/* ======================================== * NodeDither - NodeDither.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __NodeDither_H #include "NodeDither.h" #endif void NodeDither::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int offsetA = (int)((A*100) * overallscale); if (offsetA < 1) offsetA = 1; if (offsetA > 2440) offsetA = 2440; int phase = floor(B*1.999); //0 default is out of phase, 1 is in phase double inputSampleL; double inputSampleR; double currentDitherL; double currentDitherR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; inputSampleL *= 8388608.0; inputSampleR *= 8388608.0; //0-1 is now one bit, now we dither if (gcount < 0 || gcount > 2450) {gcount = 2450;} currentDitherL = (double(fpdL)/UINT32_MAX); inputSampleL += currentDitherL; currentDitherR = (double(fpdR)/UINT32_MAX); inputSampleR += currentDitherR; if (phase == 1) { inputSampleL -= 1.0; inputSampleL += dL[gcount+offsetA]; inputSampleR -= 1.0; inputSampleR += dR[gcount+offsetA]; } else { inputSampleL -= dL[gcount+offsetA]; inputSampleR -= dR[gcount+offsetA]; } //in phase means adding, otherwise we subtract inputSampleL = floor(inputSampleL); inputSampleR = floor(inputSampleR); dL[gcount+2450] = dL[gcount] = currentDitherL; dR[gcount+2450] = dR[gcount] = currentDitherR; gcount--; inputSampleL /= 8388608.0; inputSampleR /= 8388608.0; fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //pseudorandom number updater *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void NodeDither::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int offsetA = (int)((A*100) * overallscale); if (offsetA < 1) offsetA = 1; if (offsetA > 2440) offsetA = 2440; int phase = floor(B*1.999); //0 default is out of phase, 1 is in phase double inputSampleL; double inputSampleR; double currentDitherL; double currentDitherR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; inputSampleL *= 8388608.0; inputSampleR *= 8388608.0; //0-1 is now one bit, now we dither if (gcount < 0 || gcount > 2450) {gcount = 2450;} currentDitherL = (double(fpdL)/UINT32_MAX); inputSampleL += currentDitherL; currentDitherR = (double(fpdR)/UINT32_MAX); inputSampleR += currentDitherR; if (phase == 1) { inputSampleL -= 1.0; inputSampleL += dL[gcount+offsetA]; inputSampleR -= 1.0; inputSampleR += dR[gcount+offsetA]; } else { inputSampleL -= dL[gcount+offsetA]; inputSampleR -= dR[gcount+offsetA]; } //in phase means adding, otherwise we subtract inputSampleL = floor(inputSampleL); inputSampleR = floor(inputSampleR); dL[gcount+2450] = dL[gcount] = currentDitherL; dR[gcount+2450] = dR[gcount] = currentDitherR; gcount--; inputSampleL /= 8388608.0; inputSampleR /= 8388608.0; fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //pseudorandom number updater *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }