/* ======================================== * Hull - Hull.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Hull_H #include "Hull.h" #endif void Hull::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 96000.0; overallscale *= getSampleRate(); if (overallscale > 1.0) overallscale = 1.0; //and if you go for 192k, rather than crash //it just cuts out the maximum (2000) depth of averaging you can get double hullSetting = pow(A,3)*overallscale; int limitA = (hullSetting*2000.0)+1.0; double divisorA = 1.0/limitA; int limitB = (hullSetting*1000.0)+1.0; double divisorB = 1.0/limitB; int limitC = sqrt(hullSetting*2000.0)+1.0; double divisorC = 1.0/limitC; double wet = -((B*2.0)-1.0); //functions as dark/bright while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; bPointer--; if (bPointer < 0) bPointer += 2000; bL[bPointer] = bL[bPointer+2000] = inputSampleL; bR[bPointer] = bR[bPointer+2000] = inputSampleR; int x = bPointer; double longAverageL = 0.0; double longAverageR = 0.0; double shortAverageL = 0.0; double shortAverageR = 0.0; while (x < bPointer+limitB) { shortAverageL += bL[x]; shortAverageR += bR[x]; longAverageL += bL[x]; longAverageR += bR[x]; x++; } //once shorter average is reached, continue to longer while (x < bPointer+limitA) { longAverageL += bL[x]; longAverageR += bR[x]; x++; } longAverageL *= divisorA; longAverageR *= divisorA; shortAverageL *= divisorB; shortAverageR *= divisorB; cPointer--; if (cPointer < 0) cPointer += 50; cL[cPointer] = cL[cPointer+50] = shortAverageL+(shortAverageL-longAverageL); cR[cPointer] = cR[cPointer+50] = shortAverageR+(shortAverageR-longAverageR); x = cPointer; double shortestAverageL = 0.0; double shortestAverageR = 0.0; while (x < cPointer+limitC) { shortestAverageL += cL[x]; shortestAverageR += cR[x]; x++; } shortestAverageL *= divisorC; shortestAverageR *= divisorC; if (wet > 0.0) { inputSampleL = (shortestAverageL * wet)+(drySampleL * (1.0-wet)); //dark inputSampleR = (shortestAverageR * wet)+(drySampleR * (1.0-wet)); //dark } else { inputSampleL = ((inputSampleL-shortestAverageL) * fabs(wet))+(drySampleL * (1.0+wet)); //bright inputSampleR = ((inputSampleR-shortestAverageR) * fabs(wet))+(drySampleR * (1.0+wet)); //bright } //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Hull::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 96000.0; overallscale *= getSampleRate(); if (overallscale > 1.0) overallscale = 1.0; //and if you go for 192k, rather than crash //it just cuts out the maximum (2000) depth of averaging you can get double hullSetting = pow(A,3)*overallscale; int limitA = (hullSetting*2000.0)+1.0; double divisorA = 1.0/limitA; int limitB = (hullSetting*1000.0)+1.0; double divisorB = 1.0/limitB; int limitC = sqrt(hullSetting*2000.0)+1.0; double divisorC = 1.0/limitC; double wet = -((B*2.0)-1.0); //functions as dark/bright while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; bPointer--; if (bPointer < 0) bPointer += 2000; bL[bPointer] = bL[bPointer+2000] = inputSampleL; bR[bPointer] = bR[bPointer+2000] = inputSampleR; int x = bPointer; double longAverageL = 0.0; double longAverageR = 0.0; double shortAverageL = 0.0; double shortAverageR = 0.0; while (x < bPointer+limitB) { shortAverageL += bL[x]; shortAverageR += bR[x]; longAverageL += bL[x]; longAverageR += bR[x]; x++; } //once shorter average is reached, continue to longer while (x < bPointer+limitA) { longAverageL += bL[x]; longAverageR += bR[x]; x++; } longAverageL *= divisorA; longAverageR *= divisorA; shortAverageL *= divisorB; shortAverageR *= divisorB; cPointer--; if (cPointer < 0) cPointer += 50; cL[cPointer] = cL[cPointer+50] = shortAverageL+(shortAverageL-longAverageL); cR[cPointer] = cR[cPointer+50] = shortAverageR+(shortAverageR-longAverageR); x = cPointer; double shortestAverageL = 0.0; double shortestAverageR = 0.0; while (x < cPointer+limitC) { shortestAverageL += cL[x]; shortestAverageR += cR[x]; x++; } shortestAverageL *= divisorC; shortestAverageR *= divisorC; if (wet > 0.0) { inputSampleL = (shortestAverageL * wet)+(drySampleL * (1.0-wet)); //dark inputSampleR = (shortestAverageR * wet)+(drySampleR * (1.0-wet)); //dark } else { inputSampleL = ((inputSampleL-shortestAverageL) * fabs(wet))+(drySampleL * (1.0+wet)); //bright inputSampleR = ((inputSampleR-shortestAverageR) * fabs(wet))+(drySampleR * (1.0+wet)); //bright } //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }