/* ======================================== * Sweeten - Sweeten.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Sweeten_H #include "Sweeten.h" #endif void Sweeten::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd > 4) cycleEnd = 4; //this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k int sweetBits = 10-floor(A*10.0); double sweet = 1.0; switch (sweetBits) { case 11: sweet = 0.00048828125; break; case 10: sweet = 0.0009765625; break; case 9: sweet = 0.001953125; break; case 8: sweet = 0.00390625; break; case 7: sweet = 0.0078125; break; case 6: sweet = 0.015625; break; case 5: sweet = 0.03125; break; case 4: sweet = 0.0625; break; case 3: sweet = 0.125; break; case 2: sweet = 0.25; break; case 1: sweet = 0.5; break; case 0: sweet = 1.0; break; case -1: sweet = 2.0; break; } //now we have our input trim while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double sweetSample = inputSampleL; double sv = sweetSample; sweetSample = (sweetSample + savg[0]) * 0.5; savg[0] = sv; if (cycleEnd > 1) {sv = sweetSample; sweetSample = (sweetSample + savg[1]) * 0.5; savg[1] = sv; if (cycleEnd > 2) {sv = sweetSample; sweetSample = (sweetSample + savg[2]) * 0.5; savg[2] = sv; if (cycleEnd > 3) {sv = sweetSample; sweetSample = (sweetSample + savg[3]) * 0.5; savg[3] = sv;} } //if undersampling code is present, this gives a simple averaging that stacks up } //when high sample rates are present, for a more intense aliasing reduction. PRE nonlinearity sweetSample = (sweetSample*sweetSample*sweet); //second harmonic (nonlinearity) sv = sweetSample; sweetSample = (sweetSample + savg[4]) * 0.5; savg[4] = sv; if (cycleEnd > 1) {sv = sweetSample; sweetSample = (sweetSample + savg[5]) * 0.5; savg[5] = sv; if (cycleEnd > 2) {sv = sweetSample; sweetSample = (sweetSample + savg[6]) * 0.5; savg[6] = sv; if (cycleEnd > 3) {sv = sweetSample; sweetSample = (sweetSample + savg[7]) * 0.5; savg[7] = sv;} } //if undersampling code is present, this gives a simple averaging that stacks up } //when high sample rates are present, for a more intense aliasing reduction. POST nonlinearity inputSampleL -= sweetSample; //apply the filtered second harmonic correction sweetSample = inputSampleR; sv = sweetSample; sweetSample = (sweetSample + savg[8]) * 0.5; savg[8] = sv; if (cycleEnd > 1) {sv = sweetSample; sweetSample = (sweetSample + savg[9]) * 0.5; savg[9] = sv; if (cycleEnd > 2) {sv = sweetSample; sweetSample = (sweetSample + savg[10]) * 0.5; savg[10] = sv; if (cycleEnd > 3) {sv = sweetSample; sweetSample = (sweetSample + savg[11]) * 0.5; savg[11] = sv;} } //if undersampling code is present, this gives a simple averaging that stacks up } //when high sample rates are present, for a more intense aliasing reduction. PRE nonlinearity sweetSample = (sweetSample*sweetSample*sweet); //second harmonic (nonlinearity) sv = sweetSample; sweetSample = (sweetSample + savg[12]) * 0.5; savg[12] = sv; if (cycleEnd > 1) {sv = sweetSample; sweetSample = (sweetSample + savg[13]) * 0.5; savg[13] = sv; if (cycleEnd > 2) {sv = sweetSample; sweetSample = (sweetSample + savg[14]) * 0.5; savg[14] = sv; if (cycleEnd > 3) {sv = sweetSample; sweetSample = (sweetSample + savg[15]) * 0.5; savg[15] = sv;} } //if undersampling code is present, this gives a simple averaging that stacks up } //when high sample rates are present, for a more intense aliasing reduction. POST nonlinearity inputSampleR -= sweetSample; //apply the filtered second harmonic correction //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Sweeten::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd > 4) cycleEnd = 4; //this is going to be 2 for 88.1 or 96k, 3 for silly people, 4 for 176 or 192k int sweetBits = 10-floor(A*10.0); double sweet = 1.0; switch (sweetBits) { case 11: sweet = 0.00048828125; break; case 10: sweet = 0.0009765625; break; case 9: sweet = 0.001953125; break; case 8: sweet = 0.00390625; break; case 7: sweet = 0.0078125; break; case 6: sweet = 0.015625; break; case 5: sweet = 0.03125; break; case 4: sweet = 0.0625; break; case 3: sweet = 0.125; break; case 2: sweet = 0.25; break; case 1: sweet = 0.5; break; case 0: sweet = 1.0; break; case -1: sweet = 2.0; break; } //now we have our input trim while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double sweetSample = inputSampleL; double sv = sweetSample; sweetSample = (sweetSample + savg[0]) * 0.5; savg[0] = sv; if (cycleEnd > 1) {sv = sweetSample; sweetSample = (sweetSample + savg[1]) * 0.5; savg[1] = sv; if (cycleEnd > 2) {sv = sweetSample; sweetSample = (sweetSample + savg[2]) * 0.5; savg[2] = sv; if (cycleEnd > 3) {sv = sweetSample; sweetSample = (sweetSample + savg[3]) * 0.5; savg[3] = sv;} } //if undersampling code is present, this gives a simple averaging that stacks up } //when high sample rates are present, for a more intense aliasing reduction. PRE nonlinearity sweetSample = (sweetSample*sweetSample*sweet); //second harmonic (nonlinearity) sv = sweetSample; sweetSample = (sweetSample + savg[4]) * 0.5; savg[4] = sv; if (cycleEnd > 1) {sv = sweetSample; sweetSample = (sweetSample + savg[5]) * 0.5; savg[5] = sv; if (cycleEnd > 2) {sv = sweetSample; sweetSample = (sweetSample + savg[6]) * 0.5; savg[6] = sv; if (cycleEnd > 3) {sv = sweetSample; sweetSample = (sweetSample + savg[7]) * 0.5; savg[7] = sv;} } //if undersampling code is present, this gives a simple averaging that stacks up } //when high sample rates are present, for a more intense aliasing reduction. POST nonlinearity inputSampleL -= sweetSample; //apply the filtered second harmonic correction sweetSample = inputSampleR; sv = sweetSample; sweetSample = (sweetSample + savg[8]) * 0.5; savg[8] = sv; if (cycleEnd > 1) {sv = sweetSample; sweetSample = (sweetSample + savg[9]) * 0.5; savg[9] = sv; if (cycleEnd > 2) {sv = sweetSample; sweetSample = (sweetSample + savg[10]) * 0.5; savg[10] = sv; if (cycleEnd > 3) {sv = sweetSample; sweetSample = (sweetSample + savg[11]) * 0.5; savg[11] = sv;} } //if undersampling code is present, this gives a simple averaging that stacks up } //when high sample rates are present, for a more intense aliasing reduction. PRE nonlinearity sweetSample = (sweetSample*sweetSample*sweet); //second harmonic (nonlinearity) sv = sweetSample; sweetSample = (sweetSample + savg[12]) * 0.5; savg[12] = sv; if (cycleEnd > 1) {sv = sweetSample; sweetSample = (sweetSample + savg[13]) * 0.5; savg[13] = sv; if (cycleEnd > 2) {sv = sweetSample; sweetSample = (sweetSample + savg[14]) * 0.5; savg[14] = sv; if (cycleEnd > 3) {sv = sweetSample; sweetSample = (sweetSample + savg[15]) * 0.5; savg[15] = sv;} } //if undersampling code is present, this gives a simple averaging that stacks up } //when high sample rates are present, for a more intense aliasing reduction. POST nonlinearity inputSampleR -= sweetSample; //apply the filtered second harmonic correction //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }