/* ======================================== * RingModulator - RingModulator.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __RingModulator_H #include "RingModulator.h" #endif void RingModulator::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); incLA = incLB; incLB = pow(A,5)/overallscale; incRA = incRB; incRB = pow(B,5)/overallscale; double soar = 0.3-(C*0.3); double wet = pow(D,2); while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double temp = (double)sampleFrames/inFramesToProcess; double incL = (incLA*temp)+(incLB*(1.0-temp)); double incR = (incRA*temp)+(incRB*(1.0-temp)); sinePosL += incL; if (sinePosL > 6.283185307179586) sinePosL -= 6.283185307179586; double sinResultL = sin(sinePosL); sinePosR += incR; if (sinePosR > 6.283185307179586) sinePosR -= 6.283185307179586; double sinResultR = sin(sinePosR); double out = 0.0; double snM = fabs(sinResultL)+(soar*soar); double inM = fabs(inputSampleL); if (inM < snM) { inM = fabs(sinResultL); snM = fabs(inputSampleL)+(soar*soar); } if (inputSampleL > 0.0 && sinResultL > 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0); if (inputSampleL < 0.0 && sinResultL > 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0); if (inputSampleL > 0.0 && sinResultL < 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0); if (inputSampleL < 0.0 && sinResultL < 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0); inputSampleL = out; out = 0.0; snM = fabs(sinResultR)+(soar*soar); inM = fabs(inputSampleR); if (inM < snM) { inM = fabs(sinResultR); snM = fabs(inputSampleR)+(soar*soar); } if (inputSampleR > 0.0 && sinResultR > 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0); if (inputSampleR < 0.0 && sinResultR > 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0); if (inputSampleR > 0.0 && sinResultR < 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0); if (inputSampleR < 0.0 && sinResultR < 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0); inputSampleR = out; if (wet != 1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //Dry/Wet control, defaults to the last slider //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void RingModulator::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); incLA = incLB; incLB = pow(A,5)/overallscale; incRA = incRB; incRB = pow(B,5)/overallscale; double soar = 0.3-(C*0.3); double wet = pow(D,2); while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double temp = (double)sampleFrames/inFramesToProcess; double incL = (incLA*temp)+(incLB*(1.0-temp)); double incR = (incRA*temp)+(incRB*(1.0-temp)); sinePosL += incL; if (sinePosL > 6.283185307179586) sinePosL -= 6.283185307179586; double sinResultL = sin(sinePosL); sinePosR += incR; if (sinePosR > 6.283185307179586) sinePosR -= 6.283185307179586; double sinResultR = sin(sinePosR); double out = 0.0; double snM = fabs(sinResultL)+(soar*soar); double inM = fabs(inputSampleL); if (inM < snM) { inM = fabs(sinResultL); snM = fabs(inputSampleL)+(soar*soar); } if (inputSampleL > 0.0 && sinResultL > 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0); if (inputSampleL < 0.0 && sinResultL > 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0); if (inputSampleL > 0.0 && sinResultL < 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0); if (inputSampleL < 0.0 && sinResultL < 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0); inputSampleL = out; out = 0.0; snM = fabs(sinResultR)+(soar*soar); inM = fabs(inputSampleR); if (inM < snM) { inM = fabs(sinResultR); snM = fabs(inputSampleR)+(soar*soar); } if (inputSampleR > 0.0 && sinResultR > 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0); if (inputSampleR < 0.0 && sinResultR > 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0); if (inputSampleR > 0.0 && sinResultR < 0.0) out = fmin((-sqrt(inM/snM)*snM)+soar,0.0); if (inputSampleR < 0.0 && sinResultR < 0.0) out = fmax((sqrt(inM/snM)*snM)-soar,0.0); inputSampleR = out; if (wet != 1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //Dry/Wet control, defaults to the last slider //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }