/* ======================================== * Hype - Hype.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Hype_H #include "Hype.h" #endif void Hype::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; if (cycleEnd == 4) { softL[8] = softL[7]; softL[7] = softL[6]; softL[6] = softL[5]; softL[5] = softL[4]; softL[4] = softL[3]; softL[3] = softL[2]; softL[2] = softL[1]; softL[1] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[7]; softR[7] = softR[6]; softR[6] = softR[5]; softR[5] = softR[4]; softR[4] = softR[3]; softR[3] = softR[2]; softR[2] = softR[1]; softR[1] = softR[0]; softR[0] = inputSampleR; } if (cycleEnd == 2) { softL[8] = softL[6]; softL[6] = softL[4]; softL[4] = softL[2]; softL[2] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[6]; softR[6] = softR[4]; softR[4] = softR[2]; softR[2] = softR[0]; softR[0] = inputSampleR; } if (cycleEnd == 1) { softL[8] = softL[4]; softL[4] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[4]; softR[4] = softR[0]; softR[0] = inputSampleR; } softL[9] = ((softL[0]-softL[4])-(softL[4]-softL[8])); if (softL[9] < -1.57079633) softL[9] = -1.57079633; if (softL[9] > 1.57079633) softL[9] = 1.57079633; inputSampleL = softL[8]+(sin(softL[9])*0.61803398); softR[9] = ((softR[0]-softR[4])-(softR[4]-softR[8])); if (softR[9] < -1.57079633) softR[9] = -1.57079633; if (softR[9] > 1.57079633) softR[9] = 1.57079633; inputSampleR = softR[8]+(sin(softR[9])*0.61803398); //treble softening effect ended up being an aural exciter //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Hype::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; if (cycleEnd == 4) { softL[8] = softL[7]; softL[7] = softL[6]; softL[6] = softL[5]; softL[5] = softL[4]; softL[4] = softL[3]; softL[3] = softL[2]; softL[2] = softL[1]; softL[1] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[7]; softR[7] = softR[6]; softR[6] = softR[5]; softR[5] = softR[4]; softR[4] = softR[3]; softR[3] = softR[2]; softR[2] = softR[1]; softR[1] = softR[0]; softR[0] = inputSampleR; } if (cycleEnd == 2) { softL[8] = softL[6]; softL[6] = softL[4]; softL[4] = softL[2]; softL[2] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[6]; softR[6] = softR[4]; softR[4] = softR[2]; softR[2] = softR[0]; softR[0] = inputSampleR; } if (cycleEnd == 1) { softL[8] = softL[4]; softL[4] = softL[0]; softL[0] = inputSampleL; softR[8] = softR[4]; softR[4] = softR[0]; softR[0] = inputSampleR; } softL[9] = ((softL[0]-softL[4])-(softL[4]-softL[8])); if (softL[9] < -1.57079633) softL[9] = -1.57079633; if (softL[9] > 1.57079633) softL[9] = 1.57079633; inputSampleL = softL[8]+(sin(softL[9])*0.61803398); softR[9] = ((softR[0]-softR[4])-(softR[4]-softR[8])); if (softR[9] < -1.57079633) softR[9] = -1.57079633; if (softR[9] > 1.57079633) softR[9] = 1.57079633; inputSampleR = softR[8]+(sin(softR[9])*0.61803398); //treble softening effect ended up being an aural exciter //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }