airwindows/plugins/MacAU/ADClip8/ADClip8.cpp
Christopher Johnson 1a4974d034 ShortBuss
2024-02-17 19:08:02 -05:00

302 lines
13 KiB
C++
Executable file

/*
* File: ADClip8.cpp
*
* Version: 1.0
*
* Created: 2/6/24
*
* Copyright: Copyright © 2024 Airwindows, Airwindows uses the MIT license
*
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/*=============================================================================
ADClip8.cpp
=============================================================================*/
#include "ADClip8.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
COMPONENT_ENTRY(ADClip8)
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ADClip8::ADClip8
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ADClip8::ADClip8(AudioUnit component)
: AUEffectBase(component)
{
CreateElements();
Globals()->UseIndexedParameters(kNumberOfParameters);
SetParameter(kParam_One, kDefaultValue_ParamOne );
SetParameter(kParam_Two, kDefaultValue_ParamTwo );
SetParameter(kParam_Three, kDefaultValue_ParamThree );
#if AU_DEBUG_DISPATCHER
mDebugDispatcher = new AUDebugDispatcher (this);
#endif
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ADClip8::GetParameterValueStrings
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ADClip8::GetParameterValueStrings(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
CFArrayRef * outStrings)
{
if ((inScope == kAudioUnitScope_Global) && (inParameterID == kParam_Three)) //ID must be actual name of parameter identifier, not number
{
if (outStrings == NULL) return noErr;
CFStringRef strings [] =
{
kMenuItem_Normal,
kMenuItem_Gain,
kMenuItem_Clip,
kMenuItem_Afterburner,
kMenuItem_Explode,
kMenuItem_Nuke,
kMenuItem_Apocalypse,
kMenuItem_Apotheosis,
};
*outStrings = CFArrayCreate (
NULL,
(const void **) strings,
(sizeof (strings) / sizeof (strings [0])),
NULL
);
return noErr;
}
return kAudioUnitErr_InvalidProperty;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ADClip8::GetParameterInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ADClip8::GetParameterInfo(AudioUnitScope inScope,
AudioUnitParameterID inParameterID,
AudioUnitParameterInfo &outParameterInfo )
{
ComponentResult result = noErr;
outParameterInfo.flags = kAudioUnitParameterFlag_IsWritable
| kAudioUnitParameterFlag_IsReadable;
if (inScope == kAudioUnitScope_Global) {
switch(inParameterID)
{
case kParam_One:
AUBase::FillInParameterName (outParameterInfo, kParameterOneName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Decibels;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 18.0;
outParameterInfo.defaultValue = kDefaultValue_ParamOne;
break;
case kParam_Two:
AUBase::FillInParameterName (outParameterInfo, kParameterTwoName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Generic;
outParameterInfo.minValue = 0.0;
outParameterInfo.maxValue = 1.0;
outParameterInfo.defaultValue = kDefaultValue_ParamTwo;
break;
case kParam_Three:
AUBase::FillInParameterName (outParameterInfo, kParameterThreeName, false);
outParameterInfo.unit = kAudioUnitParameterUnit_Indexed;
outParameterInfo.minValue = kNormal;
outParameterInfo.maxValue = kApotheosis;
outParameterInfo.defaultValue = kDefaultValue_ParamThree;
break;
default:
result = kAudioUnitErr_InvalidParameter;
break;
}
} else {
result = kAudioUnitErr_InvalidParameter;
}
return result;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ADClip8::GetPropertyInfo
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ADClip8::GetPropertyInfo (AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
UInt32 & outDataSize,
Boolean & outWritable)
{
return AUEffectBase::GetPropertyInfo (inID, inScope, inElement, outDataSize, outWritable);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ADClip8::GetProperty
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ADClip8::GetProperty( AudioUnitPropertyID inID,
AudioUnitScope inScope,
AudioUnitElement inElement,
void * outData )
{
return AUEffectBase::GetProperty (inID, inScope, inElement, outData);
}
// ADClip8::Initialize
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ComponentResult ADClip8::Initialize()
{
ComponentResult result = AUEffectBase::Initialize();
if (result == noErr)
Reset(kAudioUnitScope_Global, 0);
return result;
}
#pragma mark ____ADClip8EffectKernel
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ADClip8::ADClip8Kernel::Reset()
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void ADClip8::ADClip8Kernel::Reset()
{
for (int stage = 0; stage < 8; stage++) {
lastSample[stage] = 0.0;
wasPosClip[stage] = false;
wasNegClip[stage] = false;
for (int x = 0; x < 16; x++) intermediate[x][stage] = 0.0;
}
fpd = 1.0; while (fpd < 16386) fpd = rand()*UINT32_MAX;
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// ADClip8::ADClip8Kernel::Process
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
void ADClip8::ADClip8Kernel::Process( const Float32 *inSourceP,
Float32 *inDestP,
UInt32 inFramesToProcess,
UInt32 inNumChannels,
bool &ioSilence )
{
UInt32 nSampleFrames = inFramesToProcess;
const Float32 *sourceP = inSourceP;
Float32 *destP = inDestP;
double overallscale = 1.0;
overallscale /= 44100.0;
overallscale *= GetSampleRate();
int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4
if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16;
//double hardness = 0.618033988749894; // golden ratio
//double softness = 0.381966011250105; // 1.0 - hardness
//double refclip = 1.618033988749894; // -0.2dB we're making all this pure raw code
//refclip*hardness = 1.0 to use ClipOnly as a prefab code-chunk.
//refclip*softness = 0.618033988749894 Seven decimal places is plenty as it's
//not related to the original sound much: it's an arbitrary position in softening.
double inputGain = pow(10.0,(GetParameter( kParam_One ))/20.0);
double ceiling = (1.0+(GetParameter( kParam_Two )*0.23594733))*0.5;
int mode = (int) GetParameter( kParam_Three );
int stageSetting = mode-2;
if (stageSetting < 1) stageSetting = 1;
inputGain = ((inputGain-1.0)/stageSetting)+1.0;
while (nSampleFrames-- > 0) {
double inputSample = *sourceP;
if (fabs(inputSample)<1.18e-23) inputSample = fpd * 1.18e-17;
double overshoot = 0.0;
inputSample *= 1.618033988749894;
for (int stage = 0; stage < stageSetting; stage++) {
if (inputGain != 1.0) {
inputSample *= inputGain;
}
if (stage == 0){
overshoot = fabs(inputSample) - 1.618033988749894;
if (overshoot < 0.0) overshoot = 0.0;
}
if (inputSample > 4.0) inputSample = 4.0; if (inputSample < -4.0) inputSample = -4.0;
if (inputSample - lastSample[stage] > 0.618033988749894) inputSample = lastSample[stage] + 0.618033988749894;
if (inputSample - lastSample[stage] < -0.618033988749894) inputSample = lastSample[stage] - 0.618033988749894;
//same as slew clippage
//begin ClipOnly2 as a little, compressed chunk that can be dropped into code
if (wasPosClip[stage] == true) { //current will be over
if (inputSample<lastSample[stage]) lastSample[stage]=1.0+(inputSample*0.381966011250105);
else lastSample[stage] = 0.618033988749894+(lastSample[stage]*0.618033988749894);
} wasPosClip[stage] = false;
if (inputSample>1.618033988749894) {wasPosClip[stage]=true;inputSample=1.0+(lastSample[stage]*0.381966011250105);}
if (wasNegClip[stage] == true) { //current will be -over
if (inputSample > lastSample[stage]) lastSample[stage]=-1.0+(inputSample*0.381966011250105);
else lastSample[stage]=-0.618033988749894+(lastSample[stage]*0.618033988749894);
} wasNegClip[stage] = false;
if (inputSample<-1.618033988749894) {wasNegClip[stage]=true;inputSample=-1.0+(lastSample[stage]*0.381966011250105);}
intermediate[spacing][stage] = inputSample;
inputSample = lastSample[stage]; //Latency is however many samples equals one 44.1k sample
for (int x = spacing; x > 0; x--) intermediate[x-1][stage] = intermediate[x][stage];
lastSample[stage] = intermediate[0][stage]; //run a little buffer to handle this
//end ClipOnly2 as a little, compressed chunk that can be dropped into code
}
switch (mode)
{
case 1: break; //Normal
case 2: inputSample /= inputGain; break; //Gain Match
case 3: inputSample = overshoot; break; //Clip Only
case 4: break; //Afterburner
case 5: break; //Explode
case 6: break; //Nuke
case 7: break; //Apocalypse
case 8: break; //Apotheosis
}
//this is our output mode switch, showing the effects
inputSample *= ceiling;
//begin 32 bit floating point dither
int expon; frexpf((float)inputSample, &expon);
fpd ^= fpd << 13; fpd ^= fpd >> 17; fpd ^= fpd << 5;
inputSample += ((double(fpd)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62));
//end 32 bit floating point dither
*destP = inputSample;
sourceP += inNumChannels; destP += inNumChannels;
}
}