/* ======================================== * Galactic2 - Galactic2.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Galactic2_H #include "Galactic2.h" #endif AudioEffect* createEffectInstance(audioMasterCallback audioMaster) {return new Galactic2(audioMaster);} Galactic2::Galactic2(audioMasterCallback audioMaster) : AudioEffectX(audioMaster, kNumPrograms, kNumParameters) { A = 0.5; B = 0.5; C = 0.5; D = 1.0; for(int count = 0; count < shortA+2; count++) {aAL[count] = 0.0; aAR[count] = 0.0;} for(int count = 0; count < shortB+2; count++) {aBL[count] = 0.0; aBR[count] = 0.0;} for(int count = 0; count < shortC+2; count++) {aCL[count] = 0.0; aCR[count] = 0.0;} for(int count = 0; count < shortD+2; count++) {aDL[count] = 0.0; aDR[count] = 0.0;} for(int count = 0; count < shortE+2; count++) {aEL[count] = 0.0; aER[count] = 0.0;} for(int count = 0; count < shortF+2; count++) {aFL[count] = 0.0; aFR[count] = 0.0;} for(int count = 0; count < shortG+2; count++) {aGL[count] = 0.0; aGR[count] = 0.0;} for(int count = 0; count < shortH+2; count++) {aHL[count] = 0.0; aHR[count] = 0.0;} for(int count = 0; count < shortI+2; count++) {aIL[count] = 0.0; aIR[count] = 0.0;} for(int count = 0; count < shortJ+2; count++) {aJL[count] = 0.0; aJR[count] = 0.0;} for(int count = 0; count < shortK+2; count++) {aKL[count] = 0.0; aKR[count] = 0.0;} for(int count = 0; count < shortL+2; count++) {aLL[count] = 0.0; aLR[count] = 0.0;} for(int count = 0; count < shortM+2; count++) {aML[count] = 0.0; aMR[count] = 0.0;} for(int count = 0; count < shortN+2; count++) {aNL[count] = 0.0; aNR[count] = 0.0;} for(int count = 0; count < shortO+2; count++) {aOL[count] = 0.0; aOR[count] = 0.0;} for(int count = 0; count < shortP+2; count++) {aPL[count] = 0.0; aPR[count] = 0.0;} feedbackA = feedbackB = feedbackC = feedbackD = 1.0; iirA = iirB = iirC = iirD = iirE = iirF = iirG = iirH = 0.0; feedbackAL = 0.0; feedbackBL = 0.0; feedbackCL = 0.0; feedbackDL = 0.0; previousAL = 0.0; previousBL = 0.0; previousCL = 0.0; previousDL = 0.0; previousEL = 0.0; feedbackDR = 0.0; feedbackHR = 0.0; feedbackLR = 0.0; feedbackPR = 0.0; previousAR = 0.0; previousBR = 0.0; previousCR = 0.0; previousDR = 0.0; previousER = 0.0; prevMulchAL = 0.0; prevMulchAR = 0.0; prevMulchBL = 0.0; prevMulchBR = 0.0; prevMulchCL = 0.0; prevMulchCR = 0.0; prevMulchDL = 0.0; prevMulchDR = 0.0; prevMulchEL = 0.0; prevMulchER = 0.0; prevOutAL = 0.0; prevOutAR = 0.0; prevOutBL = 0.0; prevOutBR = 0.0; prevOutCL = 0.0; prevOutCR = 0.0; prevOutDL = 0.0; prevOutDR = 0.0; prevOutEL = 0.0; prevOutER = 0.0; finalOutAL = 0.0; finalOutAR = 0.0; finalOutBL = 0.0; finalOutBR = 0.0; finalOutCL = 0.0; finalOutCR = 0.0; finalOutDL = 0.0; finalOutDR = 0.0; finalOutEL = 0.0; finalOutER = 0.0; prevInAL = 0.0; prevInAR = 0.0; prevInBL = 0.0; prevInBR = 0.0; prevInCL = 0.0; prevInCR = 0.0; prevInDL = 0.0; prevInDR = 0.0; prevInEL = 0.0; prevInER = 0.0; for(int count = 0; count < 6; count++) {lastRefL[count] = 0.0; lastRefR[count] = 0.0;} countAL = 1; countBL = 1; countCL = 1; countDL = 1; countEL = 1; countFL = 1; countGL = 1; countHL = 1; countIL = 1; countJL = 1; countKL = 1; countLL = 1; countML = 1; countNL = 1; countOL = 1; countPL = 1; countAR = 1; countBR = 1; countCR = 1; countDR = 1; countER = 1; countFR = 1; countGR = 1; countHR = 1; countIR = 1; countJR = 1; countKR = 1; countLR = 1; countMR = 1; countNR = 1; countOR = 1; countPR = 1; countZ = 1; cycle = 0; inTrimA = 1.0; inTrimB = 1.0; wetA = 0.25; wetB = 0.25; fpdL = 1.0; while (fpdL < 16386) fpdL = rand()*UINT32_MAX; fpdR = 1.0; while (fpdR < 16386) fpdR = rand()*UINT32_MAX; //this is reset: values being initialized only once. Startup values, whatever they are. _canDo.insert("plugAsChannelInsert"); // plug-in can be used as a channel insert effect. _canDo.insert("plugAsSend"); // plug-in can be used as a send effect. _canDo.insert("x2in2out"); setNumInputs(kNumInputs); setNumOutputs(kNumOutputs); setUniqueID(kUniqueId); canProcessReplacing(); // supports output replacing canDoubleReplacing(); // supports double precision processing programsAreChunks(true); vst_strncpy (_programName, "Default", kVstMaxProgNameLen); // default program name } Galactic2::~Galactic2() {} VstInt32 Galactic2::getVendorVersion () {return 1000;} void Galactic2::setProgramName(char *name) {vst_strncpy (_programName, name, kVstMaxProgNameLen);} void Galactic2::getProgramName(char *name) {vst_strncpy (name, _programName, kVstMaxProgNameLen);} //airwindows likes to ignore this stuff. Make your own programs, and make a different plugin rather than //trying to do versioning and preventing people from using older versions. Maybe they like the old one! static float pinParameter(float data) { if (data < 0.0f) return 0.0f; if (data > 1.0f) return 1.0f; return data; } VstInt32 Galactic2::getChunk (void** data, bool isPreset) { float *chunkData = (float *)calloc(kNumParameters, sizeof(float)); chunkData[0] = A; chunkData[1] = B; chunkData[2] = C; chunkData[3] = D; /* Note: The way this is set up, it will break if you manage to save settings on an Intel machine and load them on a PPC Mac. However, it's fine if you stick to the machine you started with. */ *data = chunkData; return kNumParameters * sizeof(float); } VstInt32 Galactic2::setChunk (void* data, VstInt32 byteSize, bool isPreset) { float *chunkData = (float *)data; A = pinParameter(chunkData[0]); B = pinParameter(chunkData[1]); C = pinParameter(chunkData[2]); D = pinParameter(chunkData[3]); /* We're ignoring byteSize as we found it to be a filthy liar */ /* calculate any other fields you need here - you could copy in code from setParameter() here. */ return 0; } void Galactic2::setParameter(VstInt32 index, float value) { switch (index) { case kParamA: A = value; break; case kParamB: B = value; break; case kParamC: C = value; break; case kParamD: D = value; break; default: throw; // unknown parameter, shouldn't happen! } } float Galactic2::getParameter(VstInt32 index) { switch (index) { case kParamA: return A; break; case kParamB: return B; break; case kParamC: return C; break; case kParamD: return D; break; default: break; // unknown parameter, shouldn't happen! } return 0.0; //we only need to update the relevant name, this is simple to manage } void Galactic2::getParameterName(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "Drive", kVstMaxParamStrLen); break; case kParamB: vst_strncpy (text, "Sustain", kVstMaxParamStrLen); break; case kParamC: vst_strncpy (text, "Darken", kVstMaxParamStrLen); break; case kParamD: vst_strncpy (text, "Wetness", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this is our labels for displaying in the VST host } void Galactic2::getParameterDisplay(VstInt32 index, char *text) { switch (index) { case kParamA: float2string (A, text, kVstMaxParamStrLen); break; case kParamB: float2string (B, text, kVstMaxParamStrLen); break; case kParamC: float2string (C, text, kVstMaxParamStrLen); break; case kParamD: float2string (D, text, kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } //this displays the values and handles 'popups' where it's discrete choices } void Galactic2::getParameterLabel(VstInt32 index, char *text) { switch (index) { case kParamA: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamB: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamC: vst_strncpy (text, "", kVstMaxParamStrLen); break; case kParamD: vst_strncpy (text, "", kVstMaxParamStrLen); break; default: break; // unknown parameter, shouldn't happen! } } VstInt32 Galactic2::canDo(char *text) { return (_canDo.find(text) == _canDo.end()) ? -1: 1; } // 1 = yes, -1 = no, 0 = don't know bool Galactic2::getEffectName(char* name) { vst_strncpy(name, "Galactic2", kVstMaxProductStrLen); return true; } VstPlugCategory Galactic2::getPlugCategory() {return kPlugCategEffect;} bool Galactic2::getProductString(char* text) { vst_strncpy (text, "airwindows Galactic2", kVstMaxProductStrLen); return true; } bool Galactic2::getVendorString(char* text) { vst_strncpy (text, "airwindows", kVstMaxVendorStrLen); return true; }