/* ======================================== * Fracture2 - Fracture2.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Fracture2_H #include "Fracture2.h" #endif void Fracture2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it densityA = densityB; densityB = A*10.0; //0.0 to 10.0 int stages = B*8.0; thresholdA = thresholdB; thresholdB = C; outputA = outputB; outputB = D; wetA = wetB; wetB = E; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double temp = (double)sampleFrames/inFramesToProcess; double density = (densityA*temp)+(densityB*(1.0-temp)); double threshold = (thresholdA*temp)+(thresholdB*(1.0-temp)); double output = (outputA*temp)+(outputB*(1.0-temp)); double wet = (wetA*temp)+(wetB*(1.0-temp)); inputSampleL *= density; inputSampleR *= density; for (int x = 0; x < stages; x++) { inputSampleL *= (fabs(inputSampleL)+1.0); inputSampleR *= (fabs(inputSampleR)+1.0); } if (inputSampleL > M_PI_2) { inputSampleL = (sin(inputSampleL)*threshold)+(1.0*(1.0-threshold)); } else if (inputSampleL < -M_PI_2) { inputSampleL = (sin(inputSampleL)*threshold)+(-1.0*(1.0-threshold)); } else { inputSampleL = sin(inputSampleL); } if (inputSampleR > M_PI_2) { inputSampleR = (sin(inputSampleR)*threshold)+(1.0*(1.0-threshold)); } else if (inputSampleR < -M_PI_2) { inputSampleR = (sin(inputSampleR)*threshold)+(-1.0*(1.0-threshold)); } else { inputSampleR = sin(inputSampleR); } inputSampleL *= output; inputSampleR *= output; if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //Dry/Wet control, defaults to the last slider //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Fracture2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it densityA = densityB; densityB = A*10.0; //0.0 to 10.0 int stages = B*8.0; thresholdA = thresholdB; thresholdB = C; outputA = outputB; outputB = D; wetA = wetB; wetB = E; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double drySampleL = inputSampleL; double drySampleR = inputSampleR; double temp = (double)sampleFrames/inFramesToProcess; double density = (densityA*temp)+(densityB*(1.0-temp)); double threshold = (thresholdA*temp)+(thresholdB*(1.0-temp)); double output = (outputA*temp)+(outputB*(1.0-temp)); double wet = (wetA*temp)+(wetB*(1.0-temp)); inputSampleL *= density; inputSampleR *= density; for (int x = 0; x < stages; x++) { inputSampleL *= (fabs(inputSampleL)+1.0); inputSampleR *= (fabs(inputSampleR)+1.0); } if (inputSampleL > M_PI_2) { inputSampleL = (sin(inputSampleL)*threshold)+(1.0*(1.0-threshold)); } else if (inputSampleL < -M_PI_2) { inputSampleL = (sin(inputSampleL)*threshold)+(-1.0*(1.0-threshold)); } else { inputSampleL = sin(inputSampleL); } if (inputSampleR > M_PI_2) { inputSampleR = (sin(inputSampleR)*threshold)+(1.0*(1.0-threshold)); } else if (inputSampleR < -M_PI_2) { inputSampleR = (sin(inputSampleR)*threshold)+(-1.0*(1.0-threshold)); } else { inputSampleR = sin(inputSampleR); } inputSampleL *= output; inputSampleR *= output; if (wet !=1.0) { inputSampleL = (inputSampleL * wet) + (drySampleL * (1.0-wet)); inputSampleR = (inputSampleR * wet) + (drySampleR * (1.0-wet)); } //Dry/Wet control, defaults to the last slider //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }