/* ======================================== * Galactic3 - Galactic3.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Galactic3_H #include "Galactic3.h" #endif void Galactic3::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double regen = 0.0625+((1.0-A)*0.0625); double attenuate = (1.0 - (regen / 0.125))*1.333; double lowpass = pow(1.00001-(1.0-B),2.0)/sqrt(overallscale); double drift = pow(C,3)*0.001; double derez = D/overallscale; if (derez < 0.0005) derez = 0.0005; if (derez > 1.0) derez = 1.0; derez = 1.0 / ((int)(1.0/derez)); //this hard-locks derez to exact subdivisions of 1.0 double size = (E*1.77)+0.1; double wet = 1.0-(pow(1.0-F,3)); delayI = 3407.0*size; delayJ = 1823.0*size; delayK = 859.0*size; delayL = 331.0*size; delayA = 4801.0*size; delayB = 2909.0*size; delayC = 1153.0*size; delayD = 461.0*size; delayE = 7607.0*size; delayF = 4217.0*size; delayG = 2269.0*size; delayH = 1597.0*size; delayM = 256; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; vibM += (oldfpd*drift); if (vibM > (3.141592653589793238*2.0)) { vibM = 0.0; oldfpd = 0.4294967295+(fpdL*0.0000000000618); } aML[countM] = inputSampleL * attenuate; aMR[countM] = inputSampleR * attenuate; countM++; if (countM < 0 || countM > delayM) countM = 0; double offsetML = (sin(vibM)+1.0)*127; double offsetMR = (sin(vibM+(3.141592653589793238/2.0))+1.0)*127; int workingML = countM + offsetML; int workingMR = countM + offsetMR; double interpolML = (aML[workingML-((workingML > delayM)?delayM+1:0)] * (1-(offsetML-floor(offsetML)))); interpolML += (aML[workingML+1-((workingML+1 > delayM)?delayM+1:0)] * ((offsetML-floor(offsetML))) ); double interpolMR = (aMR[workingMR-((workingMR > delayM)?delayM+1:0)] * (1-(offsetMR-floor(offsetMR)))); interpolMR += (aMR[workingMR+1-((workingMR+1 > delayM)?delayM+1:0)] * ((offsetMR-floor(offsetMR))) ); inputSampleL = interpolML; inputSampleR = interpolMR; //predelay that applies vibrato //want vibrato speed AND depth like in MatrixVerb iirAL = (iirAL*(1.0-lowpass))+(inputSampleL*lowpass); inputSampleL = iirAL; iirAR = (iirAR*(1.0-lowpass))+(inputSampleR*lowpass); inputSampleR = iirAR; //initial filter bez[bez_cycle] += derez; bez[bez_SampL] += ((inputSampleL+bez[bez_InL]) * derez); bez[bez_SampR] += ((inputSampleR+bez[bez_InR]) * derez); bez[bez_InL] = inputSampleL; bez[bez_InR] = inputSampleR; if (bez[bez_cycle] > 1.0) { //hit the end point and we do a reverb sample bez[bez_cycle] = 0.0; aIL[countI] = (bez[bez_SampL]+bez[bez_UnInL]) + (feedbackAR * regen); aJL[countJ] = (bez[bez_SampL]+bez[bez_UnInL]) + (feedbackBR * regen); aKL[countK] = (bez[bez_SampL]+bez[bez_UnInL]) + (feedbackCR * regen); aLL[countL] = (bez[bez_SampL]+bez[bez_UnInL]) + (feedbackDR * regen); bez[bez_UnInL] = bez[bez_SampL]; aIR[countI] = (bez[bez_SampR]+bez[bez_UnInR]) + (feedbackAL * regen); aJR[countJ] = (bez[bez_SampR]+bez[bez_UnInR]) + (feedbackBL * regen); aKR[countK] = (bez[bez_SampR]+bez[bez_UnInR]) + (feedbackCL * regen); aLR[countL] = (bez[bez_SampR]+bez[bez_UnInR]) + (feedbackDL * regen); bez[bez_UnInR] = bez[bez_SampR]; countI++; if (countI < 0 || countI > delayI) countI = 0; countJ++; if (countJ < 0 || countJ > delayJ) countJ = 0; countK++; if (countK < 0 || countK > delayK) countK = 0; countL++; if (countL < 0 || countL > delayL) countL = 0; double outIL = aIL[countI-((countI > delayI)?delayI+1:0)]; double outJL = aJL[countJ-((countJ > delayJ)?delayJ+1:0)]; double outKL = aKL[countK-((countK > delayK)?delayK+1:0)]; double outLL = aLL[countL-((countL > delayL)?delayL+1:0)]; double outIR = aIR[countI-((countI > delayI)?delayI+1:0)]; double outJR = aJR[countJ-((countJ > delayJ)?delayJ+1:0)]; double outKR = aKR[countK-((countK > delayK)?delayK+1:0)]; double outLR = aLR[countL-((countL > delayL)?delayL+1:0)]; //first block: now we have four outputs aAL[countA] = (outIL - (outJL + outKL + outLL)); aBL[countB] = (outJL - (outIL + outKL + outLL)); aCL[countC] = (outKL - (outIL + outJL + outLL)); aDL[countD] = (outLL - (outIL + outJL + outKL)); aAR[countA] = (outIR - (outJR + outKR + outLR)); aBR[countB] = (outJR - (outIR + outKR + outLR)); aCR[countC] = (outKR - (outIR + outJR + outLR)); aDR[countD] = (outLR - (outIR + outJR + outKR)); countA++; if (countA < 0 || countA > delayA) countA = 0; countB++; if (countB < 0 || countB > delayB) countB = 0; countC++; if (countC < 0 || countC > delayC) countC = 0; countD++; if (countD < 0 || countD > delayD) countD = 0; double outAL = aAL[countA-((countA > delayA)?delayA+1:0)]; double outBL = aBL[countB-((countB > delayB)?delayB+1:0)]; double outCL = aCL[countC-((countC > delayC)?delayC+1:0)]; double outDL = aDL[countD-((countD > delayD)?delayD+1:0)]; double outAR = aAR[countA-((countA > delayA)?delayA+1:0)]; double outBR = aBR[countB-((countB > delayB)?delayB+1:0)]; double outCR = aCR[countC-((countC > delayC)?delayC+1:0)]; double outDR = aDR[countD-((countD > delayD)?delayD+1:0)]; //second block: four more outputs aEL[countE] = (outAL - (outBL + outCL + outDL)); aFL[countF] = (outBL - (outAL + outCL + outDL)); aGL[countG] = (outCL - (outAL + outBL + outDL)); aHL[countH] = (outDL - (outAL + outBL + outCL)); aER[countE] = (outAR - (outBR + outCR + outDR)); aFR[countF] = (outBR - (outAR + outCR + outDR)); aGR[countG] = (outCR - (outAR + outBR + outDR)); aHR[countH] = (outDR - (outAR + outBR + outCR)); countE++; if (countE < 0 || countE > delayE) countE = 0; countF++; if (countF < 0 || countF > delayF) countF = 0; countG++; if (countG < 0 || countG > delayG) countG = 0; countH++; if (countH < 0 || countH > delayH) countH = 0; double outEL = aEL[countE-((countE > delayE)?delayE+1:0)]; double outFL = aFL[countF-((countF > delayF)?delayF+1:0)]; double outGL = aGL[countG-((countG > delayG)?delayG+1:0)]; double outHL = aHL[countH-((countH > delayH)?delayH+1:0)]; double outER = aER[countE-((countE > delayE)?delayE+1:0)]; double outFR = aFR[countF-((countF > delayF)?delayF+1:0)]; double outGR = aGR[countG-((countG > delayG)?delayG+1:0)]; double outHR = aHR[countH-((countH > delayH)?delayH+1:0)]; //third block: final outputs feedbackAL = (outEL - (outFL + outGL + outHL)); feedbackBL = (outFL - (outEL + outGL + outHL)); feedbackCL = (outGL - (outEL + outFL + outHL)); feedbackDL = (outHL - (outEL + outFL + outGL)); feedbackAR = (outER - (outFR + outGR + outHR)); feedbackBR = (outFR - (outER + outGR + outHR)); feedbackCR = (outGR - (outER + outFR + outHR)); feedbackDR = (outHR - (outER + outFR + outGR)); //which we need to feed back into the input again, a bit inputSampleL = (outEL + outFL + outGL + outHL)/8.0; inputSampleR = (outER + outFR + outGR + outHR)/8.0; //and take the final combined sum of outputs bez[bez_CL] = bez[bez_BL]; bez[bez_BL] = bez[bez_AL]; bez[bez_AL] = inputSampleL; bez[bez_SampL] = 0.0; bez[bez_CR] = bez[bez_BR]; bez[bez_BR] = bez[bez_AR]; bez[bez_AR] = inputSampleR; bez[bez_SampR] = 0.0; } double CBL = (bez[bez_CL]*(1.0-bez[bez_cycle]))+(bez[bez_BL]*bez[bez_cycle]); double CBR = (bez[bez_CR]*(1.0-bez[bez_cycle]))+(bez[bez_BR]*bez[bez_cycle]); double BAL = (bez[bez_BL]*(1.0-bez[bez_cycle]))+(bez[bez_AL]*bez[bez_cycle]); double BAR = (bez[bez_BR]*(1.0-bez[bez_cycle]))+(bez[bez_AR]*bez[bez_cycle]); double CBAL = (bez[bez_BL]+(CBL*(1.0-bez[bez_cycle]))+(BAL*bez[bez_cycle]))*0.125; double CBAR = (bez[bez_BR]+(CBR*(1.0-bez[bez_cycle]))+(BAR*bez[bez_cycle]))*0.125; inputSampleL = CBAL; inputSampleR = CBAR; iirBL = (iirBL*(1.0-lowpass))+(inputSampleL*lowpass); inputSampleL = iirBL; iirBR = (iirBR*(1.0-lowpass))+(inputSampleR*lowpass); inputSampleR = iirBR; //end filter if (wet < 1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Galactic3::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double regen = 0.0625+((1.0-A)*0.0625); double attenuate = (1.0 - (regen / 0.125))*1.333; double lowpass = pow(1.00001-(1.0-B),2.0)/sqrt(overallscale); double drift = pow(C,3)*0.001; double derez = D/overallscale; if (derez < 0.0005) derez = 0.0005; if (derez > 1.0) derez = 1.0; derez = 1.0 / ((int)(1.0/derez)); //this hard-locks derez to exact subdivisions of 1.0 double size = (E*1.77)+0.1; double wet = 1.0-(pow(1.0-F,3)); delayI = 3407.0*size; delayJ = 1823.0*size; delayK = 859.0*size; delayL = 331.0*size; delayA = 4801.0*size; delayB = 2909.0*size; delayC = 1153.0*size; delayD = 461.0*size; delayE = 7607.0*size; delayF = 4217.0*size; delayG = 2269.0*size; delayH = 1597.0*size; delayM = 256; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; vibM += (oldfpd*drift); if (vibM > (3.141592653589793238*2.0)) { vibM = 0.0; oldfpd = 0.4294967295+(fpdL*0.0000000000618); } aML[countM] = inputSampleL * attenuate; aMR[countM] = inputSampleR * attenuate; countM++; if (countM < 0 || countM > delayM) countM = 0; double offsetML = (sin(vibM)+1.0)*127; double offsetMR = (sin(vibM+(3.141592653589793238/2.0))+1.0)*127; int workingML = countM + offsetML; int workingMR = countM + offsetMR; double interpolML = (aML[workingML-((workingML > delayM)?delayM+1:0)] * (1-(offsetML-floor(offsetML)))); interpolML += (aML[workingML+1-((workingML+1 > delayM)?delayM+1:0)] * ((offsetML-floor(offsetML))) ); double interpolMR = (aMR[workingMR-((workingMR > delayM)?delayM+1:0)] * (1-(offsetMR-floor(offsetMR)))); interpolMR += (aMR[workingMR+1-((workingMR+1 > delayM)?delayM+1:0)] * ((offsetMR-floor(offsetMR))) ); inputSampleL = interpolML; inputSampleR = interpolMR; //predelay that applies vibrato //want vibrato speed AND depth like in MatrixVerb iirAL = (iirAL*(1.0-lowpass))+(inputSampleL*lowpass); inputSampleL = iirAL; iirAR = (iirAR*(1.0-lowpass))+(inputSampleR*lowpass); inputSampleR = iirAR; //initial filter bez[bez_cycle] += derez; bez[bez_SampL] += ((inputSampleL+bez[bez_InL]) * derez); bez[bez_SampR] += ((inputSampleR+bez[bez_InR]) * derez); bez[bez_InL] = inputSampleL; bez[bez_InR] = inputSampleR; if (bez[bez_cycle] > 1.0) { //hit the end point and we do a reverb sample bez[bez_cycle] = 0.0; aIL[countI] = (bez[bez_SampL]+bez[bez_UnInL]) + (feedbackAR * regen); aJL[countJ] = (bez[bez_SampL]+bez[bez_UnInL]) + (feedbackBR * regen); aKL[countK] = (bez[bez_SampL]+bez[bez_UnInL]) + (feedbackCR * regen); aLL[countL] = (bez[bez_SampL]+bez[bez_UnInL]) + (feedbackDR * regen); bez[bez_UnInL] = bez[bez_SampL]; aIR[countI] = (bez[bez_SampR]+bez[bez_UnInR]) + (feedbackAL * regen); aJR[countJ] = (bez[bez_SampR]+bez[bez_UnInR]) + (feedbackBL * regen); aKR[countK] = (bez[bez_SampR]+bez[bez_UnInR]) + (feedbackCL * regen); aLR[countL] = (bez[bez_SampR]+bez[bez_UnInR]) + (feedbackDL * regen); bez[bez_UnInR] = bez[bez_SampR]; countI++; if (countI < 0 || countI > delayI) countI = 0; countJ++; if (countJ < 0 || countJ > delayJ) countJ = 0; countK++; if (countK < 0 || countK > delayK) countK = 0; countL++; if (countL < 0 || countL > delayL) countL = 0; double outIL = aIL[countI-((countI > delayI)?delayI+1:0)]; double outJL = aJL[countJ-((countJ > delayJ)?delayJ+1:0)]; double outKL = aKL[countK-((countK > delayK)?delayK+1:0)]; double outLL = aLL[countL-((countL > delayL)?delayL+1:0)]; double outIR = aIR[countI-((countI > delayI)?delayI+1:0)]; double outJR = aJR[countJ-((countJ > delayJ)?delayJ+1:0)]; double outKR = aKR[countK-((countK > delayK)?delayK+1:0)]; double outLR = aLR[countL-((countL > delayL)?delayL+1:0)]; //first block: now we have four outputs aAL[countA] = (outIL - (outJL + outKL + outLL)); aBL[countB] = (outJL - (outIL + outKL + outLL)); aCL[countC] = (outKL - (outIL + outJL + outLL)); aDL[countD] = (outLL - (outIL + outJL + outKL)); aAR[countA] = (outIR - (outJR + outKR + outLR)); aBR[countB] = (outJR - (outIR + outKR + outLR)); aCR[countC] = (outKR - (outIR + outJR + outLR)); aDR[countD] = (outLR - (outIR + outJR + outKR)); countA++; if (countA < 0 || countA > delayA) countA = 0; countB++; if (countB < 0 || countB > delayB) countB = 0; countC++; if (countC < 0 || countC > delayC) countC = 0; countD++; if (countD < 0 || countD > delayD) countD = 0; double outAL = aAL[countA-((countA > delayA)?delayA+1:0)]; double outBL = aBL[countB-((countB > delayB)?delayB+1:0)]; double outCL = aCL[countC-((countC > delayC)?delayC+1:0)]; double outDL = aDL[countD-((countD > delayD)?delayD+1:0)]; double outAR = aAR[countA-((countA > delayA)?delayA+1:0)]; double outBR = aBR[countB-((countB > delayB)?delayB+1:0)]; double outCR = aCR[countC-((countC > delayC)?delayC+1:0)]; double outDR = aDR[countD-((countD > delayD)?delayD+1:0)]; //second block: four more outputs aEL[countE] = (outAL - (outBL + outCL + outDL)); aFL[countF] = (outBL - (outAL + outCL + outDL)); aGL[countG] = (outCL - (outAL + outBL + outDL)); aHL[countH] = (outDL - (outAL + outBL + outCL)); aER[countE] = (outAR - (outBR + outCR + outDR)); aFR[countF] = (outBR - (outAR + outCR + outDR)); aGR[countG] = (outCR - (outAR + outBR + outDR)); aHR[countH] = (outDR - (outAR + outBR + outCR)); countE++; if (countE < 0 || countE > delayE) countE = 0; countF++; if (countF < 0 || countF > delayF) countF = 0; countG++; if (countG < 0 || countG > delayG) countG = 0; countH++; if (countH < 0 || countH > delayH) countH = 0; double outEL = aEL[countE-((countE > delayE)?delayE+1:0)]; double outFL = aFL[countF-((countF > delayF)?delayF+1:0)]; double outGL = aGL[countG-((countG > delayG)?delayG+1:0)]; double outHL = aHL[countH-((countH > delayH)?delayH+1:0)]; double outER = aER[countE-((countE > delayE)?delayE+1:0)]; double outFR = aFR[countF-((countF > delayF)?delayF+1:0)]; double outGR = aGR[countG-((countG > delayG)?delayG+1:0)]; double outHR = aHR[countH-((countH > delayH)?delayH+1:0)]; //third block: final outputs feedbackAL = (outEL - (outFL + outGL + outHL)); feedbackBL = (outFL - (outEL + outGL + outHL)); feedbackCL = (outGL - (outEL + outFL + outHL)); feedbackDL = (outHL - (outEL + outFL + outGL)); feedbackAR = (outER - (outFR + outGR + outHR)); feedbackBR = (outFR - (outER + outGR + outHR)); feedbackCR = (outGR - (outER + outFR + outHR)); feedbackDR = (outHR - (outER + outFR + outGR)); //which we need to feed back into the input again, a bit inputSampleL = (outEL + outFL + outGL + outHL)/8.0; inputSampleR = (outER + outFR + outGR + outHR)/8.0; //and take the final combined sum of outputs bez[bez_CL] = bez[bez_BL]; bez[bez_BL] = bez[bez_AL]; bez[bez_AL] = inputSampleL; bez[bez_SampL] = 0.0; bez[bez_CR] = bez[bez_BR]; bez[bez_BR] = bez[bez_AR]; bez[bez_AR] = inputSampleR; bez[bez_SampR] = 0.0; } double CBL = (bez[bez_CL]*(1.0-bez[bez_cycle]))+(bez[bez_BL]*bez[bez_cycle]); double CBR = (bez[bez_CR]*(1.0-bez[bez_cycle]))+(bez[bez_BR]*bez[bez_cycle]); double BAL = (bez[bez_BL]*(1.0-bez[bez_cycle]))+(bez[bez_AL]*bez[bez_cycle]); double BAR = (bez[bez_BR]*(1.0-bez[bez_cycle]))+(bez[bez_AR]*bez[bez_cycle]); double CBAL = (bez[bez_BL]+(CBL*(1.0-bez[bez_cycle]))+(BAL*bez[bez_cycle]))*0.125; double CBAR = (bez[bez_BR]+(CBR*(1.0-bez[bez_cycle]))+(BAR*bez[bez_cycle]))*0.125; inputSampleL = CBAL; inputSampleR = CBAR; iirBL = (iirBL*(1.0-lowpass))+(inputSampleL*lowpass); inputSampleL = iirBL; iirBR = (iirBR*(1.0-lowpass))+(inputSampleR*lowpass); inputSampleR = iirBR; //end filter if (wet < 1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }