/* ======================================== * Distance - Distance.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Distance_H #include "Distance.h" #endif void Distance::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double softslew = (pow(A*2.0,3.0)*12.0)+0.6; softslew *= overallscale; double filtercorrect = softslew / 2.0; double thirdfilter = softslew / 3.0; double levelcorrect = 1.0 + (softslew / 6.0); double postfilter; double wet = B; double dry = 1.0-wet; double bridgerectifier; double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; inputSampleL *= softslew; lastclampL = clampL; clampL = inputSampleL - lastL; postfilter = changeL = fabs(clampL - lastclampL); postfilter += filtercorrect; if (changeL > 1.5707963267949) changeL = 1.5707963267949; bridgerectifier = (1.0-sin(changeL)); if (bridgerectifier < 0.0) bridgerectifier = 0.0; inputSampleL = lastL + (clampL * bridgerectifier); lastL = inputSampleL; inputSampleL /= softslew; inputSampleL += (thirdresultL * thirdfilter); inputSampleL /= (thirdfilter + 1.0); inputSampleL += (prevresultL * postfilter); inputSampleL /= (postfilter + 1.0); //do an IIR like thing to further squish superdistant stuff thirdresultL = prevresultL; prevresultL = inputSampleL; inputSampleL *= levelcorrect; inputSampleR *= softslew; lastclampR = clampR; clampR = inputSampleR - lastR; postfilter = changeR = fabs(clampR - lastclampR); postfilter += filtercorrect; if (changeR > 1.5707963267949) changeR = 1.5707963267949; bridgerectifier = (1.0-sin(changeR)); if (bridgerectifier < 0.0) bridgerectifier = 0.0; inputSampleR = lastR + (clampR * bridgerectifier); lastR = inputSampleR; inputSampleR /= softslew; inputSampleR += (thirdresultR * thirdfilter); inputSampleR /= (thirdfilter + 1.0); inputSampleR += (prevresultR * postfilter); inputSampleR /= (postfilter + 1.0); //do an IIR like thing to further squish superdistant stuff thirdresultR = prevresultR; prevresultR = inputSampleR; inputSampleR *= levelcorrect; if (wet < 1.0) { inputSampleL = (drySampleL * dry)+(inputSampleL*wet); inputSampleR = (drySampleR * dry)+(inputSampleR*wet); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Distance::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double softslew = (pow(A*2.0,3.0)*12.0)+0.6; softslew *= overallscale; double filtercorrect = softslew / 2.0; double thirdfilter = softslew / 3.0; double levelcorrect = 1.0 + (softslew / 6.0); double postfilter; double wet = B; double dry = 1.0-wet; double bridgerectifier; double inputSampleL; double inputSampleR; double drySampleL; double drySampleR; while (--sampleFrames >= 0) { inputSampleL = *in1; inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; drySampleL = inputSampleL; drySampleR = inputSampleR; inputSampleL *= softslew; lastclampL = clampL; clampL = inputSampleL - lastL; postfilter = changeL = fabs(clampL - lastclampL); postfilter += filtercorrect; if (changeL > 1.5707963267949) changeL = 1.5707963267949; bridgerectifier = (1.0-sin(changeL)); if (bridgerectifier < 0.0) bridgerectifier = 0.0; inputSampleL = lastL + (clampL * bridgerectifier); lastL = inputSampleL; inputSampleL /= softslew; inputSampleL += (thirdresultL * thirdfilter); inputSampleL /= (thirdfilter + 1.0); inputSampleL += (prevresultL * postfilter); inputSampleL /= (postfilter + 1.0); //do an IIR like thing to further squish superdistant stuff thirdresultL = prevresultL; prevresultL = inputSampleL; inputSampleL *= levelcorrect; inputSampleR *= softslew; lastclampR = clampR; clampR = inputSampleR - lastR; postfilter = changeR = fabs(clampR - lastclampR); postfilter += filtercorrect; if (changeR > 1.5707963267949) changeR = 1.5707963267949; bridgerectifier = (1.0-sin(changeR)); if (bridgerectifier < 0.0) bridgerectifier = 0.0; inputSampleR = lastR + (clampR * bridgerectifier); lastR = inputSampleR; inputSampleR /= softslew; inputSampleR += (thirdresultR * thirdfilter); inputSampleR /= (thirdfilter + 1.0); inputSampleR += (prevresultR * postfilter); inputSampleR /= (postfilter + 1.0); //do an IIR like thing to further squish superdistant stuff thirdresultR = prevresultR; prevresultR = inputSampleR; inputSampleR *= levelcorrect; if (wet < 1.0) { inputSampleL = (drySampleL * dry)+(inputSampleL*wet); inputSampleR = (drySampleR * dry)+(inputSampleR*wet); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }