/* ======================================== * Preponderant - Preponderant.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Preponderant_H #include "Preponderant.h" #endif void Preponderant::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double chase = 0.00005 / overallscale; biquadA[0] = pow(A,(3.0*cbrt(overallscale)))*0.42; if (biquadA[0] < 0.0001) biquadA[0] = 0.0001; biquadB[0] = pow(B,(3.0*cbrt(overallscale)))*0.42; if (biquadB[0] < 0.0001) biquadB[0] = 0.0001; biquadC[0] = pow(C,(3.0*cbrt(overallscale)))*0.42; if (biquadC[0] < 0.0001) biquadC[0] = 0.0001; biquadA[1] = biquadB[1] = biquadC[1] = (pow(D,3)*8.0)+0.33; biquadB[1] /= 2.0; biquadC[1] /= 4.0; double volumeCompensation = sqrt(biquadA[1]); double wet = E; double K = tan(M_PI * biquadA[0]); double norm = 1.0 / (1.0 + K / biquadA[1] + K * K); biquadA[2] = K / biquadA[1] * norm; biquadA[3] = 0.0; //bandpass can simplify the biquad kernel: leave out this multiply biquadA[4] = -biquadA[2]; biquadA[5] = 2.0 * (K * K - 1.0) * norm; biquadA[6] = (1.0 - K / biquadA[1] + K * K) * norm; K = tan(M_PI * biquadB[0]); norm = 1.0 / (1.0 + K / biquadB[1] + K * K); biquadB[2] = K / biquadB[1] * norm; biquadB[3] = 0.0; //bandpass can simplify the biquad kernel: leave out this multiply biquadB[4] = -biquadB[2]; biquadB[5] = 2.0 * (K * K - 1.0) * norm; biquadB[6] = (1.0 - K / biquadB[1] + K * K) * norm; K = tan(M_PI * biquadC[0]); norm = 1.0 / (1.0 + K / biquadC[1] + K * K); biquadC[2] = K / biquadC[1] * norm; biquadC[3] = 0.0; //bandpass can simplify the biquad kernel: leave out this multiply biquadC[4] = -biquadC[2]; biquadC[5] = 2.0 * (K * K - 1.0) * norm; biquadC[6] = (1.0 - K / biquadC[1] + K * K) * norm; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = *in1; double drySampleR = *in2; double tempSampleL = (inputSampleL * biquadA[2]) + biquadA[7]; biquadA[7] = -(tempSampleL * biquadA[5]) + biquadA[8]; //BANDPASS form biquadA[8] = (inputSampleL * biquadA[4]) - (tempSampleL * biquadA[6]); double bassSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel double tempSampleR = (inputSampleR * biquadA[2]) + biquadA[9]; biquadA[9] = -(tempSampleR * biquadA[5]) + biquadA[10]; //BANDPASS form biquadA[10] = (inputSampleR * biquadA[4]) - (tempSampleR * biquadA[6]); double bassSampleR = tempSampleR; //note: 9 and 10 store the R channel tempSampleL = (inputSampleL * biquadB[2]) + biquadB[7]; biquadB[7] = -(tempSampleL * biquadB[5]) + biquadB[8]; //BANDPASS form biquadB[8] = (inputSampleL * biquadB[4]) - (tempSampleL * biquadB[6]); double midSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel tempSampleR = (inputSampleR * biquadB[2]) + biquadB[9]; biquadB[9] = -(tempSampleR * biquadB[5]) + biquadB[10]; //BANDPASS form biquadB[10] = (inputSampleR * biquadB[4]) - (tempSampleR * biquadB[6]); double midSampleR = tempSampleR; //note: 9 and 10 store the R channel tempSampleL = (inputSampleL * biquadC[2]) + biquadC[7]; biquadC[7] = -(tempSampleL * biquadC[5]) + biquadC[8]; //BANDPASS form biquadC[8] = (inputSampleL * biquadC[4]) - (tempSampleL * biquadC[6]); double highSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel tempSampleR = (inputSampleR * biquadC[2]) + biquadC[9]; biquadC[9] = -(tempSampleR * biquadC[5]) + biquadC[10]; //BANDPASS form biquadC[10] = (inputSampleR * biquadC[4]) - (tempSampleR * biquadC[6]); double highSampleR = tempSampleR; //note: 9 and 10 store the R channel if (bassBalanceL < 0.00125) bassBalanceL = 0.00125; if (bassBalanceL > 1.0) bassBalanceL = 1.0; if (bassBalanceR < 0.00125) bassBalanceR = 0.00125; if (bassBalanceR > 1.0) bassBalanceR = 1.0; if (midBalanceL < 0.00125) midBalanceL = 0.00125; if (midBalanceL > 1.0) midBalanceL = 1.0; if (midBalanceR < 0.00125) midBalanceR = 0.00125; if (midBalanceR > 1.0) midBalanceR = 1.0; if (highBalanceL < 0.00125) highBalanceL = 0.00125; if (highBalanceL > 1.0) highBalanceL = 1.0; if (highBalanceR < 0.00125) highBalanceR = 0.00125; if (highBalanceR > 1.0) highBalanceR = 1.0; bassSampleL *= bassBalanceL; midSampleL *= midBalanceL; highSampleL *= highBalanceL; if (bassTrackL < fabs(bassSampleL)) bassTrackL = fabs(bassSampleL); if (midTrackL < fabs(midSampleL)) midTrackL = fabs(midSampleL); if (highTrackL < fabs(highSampleL)) highTrackL = fabs(highSampleL); if (bassTrackL > quicknessL) bassTrackL -= quicknessL; if (midTrackL > quicknessL) midTrackL -= quicknessL; if (highTrackL > quicknessL) highTrackL -= quicknessL; double disparity = 0.0; if (disparity < fabs(bassTrackL - midTrackL)) disparity = fabs(bassTrackL - midTrackL); if (disparity < fabs(bassTrackL - highTrackL)) disparity = fabs(bassTrackL - highTrackL); if (disparity < fabs(midTrackL - highTrackL)) disparity = fabs(midTrackL - highTrackL); quicknessL *= (1.0-chase); quicknessL += ((1.0+disparity) * 0.0001 * chase); if (bassTrackL > midTrackL) {bassBalanceL -= quicknessL; midBalanceL += quicknessL;} else {bassBalanceL += quicknessL; midBalanceL -= quicknessL;} if (midTrackL > highTrackL) {midBalanceL -= quicknessL; highBalanceL += quicknessL;} else {midBalanceL += quicknessL; highBalanceL -= quicknessL;} if (highTrackL > bassTrackL) {highBalanceL -= quicknessL; bassBalanceL += quicknessL;} else {highBalanceL += quicknessL; bassBalanceL -= quicknessL;} if (highBalanceL > 0.618033988749894848204586) highBalanceL -= (quicknessL*0.001); else highBalanceL += (quicknessL*0.001); if (midBalanceL > 0.618033988749894848204586) midBalanceL -= (quicknessL*0.001); else midBalanceL += (quicknessL*0.001); if (bassBalanceL > 0.618033988749894848204586) bassBalanceL -= (quicknessL*0.001); else bassBalanceL += (quicknessL*0.001); bassSampleR *= bassBalanceR; midSampleR *= midBalanceR; highSampleR *= highBalanceR; if (bassTrackR < fabs(bassSampleR)) bassTrackR = fabs(bassSampleR); if (midTrackR < fabs(midSampleR)) midTrackR = fabs(midSampleR); if (highTrackR < fabs(highSampleR)) highTrackR = fabs(highSampleR); if (bassTrackR > quicknessR) bassTrackR -= quicknessR; if (midTrackR > quicknessR) midTrackR -= quicknessR; if (highTrackR > quicknessR) highTrackR -= quicknessR; disparity = 0.0; if (disparity < fabs(bassTrackR - midTrackR)) disparity = fabs(bassTrackR - midTrackR); if (disparity < fabs(bassTrackR - highTrackR)) disparity = fabs(bassTrackR - highTrackR); if (disparity < fabs(midTrackR - highTrackR)) disparity = fabs(midTrackR - highTrackR); quicknessR *= (1.0-chase); quicknessR += ((1.0+disparity) * 0.0001 * chase); if (bassTrackR > midTrackR) {bassBalanceR -= quicknessR; midBalanceR += quicknessR;} else {bassBalanceR += quicknessR; midBalanceR -= quicknessR;} if (midTrackR > highTrackR) {midBalanceR -= quicknessR; highBalanceR += quicknessR;} else {midBalanceR += quicknessR; highBalanceR -= quicknessR;} if (highTrackR > bassTrackR) {highBalanceR -= quicknessR; bassBalanceR += quicknessR;} else {highBalanceR += quicknessR; bassBalanceR -= quicknessR;} if (highBalanceR > 0.618033988749894848204586) highBalanceR -= (quicknessR*0.001); else highBalanceR += (quicknessR*0.001); if (midBalanceR > 0.618033988749894848204586) midBalanceR -= (quicknessR*0.001); else midBalanceR += (quicknessR*0.001); if (bassBalanceR > 0.618033988749894848204586) bassBalanceR -= (quicknessR*0.001); else bassBalanceR += (quicknessR*0.001); inputSampleL = (bassSampleL + midSampleL + highSampleL) * volumeCompensation; inputSampleR = (bassSampleR + midSampleR + highSampleR) * volumeCompensation; if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } } void Preponderant::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double chase = 0.00005 / overallscale; biquadA[0] = pow(A,(3.0*cbrt(overallscale)))*0.42; if (biquadA[0] < 0.0001) biquadA[0] = 0.0001; biquadB[0] = pow(B,(3.0*cbrt(overallscale)))*0.42; if (biquadB[0] < 0.0001) biquadB[0] = 0.0001; biquadC[0] = pow(C,(3.0*cbrt(overallscale)))*0.42; if (biquadC[0] < 0.0001) biquadC[0] = 0.0001; biquadA[1] = biquadB[1] = biquadC[1] = (pow(D,3)*8.0)+0.33; biquadB[1] /= 2.0; biquadC[1] /= 4.0; double volumeCompensation = sqrt(biquadA[1]); double wet = E; double K = tan(M_PI * biquadA[0]); double norm = 1.0 / (1.0 + K / biquadA[1] + K * K); biquadA[2] = K / biquadA[1] * norm; biquadA[3] = 0.0; //bandpass can simplify the biquad kernel: leave out this multiply biquadA[4] = -biquadA[2]; biquadA[5] = 2.0 * (K * K - 1.0) * norm; biquadA[6] = (1.0 - K / biquadA[1] + K * K) * norm; K = tan(M_PI * biquadB[0]); norm = 1.0 / (1.0 + K / biquadB[1] + K * K); biquadB[2] = K / biquadB[1] * norm; biquadB[3] = 0.0; //bandpass can simplify the biquad kernel: leave out this multiply biquadB[4] = -biquadB[2]; biquadB[5] = 2.0 * (K * K - 1.0) * norm; biquadB[6] = (1.0 - K / biquadB[1] + K * K) * norm; K = tan(M_PI * biquadC[0]); norm = 1.0 / (1.0 + K / biquadC[1] + K * K); biquadC[2] = K / biquadC[1] * norm; biquadC[3] = 0.0; //bandpass can simplify the biquad kernel: leave out this multiply biquadC[4] = -biquadC[2]; biquadC[5] = 2.0 * (K * K - 1.0) * norm; biquadC[6] = (1.0 - K / biquadC[1] + K * K) * norm; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = *in1; double drySampleR = *in2; double tempSampleL = (inputSampleL * biquadA[2]) + biquadA[7]; biquadA[7] = -(tempSampleL * biquadA[5]) + biquadA[8]; //BANDPASS form biquadA[8] = (inputSampleL * biquadA[4]) - (tempSampleL * biquadA[6]); double bassSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel double tempSampleR = (inputSampleR * biquadA[2]) + biquadA[9]; biquadA[9] = -(tempSampleR * biquadA[5]) + biquadA[10]; //BANDPASS form biquadA[10] = (inputSampleR * biquadA[4]) - (tempSampleR * biquadA[6]); double bassSampleR = tempSampleR; //note: 9 and 10 store the R channel tempSampleL = (inputSampleL * biquadB[2]) + biquadB[7]; biquadB[7] = -(tempSampleL * biquadB[5]) + biquadB[8]; //BANDPASS form biquadB[8] = (inputSampleL * biquadB[4]) - (tempSampleL * biquadB[6]); double midSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel tempSampleR = (inputSampleR * biquadB[2]) + biquadB[9]; biquadB[9] = -(tempSampleR * biquadB[5]) + biquadB[10]; //BANDPASS form biquadB[10] = (inputSampleR * biquadB[4]) - (tempSampleR * biquadB[6]); double midSampleR = tempSampleR; //note: 9 and 10 store the R channel tempSampleL = (inputSampleL * biquadC[2]) + biquadC[7]; biquadC[7] = -(tempSampleL * biquadC[5]) + biquadC[8]; //BANDPASS form biquadC[8] = (inputSampleL * biquadC[4]) - (tempSampleL * biquadC[6]); double highSampleL = tempSampleL; //like mono AU, 7 and 8 store L channel tempSampleR = (inputSampleR * biquadC[2]) + biquadC[9]; biquadC[9] = -(tempSampleR * biquadC[5]) + biquadC[10]; //BANDPASS form biquadC[10] = (inputSampleR * biquadC[4]) - (tempSampleR * biquadC[6]); double highSampleR = tempSampleR; //note: 9 and 10 store the R channel if (bassBalanceL < 0.00125) bassBalanceL = 0.00125; if (bassBalanceL > 1.0) bassBalanceL = 1.0; if (bassBalanceR < 0.00125) bassBalanceR = 0.00125; if (bassBalanceR > 1.0) bassBalanceR = 1.0; if (midBalanceL < 0.00125) midBalanceL = 0.00125; if (midBalanceL > 1.0) midBalanceL = 1.0; if (midBalanceR < 0.00125) midBalanceR = 0.00125; if (midBalanceR > 1.0) midBalanceR = 1.0; if (highBalanceL < 0.00125) highBalanceL = 0.00125; if (highBalanceL > 1.0) highBalanceL = 1.0; if (highBalanceR < 0.00125) highBalanceR = 0.00125; if (highBalanceR > 1.0) highBalanceR = 1.0; bassSampleL *= bassBalanceL; midSampleL *= midBalanceL; highSampleL *= highBalanceL; if (bassTrackL < fabs(bassSampleL)) bassTrackL = fabs(bassSampleL); if (midTrackL < fabs(midSampleL)) midTrackL = fabs(midSampleL); if (highTrackL < fabs(highSampleL)) highTrackL = fabs(highSampleL); if (bassTrackL > quicknessL) bassTrackL -= quicknessL; if (midTrackL > quicknessL) midTrackL -= quicknessL; if (highTrackL > quicknessL) highTrackL -= quicknessL; double disparity = 0.0; if (disparity < fabs(bassTrackL - midTrackL)) disparity = fabs(bassTrackL - midTrackL); if (disparity < fabs(bassTrackL - highTrackL)) disparity = fabs(bassTrackL - highTrackL); if (disparity < fabs(midTrackL - highTrackL)) disparity = fabs(midTrackL - highTrackL); quicknessL *= (1.0-chase); quicknessL += ((1.0+disparity) * 0.0001 * chase); if (bassTrackL > midTrackL) {bassBalanceL -= quicknessL; midBalanceL += quicknessL;} else {bassBalanceL += quicknessL; midBalanceL -= quicknessL;} if (midTrackL > highTrackL) {midBalanceL -= quicknessL; highBalanceL += quicknessL;} else {midBalanceL += quicknessL; highBalanceL -= quicknessL;} if (highTrackL > bassTrackL) {highBalanceL -= quicknessL; bassBalanceL += quicknessL;} else {highBalanceL += quicknessL; bassBalanceL -= quicknessL;} if (highBalanceL > 0.618033988749894848204586) highBalanceL -= (quicknessL*0.001); else highBalanceL += (quicknessL*0.001); if (midBalanceL > 0.618033988749894848204586) midBalanceL -= (quicknessL*0.001); else midBalanceL += (quicknessL*0.001); if (bassBalanceL > 0.618033988749894848204586) bassBalanceL -= (quicknessL*0.001); else bassBalanceL += (quicknessL*0.001); bassSampleR *= bassBalanceR; midSampleR *= midBalanceR; highSampleR *= highBalanceR; if (bassTrackR < fabs(bassSampleR)) bassTrackR = fabs(bassSampleR); if (midTrackR < fabs(midSampleR)) midTrackR = fabs(midSampleR); if (highTrackR < fabs(highSampleR)) highTrackR = fabs(highSampleR); if (bassTrackR > quicknessR) bassTrackR -= quicknessR; if (midTrackR > quicknessR) midTrackR -= quicknessR; if (highTrackR > quicknessR) highTrackR -= quicknessR; disparity = 0.0; if (disparity < fabs(bassTrackR - midTrackR)) disparity = fabs(bassTrackR - midTrackR); if (disparity < fabs(bassTrackR - highTrackR)) disparity = fabs(bassTrackR - highTrackR); if (disparity < fabs(midTrackR - highTrackR)) disparity = fabs(midTrackR - highTrackR); quicknessR *= (1.0-chase); quicknessR += ((1.0+disparity) * 0.0001 * chase); if (bassTrackR > midTrackR) {bassBalanceR -= quicknessR; midBalanceR += quicknessR;} else {bassBalanceR += quicknessR; midBalanceR -= quicknessR;} if (midTrackR > highTrackR) {midBalanceR -= quicknessR; highBalanceR += quicknessR;} else {midBalanceR += quicknessR; highBalanceR -= quicknessR;} if (highTrackR > bassTrackR) {highBalanceR -= quicknessR; bassBalanceR += quicknessR;} else {highBalanceR += quicknessR; bassBalanceR -= quicknessR;} if (highBalanceR > 0.618033988749894848204586) highBalanceR -= (quicknessR*0.001); else highBalanceR += (quicknessR*0.001); if (midBalanceR > 0.618033988749894848204586) midBalanceR -= (quicknessR*0.001); else midBalanceR += (quicknessR*0.001); if (bassBalanceR > 0.618033988749894848204586) bassBalanceR -= (quicknessR*0.001); else bassBalanceR += (quicknessR*0.001); inputSampleL = (bassSampleL + midSampleL + highSampleL) * volumeCompensation; inputSampleR = (bassSampleR + midSampleR + highSampleR) * volumeCompensation; if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; *in1++; *in2++; *out1++; *out2++; } }