/* ======================================== * kCosmos - kCosmos.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __kCosmos_H #include "kCosmos.h" #endif AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new kCosmos(audioMaster);} kCosmos::kCosmos(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, kNumPrograms, kNumParameters) { A = 0.5; B = 1.0; C = 0.5; D = 0.5; E = 0.0; F = 0.5; for(int count = 0; count < delayA+2; count++) {eAL[count] = 0.0; eAR[count] = 0.0; aAL[count] = 0.0; aAR[count] = 0.0;} for(int count = 0; count < delayB+2; count++) {eBL[count] = 0.0; eBR[count] = 0.0; aBL[count] = 0.0; aBR[count] = 0.0;} for(int count = 0; count < delayC+2; count++) {eCL[count] = 0.0; eCR[count] = 0.0; aCL[count] = 0.0; aCR[count] = 0.0;} for(int count = 0; count < delayD+2; count++) {eDL[count] = 0.0; eDR[count] = 0.0; aDL[count] = 0.0; aDR[count] = 0.0;} for(int count = 0; count < delayE+2; count++) {eEL[count] = 0.0; eER[count] = 0.0; aEL[count] = 0.0; aER[count] = 0.0;} for(int count = 0; count < delayF+2; count++) {eFL[count] = 0.0; eFR[count] = 0.0; aFL[count] = 0.0; aFR[count] = 0.0;} for(int count = 0; count < delayG+2; count++) {eGL[count] = 0.0; eGR[count] = 0.0; aGL[count] = 0.0; aGR[count] = 0.0;} for(int count = 0; count < delayH+2; count++) {eHL[count] = 0.0; eHR[count] = 0.0; aHL[count] = 0.0; aHR[count] = 0.0;} for(int count = 0; count < delayI+2; count++) {eIL[count] = 0.0; eIR[count] = 0.0; aIL[count] = 0.0; aIR[count] = 0.0;} for(int count = 0; count < delayJ+2; count++) {eJL[count] = 0.0; eJR[count] = 0.0; aJL[count] = 0.0; aJR[count] = 0.0;} for(int count = 0; count < delayK+2; count++) {eKL[count] = 0.0; eKR[count] = 0.0; aKL[count] = 0.0; aKR[count] = 0.0;} for(int count = 0; count < delayL+2; count++) {eLL[count] = 0.0; eLR[count] = 0.0; aLL[count] = 0.0; aLR[count] = 0.0;} for(int count = 0; count < delayM+2; count++) {eML[count] = 0.0; eMR[count] = 0.0; aML[count] = 0.0; aMR[count] = 0.0;} for(int count = 0; count < delayN+2; count++) {eNL[count] = 0.0; eNR[count] = 0.0; aNL[count] = 0.0; aNR[count] = 0.0;} for(int count = 0; count < delayO+2; count++) {eOL[count] = 0.0; eOR[count] = 0.0; aOL[count] = 0.0; aOR[count] = 0.0;} for(int count = 0; count < delayP+2; count++) {ePL[count] = 0.0; ePR[count] = 0.0; aPL[count] = 0.0; aPR[count] = 0.0;} for(int count = 0; count < delayQ+2; count++) {eQL[count] = 0.0; eQR[count] = 0.0; aQL[count] = 0.0; aQR[count] = 0.0;} for(int count = 0; count < delayR+2; count++) {eRL[count] = 0.0; eRR[count] = 0.0; aRL[count] = 0.0; aRR[count] = 0.0;} for(int count = 0; count < delayS+2; count++) {eSL[count] = 0.0; eSR[count] = 0.0; aSL[count] = 0.0; aSR[count] = 0.0;} for(int count = 0; count < delayT+2; count++) {eTL[count] = 0.0; eTR[count] = 0.0; aTL[count] = 0.0; aTR[count] = 0.0;} for(int count = 0; count < delayU+2; count++) {eUL[count] = 0.0; eUR[count] = 0.0; aUL[count] = 0.0; aUR[count] = 0.0;} for(int count = 0; count < delayV+2; count++) {eVL[count] = 0.0; eVR[count] = 0.0; aVL[count] = 0.0; aVR[count] = 0.0;} for(int count = 0; count < delayW+2; count++) {eWL[count] = 0.0; eWR[count] = 0.0; aWL[count] = 0.0; aWR[count] = 0.0;} for(int count = 0; count < delayX+2; count++) {eXL[count] = 0.0; eXR[count] = 0.0; aXL[count] = 0.0; aXR[count] = 0.0;} for(int count = 0; count < delayY+2; count++) {eYL[count] = 0.0; eYR[count] = 0.0; aYL[count] = 0.0; aYR[count] = 0.0;} for(int count = 0; count < predelay+2; count++) {aZL[count] = 0.0; aZR[count] = 0.0;} feedbackAL = 0.0; feedbackBL = 0.0; feedbackCL = 0.0; feedbackDL = 0.0; feedbackEL = 0.0; feedbackER = 0.0; feedbackJR = 0.0; feedbackOR = 0.0; feedbackTR = 0.0; feedbackYR = 0.0; countAL = 1; countBL = 1; countCL = 1; countDL = 1; countEL = 1; countFL = 1; countGL = 1; countHL = 1; countIL = 1; countJL = 1; countKL = 1; countLL = 1; countML = 1; countNL = 1; countOL = 1; countPL = 1; countQL = 1; countRL = 1; countSL = 1; countTL = 1; countUL = 1; countVL = 1; countWL = 1; countXL = 1; countYL = 1; countAR = 1; countBR = 1; countCR = 1; countDR = 1; countER = 1; countFR = 1; countGR = 1; countHR = 1; countIR = 1; countJR = 1; countKR = 1; countLR = 1; countMR = 1; countNR = 1; countOR = 1; countPR = 1; countQR = 1; countRR = 1; countSR = 1; countTR = 1; countUR = 1; countVR = 1; countWR = 1; countXR = 1; countYR = 1; countZ = 1; for (int x = 0; x < bez_total; x++) bez[x] = 0.0; bez[bez_cycle] = 1.0; for(int count = 0; count < 32767; count++) {firBufferL[count] = 0.0; firBufferR[count] = 0.0;} firPosition = 0; earlyReflectionL = 0.0; earlyReflectionR = 0.0; prevAL = 0.0; prevBL = 0.0; prevCL = 0.0; prevDL = 0.0; prevEL = 0.0; prevER = 0.0; prevJR = 0.0; prevOR = 0.0; prevTR = 0.0; prevYR = 0.0; derezA = derezB = 0.0; fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX; fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX; //this is reset: values being initialized only once. Startup values, whatever they are. _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. _canDo.insert("x2in2out"); setNumInputs(kNumInputs); setNumOutputs(kNumOutputs); setUniqueID(kUniqueId); canProcessReplacing(); // supports output replacing canDoubleReplacing(); // supports double precision processing programsAreChunks(true); vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name } kCosmos::~kCosmos() {} VstInt32 kCosmos::getVendorVersion () {return 1000;} void kCosmos::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} void kCosmos::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} //airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than //trying to do versioning and preventing people from using older versions. Maybe they like the old one! static float pinParameter(float data) { if (data < 0.0f) return 0.0f; if (data > 1.0f) return 1.0f; return data; } VstInt32 kCosmos::getChunk (void** data, bool isPreset) { float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); chunkData[0] = A; chunkData[1] = B; chunkData[2] = C; chunkData[3] = D; chunkData[4] = E; chunkData[5] = F; /* Note: The way this is set up, it will break if you manage to save settings on an Intel machine and load them on a PPC Mac. However, it's fine if you stick to the machine you started with. */ *data = chunkData; return kNumParameters * sizeof(float); } VstInt32 kCosmos::setChunk (void* data, VstInt32 byteSize, bool isPreset) { float *chunkData = (float *)data; A = pinParameter(chunkData[0]); B = pinParameter(chunkData[1]); C = pinParameter(chunkData[2]); D = pinParameter(chunkData[3]); E = pinParameter(chunkData[4]); F = pinParameter(chunkData[5]); /* We're ignoring byteSize as we found it to be a filthy liar */ /* calculate any other fields you need here - you could copy in code from setParameter() here. */ return 0; } void kCosmos::setParameter(VstInt32 index, float value) { switch (index) { case kParamA: A = value; break; case kParamB: B = value; break; case kParamC: C = value; break; case kParamD: D = value; break; case kParamE: E = value; break; case kParamF: F = value; break; default: throw; // unknown parameter, shouldn't happen! } } float kCosmos::getParameter(VstInt32 index) { switch (index) { case kParamA: return A; break; case kParamB: return B; break; case kParamC: return C; break; case kParamD: return D; break; case kParamE: return E; break; case kParamF: return F; break; default: break; // unknown parameter, shouldn't happen! } return 0.0; //we only need to update the relevant name, this is simple to manage } void kCosmos::getParameterName(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "Regen", kVstMaxParamStrLen); break; case kParamB: vst_strncpy (text, "Derez", kVstMaxParamStrLen); break; case kParamC: vst_strncpy (text, "Filter", kVstMaxParamStrLen); break; case kParamD: vst_strncpy (text, "EarlyRF", kVstMaxParamStrLen); break; case kParamE: vst_strncpy (text, "Predlay", kVstMaxParamStrLen); break; case kParamF: vst_strncpy (text, "Dry/Wet", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this is our labels for displaying in the VST host } void kCosmos::getParameterDisplay(VstInt32 index, char *text) { switch (index) { case kParamA: float2string (A, text, kVstMaxParamStrLen); break; case kParamB: float2string (B, text, kVstMaxParamStrLen); break; case kParamC: float2string (C, text, kVstMaxParamStrLen); break; case kParamD: float2string (D, text, kVstMaxParamStrLen); break; case kParamE: float2string (E, text, kVstMaxParamStrLen); break; case kParamF: float2string (F, text, kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this displays the values and handles 'popups' where it's discrete choices } void kCosmos::getParameterLabel(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamE: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamF: vst_strncpy (text, "", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } } VstInt32 kCosmos::canDo(char *text) { return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know bool kCosmos::getEffectName(char* name) { vst_strncpy(name, "kCosmos", kVstMaxProductStrLen); return true; } VstPlugCategory kCosmos::getPlugCategory() {return kPlugCategEffect;} bool kCosmos::getProductString(char* text) { vst_strncpy (text, "airwindows kCosmos", kVstMaxProductStrLen); return true; } bool kCosmos::getVendorString(char* text) { vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; }