmidL * lowB[biq_a2]) - (outSample * lowB[biq_b2]);
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bassL = outSample; lowmidL -= bassL;
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trebleL = (bassL*bassGain) + (lowmidL*lowmidGain) + (highmidL*highmidGain) + (trebleL*trebleGain);
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//second stage of three crossovers
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outSample = (trebleL * highC[biq_a0]) + highC[biq_sL1];
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highC[biq_sL1] = (trebleL * highC[biq_a1]) - (outSample * highC[biq_b1]) + highC[biq_sL2];
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highC[biq_sL2] = (trebleL * highC[biq_a2]) - (outSample * highC[biq_b2]);
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highmidL = outSample; trebleL -= highmidL;
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outSample = (highmidL * midC[biq_a0]) + midC[biq_sL1];
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midC[biq_sL1] = (highmidL * midC[biq_a1]) - (outSample * midC[biq_b1]) + midC[biq_sL2];
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midC[biq_sL2] = (highmidL * midC[biq_a2]) - (outSample * midC[biq_b2]);
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lowmidL = outSample; highmidL -= lowmidL;
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outSample = (lowmidL * lowC[biq_a0]) + lowC[biq_sL1];
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lowC[biq_sL1] = (lowmidL * lowC[biq_a1]) - (outSample * lowC[biq_b1]) + lowC[biq_sL2];
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lowC[biq_sL2] = (lowmidL * lowC[biq_a2]) - (outSample * lowC[biq_b2]);
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bassL = outSample; lowmidL -= bassL;
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trebleL = (bassL*bassGain) + (lowmidL*lowmidGain) + (highmidL*highmidGain) + (trebleL*trebleGain);
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//third stage of three crossovers
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highIIR = (highIIR*highCoef) + (trebleL*(1.0-highCoef));
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highmidL = highIIR; trebleL -= highmidL;
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midIIR = (midIIR*midCoef) + (highmidL*(1.0-midCoef));
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lowmidL = midIIR; highmidL -= lowmidL;
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lowIIR = (lowIIR*lowCoef) + (lowmidL*(1.0-lowCoef));
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bassL = lowIIR; lowmidL -= bassL;
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inputSampleL = (bassL*bassGain) + (lowmidL*lowmidGain) + (highmidL*highmidGain) + (trebleL*trebleGain);
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//fourth stage of three crossovers is the exponential filters
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//begin 32 bit floating point dither
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int expon; frexpf((float)inputSampleL, &expon);
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fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
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inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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//end 32 bit floating point dither
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*destP = inputSampleL;
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sourceP += inNumChannels; destP += inNumChannels;
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}
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}
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