airwindows/plugins/MacAU/ClipOnly3/ClipOnly3.cpp
Christopher Johnson 198d0ac4f9 Slew4
2026-03-07 19:56:29 -05:00

222 lines
9.8 KiB
C++
Executable file

/*
* File: ClipOnly3.cpp
*
* Version: 1.0
*
* Created: 2/21/26
*
* Copyright: Copyright © 2026 Airwindows, Airwindows uses the MIT license
*
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* software.
*
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*
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* IMPLIED, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY
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*/
/*=============================================================================
ClipOnly3.cpp
=============================================================================*/
#include "ClipOnly3.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(ClipOnly3)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ClipOnly3::ClipOnly3
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ClipOnly3::ClipOnly3(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ClipOnly3::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ClipOnly3::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ClipOnly3::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ClipOnly3::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ClipOnly3::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ClipOnly3::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ClipOnly3::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ClipOnly3::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// ClipOnly3::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ClipOnly3::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____ClipOnly3EffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ClipOnly3::ClipOnly3Kernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void ClipOnly3::ClipOnly3Kernel::Reset()
{
lastSampleL = 0.0;
wasPosClipL = false;
wasNegClipL = false;
for (int x = 0; x < 17; x++) intermediateL[x] = 0.0;
for (int x = 0; x < 33; x++) slewL[x] = 0.0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ClipOnly3::ClipOnly3Kernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void ClipOnly3::ClipOnly3Kernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
while (nSampleFrames-- > 0) {
double inputSampleL = *sourceP;
//begin ClipOnly3 as a little, compressed chunk that can be dropped into code
double noise = 1.0-((double(fpdL)/UINT32_MAX)*0.076);
if (wasPosClipL == true) { //current will be over
if (inputSampleL<lastSampleL) lastSampleL=(0.9085097*noise)+(inputSampleL*(1.0-noise));
else lastSampleL = 0.94; //~-0.2dB to nearly match ClipOnly and ClipOnly2
} wasPosClipL = false;
if (inputSampleL>0.9085097) {wasPosClipL=true;inputSampleL=(0.9085097*noise)+(lastSampleL*(1.0-noise));}
if (wasNegClipL == true) { //current will be -over
if (inputSampleL > lastSampleL) lastSampleL=(-0.9085097*noise)+(inputSampleL*(1.0-noise));
else lastSampleL = -0.94;
} wasNegClipL = false;
if (inputSampleL<-0.9085097) {wasNegClipL=true;inputSampleL=(-0.9085097*noise)+(lastSampleL*(1.0-noise));}
slewL[spacing*2] = fabs(lastSampleL-inputSampleL);
for (int x = spacing*2; x > 0; x--) slewL[x-1] = slewL[x];
intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL;
//Latency is however many samples equals one 44.1k sample
for (int x = spacing; x > 0; x--) {intermediateL[x-1] = intermediateL[x];} lastSampleL = intermediateL[0];
if (wasPosClipL || wasNegClipL) {
for (int x = spacing; x > 0; x--) lastSampleL += intermediateL[x];
lastSampleL /= spacing;
} double finalSlew = 0.0;
for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewL[x]) finalSlew = slewL[x];
double postclip = 0.94 / (1.0+(finalSlew*1.3986013));
if (inputSampleL > postclip) inputSampleL = postclip; if (inputSampleL < -postclip) inputSampleL = -postclip;
//end ClipOnly3 as a little, compressed chunk that can be dropped into code
//begin 32 bit floating point dither
//int expon; frexpf((float)inputSample, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
//inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSampleL;
sourceP += inNumChannels; destP += inNumChannels;
}
}