airwindows/plugins/MacAU/BrightAmbience3/BrightAmbience3.cpp
2022-11-21 09:20:21 -05:00

376 lines
16 KiB
C++

/*
* File: BrightAmbience3.cpp
*
* Version: 1.0
*
* Created: 7/12/21
*
* Copyright: Copyright © 2021 Airwindows, Airwindows uses the MIT license
*
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/*=============================================================================
BrightAmbience3.cpp
=============================================================================*/
#include "BrightAmbience3.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(BrightAmbience3)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// BrightAmbience3::BrightAmbience3
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
BrightAmbience3::BrightAmbience3(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
SetParameter(kParam_Three, kDefaultValue_ParamThree );
SetParameter(kParam_Four, kDefaultValue_ParamFour );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// BrightAmbience3::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult BrightAmbience3::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// BrightAmbience3::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult BrightAmbience3::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
case kParam_Three:
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
break;
case kParam_Four:
AUBase::FillInParameterName (outParameterInfo, kParameterFourName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamFour;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// BrightAmbience3::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult BrightAmbience3::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// state that plugin supports only stereo-in/stereo-out processing
UInt32 BrightAmbience3::SupportedNumChannels(const AUChannelInfo ** outInfo)
{
if (outInfo != NULL)
{
static AUChannelInfo info;
info.inChannels = 2;
info.outChannels = 2;
*outInfo = &info;
}
return 1;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// BrightAmbience3::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult BrightAmbience3::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// BrightAmbience3::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult BrightAmbience3::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____BrightAmbience3EffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// BrightAmbience3::BrightAmbience3Kernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult BrightAmbience3::Reset(AudioUnitScope inScope, AudioUnitElement inElement)
{
for(int count = 0; count < 32767; count++) {pL[count] = 0.0; pR[count] = 0.0;}
feedbackA = feedbackB = 0.0;
for (int x = 0; x < 9; x++) {figureL[x] = 0.0; figureR[x] = 0.0;}
for (int c = 0; c < 9; c++) {lastRefL[c] = 0.0;lastRefR[c] = 0.0;}
cycle = 0;
gcount = 0;
fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX;
fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX;
return noErr;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// BrightAmbience3::ProcessBufferLists
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
OSStatus BrightAmbience3::ProcessBufferLists(AudioUnitRenderActionFlags & ioActionFlags,
const AudioBufferList & inBuffer,
AudioBufferList & outBuffer,
UInt32 inFramesToProcess)
{
Float32 * inputL = (Float32*)(inBuffer.mBuffers[0].mData);
Float32 * inputR = (Float32*)(inBuffer.mBuffers[1].mData);
Float32 * outputL = (Float32*)(outBuffer.mBuffers[0].mData);
Float32 * outputR = (Float32*)(outBuffer.mBuffers[1].mData);
UInt32 nSampleFrames = inFramesToProcess;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
int cycleEnd = floor(overallscale);
if (cycleEnd < 1) cycleEnd = 1;
if (cycleEnd > 4) cycleEnd = 4;
//this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k
if (cycle > cycleEnd-1) cycle = cycleEnd-1; //sanity check
int start = (int)(GetParameter( kParam_One ) * 400)+88;
int length = (int)(pow(GetParameter( kParam_Two ),2) * 487)+1;
if (start + length > 488) start = 488-length;
Float64 feedbackAmount = GetParameter( kParam_Three )*0.25;
Float64 wet = GetParameter( kParam_Four );
//[0] is frequency: 0.000001 to 0.499999 is near-zero to near-Nyquist
//[1] is resonance, 0.7071 is Butterworth. Also can't be zero
figureL[0] = figureR[0] = 1000.0/GetSampleRate(); //fixed frequency, 3.515775k
figureL[1] = figureR[1] = pow(length*0.037*feedbackAmount,2)+0.01; //resonance
double K = tan(M_PI * figureR[0]);
double norm = 1.0 / (1.0 + K / figureR[1] + K * K);
figureL[2] = figureR[2] = K / figureR[1] * norm;
figureL[4] = figureR[4] = -figureR[2];
figureL[5] = figureR[5] = 2.0 * (K * K - 1.0) * norm;
figureL[6] = figureR[6] = (1.0 - K / figureR[1] + K * K) * norm;
while (nSampleFrames-- > 0) {
double inputSampleL = *inputL;
double inputSampleR = *inputR;
if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17;
if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17;
double drySampleL = inputSampleL;
double drySampleR = inputSampleR;
cycle++;
if (cycle == cycleEnd) { //hit the end point and we do an Air sample
double tempL = 0.0;
double tempR = 0.0;
if (gcount < 0 || gcount > 32767) gcount = 32767; int count = gcount;
pL[count] = inputSampleL + feedbackB;
pR[count] = inputSampleR + feedbackA;
for(int offset = start; offset < start+length; offset++) {
tempL += pL[count+primeL[offset] - ((count+primeL[offset] > 32767)?32768:0)];
tempR += pR[count+primeR[offset] - ((count+primeR[offset] > 32767)?32768:0)];
}
inputSampleL = tempL/cbrt(length);
inputSampleR = tempR/cbrt(length);
double tempSample = (inputSampleL * figureL[2]) + figureL[7];
figureL[7] = -(tempSample * figureL[5]) + figureL[8];
figureL[8] = (inputSampleL * figureL[4]) - (tempSample * figureL[6]);
feedbackA = sin(tempSample) * feedbackAmount;
tempSample = (inputSampleR * figureR[2]) + figureR[7];
figureR[7] = -(tempSample * figureR[5]) + figureR[8];
figureR[8] = (inputSampleR * figureR[4]) - (tempSample * figureR[6]);
feedbackB = sin(tempSample) * feedbackAmount;
gcount--;
if (cycleEnd == 4) {
lastRefL[0] = lastRefL[4]; //start from previous last
lastRefL[2] = (lastRefL[0] + inputSampleL)/2; //half
lastRefL[1] = (lastRefL[0] + lastRefL[2])/2; //one quarter
lastRefL[3] = (lastRefL[2] + inputSampleL)/2; //three quarters
lastRefL[4] = inputSampleL; //full
lastRefR[0] = lastRefR[4]; //start from previous last
lastRefR[2] = (lastRefR[0] + inputSampleR)/2; //half
lastRefR[1] = (lastRefR[0] + lastRefR[2])/2; //one quarter
lastRefR[3] = (lastRefR[2] + inputSampleR)/2; //three quarters
lastRefR[4] = inputSampleR; //full
}
if (cycleEnd == 3) {
lastRefL[0] = lastRefL[3]; //start from previous last
lastRefL[2] = (lastRefL[0]+lastRefL[0]+inputSampleL)/3; //third
lastRefL[1] = (lastRefL[0]+inputSampleL+inputSampleL)/3; //two thirds
lastRefL[3] = inputSampleL; //full
lastRefR[0] = lastRefR[3]; //start from previous last
lastRefR[2] = (lastRefR[0]+lastRefR[0]+inputSampleR)/3; //third
lastRefR[1] = (lastRefR[0]+inputSampleR+inputSampleR)/3; //two thirds
lastRefR[3] = inputSampleR; //full
}
if (cycleEnd == 2) {
lastRefL[0] = lastRefL[2]; //start from previous last
lastRefL[1] = (lastRefL[0] + inputSampleL)/2; //half
lastRefL[2] = inputSampleL; //full
lastRefR[0] = lastRefR[2]; //start from previous last
lastRefR[1] = (lastRefR[0] + inputSampleR)/2; //half
lastRefR[2] = inputSampleR; //full
}
if (cycleEnd == 1) {
lastRefL[0] = inputSampleL;
lastRefR[0] = inputSampleR;
}
cycle = 0; //reset
inputSampleL = lastRefL[cycle];
inputSampleR = lastRefR[cycle];
} else {
inputSampleL = lastRefL[cycle];
inputSampleR = lastRefR[cycle];
//we are going through our references now
}
switch (cycleEnd) //multi-pole average using lastRef[] variables
{
case 4:
lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[7])*0.5;
lastRefL[7] = lastRefL[8]; //continue, do not break
lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[7])*0.5;
lastRefR[7] = lastRefR[8]; //continue, do not break
case 3:
lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[6])*0.5;
lastRefL[6] = lastRefL[8]; //continue, do not break
lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[6])*0.5;
lastRefR[6] = lastRefR[8]; //continue, do not break
case 2:
lastRefL[8] = inputSampleL; inputSampleL = (inputSampleL+lastRefL[5])*0.5;
lastRefL[5] = lastRefL[8]; //continue, do not break
lastRefR[8] = inputSampleR; inputSampleR = (inputSampleR+lastRefR[5])*0.5;
lastRefR[5] = lastRefR[8]; //continue, do not break
case 1:
break; //no further averaging
}
if (wet != 1.0) {
inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet));
inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet));
}
//Dry/Wet control, defaults to the last slider
//begin 32 bit stereo floating point dither
int expon; frexpf((float)inputSampleL, &expon);
fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5;
inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
frexpf((float)inputSampleR, &expon);
fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5;
inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit stereo floating point dither
*outputL = inputSampleL;
*outputR = inputSampleR;
//direct stereo out
inputL += 1;
inputR += 1;
outputL += 1;
outputR += 1;
}
return noErr;
}