/* ======================================== * Hull2 - Hull2.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Hull2_H #include "Hull2.h" #endif void Hull2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd > 4) cycleEnd = 4; //max out at 4x, 192k double treble = A*2.0; double mid = B*2.0; double bass = C*2.0; double iirAmount = 0.125/cycleEnd; int limit = 4*cycleEnd; double divisor = 2.0/limit; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; //begin Hull2 treble crossover hullp--; if (hullp < 0) hullp += 60; hullL[hullp] = hullL[hullp+60] = inputSampleL; hullR[hullp] = hullR[hullp+60] = inputSampleR; int x = hullp; double midSampleL = 0.0; double midSampleR = 0.0; while (x < hullp+(limit/2)) { midSampleL += hullL[x] * divisor; midSampleR += hullR[x] * divisor; x++; } midSampleL += midSampleL * 0.125; midSampleR += midSampleR * 0.125; while (x < hullp+limit) { midSampleL -= hullL[x] * 0.125 * divisor; midSampleR -= hullR[x] * 0.125 * divisor; x++; } hullL[hullp+20] = hullL[hullp+80] = midSampleL; hullR[hullp+20] = hullR[hullp+80] = midSampleR; x = hullp+20; midSampleL = midSampleR = 0.0; while (x < hullp+20+(limit/2)) { midSampleL += hullL[x] * divisor; midSampleR += hullR[x] * divisor; x++; } midSampleL += midSampleL * 0.125; midSampleR += midSampleR * 0.125; while (x < hullp+20+limit) { midSampleL -= hullL[x] * 0.125 * divisor; midSampleR -= hullR[x] * 0.125 * divisor; x++; } hullL[hullp+40] = hullL[hullp+100] = midSampleL; hullR[hullp+40] = hullR[hullp+100] = midSampleR; x = hullp+40; midSampleL = midSampleR = 0.0; while (x < hullp+40+(limit/2)) { midSampleL += hullL[x] * divisor; midSampleR += hullR[x] * divisor; x++; } midSampleL += midSampleL * 0.125; midSampleR += midSampleR * 0.125; while (x < hullp+40+limit) { midSampleL -= hullL[x] * 0.125 * divisor; midSampleR -= hullR[x] * 0.125 * divisor; x++; } double trebleSampleL = drySampleL - midSampleL; double trebleSampleR = drySampleR - midSampleR; //end Hull2 treble crossover //begin Hull2 midbass crossover double bassSampleL = midSampleL; double bassSampleR = midSampleR; x = 0; while (x < 3) { hullbL[x] = (hullbL[x] * (1.0 - iirAmount)) + (bassSampleL * iirAmount); hullbR[x] = (hullbR[x] * (1.0 - iirAmount)) + (bassSampleR * iirAmount); if (fabs(hullbL[x])<1.18e-37) hullbL[x] = 0.0; if (fabs(hullbR[x])<1.18e-37) hullbR[x] = 0.0; bassSampleL = hullbL[x]; bassSampleR = hullbR[x]; x++; } midSampleL -= bassSampleL; midSampleR -= bassSampleR; //end Hull2 midbass crossover inputSampleL = (bassSampleL * bass) + (midSampleL * mid) + (trebleSampleL * treble); inputSampleR = (bassSampleR * bass) + (midSampleR * mid) + (trebleSampleR * treble); //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Hull2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int cycleEnd = floor(overallscale); if (cycleEnd < 1) cycleEnd = 1; if (cycleEnd > 4) cycleEnd = 4; //max out at 4x, 192k double treble = A*2.0; double mid = B*2.0; double bass = C*2.0; double iirAmount = 0.125/cycleEnd; int limit = 4*cycleEnd; double divisor = 2.0/limit; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; //begin Hull2 treble crossover hullp--; if (hullp < 0) hullp += 60; hullL[hullp] = hullL[hullp+60] = inputSampleL; hullR[hullp] = hullR[hullp+60] = inputSampleR; int x = hullp; double midSampleL = 0.0; double midSampleR = 0.0; while (x < hullp+(limit/2)) { midSampleL += hullL[x] * divisor; midSampleR += hullR[x] * divisor; x++; } midSampleL += midSampleL * 0.125; midSampleR += midSampleR * 0.125; while (x < hullp+limit) { midSampleL -= hullL[x] * 0.125 * divisor; midSampleR -= hullR[x] * 0.125 * divisor; x++; } hullL[hullp+20] = hullL[hullp+80] = midSampleL; hullR[hullp+20] = hullR[hullp+80] = midSampleR; x = hullp+20; midSampleL = midSampleR = 0.0; while (x < hullp+20+(limit/2)) { midSampleL += hullL[x] * divisor; midSampleR += hullR[x] * divisor; x++; } midSampleL += midSampleL * 0.125; midSampleR += midSampleR * 0.125; while (x < hullp+20+limit) { midSampleL -= hullL[x] * 0.125 * divisor; midSampleR -= hullR[x] * 0.125 * divisor; x++; } hullL[hullp+40] = hullL[hullp+100] = midSampleL; hullR[hullp+40] = hullR[hullp+100] = midSampleR; x = hullp+40; midSampleL = midSampleR = 0.0; while (x < hullp+40+(limit/2)) { midSampleL += hullL[x] * divisor; midSampleR += hullR[x] * divisor; x++; } midSampleL += midSampleL * 0.125; midSampleR += midSampleR * 0.125; while (x < hullp+40+limit) { midSampleL -= hullL[x] * 0.125 * divisor; midSampleR -= hullR[x] * 0.125 * divisor; x++; } double trebleSampleL = drySampleL - midSampleL; double trebleSampleR = drySampleR - midSampleR; //end Hull2 treble crossover //begin Hull2 midbass crossover double bassSampleL = midSampleL; double bassSampleR = midSampleR; x = 0; while (x < 3) { hullbL[x] = (hullbL[x] * (1.0 - iirAmount)) + (bassSampleL * iirAmount); hullbR[x] = (hullbR[x] * (1.0 - iirAmount)) + (bassSampleR * iirAmount); if (fabs(hullbL[x])<1.18e-37) hullbL[x] = 0.0; if (fabs(hullbR[x])<1.18e-37) hullbR[x] = 0.0; bassSampleL = hullbL[x]; bassSampleR = hullbR[x]; x++; } midSampleL -= bassSampleL; midSampleR -= bassSampleR; //end Hull2 midbass crossover inputSampleL = (bassSampleL * bass) + (midSampleL * mid) + (trebleSampleL * treble); inputSampleR = (bassSampleR * bass) + (midSampleR * mid) + (trebleSampleR * treble); //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }