/* ======================================== * Weight - Weight.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Weight_H #include "Weight.h" #endif void Weight::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double targetFreq = A; //gives us a 0-1 value like the VST will be. For the VST, start with 0-1 and //have the plugin display the number as 20-120. targetFreq = ((targetFreq+0.53)*0.2)/sqrt(overallscale); //must use square root of what the real scale would be, to get correct output double alpha = pow(targetFreq,4); double out = B; double resControl = (out*0.05)+0.2; double beta = (alpha * pow(resControl,2)); alpha += ((1.0-beta)*pow(targetFreq,3)); //correct for droop in frequency while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; //begin Weight double trend; double forecast; for (int i = 0; i < 8; i++) { trend = (beta * (inputSampleL - previousSampleL[i]) + ((0.999-beta) * previousTrendL[i])); forecast = previousSampleL[i] + previousTrendL[i]; inputSampleL = (alpha * inputSampleL) + ((0.999-alpha) * forecast); previousSampleL[i] = inputSampleL; previousTrendL[i] = trend; trend = (beta * (inputSampleR - previousSampleR[i]) + ((0.999-beta) * previousTrendR[i])); forecast = previousSampleR[i] + previousTrendR[i]; inputSampleR = (alpha * inputSampleR) + ((0.999-alpha) * forecast); previousSampleR[i] = inputSampleR; previousTrendR[i] = trend; } //inputSample is now the bass boost to be added inputSampleL *= out; inputSampleR *= out; inputSampleL += drySampleL; inputSampleR += drySampleR; //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Weight::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double targetFreq = A; //gives us a 0-1 value like the VST will be. For the VST, start with 0-1 and //have the plugin display the number as 20-120. targetFreq = ((targetFreq+0.53)*0.2)/sqrt(overallscale); //must use square root of what the real scale would be, to get correct output double alpha = pow(targetFreq,4); double out = B; double resControl = (out*0.05)+0.2; double beta = (alpha * pow(resControl,2)); alpha += ((1.0-beta)*pow(targetFreq,3)); //correct for droop in frequency while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; //begin Weight double trend; double forecast; for (int i = 0; i < 8; i++) { trend = (beta * (inputSampleL - previousSampleL[i]) + ((0.999-beta) * previousTrendL[i])); forecast = previousSampleL[i] + previousTrendL[i]; inputSampleL = (alpha * inputSampleL) + ((0.999-alpha) * forecast); previousSampleL[i] = inputSampleL; previousTrendL[i] = trend; trend = (beta * (inputSampleR - previousSampleR[i]) + ((0.999-beta) * previousTrendR[i])); forecast = previousSampleR[i] + previousTrendR[i]; inputSampleR = (alpha * inputSampleR) + ((0.999-alpha) * forecast); previousSampleR[i] = inputSampleR; previousTrendR[i] = trend; } //inputSample is now the bass boost to be added inputSampleL *= out; inputSampleR *= out; inputSampleL += drySampleL; inputSampleR += drySampleR; //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }