/* ======================================== * ZRegion2 - ZRegion2.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __ZRegion2_H #include "ZRegion2.h" #endif void ZRegion2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); //begin from XRegion double high = B; double low = C; double mid = (high+low)*0.5; double spread = 1.001-fabs(high-low); biquad[biq_freq] = (pow(high,3)*20000.0)/getSampleRate(); if (biquad[biq_freq] < 0.00009) biquad[biq_freq] = 0.00009; double compensation = sqrt(biquad[biq_freq])*6.4*spread; double clipFactor = 0.75+(biquad[biq_freq]*D*37.0); biquadA[biq_freq] = (pow((high+mid)*0.5,3)*20000.0)/getSampleRate(); if (biquadA[biq_freq] < 0.00009) biquadA[biq_freq] = 0.00009; double compensationA = sqrt(biquadA[biq_freq])*6.4*spread; double clipFactorA = 0.75+(biquadA[biq_freq]*D*37.0); biquadB[biq_freq] = (pow(mid,3)*20000.0)/getSampleRate(); if (biquadB[biq_freq] < 0.00009) biquadB[biq_freq] = 0.00009; double compensationB = sqrt(biquadB[biq_freq])*6.4*spread; double clipFactorB = 0.75+(biquadB[biq_freq]*D*37.0); biquadC[biq_freq] = (pow((mid+low)*0.5,3)*20000.0)/getSampleRate(); if (biquadC[biq_freq] < 0.00009) biquadC[biq_freq] = 0.00009; double compensationC = sqrt(biquadC[biq_freq])*6.4*spread; double clipFactorC = 0.75+(biquadC[biq_freq]*D*37.0); biquadD[biq_freq] = (pow(low,3)*20000.0)/getSampleRate(); if (biquadD[biq_freq] < 0.00009) biquadD[biq_freq] = 0.00009; double compensationD = sqrt(biquadD[biq_freq])*6.4*spread; double clipFactorD = 0.75+(biquadD[biq_freq]*D*37.0); //set up all the interpolations biquad[biq_aA0] = biquad[biq_aB0]; biquad[biq_aA1] = biquad[biq_aB1]; biquad[biq_aA2] = biquad[biq_aB2]; biquad[biq_bA1] = biquad[biq_bB1]; biquad[biq_bA2] = biquad[biq_bB2]; biquadA[biq_aA0] = biquadA[biq_aB0]; biquadA[biq_aA1] = biquadA[biq_aB1]; biquadA[biq_aA2] = biquadA[biq_aB2]; biquadA[biq_bA1] = biquadA[biq_bB1]; biquadA[biq_bA2] = biquadA[biq_bB2]; biquadB[biq_aA0] = biquadB[biq_aB0]; biquadB[biq_aA1] = biquadB[biq_aB1]; biquadB[biq_aA2] = biquadB[biq_aB2]; biquadB[biq_bA1] = biquadB[biq_bB1]; biquadB[biq_bA2] = biquadB[biq_bB2]; biquadC[biq_aA0] = biquadC[biq_aB0]; biquadC[biq_aA1] = biquadC[biq_aB1]; biquadC[biq_aA2] = biquadC[biq_aB2]; biquadC[biq_bA1] = biquadC[biq_bB1]; biquadC[biq_bA2] = biquadC[biq_bB2]; biquadD[biq_aA0] = biquadD[biq_aB0]; biquadD[biq_aA1] = biquadD[biq_aB1]; biquadD[biq_aA2] = biquadD[biq_aB2]; biquadD[biq_bA1] = biquadD[biq_bB1]; biquadD[biq_bA2] = biquadD[biq_bB2]; //since this is Region, they are all different double K = tan(M_PI * biquad[biq_freq]); double norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquad[biq_aB0] = K / 0.7071 * norm; biquad[biq_aB2] = -biquad[biq_aB0]; biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquad[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; K = tan(M_PI * biquadA[biq_freq]); norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquadA[biq_aB0] = K / 0.7071 * norm; biquadA[biq_aB2] = -biquadA[biq_aB0]; biquadA[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadA[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; K = tan(M_PI * biquadB[biq_freq]); norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquadB[biq_aB0] = K / 0.7071 * norm; biquadB[biq_aB2] = -biquadB[biq_aB0]; biquadB[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadB[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; K = tan(M_PI * biquadC[biq_freq]); norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquadC[biq_aB0] = K / 0.7071 * norm; biquadC[biq_aB2] = -biquadC[biq_aB0]; biquadC[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadC[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; K = tan(M_PI * biquadD[biq_freq]); norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquadD[biq_aB0] = K / 0.7071 * norm; biquadD[biq_aB2] = -biquadD[biq_aB0]; biquadD[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadD[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; //opamp stuff inTrimA = inTrimB; inTrimB = A*10.0; inTrimB *= inTrimB; inTrimB *= inTrimB; wetA = wetB; wetB = D; overallWetA = overallWetB; overallWetB = E; double iirAmountA = 0.00069/overallscale; fixB[fix_freq] = fixA[fix_freq] = 15500.0 / getSampleRate(); fixB[fix_reso] = fixA[fix_reso] = 0.935; K = tan(M_PI * fixA[fix_freq]); //lowpass norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K); fixA[fix_a0] = K * K * norm; fixA[fix_a1] = 2.0 * fixA[fix_a0]; fixA[fix_a2] = fixA[fix_a0]; fixA[fix_b1] = 2.0 * (K * K - 1.0) * norm; fixA[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm; for (int x = 0; x < 7; x++) fixB[x] = fixA[x]; //end opamp stuff double outSample = 0.0; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double overallDrySampleL = inputSampleL; double overallDrySampleR = inputSampleR; double nukeLevelL = inputSampleL; double nukeLevelR = inputSampleR; double temp = (double)sampleFrames/inFramesToProcess; biquad[biq_a0] = (biquad[biq_aA0]*temp)+(biquad[biq_aB0]*(1.0-temp)); biquad[biq_a1] = (biquad[biq_aA1]*temp)+(biquad[biq_aB1]*(1.0-temp)); biquad[biq_a2] = (biquad[biq_aA2]*temp)+(biquad[biq_aB2]*(1.0-temp)); biquad[biq_b1] = (biquad[biq_bA1]*temp)+(biquad[biq_bB1]*(1.0-temp)); biquad[biq_b2] = (biquad[biq_bA2]*temp)+(biquad[biq_bB2]*(1.0-temp)); biquadA[biq_a0] = (biquadA[biq_aA0]*temp)+(biquadA[biq_aB0]*(1.0-temp)); biquadA[biq_a1] = (biquadA[biq_aA1]*temp)+(biquadA[biq_aB1]*(1.0-temp)); biquadA[biq_a2] = (biquadA[biq_aA2]*temp)+(biquadA[biq_aB2]*(1.0-temp)); biquadA[biq_b1] = (biquadA[biq_bA1]*temp)+(biquadA[biq_bB1]*(1.0-temp)); biquadA[biq_b2] = (biquadA[biq_bA2]*temp)+(biquadA[biq_bB2]*(1.0-temp)); biquadB[biq_a0] = (biquadB[biq_aA0]*temp)+(biquadB[biq_aB0]*(1.0-temp)); biquadB[biq_a1] = (biquadB[biq_aA1]*temp)+(biquadB[biq_aB1]*(1.0-temp)); biquadB[biq_a2] = (biquadB[biq_aA2]*temp)+(biquadB[biq_aB2]*(1.0-temp)); biquadB[biq_b1] = (biquadB[biq_bA1]*temp)+(biquadB[biq_bB1]*(1.0-temp)); biquadB[biq_b2] = (biquadB[biq_bA2]*temp)+(biquadB[biq_bB2]*(1.0-temp)); biquadC[biq_a0] = (biquadC[biq_aA0]*temp)+(biquadC[biq_aB0]*(1.0-temp)); biquadC[biq_a1] = (biquadC[biq_aA1]*temp)+(biquadC[biq_aB1]*(1.0-temp)); biquadC[biq_a2] = (biquadC[biq_aA2]*temp)+(biquadC[biq_aB2]*(1.0-temp)); biquadC[biq_b1] = (biquadC[biq_bA1]*temp)+(biquadC[biq_bB1]*(1.0-temp)); biquadC[biq_b2] = (biquadC[biq_bA2]*temp)+(biquadC[biq_bB2]*(1.0-temp)); biquadD[biq_a0] = (biquadD[biq_aA0]*temp)+(biquadD[biq_aB0]*(1.0-temp)); biquadD[biq_a1] = (biquadD[biq_aA1]*temp)+(biquadD[biq_aB1]*(1.0-temp)); biquadD[biq_a2] = (biquadD[biq_aA2]*temp)+(biquadD[biq_aB2]*(1.0-temp)); biquadD[biq_b1] = (biquadD[biq_bA1]*temp)+(biquadD[biq_bB1]*(1.0-temp)); biquadD[biq_b2] = (biquadD[biq_bA2]*temp)+(biquadD[biq_bB2]*(1.0-temp)); //this is the interpolation code for all the biquads double inTrim = (inTrimA*temp)+(inTrimB*(1.0-temp)); double wet = (wetA*temp)+(wetB*(1.0-temp)); double aWet = 1.0; double bWet = 1.0; double cWet = 1.0; double dWet = wet*4.0; //four-stage wet/dry control using progressive stages that bypass when not engaged if (dWet < 1.0) {aWet = dWet; bWet = 0.0; cWet = 0.0; dWet = 0.0;} else if (dWet < 2.0) {bWet = dWet - 1.0; cWet = 0.0; dWet = 0.0;} else if (dWet < 3.0) {cWet = dWet - 2.0; dWet = 0.0;} else {dWet -= 3.0;} //this is one way to make a little set of dry/wet stages that are successively added to the //output as the control is turned up. Each one independently goes from 0-1 and stays at 1 //beyond that point: this is a way to progressively add a 'black box' sound processing //which lets you fall through to simpler processing at lower settings. double overallWet = (overallWetA*temp)+(overallWetB*(1.0-temp)); if (inTrim != 1.0) {inputSampleL *= inTrim; inputSampleR *= inTrim;} //begin XRegion inputSampleL *= clipFactor; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1]; biquad[biq_sL1] = (inputSampleL * biquad[biq_a1]) - (outSample * biquad[biq_b1]) + biquad[biq_sL2]; biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (outSample * biquad[biq_b2]); inputSampleL = outSample / compensation; nukeLevelL = inputSampleL; inputSampleR *= clipFactor; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1]; biquad[biq_sR1] = (inputSampleR * biquad[biq_a1]) - (outSample * biquad[biq_b1]) + biquad[biq_sR2]; biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (outSample * biquad[biq_b2]); inputSampleR = outSample / compensation; nukeLevelR = inputSampleR; if (aWet > 0.0) { inputSampleL *= clipFactorA; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquadA[biq_a0]) + biquadA[biq_sL1]; biquadA[biq_sL1] = (inputSampleL * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sL2]; biquadA[biq_sL2] = (inputSampleL * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]); inputSampleL = outSample / compensationA; inputSampleL = (inputSampleL * aWet) + (nukeLevelL * (1.0-aWet)); nukeLevelL = inputSampleL; inputSampleR *= clipFactorA; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquadA[biq_a0]) + biquadA[biq_sR1]; biquadA[biq_sR1] = (inputSampleR * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sR2]; biquadA[biq_sR2] = (inputSampleR * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]); inputSampleR = outSample / compensationA; inputSampleR = (inputSampleR * aWet) + (nukeLevelR * (1.0-aWet)); nukeLevelR = inputSampleR; } if (bWet > 0.0) { inputSampleL *= clipFactorB; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquadB[biq_a0]) + biquadB[biq_sL1]; biquadB[biq_sL1] = (inputSampleL * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sL2]; biquadB[biq_sL2] = (inputSampleL * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]); inputSampleL = outSample / compensationB; inputSampleL = (inputSampleL * bWet) + (nukeLevelL * (1.0-bWet)); nukeLevelL = inputSampleL; inputSampleR *= clipFactorB; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquadB[biq_a0]) + biquadB[biq_sR1]; biquadB[biq_sR1] = (inputSampleR * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sR2]; biquadB[biq_sR2] = (inputSampleR * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]); inputSampleR = outSample / compensationB; inputSampleR = (inputSampleR * bWet) + (nukeLevelR * (1.0-bWet)); nukeLevelR = inputSampleR; } if (cWet > 0.0) { inputSampleL *= clipFactorC; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquadC[biq_a0]) + biquadC[biq_sL1]; biquadC[biq_sL1] = (inputSampleL * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sL2]; biquadC[biq_sL2] = (inputSampleL * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]); inputSampleL = outSample / compensationC; inputSampleL = (inputSampleL * cWet) + (nukeLevelL * (1.0-cWet)); nukeLevelL = inputSampleL; inputSampleR *= clipFactorC; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquadC[biq_a0]) + biquadC[biq_sR1]; biquadC[biq_sR1] = (inputSampleR * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sR2]; biquadC[biq_sR2] = (inputSampleR * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]); inputSampleR = outSample / compensationC; inputSampleR = (inputSampleR * cWet) + (nukeLevelR * (1.0-cWet)); nukeLevelR = inputSampleR; } if (dWet > 0.0) { inputSampleL *= clipFactorD; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquadD[biq_a0]) + biquadD[biq_sL1]; biquadD[biq_sL1] = (inputSampleL * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sL2]; biquadD[biq_sL2] = (inputSampleL * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]); inputSampleL = outSample / compensationD; inputSampleL = (inputSampleL * dWet) + (nukeLevelL * (1.0-dWet)); inputSampleR *= clipFactorD; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquadD[biq_a0]) + biquadD[biq_sR1]; biquadD[biq_sR1] = (inputSampleR * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sR2]; biquadD[biq_sR2] = (inputSampleR * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]); inputSampleR = outSample / compensationD; inputSampleR = (inputSampleR * dWet) + (nukeLevelR * (1.0-dWet)); } //end XRegion //opamp stage if (fabs(iirSampleAL)<1.18e-37) iirSampleAL = 0.0; iirSampleAL = (iirSampleAL * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA); inputSampleL -= iirSampleAL; if (fabs(iirSampleAR)<1.18e-37) iirSampleAR = 0.0; iirSampleAR = (iirSampleAR * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA); inputSampleR -= iirSampleAR; outSample = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1]; fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sL2]; fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (outSample * fixA[fix_b2]); inputSampleL = outSample; //fixed biquad filtering ultrasonics outSample = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1]; fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sR2]; fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (outSample * fixA[fix_b2]); inputSampleR = outSample; //fixed biquad filtering ultrasonics if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0; inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768); if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0; inputSampleR -= (inputSampleR*inputSampleR*inputSampleR*inputSampleR*inputSampleR*0.1768); outSample = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1]; fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sL2]; fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (outSample * fixB[fix_b2]); inputSampleL = outSample; //fixed biquad filtering ultrasonics outSample = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1]; fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sR2]; fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (outSample * fixB[fix_b2]); inputSampleR = outSample; //fixed biquad filtering ultrasonics //end opamp stage if (overallWet !=1.0) { inputSampleL = (inputSampleL * overallWet) + (overallDrySampleL * (1.0-overallWet)); inputSampleR = (inputSampleR * overallWet) + (overallDrySampleR * (1.0-overallWet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void ZRegion2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); //begin from XRegion double high = B; double low = C; double mid = (high+low)*0.5; double spread = 1.001-fabs(high-low); biquad[biq_freq] = (pow(high,3)*20000.0)/getSampleRate(); if (biquad[biq_freq] < 0.00009) biquad[biq_freq] = 0.00009; double compensation = sqrt(biquad[biq_freq])*6.4*spread; double clipFactor = 0.75+(biquad[biq_freq]*D*37.0); biquadA[biq_freq] = (pow((high+mid)*0.5,3)*20000.0)/getSampleRate(); if (biquadA[biq_freq] < 0.00009) biquadA[biq_freq] = 0.00009; double compensationA = sqrt(biquadA[biq_freq])*6.4*spread; double clipFactorA = 0.75+(biquadA[biq_freq]*D*37.0); biquadB[biq_freq] = (pow(mid,3)*20000.0)/getSampleRate(); if (biquadB[biq_freq] < 0.00009) biquadB[biq_freq] = 0.00009; double compensationB = sqrt(biquadB[biq_freq])*6.4*spread; double clipFactorB = 0.75+(biquadB[biq_freq]*D*37.0); biquadC[biq_freq] = (pow((mid+low)*0.5,3)*20000.0)/getSampleRate(); if (biquadC[biq_freq] < 0.00009) biquadC[biq_freq] = 0.00009; double compensationC = sqrt(biquadC[biq_freq])*6.4*spread; double clipFactorC = 0.75+(biquadC[biq_freq]*D*37.0); biquadD[biq_freq] = (pow(low,3)*20000.0)/getSampleRate(); if (biquadD[biq_freq] < 0.00009) biquadD[biq_freq] = 0.00009; double compensationD = sqrt(biquadD[biq_freq])*6.4*spread; double clipFactorD = 0.75+(biquadD[biq_freq]*D*37.0); //set up all the interpolations biquad[biq_aA0] = biquad[biq_aB0]; biquad[biq_aA1] = biquad[biq_aB1]; biquad[biq_aA2] = biquad[biq_aB2]; biquad[biq_bA1] = biquad[biq_bB1]; biquad[biq_bA2] = biquad[biq_bB2]; biquadA[biq_aA0] = biquadA[biq_aB0]; biquadA[biq_aA1] = biquadA[biq_aB1]; biquadA[biq_aA2] = biquadA[biq_aB2]; biquadA[biq_bA1] = biquadA[biq_bB1]; biquadA[biq_bA2] = biquadA[biq_bB2]; biquadB[biq_aA0] = biquadB[biq_aB0]; biquadB[biq_aA1] = biquadB[biq_aB1]; biquadB[biq_aA2] = biquadB[biq_aB2]; biquadB[biq_bA1] = biquadB[biq_bB1]; biquadB[biq_bA2] = biquadB[biq_bB2]; biquadC[biq_aA0] = biquadC[biq_aB0]; biquadC[biq_aA1] = biquadC[biq_aB1]; biquadC[biq_aA2] = biquadC[biq_aB2]; biquadC[biq_bA1] = biquadC[biq_bB1]; biquadC[biq_bA2] = biquadC[biq_bB2]; biquadD[biq_aA0] = biquadD[biq_aB0]; biquadD[biq_aA1] = biquadD[biq_aB1]; biquadD[biq_aA2] = biquadD[biq_aB2]; biquadD[biq_bA1] = biquadD[biq_bB1]; biquadD[biq_bA2] = biquadD[biq_bB2]; //since this is Region, they are all different double K = tan(M_PI * biquad[biq_freq]); double norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquad[biq_aB0] = K / 0.7071 * norm; biquad[biq_aB2] = -biquad[biq_aB0]; biquad[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquad[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; K = tan(M_PI * biquadA[biq_freq]); norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquadA[biq_aB0] = K / 0.7071 * norm; biquadA[biq_aB2] = -biquadA[biq_aB0]; biquadA[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadA[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; K = tan(M_PI * biquadB[biq_freq]); norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquadB[biq_aB0] = K / 0.7071 * norm; biquadB[biq_aB2] = -biquadB[biq_aB0]; biquadB[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadB[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; K = tan(M_PI * biquadC[biq_freq]); norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquadC[biq_aB0] = K / 0.7071 * norm; biquadC[biq_aB2] = -biquadC[biq_aB0]; biquadC[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadC[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; K = tan(M_PI * biquadD[biq_freq]); norm = 1.0 / (1.0 + K / 0.7071 + K * K); biquadD[biq_aB0] = K / 0.7071 * norm; biquadD[biq_aB2] = -biquadD[biq_aB0]; biquadD[biq_bB1] = 2.0 * (K * K - 1.0) * norm; biquadD[biq_bB2] = (1.0 - K / 0.7071 + K * K) * norm; //opamp stuff inTrimA = inTrimB; inTrimB = A*10.0; inTrimB *= inTrimB; inTrimB *= inTrimB; wetA = wetB; wetB = D; overallWetA = overallWetB; overallWetB = E; double iirAmountA = 0.00069/overallscale; fixB[fix_freq] = fixA[fix_freq] = 15500.0 / getSampleRate(); fixB[fix_reso] = fixA[fix_reso] = 0.935; K = tan(M_PI * fixA[fix_freq]); //lowpass norm = 1.0 / (1.0 + K / fixA[fix_reso] + K * K); fixA[fix_a0] = K * K * norm; fixA[fix_a1] = 2.0 * fixA[fix_a0]; fixA[fix_a2] = fixA[fix_a0]; fixA[fix_b1] = 2.0 * (K * K - 1.0) * norm; fixA[fix_b2] = (1.0 - K / fixA[fix_reso] + K * K) * norm; for (int x = 0; x < 7; x++) fixB[x] = fixA[x]; //end opamp stuff double outSample = 0.0; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double overallDrySampleL = inputSampleL; double overallDrySampleR = inputSampleR; double nukeLevelL = inputSampleL; double nukeLevelR = inputSampleR; double temp = (double)sampleFrames/inFramesToProcess; biquad[biq_a0] = (biquad[biq_aA0]*temp)+(biquad[biq_aB0]*(1.0-temp)); biquad[biq_a1] = (biquad[biq_aA1]*temp)+(biquad[biq_aB1]*(1.0-temp)); biquad[biq_a2] = (biquad[biq_aA2]*temp)+(biquad[biq_aB2]*(1.0-temp)); biquad[biq_b1] = (biquad[biq_bA1]*temp)+(biquad[biq_bB1]*(1.0-temp)); biquad[biq_b2] = (biquad[biq_bA2]*temp)+(biquad[biq_bB2]*(1.0-temp)); biquadA[biq_a0] = (biquadA[biq_aA0]*temp)+(biquadA[biq_aB0]*(1.0-temp)); biquadA[biq_a1] = (biquadA[biq_aA1]*temp)+(biquadA[biq_aB1]*(1.0-temp)); biquadA[biq_a2] = (biquadA[biq_aA2]*temp)+(biquadA[biq_aB2]*(1.0-temp)); biquadA[biq_b1] = (biquadA[biq_bA1]*temp)+(biquadA[biq_bB1]*(1.0-temp)); biquadA[biq_b2] = (biquadA[biq_bA2]*temp)+(biquadA[biq_bB2]*(1.0-temp)); biquadB[biq_a0] = (biquadB[biq_aA0]*temp)+(biquadB[biq_aB0]*(1.0-temp)); biquadB[biq_a1] = (biquadB[biq_aA1]*temp)+(biquadB[biq_aB1]*(1.0-temp)); biquadB[biq_a2] = (biquadB[biq_aA2]*temp)+(biquadB[biq_aB2]*(1.0-temp)); biquadB[biq_b1] = (biquadB[biq_bA1]*temp)+(biquadB[biq_bB1]*(1.0-temp)); biquadB[biq_b2] = (biquadB[biq_bA2]*temp)+(biquadB[biq_bB2]*(1.0-temp)); biquadC[biq_a0] = (biquadC[biq_aA0]*temp)+(biquadC[biq_aB0]*(1.0-temp)); biquadC[biq_a1] = (biquadC[biq_aA1]*temp)+(biquadC[biq_aB1]*(1.0-temp)); biquadC[biq_a2] = (biquadC[biq_aA2]*temp)+(biquadC[biq_aB2]*(1.0-temp)); biquadC[biq_b1] = (biquadC[biq_bA1]*temp)+(biquadC[biq_bB1]*(1.0-temp)); biquadC[biq_b2] = (biquadC[biq_bA2]*temp)+(biquadC[biq_bB2]*(1.0-temp)); biquadD[biq_a0] = (biquadD[biq_aA0]*temp)+(biquadD[biq_aB0]*(1.0-temp)); biquadD[biq_a1] = (biquadD[biq_aA1]*temp)+(biquadD[biq_aB1]*(1.0-temp)); biquadD[biq_a2] = (biquadD[biq_aA2]*temp)+(biquadD[biq_aB2]*(1.0-temp)); biquadD[biq_b1] = (biquadD[biq_bA1]*temp)+(biquadD[biq_bB1]*(1.0-temp)); biquadD[biq_b2] = (biquadD[biq_bA2]*temp)+(biquadD[biq_bB2]*(1.0-temp)); //this is the interpolation code for all the biquads double inTrim = (inTrimA*temp)+(inTrimB*(1.0-temp)); double wet = (wetA*temp)+(wetB*(1.0-temp)); double aWet = 1.0; double bWet = 1.0; double cWet = 1.0; double dWet = wet*4.0; //four-stage wet/dry control using progressive stages that bypass when not engaged if (dWet < 1.0) {aWet = dWet; bWet = 0.0; cWet = 0.0; dWet = 0.0;} else if (dWet < 2.0) {bWet = dWet - 1.0; cWet = 0.0; dWet = 0.0;} else if (dWet < 3.0) {cWet = dWet - 2.0; dWet = 0.0;} else {dWet -= 3.0;} //this is one way to make a little set of dry/wet stages that are successively added to the //output as the control is turned up. Each one independently goes from 0-1 and stays at 1 //beyond that point: this is a way to progressively add a 'black box' sound processing //which lets you fall through to simpler processing at lower settings. double overallWet = (overallWetA*temp)+(overallWetB*(1.0-temp)); if (inTrim != 1.0) {inputSampleL *= inTrim; inputSampleR *= inTrim;} //begin XRegion inputSampleL *= clipFactor; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquad[biq_a0]) + biquad[biq_sL1]; biquad[biq_sL1] = (inputSampleL * biquad[biq_a1]) - (outSample * biquad[biq_b1]) + biquad[biq_sL2]; biquad[biq_sL2] = (inputSampleL * biquad[biq_a2]) - (outSample * biquad[biq_b2]); inputSampleL = outSample / compensation; nukeLevelL = inputSampleL; inputSampleR *= clipFactor; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquad[biq_a0]) + biquad[biq_sR1]; biquad[biq_sR1] = (inputSampleR * biquad[biq_a1]) - (outSample * biquad[biq_b1]) + biquad[biq_sR2]; biquad[biq_sR2] = (inputSampleR * biquad[biq_a2]) - (outSample * biquad[biq_b2]); inputSampleR = outSample / compensation; nukeLevelR = inputSampleR; if (aWet > 0.0) { inputSampleL *= clipFactorA; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquadA[biq_a0]) + biquadA[biq_sL1]; biquadA[biq_sL1] = (inputSampleL * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sL2]; biquadA[biq_sL2] = (inputSampleL * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]); inputSampleL = outSample / compensationA; inputSampleL = (inputSampleL * aWet) + (nukeLevelL * (1.0-aWet)); nukeLevelL = inputSampleL; inputSampleR *= clipFactorA; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquadA[biq_a0]) + biquadA[biq_sR1]; biquadA[biq_sR1] = (inputSampleR * biquadA[biq_a1]) - (outSample * biquadA[biq_b1]) + biquadA[biq_sR2]; biquadA[biq_sR2] = (inputSampleR * biquadA[biq_a2]) - (outSample * biquadA[biq_b2]); inputSampleR = outSample / compensationA; inputSampleR = (inputSampleR * aWet) + (nukeLevelR * (1.0-aWet)); nukeLevelR = inputSampleR; } if (bWet > 0.0) { inputSampleL *= clipFactorB; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquadB[biq_a0]) + biquadB[biq_sL1]; biquadB[biq_sL1] = (inputSampleL * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sL2]; biquadB[biq_sL2] = (inputSampleL * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]); inputSampleL = outSample / compensationB; inputSampleL = (inputSampleL * bWet) + (nukeLevelL * (1.0-bWet)); nukeLevelL = inputSampleL; inputSampleR *= clipFactorB; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquadB[biq_a0]) + biquadB[biq_sR1]; biquadB[biq_sR1] = (inputSampleR * biquadB[biq_a1]) - (outSample * biquadB[biq_b1]) + biquadB[biq_sR2]; biquadB[biq_sR2] = (inputSampleR * biquadB[biq_a2]) - (outSample * biquadB[biq_b2]); inputSampleR = outSample / compensationB; inputSampleR = (inputSampleR * bWet) + (nukeLevelR * (1.0-bWet)); nukeLevelR = inputSampleR; } if (cWet > 0.0) { inputSampleL *= clipFactorC; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquadC[biq_a0]) + biquadC[biq_sL1]; biquadC[biq_sL1] = (inputSampleL * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sL2]; biquadC[biq_sL2] = (inputSampleL * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]); inputSampleL = outSample / compensationC; inputSampleL = (inputSampleL * cWet) + (nukeLevelL * (1.0-cWet)); nukeLevelL = inputSampleL; inputSampleR *= clipFactorC; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquadC[biq_a0]) + biquadC[biq_sR1]; biquadC[biq_sR1] = (inputSampleR * biquadC[biq_a1]) - (outSample * biquadC[biq_b1]) + biquadC[biq_sR2]; biquadC[biq_sR2] = (inputSampleR * biquadC[biq_a2]) - (outSample * biquadC[biq_b2]); inputSampleR = outSample / compensationC; inputSampleR = (inputSampleR * cWet) + (nukeLevelR * (1.0-cWet)); nukeLevelR = inputSampleR; } if (dWet > 0.0) { inputSampleL *= clipFactorD; if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; inputSampleL = sin(inputSampleL); outSample = (inputSampleL * biquadD[biq_a0]) + biquadD[biq_sL1]; biquadD[biq_sL1] = (inputSampleL * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sL2]; biquadD[biq_sL2] = (inputSampleL * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]); inputSampleL = outSample / compensationD; inputSampleL = (inputSampleL * dWet) + (nukeLevelL * (1.0-dWet)); inputSampleR *= clipFactorD; if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; inputSampleR = sin(inputSampleR); outSample = (inputSampleR * biquadD[biq_a0]) + biquadD[biq_sR1]; biquadD[biq_sR1] = (inputSampleR * biquadD[biq_a1]) - (outSample * biquadD[biq_b1]) + biquadD[biq_sR2]; biquadD[biq_sR2] = (inputSampleR * biquadD[biq_a2]) - (outSample * biquadD[biq_b2]); inputSampleR = outSample / compensationD; inputSampleR = (inputSampleR * dWet) + (nukeLevelR * (1.0-dWet)); } //end XRegion //opamp stage if (fabs(iirSampleAL)<1.18e-37) iirSampleAL = 0.0; iirSampleAL = (iirSampleAL * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA); inputSampleL -= iirSampleAL; if (fabs(iirSampleAR)<1.18e-37) iirSampleAR = 0.0; iirSampleAR = (iirSampleAR * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA); inputSampleR -= iirSampleAR; outSample = (inputSampleL * fixA[fix_a0]) + fixA[fix_sL1]; fixA[fix_sL1] = (inputSampleL * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sL2]; fixA[fix_sL2] = (inputSampleL * fixA[fix_a2]) - (outSample * fixA[fix_b2]); inputSampleL = outSample; //fixed biquad filtering ultrasonics outSample = (inputSampleR * fixA[fix_a0]) + fixA[fix_sR1]; fixA[fix_sR1] = (inputSampleR * fixA[fix_a1]) - (outSample * fixA[fix_b1]) + fixA[fix_sR2]; fixA[fix_sR2] = (inputSampleR * fixA[fix_a2]) - (outSample * fixA[fix_b2]); inputSampleR = outSample; //fixed biquad filtering ultrasonics if (inputSampleL > 1.0) inputSampleL = 1.0; if (inputSampleL < -1.0) inputSampleL = -1.0; inputSampleL -= (inputSampleL*inputSampleL*inputSampleL*inputSampleL*inputSampleL*0.1768); if (inputSampleR > 1.0) inputSampleR = 1.0; if (inputSampleR < -1.0) inputSampleR = -1.0; inputSampleR -= (inputSampleR*inputSampleR*inputSampleR*inputSampleR*inputSampleR*0.1768); outSample = (inputSampleL * fixB[fix_a0]) + fixB[fix_sL1]; fixB[fix_sL1] = (inputSampleL * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sL2]; fixB[fix_sL2] = (inputSampleL * fixB[fix_a2]) - (outSample * fixB[fix_b2]); inputSampleL = outSample; //fixed biquad filtering ultrasonics outSample = (inputSampleR * fixB[fix_a0]) + fixB[fix_sR1]; fixB[fix_sR1] = (inputSampleR * fixB[fix_a1]) - (outSample * fixB[fix_b1]) + fixB[fix_sR2]; fixB[fix_sR2] = (inputSampleR * fixB[fix_a2]) - (outSample * fixB[fix_b2]); inputSampleR = outSample; //fixed biquad filtering ultrasonics //end opamp stage if (overallWet !=1.0) { inputSampleL = (inputSampleL * overallWet) + (overallDrySampleL * (1.0-overallWet)); inputSampleR = (inputSampleR * overallWet) + (overallDrySampleR * (1.0-overallWet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }