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287 lines
12 KiB
C++
Executable file
287 lines
12 KiB
C++
Executable file
/*
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* File: NotJustAnotherDither.cpp
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*
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* Version: 1.0
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*
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* Created: 1/31/17
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*
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* Copyright: Copyright © 2017 Airwindows, Airwindows uses the MIT license
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*
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* Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple Computer, Inc. ("Apple") in
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* consideration of your agreement to the following terms, and your use, installation, modification
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* or redistribution of this Apple software constitutes acceptance of these terms. If you do
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* not agree with these terms, please do not use, install, modify or redistribute this Apple
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* software.
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*
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* In consideration of your agreement to abide by the following terms, and subject to these terms,
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* Apple grants you a personal, non-exclusive license, under Apple's copyrights in this
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* original Apple software (the "Apple Software"), to use, reproduce, modify and redistribute the
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* Apple Software, with or without modifications, in source and/or binary forms; provided that if you
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* redistribute the Apple Software in its entirety and without modifications, you must retain this
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* notice and the following text and disclaimers in all such redistributions of the Apple Software.
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* Neither the name, trademarks, service marks or logos of Apple Computer, Inc. may be used to
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* endorse or promote products derived from the Apple Software without specific prior written
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* permission from Apple. Except as expressly stated in this notice, no other rights or
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* licenses, express or implied, are granted by Apple herein, including but not limited to any
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* patent rights that may be infringed by your derivative works or by other works in which the
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* Apple Software may be incorporated.
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*
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* The Apple Software is provided by Apple on an "AS IS" basis. APPLE MAKES NO WARRANTIES, EXPRESS OR
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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* AND FITNESS FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND OPERATION ALONE
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* OR IN COMBINATION WITH YOUR PRODUCTS.
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*
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* IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED AND WHETHER
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* UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN
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* IF APPLE HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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/*=============================================================================
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NotJustAnotherDither.cpp
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=============================================================================*/
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#include "NotJustAnotherDither.h"
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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COMPONENT_ENTRY(NotJustAnotherDither)
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// NotJustAnotherDither::NotJustAnotherDither
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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NotJustAnotherDither::NotJustAnotherDither(AudioUnit component)
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: AUEffectBase(component)
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{
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CreateElements();
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Globals()->UseIndexedParameters(kNumberOfParameters);
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SetParameter(kParam_One, kDefaultValue_ParamOne );
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SetParameter(kParam_Two, kDefaultValue_ParamTwo );
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#if AU_DEBUG_DISPATCHER
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mDebugDispatcher = new AUDebugDispatcher (this);
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#endif
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// NotJustAnotherDither::GetParameterValueStrings
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult NotJustAnotherDither::GetParameterValueStrings(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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CFArrayRef * outStrings)
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{
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if ((inScope == kAudioUnitScope_Global) && (inParameterID == kParam_One)) //ID must be actual name of parameter identifier, not number
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{
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if (outStrings == NULL) return noErr;
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CFStringRef strings [] =
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{
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kMenuItem_CD,
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kMenuItem_HD,
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};
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*outStrings = CFArrayCreate (
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NULL,
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(const void **) strings,
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(sizeof (strings) / sizeof (strings [0])),
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NULL
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);
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return noErr;
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}
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return kAudioUnitErr_InvalidProperty;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// NotJustAnotherDither::GetParameterInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult NotJustAnotherDither::GetParameterInfo(AudioUnitScope inScope,
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AudioUnitParameterID inParameterID,
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AudioUnitParameterInfo &outParameterInfo )
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{
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ComponentResult result = noErr;
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outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
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| kAudioUnitParameterFlag_IsReadable;
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if (inScope == kAudioUnitScope_Global) {
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switch(inParameterID)
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{
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case kParam_One:
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AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Indexed;
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outParameterInfo.minValue = kCD;
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outParameterInfo.maxValue = kHD;
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outParameterInfo.defaultValue = kDefaultValue_ParamOne;
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break;
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case kParam_Two:
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AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
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outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
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outParameterInfo.minValue = 0.0;
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outParameterInfo.maxValue = 1.0;
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outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
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break;
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default:
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result = kAudioUnitErr_InvalidParameter;
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break;
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}
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} else {
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result = kAudioUnitErr_InvalidParameter;
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}
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return result;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// NotJustAnotherDither::GetPropertyInfo
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult NotJustAnotherDither::GetPropertyInfo (AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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UInt32 & outDataSize,
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Boolean & outWritable)
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{
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return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// NotJustAnotherDither::GetProperty
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult NotJustAnotherDither::GetProperty( AudioUnitPropertyID inID,
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AudioUnitScope inScope,
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AudioUnitElement inElement,
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void * outData )
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{
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return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
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}
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// NotJustAnotherDither::Initialize
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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ComponentResult NotJustAnotherDither::Initialize()
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{
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ComponentResult result = AUEffectBase::Initialize();
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if (result == noErr)
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Reset(kAudioUnitScope_Global, 0);
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return result;
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}
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#pragma mark ____NotJustAnotherDitherEffectKernel
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// NotJustAnotherDither::NotJustAnotherDitherKernel::Reset()
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void NotJustAnotherDither::NotJustAnotherDitherKernel::Reset()
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{
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byn[0] = 1000.0;
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byn[1] = 301.0;
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byn[2] = 176.0;
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byn[3] = 125.0;
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byn[4] = 97.0;
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byn[5] = 79.0;
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byn[6] = 67.0;
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byn[7] = 58.0;
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byn[8] = 51.0;
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byn[9] = 46.0;
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byn[10] = 1000.0;
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noiseShaping = 0.0;
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}
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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// NotJustAnotherDither::NotJustAnotherDitherKernel::Process
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//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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void NotJustAnotherDither::NotJustAnotherDitherKernel::Process( const Float32 *inSourceP,
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Float32 *inDestP,
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UInt32 inFramesToProcess,
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UInt32 inNumChannels,
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bool &ioSilence )
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{
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UInt32 nSampleFrames = inFramesToProcess;
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const Float32 *sourceP = inSourceP;
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Float32 *destP = inDestP;
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bool highres = false;
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if (GetParameter( kParam_One ) == 1) highres = true;
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Float32 scaleFactor;
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if (highres) scaleFactor = 8388608.0;
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else scaleFactor = 32768.0;
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Float32 derez = GetParameter( kParam_Two );
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if (derez > 0.0) scaleFactor *= pow(1.0-derez,6);
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if (scaleFactor < 0.0001) scaleFactor = 0.0001;
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Float32 outScale = scaleFactor;
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if (outScale < 8.0) outScale = 8.0;
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while (nSampleFrames-- > 0) {
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double inputSample = *sourceP;
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inputSample *= scaleFactor;
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//0-1 is now one bit, now we dither
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bool cutbins; cutbins = false;
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double drySample = inputSample;
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inputSample -= noiseShaping;
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double benfordize; benfordize = floor(inputSample);
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while (benfordize >= 1.0) benfordize /= 10;
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while (benfordize < 1.0 && benfordize > 0.0000001) benfordize *= 10;
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int hotbinA; hotbinA = floor(benfordize);
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//hotbin becomes the Benford bin value for this number floored
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double totalA; totalA = 0;
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if ((hotbinA > 0) && (hotbinA < 10))
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{
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byn[hotbinA] += 1; if (byn[hotbinA] > 982) cutbins = true;
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totalA += (301-byn[1]); totalA += (176-byn[2]); totalA += (125-byn[3]);
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totalA += (97-byn[4]); totalA += (79-byn[5]); totalA += (67-byn[6]);
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totalA += (58-byn[7]); totalA += (51-byn[8]); totalA += (46-byn[9]);
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byn[hotbinA] -= 1;
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} else hotbinA = 10;
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//produce total number- smaller is closer to Benford real
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benfordize = ceil(inputSample);
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while (benfordize >= 1.0) benfordize /= 10;
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while (benfordize < 1.0 && benfordize > 0.0000001) benfordize *= 10;
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int hotbinB; hotbinB = floor(benfordize);
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//hotbin becomes the Benford bin value for this number ceiled
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double totalB; totalB = 0;
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if ((hotbinB > 0) && (hotbinB < 10))
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{
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byn[hotbinB] += 1; if (byn[hotbinB] > 982) cutbins = true;
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totalB += (301-byn[1]); totalB += (176-byn[2]); totalB += (125-byn[3]);
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totalB += (97-byn[4]); totalB += (79-byn[5]); totalB += (67-byn[6]);
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totalB += (58-byn[7]); totalB += (51-byn[8]); totalB += (46-byn[9]);
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byn[hotbinB] -= 1;
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} else hotbinB = 10;
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//produce total number- smaller is closer to Benford real
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double outputSample;
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if (totalA < totalB) {byn[hotbinA] += 1; outputSample = floor(inputSample);}
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else {byn[hotbinB] += 1; outputSample = floor(inputSample+1);}
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//assign the relevant one to the delay line
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//and floor/ceil signal accordingly
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if (cutbins) {
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byn[1] *= 0.99; byn[2] *= 0.99; byn[3] *= 0.99; byn[4] *= 0.99; byn[5] *= 0.99;
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byn[6] *= 0.99; byn[7] *= 0.99; byn[8] *= 0.99; byn[9] *= 0.99; byn[10] *= 0.99;
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}
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noiseShaping += outputSample - drySample;
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if (noiseShaping > fabs(inputSample)) noiseShaping = fabs(inputSample);
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if (noiseShaping < -fabs(inputSample)) noiseShaping = -fabs(inputSample);
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inputSample = outputSample / outScale;
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if (inputSample > 1.0) inputSample = 1.0;
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if (inputSample < -1.0) inputSample = -1.0;
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*destP = inputSample;
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sourceP += inNumChannels; destP += inNumChannels;
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}
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}
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