/* ======================================== * DubPlate - DubPlate.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __DubPlate_H #include "DubPlate.h" #endif void DubPlate::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double rangescale = 0.1 / overallscale; double iirSide = 0.287496 * rangescale; double iirMid = 0.20123 * rangescale; double threshSinewA = 0.15 / overallscale; double threshSinewB = 0.127 / overallscale; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double mid = inputSampleL + inputSampleR; double side = inputSampleL - inputSampleR; //assign mid and side.Between these sections, you can do mid/side processing double temp = side; double correction; if (fpFlip) { iirA = (iirA * (1.0 - iirSide)) + (temp * iirSide); temp -= iirA; correction = iirA; } else { iirB = (iirB * (1.0 - iirSide)) + (temp * iirSide); temp -= iirB; correction = iirB; } iirC = (iirC * (1.0 - iirSide)) + (temp * iirSide); temp -= iirC; correction += (iirC * 0.162); side -= sin(correction); fpFlip = !fpFlip; iirD = (iirD * (1.0 - iirMid)) + (mid * iirMid); mid -= sin(iirD); //gonna cut those lows a hair inputSampleL = (mid+side)/2.0; inputSampleR = (mid-side)/2.0; //unassign mid and side temp = inputSampleL; double sinew = threshSinewA * cos(lastSinewAL*lastSinewAL); if (inputSampleL - lastSinewAL > sinew) temp = lastSinewAL + sinew; if (-(inputSampleL - lastSinewAL) > sinew) temp = lastSinewAL - sinew; lastSinewAL = temp; if (lastSinewAL > 1.0) lastSinewAL = 1.0; if (lastSinewAL < -1.0) lastSinewAL = -1.0; inputSampleL = (inputSampleL * 0.5)+(lastSinewAL * 0.5); sinew = threshSinewB * cos(lastSinewBL*lastSinewBL); if (inputSampleL - lastSinewBL > sinew) temp = lastSinewBL + sinew; if (-(inputSampleL - lastSinewBL) > sinew) temp = lastSinewBL - sinew; lastSinewBL = temp; if (lastSinewBL > 1.0) lastSinewBL = 1.0; if (lastSinewBL < -1.0) lastSinewBL = -1.0; inputSampleL = (inputSampleL * 0.414)+(lastSinewBL * 0.586); temp = inputSampleR; sinew = threshSinewA * cos(lastSinewAR*lastSinewAR); if (inputSampleR - lastSinewAR > sinew) temp = lastSinewAR + sinew; if (-(inputSampleR - lastSinewAR) > sinew) temp = lastSinewAR - sinew; lastSinewAR = temp; if (lastSinewAR > 1.0) lastSinewAR = 1.0; if (lastSinewAR < -1.0) lastSinewAR = -1.0; inputSampleR = (inputSampleR * 0.5)+(lastSinewAR * 0.5); sinew = threshSinewB * cos(lastSinewBR*lastSinewBR); if (inputSampleR - lastSinewBR > sinew) temp = lastSinewBR + sinew; if (-(inputSampleR - lastSinewBR) > sinew) temp = lastSinewBR - sinew; lastSinewBR = temp; if (lastSinewBR > 1.0) lastSinewBR = 1.0; if (lastSinewBR < -1.0) lastSinewBR = -1.0; inputSampleR = (inputSampleR * 0.414)+(lastSinewBR * 0.586); //run Sinew to stop excess slews, two layers to make it more audible //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void DubPlate::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); double rangescale = 0.1 / overallscale; double iirSide = 0.287496 * rangescale; double iirMid = 0.20123 * rangescale; double threshSinewA = 0.15 / overallscale; double threshSinewB = 0.127 / overallscale; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double mid = inputSampleL + inputSampleR; double side = inputSampleL - inputSampleR; //assign mid and side.Between these sections, you can do mid/side processing double temp = side; double correction; if (fpFlip) { iirA = (iirA * (1.0 - iirSide)) + (temp * iirSide); temp -= iirA; correction = iirA; } else { iirB = (iirB * (1.0 - iirSide)) + (temp * iirSide); temp -= iirB; correction = iirB; } iirC = (iirC * (1.0 - iirSide)) + (temp * iirSide); temp -= iirC; correction += (iirC * 0.162); side -= sin(correction); fpFlip = !fpFlip; iirD = (iirD * (1.0 - iirMid)) + (mid * iirMid); mid -= sin(iirD); //gonna cut those lows a hair inputSampleL = (mid+side)/2.0; inputSampleR = (mid-side)/2.0; //unassign mid and side temp = inputSampleL; double sinew = threshSinewA * cos(lastSinewAL*lastSinewAL); if (inputSampleL - lastSinewAL > sinew) temp = lastSinewAL + sinew; if (-(inputSampleL - lastSinewAL) > sinew) temp = lastSinewAL - sinew; lastSinewAL = temp; if (lastSinewAL > 1.0) lastSinewAL = 1.0; if (lastSinewAL < -1.0) lastSinewAL = -1.0; inputSampleL = (inputSampleL * 0.5)+(lastSinewAL * 0.5); sinew = threshSinewB * cos(lastSinewBL*lastSinewBL); if (inputSampleL - lastSinewBL > sinew) temp = lastSinewBL + sinew; if (-(inputSampleL - lastSinewBL) > sinew) temp = lastSinewBL - sinew; lastSinewBL = temp; if (lastSinewBL > 1.0) lastSinewBL = 1.0; if (lastSinewBL < -1.0) lastSinewBL = -1.0; inputSampleL = (inputSampleL * 0.414)+(lastSinewBL * 0.586); temp = inputSampleR; sinew = threshSinewA * cos(lastSinewAR*lastSinewAR); if (inputSampleR - lastSinewAR > sinew) temp = lastSinewAR + sinew; if (-(inputSampleR - lastSinewAR) > sinew) temp = lastSinewAR - sinew; lastSinewAR = temp; if (lastSinewAR > 1.0) lastSinewAR = 1.0; if (lastSinewAR < -1.0) lastSinewAR = -1.0; inputSampleR = (inputSampleR * 0.5)+(lastSinewAR * 0.5); sinew = threshSinewB * cos(lastSinewBR*lastSinewBR); if (inputSampleR - lastSinewBR > sinew) temp = lastSinewBR + sinew; if (-(inputSampleR - lastSinewBR) > sinew) temp = lastSinewBR - sinew; lastSinewBR = temp; if (lastSinewBR > 1.0) lastSinewBR = 1.0; if (lastSinewBR < -1.0) lastSinewBR = -1.0; inputSampleR = (inputSampleR * 0.414)+(lastSinewBR * 0.586); //run Sinew to stop excess slews, two layers to make it more audible //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }