/* ======================================== * SquareRoot - SquareRoot.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __SquareRoot_H #include "SquareRoot.h" #endif void SquareRoot::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double in = A*2.0; in *= in; double soar = 0.3-(B*0.3); double out = C*2.0; out *= out; double wet = D; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; if (in !=1.0) { inputSampleL *= in; inputSampleR *= in; } double temp = fabs(inputSampleL)+(soar*soar); if (inputSampleL > 0.0) inputSampleL = fmax((sqrt(1.0/temp)*temp)-soar,0.0); if (inputSampleL < 0.0) inputSampleL = fmin((-sqrt(1.0/temp)*temp)+soar,0.0); temp = fabs(inputSampleR)+(soar*soar); if (inputSampleR > 0.0) inputSampleR = fmax((sqrt(1.0/temp)*temp)-soar,0.0); if (inputSampleR < 0.0) inputSampleR = fmin((-sqrt(1.0/temp)*temp)+soar,0.0); if (out !=1.0) { inputSampleL *= out; inputSampleR *= out; } if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void SquareRoot::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double in = A*2.0; in *= in; double soar = 0.3-(B*0.3); double out = C*2.0; out *= out; double wet = D; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; if (in !=1.0) { inputSampleL *= in; inputSampleR *= in; } double temp = fabs(inputSampleL)+(soar*soar); if (inputSampleL > 0.0) inputSampleL = fmax((sqrt(1.0/temp)*temp)-soar,0.0); if (inputSampleL < 0.0) inputSampleL = fmin((-sqrt(1.0/temp)*temp)+soar,0.0); temp = fabs(inputSampleR)+(soar*soar); if (inputSampleR > 0.0) inputSampleR = fmax((sqrt(1.0/temp)*temp)-soar,0.0); if (inputSampleR < 0.0) inputSampleR = fmin((-sqrt(1.0/temp)*temp)+soar,0.0); if (out !=1.0) { inputSampleL *= out; inputSampleR *= out; } if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }