/* ======================================== * Console8ChannelIn - Console8ChannelIn.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Console8ChannelIn_H #include "Console8ChannelIn.h" #endif void Console8ChannelIn::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; if (getSampleRate() > 49000.0) hsr = true; else hsr = false; fix[fix_freq] = 24000.0 / getSampleRate(); fix[fix_reso] = 0.76352112; double K = tan(M_PI * fix[fix_freq]); //lowpass double norm = 1.0 / (1.0 + K / fix[fix_reso] + K * K); fix[fix_a0] = K * K * norm; fix[fix_a1] = 2.0 * fix[fix_a0]; fix[fix_a2] = fix[fix_a0]; fix[fix_b1] = 2.0 * (K * K - 1.0) * norm; fix[fix_b2] = (1.0 - K / fix[fix_reso] + K * K) * norm; //this is the fixed biquad distributed anti-aliasing filter double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd == 3) cycleEnd = 4; if (cycleEnd > 4) cycleEnd = 4; //this is going to be 2 for 88.1 or 96k, 4 for 176 or 192k double iirAmountA = 12.66/getSampleRate(); //this is our distributed unusual highpass, which is //adding subtle harmonics to the really deep stuff to define it if (fabs(iirAL)<1.18e-37) iirAL = 0.0; if (fabs(iirBL)<1.18e-37) iirBL = 0.0; if (fabs(iirAR)<1.18e-37) iirAR = 0.0; if (fabs(iirBR)<1.18e-37) iirBR = 0.0; //catch denormals early and only check once per buffer while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; iirAL = (iirAL * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA); double iirAmountBL = fabs(iirAL)+0.00001; iirBL = (iirBL * (1.0 - iirAmountBL)) + (iirAL * iirAmountBL); inputSampleL -= iirBL; iirAR = (iirAR * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA); double iirAmountBR = fabs(iirAR)+0.00001; iirBR = (iirBR * (1.0 - iirAmountBR)) + (iirAR * iirAmountBR); inputSampleR -= iirBR; //Console8 highpass if (cycleEnd == 4) { softL[8] = softL[7]; softL[7] = softL[6]; softL[6] = softL[5]; softL[5] = softL[4]; softL[4] = softL[3]; softL[3] = softL[2]; softL[2] = softL[1]; softL[1] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[7]; softR[7] = softR[6]; softR[6] = softR[5]; softR[5] = softR[4]; softR[4] = softR[3]; softR[3] = softR[2]; softR[2] = softR[1]; softR[1] = softR[0]; softR[0] = inputSampleR; } if (cycleEnd == 2) { softL[8] = softL[6]; softL[6] = softL[4]; softL[4] = softL[2]; softL[2] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[6]; softR[6] = softR[4]; softR[4] = softR[2]; softR[2] = softR[0]; softR[0] = inputSampleR; } if (cycleEnd == 1) { softL[8] = softL[4]; softL[4] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[4]; softR[4] = softR[0]; softR[0] = inputSampleR; } softL[9] = ((softL[0]-softL[4])-(softL[4]-softL[8])); if (softL[9] > 0.91416342) inputSampleL = softL[4]+(fabs(softL[4])*sin(softL[9]-0.91416342)*0.08583658); if (-softL[9] > 0.91416342) inputSampleL = softL[4]-(fabs(softL[4])*sin(-softL[9]-0.91416342)*0.08583658); //Console8 slew soften: must be clipped or it can generate NAN out of the full system if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; softR[9] = ((softR[0]-softR[4])-(softR[4]-softR[8])); if (softR[9] > 0.91416342) inputSampleR = softR[4]+(fabs(softR[4])*sin(softR[9]-0.91416342)*0.08583658); if (-softR[9] > 0.91416342) inputSampleR = softR[4]-(fabs(softR[4])*sin(-softR[9]-0.91416342)*0.08583658); //Console8 slew soften: must be clipped or it can generate NAN out of the full system if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; if (hsr){ double outSample = (inputSampleL * fix[fix_a0]) + fix[fix_sL1]; fix[fix_sL1] = (inputSampleL * fix[fix_a1]) - (outSample * fix[fix_b1]) + fix[fix_sL2]; fix[fix_sL2] = (inputSampleL * fix[fix_a2]) - (outSample * fix[fix_b2]); inputSampleL = outSample; outSample = (inputSampleR * fix[fix_a0]) + fix[fix_sR1]; fix[fix_sR1] = (inputSampleR * fix[fix_a1]) - (outSample * fix[fix_b1]) + fix[fix_sR2]; fix[fix_sR2] = (inputSampleR * fix[fix_a2]) - (outSample * fix[fix_b2]); inputSampleR = outSample; } //fixed biquad filtering ultrasonics //we can go directly into the first distortion stage of ChannelOut //with a filtered signal, so its biquad is between stages //on the input channel we have direct signal, not Console8 decode //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Console8ChannelIn::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; if (getSampleRate() > 49000.0) hsr = true; else hsr = false; fix[fix_freq] = 24000.0 / getSampleRate(); fix[fix_reso] = 0.76352112; double K = tan(M_PI * fix[fix_freq]); //lowpass double norm = 1.0 / (1.0 + K / fix[fix_reso] + K * K); fix[fix_a0] = K * K * norm; fix[fix_a1] = 2.0 * fix[fix_a0]; fix[fix_a2] = fix[fix_a0]; fix[fix_b1] = 2.0 * (K * K - 1.0) * norm; fix[fix_b2] = (1.0 - K / fix[fix_reso] + K * K) * norm; //this is the fixed biquad distributed anti-aliasing filter double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd == 3) cycleEnd = 4; if (cycleEnd > 4) cycleEnd = 4; //this is going to be 2 for 88.1 or 96k, 4 for 176 or 192k double iirAmountA = 12.66/getSampleRate(); //this is our distributed unusual highpass, which is //adding subtle harmonics to the really deep stuff to define it if (fabs(iirAL)<1.18e-37) iirAL = 0.0; if (fabs(iirBL)<1.18e-37) iirBL = 0.0; if (fabs(iirAR)<1.18e-37) iirAR = 0.0; if (fabs(iirBR)<1.18e-37) iirBR = 0.0; //catch denormals early and only check once per buffer while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; iirAL = (iirAL * (1.0 - iirAmountA)) + (inputSampleL * iirAmountA); double iirAmountBL = fabs(iirAL)+0.00001; iirBL = (iirBL * (1.0 - iirAmountBL)) + (iirAL * iirAmountBL); inputSampleL -= iirBL; iirAR = (iirAR * (1.0 - iirAmountA)) + (inputSampleR * iirAmountA); double iirAmountBR = fabs(iirAR)+0.00001; iirBR = (iirBR * (1.0 - iirAmountBR)) + (iirAR * iirAmountBR); inputSampleR -= iirBR; //Console8 highpass if (cycleEnd == 4) { softL[8] = softL[7]; softL[7] = softL[6]; softL[6] = softL[5]; softL[5] = softL[4]; softL[4] = softL[3]; softL[3] = softL[2]; softL[2] = softL[1]; softL[1] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[7]; softR[7] = softR[6]; softR[6] = softR[5]; softR[5] = softR[4]; softR[4] = softR[3]; softR[3] = softR[2]; softR[2] = softR[1]; softR[1] = softR[0]; softR[0] = inputSampleR; } if (cycleEnd == 2) { softL[8] = softL[6]; softL[6] = softL[4]; softL[4] = softL[2]; softL[2] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[6]; softR[6] = softR[4]; softR[4] = softR[2]; softR[2] = softR[0]; softR[0] = inputSampleR; } if (cycleEnd == 1) { softL[8] = softL[4]; softL[4] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[4]; softR[4] = softR[0]; softR[0] = inputSampleR; } softL[9] = ((softL[0]-softL[4])-(softL[4]-softL[8])); if (softL[9] > 0.91416342) inputSampleL = softL[4]+(fabs(softL[4])*sin(softL[9]-0.91416342)*0.08583658); if (-softL[9] > 0.91416342) inputSampleL = softL[4]-(fabs(softL[4])*sin(-softL[9]-0.91416342)*0.08583658); //Console8 slew soften: must be clipped or it can generate NAN out of the full system if (inputSampleL > 1.57079633) inputSampleL = 1.57079633; if (inputSampleL < -1.57079633) inputSampleL = -1.57079633; softR[9] = ((softR[0]-softR[4])-(softR[4]-softR[8])); if (softR[9] > 0.91416342) inputSampleR = softR[4]+(fabs(softR[4])*sin(softR[9]-0.91416342)*0.08583658); if (-softR[9] > 0.91416342) inputSampleR = softR[4]-(fabs(softR[4])*sin(-softR[9]-0.91416342)*0.08583658); //Console8 slew soften: must be clipped or it can generate NAN out of the full system if (inputSampleR > 1.57079633) inputSampleR = 1.57079633; if (inputSampleR < -1.57079633) inputSampleR = -1.57079633; if (hsr){ double outSample = (inputSampleL * fix[fix_a0]) + fix[fix_sL1]; fix[fix_sL1] = (inputSampleL * fix[fix_a1]) - (outSample * fix[fix_b1]) + fix[fix_sL2]; fix[fix_sL2] = (inputSampleL * fix[fix_a2]) - (outSample * fix[fix_b2]); inputSampleL = outSample; outSample = (inputSampleR * fix[fix_a0]) + fix[fix_sR1]; fix[fix_sR1] = (inputSampleR * fix[fix_a1]) - (outSample * fix[fix_b1]) + fix[fix_sR2]; fix[fix_sR2] = (inputSampleR * fix[fix_a2]) - (outSample * fix[fix_b2]); inputSampleR = outSample; } //fixed biquad filtering ultrasonics //we can go directly into the first distortion stage of ChannelOut //with a filtered signal, so its biquad is between stages //on the input channel we have direct signal, not Console8 decode //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }