mirror of
https://github.com/airwindows/airwindows.git
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338 lines
16 KiB
C++
Executable file
338 lines
16 KiB
C++
Executable file
/*
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* File: SmoothEQ.cpp
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*
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* Version: 1.0
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*
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* Created: 3/24/25
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*
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* Copyright: Copyright © 2025 Airwindows, Airwindows uses the MIT license
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*=============================================================================
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SmoothEQ.cpp
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=============================================================================*/
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#include "SmoothEQ.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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COMPONENT_ENTRY(SmoothEQ)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ::SmoothEQ
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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SmoothEQ::SmoothEQ(AudioUnit component)
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: AUEffectBase(component)
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{
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CreateElements();
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Globals()->UseIndexedParameters(kNumberOfParameters);
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SetParameter(kParam_A, kDefaultValue_ParamA );
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SetParameter(kParam_B, kDefaultValue_ParamB );
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SetParameter(kParam_C, kDefaultValue_ParamC );
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SetParameter(kParam_D, kDefaultValue_ParamD );
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SetParameter(kParam_E, kDefaultValue_ParamE );
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#if AU_DEBUG_DISPATCHER
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mDebugDispatcher = new AUDebugDispatcher (this);
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#endif
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ::GetParameterValueStrings
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ::GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings)
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{
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return kAudioUnitErr_InvalidProperty;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ::GetParameterInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ::GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo )
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{
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ComponentResult result = noErr;
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outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
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| kAudioUnitParameterFlag_IsReadable;
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if (inScope == kAudioUnitScope_Global) {
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switch(inParameterID)
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{
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case kParam_A:
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AUBase::FillInParameterName (outParameterInfo, kParameterAName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamA;
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break;
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case kParam_B:
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AUBase::FillInParameterName (outParameterInfo, kParameterBName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamB;
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break;
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case kParam_C:
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AUBase::FillInParameterName (outParameterInfo, kParameterCName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamC;
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break;
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case kParam_D:
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AUBase::FillInParameterName (outParameterInfo, kParameterDName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamD;
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break;
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case kParam_E:
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AUBase::FillInParameterName (outParameterInfo, kParameterEName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamE;
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break;
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default:
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result = kAudioUnitErr_InvalidParameter;
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break;
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}
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} else {
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result = kAudioUnitErr_InvalidParameter;
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}
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return result;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ::GetPropertyInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ::GetPropertyInfo (AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable)
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{
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return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ::GetProperty
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ::GetProperty( AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData )
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{
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return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
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}
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// SmoothEQ::Initialize
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult SmoothEQ::Initialize()
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{
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ComponentResult result = AUEffectBase::Initialize();
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if (result == noErr)
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Reset(kAudioUnitScope_Global, 0);
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return result;
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}
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#pragma mark ____SmoothEQEffectKernel
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ::SmoothEQKernel::Reset()
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void SmoothEQ::SmoothEQKernel::Reset()
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{
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for (int x = 0; x < biq_total; x++) {
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besselA[x] = 0.0;
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besselB[x] = 0.0;
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besselC[x] = 0.0;
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besselD[x] = 0.0;
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besselE[x] = 0.0;
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besselF[x] = 0.0;
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}
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fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// SmoothEQ::SmoothEQKernel::Process
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void SmoothEQ::SmoothEQKernel::Process( const Float32 *inSourceP,
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Float32 *inDestP,
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UInt32 inFramesToProcess,
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UInt32 inNumChannels,
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bool &ioSilence )
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{
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UInt32 nSampleFrames = inFramesToProcess;
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const Float32 *sourceP = inSourceP;
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Float32 *destP = inDestP;
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double overallscale = 1.0;
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overallscale /= 44100.0;
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overallscale *= GetSampleRate();
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double trebleGain = GetParameter( kParam_A )*2.0;
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double midGain = GetParameter( kParam_B )*2.0;
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double bassGain = GetParameter( kParam_C )*2.0; //amount ends up being pow(gain,3)
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//simple three band to adjust
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besselA[biq_freq] = pow(GetParameter( kParam_D ),2) * (0.25/overallscale) * 1.9047076123;
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if (besselA[biq_freq] < 0.00025) besselA[biq_freq] = 0.00025;
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if (besselA[biq_freq] > 0.4999) besselA[biq_freq] = 0.4999;
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besselA[biq_reso] = 1.02331395383;
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besselB[biq_freq] = pow(GetParameter( kParam_D ),2) * (0.25/overallscale) * 1.68916826762;
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if (besselB[biq_freq] < 0.00025) besselB[biq_freq] = 0.00025;
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if (besselB[biq_freq] > 0.4999) besselB[biq_freq] = 0.4999;
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besselB[biq_reso] = 0.611194546878;
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besselC[biq_freq] = pow(GetParameter( kParam_D ),2) * (0.25/overallscale) * 1.60391912877;
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if (besselC[biq_freq] < 0.00025) besselC[biq_freq] = 0.00025;
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if (besselC[biq_freq] > 0.4999) besselC[biq_freq] = 0.4999;
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besselC[biq_reso] = 0.510317824749;
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besselD[biq_freq] = pow(GetParameter( kParam_E ),4) * (0.25/overallscale) * 1.9047076123;
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if (besselD[biq_freq] < 0.00025) besselD[biq_freq] = 0.00025;
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if (besselD[biq_freq] > 0.4999) besselD[biq_freq] = 0.4999;
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besselD[biq_reso] = 1.02331395383;
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besselE[biq_freq] = pow(GetParameter( kParam_E ),4) * (0.25/overallscale) * 1.68916826762;
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if (besselE[biq_freq] < 0.00025) besselE[biq_freq] = 0.00025;
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if (besselE[biq_freq] > 0.4999) besselE[biq_freq] = 0.4999;
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besselE[biq_reso] = 0.611194546878;
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besselF[biq_freq] = pow(GetParameter( kParam_E ),4) * (0.25/overallscale) * 1.60391912877;
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if (besselF[biq_freq] < 0.00025) besselF[biq_freq] = 0.00025;
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if (besselF[biq_freq] > 0.4999) besselF[biq_freq] = 0.4999;
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besselF[biq_reso] = 0.510317824749;
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double K = tan(M_PI * besselA[biq_freq]);
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double norm = 1.0 / (1.0 + K / besselA[biq_reso] + K * K);
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besselA[biq_a0] = K * K * norm;
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besselA[biq_a1] = 2.0 * besselA[biq_a0];
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besselA[biq_a2] = besselA[biq_a0];
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besselA[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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besselA[biq_b2] = (1.0 - K / besselA[biq_reso] + K * K) * norm;
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K = tan(M_PI * besselB[biq_freq]);
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norm = 1.0 / (1.0 + K / besselB[biq_reso] + K * K);
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besselB[biq_a0] = K * K * norm;
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besselB[biq_a1] = 2.0 * besselB[biq_a0];
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besselB[biq_a2] = besselB[biq_a0];
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besselB[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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besselB[biq_b2] = (1.0 - K / besselB[biq_reso] + K * K) * norm;
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K = tan(M_PI * besselC[biq_freq]);
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norm = 1.0 / (1.0 + K / besselC[biq_reso] + K * K);
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besselC[biq_a0] = K * K * norm;
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besselC[biq_a1] = 2.0 * besselC[biq_a0];
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besselC[biq_a2] = besselC[biq_a0];
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besselC[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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besselC[biq_b2] = (1.0 - K / besselC[biq_reso] + K * K) * norm;
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K = tan(M_PI * besselD[biq_freq]);
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norm = 1.0 / (1.0 + K / besselD[biq_reso] + K * K);
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besselD[biq_a0] = K * K * norm;
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besselD[biq_a1] = 2.0 * besselD[biq_a0];
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besselD[biq_a2] = besselD[biq_a0];
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besselD[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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besselD[biq_b2] = (1.0 - K / besselD[biq_reso] + K * K) * norm;
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K = tan(M_PI * besselE[biq_freq]);
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norm = 1.0 / (1.0 + K / besselE[biq_reso] + K * K);
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besselE[biq_a0] = K * K * norm;
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besselE[biq_a1] = 2.0 * besselE[biq_a0];
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besselE[biq_a2] = besselE[biq_a0];
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besselE[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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besselE[biq_b2] = (1.0 - K / besselE[biq_reso] + K * K) * norm;
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K = tan(M_PI * besselF[biq_freq]);
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norm = 1.0 / (1.0 + K / besselF[biq_reso] + K * K);
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besselF[biq_a0] = K * K * norm;
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besselF[biq_a1] = 2.0 * besselF[biq_a0];
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besselF[biq_a2] = besselF[biq_a0];
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besselF[biq_b1] = 2.0 * (K * K - 1.0) * norm;
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besselF[biq_b2] = (1.0 - K / besselF[biq_reso] + K * K) * norm;
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while (nSampleFrames-- > 0) {
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double inputSampleL = *sourceP;
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if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpd * 1.18e-17;
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double trebleL = inputSampleL;
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double outSample = (trebleL * besselA[biq_a0]) + besselA[biq_sL1];
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besselA[biq_sL1] = (trebleL * besselA[biq_a1]) - (outSample * besselA[biq_b1]) + besselA[biq_sL2];
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besselA[biq_sL2] = (trebleL * besselA[biq_a2]) - (outSample * besselA[biq_b2]);
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double midL = outSample; trebleL -= midL;
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outSample = (midL * besselD[biq_a0]) + besselD[biq_sL1];
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besselD[biq_sL1] = (midL * besselD[biq_a1]) - (outSample * besselD[biq_b1]) + besselD[biq_sL2];
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besselD[biq_sL2] = (midL * besselD[biq_a2]) - (outSample * besselD[biq_b2]);
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double bassL = outSample; midL -= bassL;
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trebleL = (bassL*bassGain) + (midL*midGain) + (trebleL*trebleGain);
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outSample = (trebleL * besselB[biq_a0]) + besselB[biq_sL1];
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besselB[biq_sL1] = (trebleL * besselB[biq_a1]) - (outSample * besselB[biq_b1]) + besselB[biq_sL2];
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besselB[biq_sL2] = (trebleL * besselB[biq_a2]) - (outSample * besselB[biq_b2]);
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midL = outSample; trebleL -= midL;
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outSample = (midL * besselE[biq_a0]) + besselE[biq_sL1];
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besselE[biq_sL1] = (midL * besselE[biq_a1]) - (outSample * besselE[biq_b1]) + besselE[biq_sL2];
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besselE[biq_sL2] = (midL * besselE[biq_a2]) - (outSample * besselE[biq_b2]);
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bassL = outSample; midL -= bassL;
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trebleL = (bassL*bassGain) + (midL*midGain) + (trebleL*trebleGain);
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outSample = (trebleL * besselC[biq_a0]) + besselC[biq_sL1];
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besselC[biq_sL1] = (trebleL * besselC[biq_a1]) - (outSample * besselC[biq_b1]) + besselC[biq_sL2];
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besselC[biq_sL2] = (trebleL * besselC[biq_a2]) - (outSample * besselC[biq_b2]);
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midL = outSample; trebleL -= midL;
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outSample = (midL * besselF[biq_a0]) + besselF[biq_sL1];
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besselF[biq_sL1] = (midL * besselF[biq_a1]) - (outSample * besselF[biq_b1]) + besselF[biq_sL2];
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besselF[biq_sL2] = (midL * besselF[biq_a2]) - (outSample * besselF[biq_b2]);
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bassL = outSample; midL -= bassL;
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inputSampleL = (bassL*bassGain) + (midL*midGain) + (trebleL*trebleGain);
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//begin 32 bit floating point dither
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int expon; frexpf((float)inputSampleL, &expon);
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fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
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inputSampleL += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
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//end 32 bit floating point dither
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*destP = inputSampleL;
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sourceP += inNumChannels; destP += inNumChannels;
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}
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}
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