/* ======================================== * HighImpact - HighImpact.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __HighImpact_H #include "HighImpact.h" #endif void HighImpact::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; double density = A*5.0; double out = density / 5.0; double sustain = 1.0 - (1.0/(1.0 + (density*A))); double bridgerectifier; double count; double output = B; double wet = C; double dry = 1.0-wet; double clamp; double threshold = (1.25 - out); while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; count = density; while (count > 1.0) { bridgerectifier = fabs(inputSampleL)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function bridgerectifier = sin(bridgerectifier); if (inputSampleL > 0.0) inputSampleL = bridgerectifier; else inputSampleL = -bridgerectifier; bridgerectifier = fabs(inputSampleR)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function bridgerectifier = sin(bridgerectifier); if (inputSampleR > 0.0) inputSampleR = bridgerectifier; else inputSampleR = -bridgerectifier; count = count - 1.0; } //we have now accounted for any really high density settings. while (out > 1.0) out = out - 1.0; bridgerectifier = fabs(inputSampleL)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (density > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (inputSampleL > 0) inputSampleL = (inputSampleL*(1-out))+(bridgerectifier*out); else inputSampleL = (inputSampleL*(1-out))-(bridgerectifier*out); //blend according to density control bridgerectifier = fabs(inputSampleR)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (density > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (inputSampleR > 0) inputSampleR = (inputSampleR*(1-out))+(bridgerectifier*out); else inputSampleR = (inputSampleR*(1-out))-(bridgerectifier*out); //blend according to density control //done first density. Next, sustain-reducer bridgerectifier = fabs(inputSampleL)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; bridgerectifier = 1-cos(bridgerectifier); if (inputSampleL > 0) inputSampleL = (inputSampleL*(1-sustain))+(bridgerectifier*sustain); else inputSampleL = (inputSampleL*(1-sustain))-(bridgerectifier*sustain); //done sustain removing, converted to Slew inputs //done first density. Next, sustain-reducer bridgerectifier = fabs(inputSampleR)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; bridgerectifier = 1-cos(bridgerectifier); if (inputSampleR > 0) inputSampleR = (inputSampleR*(1-sustain))+(bridgerectifier*sustain); else inputSampleR = (inputSampleR*(1-sustain))-(bridgerectifier*sustain); //done sustain removing, converted to Slew inputs clamp = inputSampleL - lastSampleL; if (clamp > threshold) inputSampleL = lastSampleL + threshold; if (-clamp > threshold) inputSampleL = lastSampleL - threshold; lastSampleL = inputSampleL; clamp = inputSampleR - lastSampleR; if (clamp > threshold) inputSampleR = lastSampleR + threshold; if (-clamp > threshold) inputSampleR = lastSampleR - threshold; lastSampleR = inputSampleR; if (output < 1.0) {inputSampleL *= output; inputSampleR *= output;} if (wet < 1.0) { inputSampleL = (drySampleL * dry)+(inputSampleL*wet); inputSampleR = (drySampleR * dry)+(inputSampleR*wet); } //nice little output stage template: if we have another scale of floating point //number, we really don't want to meaninglessly multiply that by 1.0. //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void HighImpact::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; double density = A*5.0; double out = density / 5.0; double sustain = 1.0 - (1.0/(1.0 + (density*A))); double bridgerectifier; double count; double output = B; double wet = C; double dry = 1.0-wet; double clamp; double threshold = (1.25 - out); while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; count = density; while (count > 1.0) { bridgerectifier = fabs(inputSampleL)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function bridgerectifier = sin(bridgerectifier); if (inputSampleL > 0.0) inputSampleL = bridgerectifier; else inputSampleL = -bridgerectifier; bridgerectifier = fabs(inputSampleR)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function bridgerectifier = sin(bridgerectifier); if (inputSampleR > 0.0) inputSampleR = bridgerectifier; else inputSampleR = -bridgerectifier; count = count - 1.0; } //we have now accounted for any really high density settings. while (out > 1.0) out = out - 1.0; bridgerectifier = fabs(inputSampleL)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (density > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (inputSampleL > 0) inputSampleL = (inputSampleL*(1-out))+(bridgerectifier*out); else inputSampleL = (inputSampleL*(1-out))-(bridgerectifier*out); //blend according to density control bridgerectifier = fabs(inputSampleR)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; //max value for sine function if (density > 0) bridgerectifier = sin(bridgerectifier); else bridgerectifier = 1-cos(bridgerectifier); //produce either boosted or starved version if (inputSampleR > 0) inputSampleR = (inputSampleR*(1-out))+(bridgerectifier*out); else inputSampleR = (inputSampleR*(1-out))-(bridgerectifier*out); //blend according to density control //done first density. Next, sustain-reducer bridgerectifier = fabs(inputSampleL)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; bridgerectifier = 1-cos(bridgerectifier); if (inputSampleL > 0) inputSampleL = (inputSampleL*(1-sustain))+(bridgerectifier*sustain); else inputSampleL = (inputSampleL*(1-sustain))-(bridgerectifier*sustain); //done sustain removing, converted to Slew inputs //done first density. Next, sustain-reducer bridgerectifier = fabs(inputSampleR)*1.57079633; if (bridgerectifier > 1.57079633) bridgerectifier = 1.57079633; bridgerectifier = 1-cos(bridgerectifier); if (inputSampleR > 0) inputSampleR = (inputSampleR*(1-sustain))+(bridgerectifier*sustain); else inputSampleR = (inputSampleR*(1-sustain))-(bridgerectifier*sustain); //done sustain removing, converted to Slew inputs clamp = inputSampleL - lastSampleL; if (clamp > threshold) inputSampleL = lastSampleL + threshold; if (-clamp > threshold) inputSampleL = lastSampleL - threshold; lastSampleL = inputSampleL; clamp = inputSampleR - lastSampleR; if (clamp > threshold) inputSampleR = lastSampleR + threshold; if (-clamp > threshold) inputSampleR = lastSampleR - threshold; lastSampleR = inputSampleR; if (output < 1.0) {inputSampleL *= output; inputSampleR *= output;} if (wet < 1.0) { inputSampleL = (drySampleL * dry)+(inputSampleL*wet); inputSampleR = (drySampleR * dry)+(inputSampleR*wet); } //nice little output stage template: if we have another scale of floating point //number, we really don't want to meaninglessly multiply that by 1.0. //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }