/* ======================================== * Stonefire - Stonefire.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Stonefire_H #include "Stonefire.h" #endif void Stonefire::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); trebleGainA = trebleGainB; trebleGainB = A*2.0; midGainA = midGainB; midGainB = B*2.0; bassGainA = bassGainB; bassGainB = C*2.0; //simple three band to adjust double kalman = 1.0-pow(D,2); //crossover frequency between mid/bass while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double temp = (double)sampleFrames/inFramesToProcess; double trebleGain = (trebleGainA*temp)+(trebleGainB*(1.0-temp)); if (trebleGain > 1.0) trebleGain = pow(trebleGain,3.0+sqrt(overallscale)); if (trebleGain < 1.0) trebleGain = 1.0-pow(1.0-trebleGain,2); double midGain = (midGainA*temp)+(midGainB*(1.0-temp)); if (midGain > 1.0) midGain *= midGain; if (midGain < 1.0) midGain = 1.0-pow(1.0-midGain,2); double bassGain = (bassGainA*temp)+(bassGainB*(1.0-temp)); if (bassGain > 1.0) bassGain *= bassGain; if (bassGain < 1.0) bassGain = 1.0-pow(1.0-bassGain,2); //begin Air3L air[pvSL4] = air[pvAL4] - air[pvAL3]; air[pvSL3] = air[pvAL3] - air[pvAL2]; air[pvSL2] = air[pvAL2] - air[pvAL1]; air[pvSL1] = air[pvAL1] - inputSampleL; air[accSL3] = air[pvSL4] - air[pvSL3]; air[accSL2] = air[pvSL3] - air[pvSL2]; air[accSL1] = air[pvSL2] - air[pvSL1]; air[acc2SL2] = air[accSL3] - air[accSL2]; air[acc2SL1] = air[accSL2] - air[accSL1]; air[outAL] = -(air[pvAL1] + air[pvSL3] + air[acc2SL2] - ((air[acc2SL2] + air[acc2SL1])*0.5)); air[gainAL] *= 0.5; air[gainAL] += fabs(drySampleL-air[outAL])*0.5; if (air[gainAL] > 0.3*sqrt(overallscale)) air[gainAL] = 0.3*sqrt(overallscale); air[pvAL4] = air[pvAL3]; air[pvAL3] = air[pvAL2]; air[pvAL2] = air[pvAL1]; air[pvAL1] = (air[gainAL] * air[outAL]) + drySampleL; double midL = drySampleL - ((air[outAL]*0.5)+(drySampleL*(0.457-(0.017*overallscale)))); temp = (midL + air[gndavgL])*0.5; air[gndavgL] = midL; midL = temp; double trebleL = drySampleL-midL; inputSampleL = midL; //end Air3L //begin Air3R air[pvSR4] = air[pvAR4] - air[pvAR3]; air[pvSR3] = air[pvAR3] - air[pvAR2]; air[pvSR2] = air[pvAR2] - air[pvAR1]; air[pvSR1] = air[pvAR1] - inputSampleR; air[accSR3] = air[pvSR4] - air[pvSR3]; air[accSR2] = air[pvSR3] - air[pvSR2]; air[accSR1] = air[pvSR2] - air[pvSR1]; air[acc2SR2] = air[accSR3] - air[accSR2]; air[acc2SR1] = air[accSR2] - air[accSR1]; air[outAR] = -(air[pvAR1] + air[pvSR3] + air[acc2SR2] - ((air[acc2SR2] + air[acc2SR1])*0.5)); air[gainAR] *= 0.5; air[gainAR] += fabs(drySampleR-air[outAR])*0.5; if (air[gainAR] > 0.3*sqrt(overallscale)) air[gainAR] = 0.3*sqrt(overallscale); air[pvAR4] = air[pvAR3]; air[pvAR3] = air[pvAR2]; air[pvAR2] = air[pvAR1]; air[pvAR1] = (air[gainAR] * air[outAR]) + drySampleR; double midR = drySampleR - ((air[outAR]*0.5)+(drySampleR*(0.457-(0.017*overallscale)))); temp = (midR + air[gndavgR])*0.5; air[gndavgR] = midR; midR = temp; double trebleR = drySampleR-midR; inputSampleR = midR; //end Air3R //begin KalmanL temp = inputSampleL = inputSampleL*(1.0-kalman)*0.777; inputSampleL *= (1.0-kalman); //set up gain levels to control the beast kal[prevSlewL3] += kal[prevSampL3] - kal[prevSampL2]; kal[prevSlewL3] *= 0.5; kal[prevSlewL2] += kal[prevSampL2] - kal[prevSampL1]; kal[prevSlewL2] *= 0.5; kal[prevSlewL1] += kal[prevSampL1] - inputSampleL; kal[prevSlewL1] *= 0.5; //make slews from each set of samples used kal[accSlewL2] += kal[prevSlewL3] - kal[prevSlewL2]; kal[accSlewL2] *= 0.5; kal[accSlewL1] += kal[prevSlewL2] - kal[prevSlewL1]; kal[accSlewL1] *= 0.5; //differences between slews: rate of change of rate of change kal[accSlewL3] += (kal[accSlewL2] - kal[accSlewL1]); kal[accSlewL3] *= 0.5; //entering the abyss, what even is this kal[kalOutL] += kal[prevSampL1] + kal[prevSlewL2] + kal[accSlewL3]; kal[kalOutL] *= 0.5; //resynthesizing predicted result (all iir smoothed) kal[kalGainL] += fabs(temp-kal[kalOutL])*kalman*8.0; kal[kalGainL] *= 0.5; //madness takes its toll. Kalman Gain: how much dry to retain if (kal[kalGainL] > kalman*0.5) kal[kalGainL] = kalman*0.5; //attempts to avoid explosions kal[kalOutL] += (temp*(1.0-(0.68+(kalman*0.157)))); //this is for tuning a really complete cancellation up around Nyquist kal[prevSampL3] = kal[prevSampL2]; kal[prevSampL2] = kal[prevSampL1]; kal[prevSampL1] = (kal[kalGainL] * kal[kalOutL]) + ((1.0-kal[kalGainL])*temp); //feed the chain of previous samples if (kal[prevSampL1] > 1.0) kal[prevSampL1] = 1.0; if (kal[prevSampL1] < -1.0) kal[prevSampL1] = -1.0; double bassL = kal[kalOutL]*0.777; midL -= bassL; //end KalmanL //begin KalmanR temp = inputSampleR = inputSampleR*(1.0-kalman)*0.777; inputSampleR *= (1.0-kalman); //set up gain levels to control the beast kal[prevSlewR3] += kal[prevSampR3] - kal[prevSampR2]; kal[prevSlewR3] *= 0.5; kal[prevSlewR2] += kal[prevSampR2] - kal[prevSampR1]; kal[prevSlewR2] *= 0.5; kal[prevSlewR1] += kal[prevSampR1] - inputSampleR; kal[prevSlewR1] *= 0.5; //make slews from each set of samples used kal[accSlewR2] += kal[prevSlewR3] - kal[prevSlewR2]; kal[accSlewR2] *= 0.5; kal[accSlewR1] += kal[prevSlewR2] - kal[prevSlewR1]; kal[accSlewR1] *= 0.5; //differences between slews: rate of change of rate of change kal[accSlewR3] += (kal[accSlewR2] - kal[accSlewR1]); kal[accSlewR3] *= 0.5; //entering the abyss, what even is this kal[kalOutR] += kal[prevSampR1] + kal[prevSlewR2] + kal[accSlewR3]; kal[kalOutR] *= 0.5; //resynthesizing predicted result (all iir smoothed) kal[kalGainR] += fabs(temp-kal[kalOutR])*kalman*8.0; kal[kalGainR] *= 0.5; //madness takes its toll. Kalman Gain: how much dry to retain if (kal[kalGainR] > kalman*0.5) kal[kalGainR] = kalman*0.5; //attempts to avoid explosions kal[kalOutR] += (temp*(1.0-(0.68+(kalman*0.157)))); //this is for tuning a really complete cancellation up around Nyquist kal[prevSampR3] = kal[prevSampR2]; kal[prevSampR2] = kal[prevSampR1]; kal[prevSampR1] = (kal[kalGainR] * kal[kalOutR]) + ((1.0-kal[kalGainR])*temp); //feed the chain of previous samples if (kal[prevSampR1] > 1.0) kal[prevSampR1] = 1.0; if (kal[prevSampR1] < -1.0) kal[prevSampR1] = -1.0; double bassR = kal[kalOutR]*0.777; midR -= bassR; //end KalmanR inputSampleL = (bassL*bassGain) + (midL*midGain) + (trebleL*trebleGain); inputSampleR = (bassR*bassGain) + (midR*midGain) + (trebleR*trebleGain); //applies pan section, and smoothed fader gain //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Stonefire::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); trebleGainA = trebleGainB; trebleGainB = A*2.0; midGainA = midGainB; midGainB = B*2.0; bassGainA = bassGainB; bassGainB = C*2.0; //simple three band to adjust double kalman = 1.0-pow(D,2); //crossover frequency between mid/bass while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double temp = (double)sampleFrames/inFramesToProcess; double trebleGain = (trebleGainA*temp)+(trebleGainB*(1.0-temp)); if (trebleGain > 1.0) trebleGain = pow(trebleGain,3.0+sqrt(overallscale)); if (trebleGain < 1.0) trebleGain = 1.0-pow(1.0-trebleGain,2); double midGain = (midGainA*temp)+(midGainB*(1.0-temp)); if (midGain > 1.0) midGain *= midGain; if (midGain < 1.0) midGain = 1.0-pow(1.0-midGain,2); double bassGain = (bassGainA*temp)+(bassGainB*(1.0-temp)); if (bassGain > 1.0) bassGain *= bassGain; if (bassGain < 1.0) bassGain = 1.0-pow(1.0-bassGain,2); //begin Air3L air[pvSL4] = air[pvAL4] - air[pvAL3]; air[pvSL3] = air[pvAL3] - air[pvAL2]; air[pvSL2] = air[pvAL2] - air[pvAL1]; air[pvSL1] = air[pvAL1] - inputSampleL; air[accSL3] = air[pvSL4] - air[pvSL3]; air[accSL2] = air[pvSL3] - air[pvSL2]; air[accSL1] = air[pvSL2] - air[pvSL1]; air[acc2SL2] = air[accSL3] - air[accSL2]; air[acc2SL1] = air[accSL2] - air[accSL1]; air[outAL] = -(air[pvAL1] + air[pvSL3] + air[acc2SL2] - ((air[acc2SL2] + air[acc2SL1])*0.5)); air[gainAL] *= 0.5; air[gainAL] += fabs(drySampleL-air[outAL])*0.5; if (air[gainAL] > 0.3*sqrt(overallscale)) air[gainAL] = 0.3*sqrt(overallscale); air[pvAL4] = air[pvAL3]; air[pvAL3] = air[pvAL2]; air[pvAL2] = air[pvAL1]; air[pvAL1] = (air[gainAL] * air[outAL]) + drySampleL; double midL = drySampleL - ((air[outAL]*0.5)+(drySampleL*(0.457-(0.017*overallscale)))); temp = (midL + air[gndavgL])*0.5; air[gndavgL] = midL; midL = temp; double trebleL = drySampleL-midL; inputSampleL = midL; //end Air3L //begin Air3R air[pvSR4] = air[pvAR4] - air[pvAR3]; air[pvSR3] = air[pvAR3] - air[pvAR2]; air[pvSR2] = air[pvAR2] - air[pvAR1]; air[pvSR1] = air[pvAR1] - inputSampleR; air[accSR3] = air[pvSR4] - air[pvSR3]; air[accSR2] = air[pvSR3] - air[pvSR2]; air[accSR1] = air[pvSR2] - air[pvSR1]; air[acc2SR2] = air[accSR3] - air[accSR2]; air[acc2SR1] = air[accSR2] - air[accSR1]; air[outAR] = -(air[pvAR1] + air[pvSR3] + air[acc2SR2] - ((air[acc2SR2] + air[acc2SR1])*0.5)); air[gainAR] *= 0.5; air[gainAR] += fabs(drySampleR-air[outAR])*0.5; if (air[gainAR] > 0.3*sqrt(overallscale)) air[gainAR] = 0.3*sqrt(overallscale); air[pvAR4] = air[pvAR3]; air[pvAR3] = air[pvAR2]; air[pvAR2] = air[pvAR1]; air[pvAR1] = (air[gainAR] * air[outAR]) + drySampleR; double midR = drySampleR - ((air[outAR]*0.5)+(drySampleR*(0.457-(0.017*overallscale)))); temp = (midR + air[gndavgR])*0.5; air[gndavgR] = midR; midR = temp; double trebleR = drySampleR-midR; inputSampleR = midR; //end Air3R //begin KalmanL temp = inputSampleL = inputSampleL*(1.0-kalman)*0.777; inputSampleL *= (1.0-kalman); //set up gain levels to control the beast kal[prevSlewL3] += kal[prevSampL3] - kal[prevSampL2]; kal[prevSlewL3] *= 0.5; kal[prevSlewL2] += kal[prevSampL2] - kal[prevSampL1]; kal[prevSlewL2] *= 0.5; kal[prevSlewL1] += kal[prevSampL1] - inputSampleL; kal[prevSlewL1] *= 0.5; //make slews from each set of samples used kal[accSlewL2] += kal[prevSlewL3] - kal[prevSlewL2]; kal[accSlewL2] *= 0.5; kal[accSlewL1] += kal[prevSlewL2] - kal[prevSlewL1]; kal[accSlewL1] *= 0.5; //differences between slews: rate of change of rate of change kal[accSlewL3] += (kal[accSlewL2] - kal[accSlewL1]); kal[accSlewL3] *= 0.5; //entering the abyss, what even is this kal[kalOutL] += kal[prevSampL1] + kal[prevSlewL2] + kal[accSlewL3]; kal[kalOutL] *= 0.5; //resynthesizing predicted result (all iir smoothed) kal[kalGainL] += fabs(temp-kal[kalOutL])*kalman*8.0; kal[kalGainL] *= 0.5; //madness takes its toll. Kalman Gain: how much dry to retain if (kal[kalGainL] > kalman*0.5) kal[kalGainL] = kalman*0.5; //attempts to avoid explosions kal[kalOutL] += (temp*(1.0-(0.68+(kalman*0.157)))); //this is for tuning a really complete cancellation up around Nyquist kal[prevSampL3] = kal[prevSampL2]; kal[prevSampL2] = kal[prevSampL1]; kal[prevSampL1] = (kal[kalGainL] * kal[kalOutL]) + ((1.0-kal[kalGainL])*temp); //feed the chain of previous samples if (kal[prevSampL1] > 1.0) kal[prevSampL1] = 1.0; if (kal[prevSampL1] < -1.0) kal[prevSampL1] = -1.0; double bassL = kal[kalOutL]*0.777; midL -= bassL; //end KalmanL //begin KalmanR temp = inputSampleR = inputSampleR*(1.0-kalman)*0.777; inputSampleR *= (1.0-kalman); //set up gain levels to control the beast kal[prevSlewR3] += kal[prevSampR3] - kal[prevSampR2]; kal[prevSlewR3] *= 0.5; kal[prevSlewR2] += kal[prevSampR2] - kal[prevSampR1]; kal[prevSlewR2] *= 0.5; kal[prevSlewR1] += kal[prevSampR1] - inputSampleR; kal[prevSlewR1] *= 0.5; //make slews from each set of samples used kal[accSlewR2] += kal[prevSlewR3] - kal[prevSlewR2]; kal[accSlewR2] *= 0.5; kal[accSlewR1] += kal[prevSlewR2] - kal[prevSlewR1]; kal[accSlewR1] *= 0.5; //differences between slews: rate of change of rate of change kal[accSlewR3] += (kal[accSlewR2] - kal[accSlewR1]); kal[accSlewR3] *= 0.5; //entering the abyss, what even is this kal[kalOutR] += kal[prevSampR1] + kal[prevSlewR2] + kal[accSlewR3]; kal[kalOutR] *= 0.5; //resynthesizing predicted result (all iir smoothed) kal[kalGainR] += fabs(temp-kal[kalOutR])*kalman*8.0; kal[kalGainR] *= 0.5; //madness takes its toll. Kalman Gain: how much dry to retain if (kal[kalGainR] > kalman*0.5) kal[kalGainR] = kalman*0.5; //attempts to avoid explosions kal[kalOutR] += (temp*(1.0-(0.68+(kalman*0.157)))); //this is for tuning a really complete cancellation up around Nyquist kal[prevSampR3] = kal[prevSampR2]; kal[prevSampR2] = kal[prevSampR1]; kal[prevSampR1] = (kal[kalGainR] * kal[kalOutR]) + ((1.0-kal[kalGainR])*temp); //feed the chain of previous samples if (kal[prevSampR1] > 1.0) kal[prevSampR1] = 1.0; if (kal[prevSampR1] < -1.0) kal[prevSampR1] = -1.0; double bassR = kal[kalOutR]*0.777; midR -= bassR; //end KalmanR inputSampleL = (bassL*bassGain) + (midL*midGain) + (trebleL*trebleGain); inputSampleR = (bassR*bassGain) + (midR*midGain) + (trebleR*trebleGain); //applies pan section, and smoothed fader gain //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }