/* ======================================== * Console9Channel - Console9Channel.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __Console9Channel_H #include "Console9Channel.h" #endif void Console9Channel::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it panA = panB; panB = A*1.57079633; inTrimA = inTrimB; inTrimB = B*2.0; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double temp = (double)sampleFrames/inFramesToProcess; double gainR = (panA*temp)+(panB*(1.0-temp)); double gainL = 1.57079633-gainR; gainR = sin(gainR); gainL = sin(gainL); double gain = (inTrimA*temp)+(inTrimB*(1.0-temp)); if (gain > 1.0) gain *= gain; if (gain < 1.0) gain = 1.0-pow(1.0-gain,2); gain *= 0.763932022500211; inputSampleL = inputSampleL * gainL * gain; inputSampleR = inputSampleR * gainR * gain; //applies pan section, and smoothed fader gain inputSampleL *= 0.618033988749895; if (inputSampleL > 1.0) inputSampleL = 1.0; else if (inputSampleL > 0.0) inputSampleL = -expm1((log1p(-inputSampleL) * 1.618033988749895)); if (inputSampleL < -1.0) inputSampleL = -1.0; else if (inputSampleL < 0.0) inputSampleL = expm1((log1p(inputSampleL) * 1.618033988749895)); inputSampleR *= 0.618033988749895; if (inputSampleR > 1.0) inputSampleR = 1.0; else if (inputSampleR > 0.0) inputSampleR = -expm1((log1p(-inputSampleR) * 1.618033988749895)); if (inputSampleR < -1.0) inputSampleR = -1.0; else if (inputSampleR < 0.0) inputSampleR = expm1((log1p(inputSampleR) * 1.618033988749895)); //begin 32 bit stereo floating point dither int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void Console9Channel::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; VstInt32 inFramesToProcess = sampleFrames; //vst doesn't give us this as a separate variable so we'll make it panA = panB; panB = A*1.57079633; inTrimA = inTrimB; inTrimB = B*2.0; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; if (fabs(inputSampleL)<1.18e-23) inputSampleL = fpdL * 1.18e-17; if (fabs(inputSampleR)<1.18e-23) inputSampleR = fpdR * 1.18e-17; double temp = (double)sampleFrames/inFramesToProcess; double gainR = (panA*temp)+(panB*(1.0-temp)); double gainL = 1.57079633-gainR; gainR = sin(gainR); gainL = sin(gainL); double gain = (inTrimA*temp)+(inTrimB*(1.0-temp)); if (gain > 1.0) gain *= gain; if (gain < 1.0) gain = 1.0-pow(1.0-gain,2); gain *= 0.763932022500211; inputSampleL = inputSampleL * gainL * gain; inputSampleR = inputSampleR * gainR * gain; //applies pan section, and smoothed fader gain inputSampleL *= 0.618033988749895; if (inputSampleL > 1.0) inputSampleL = 1.0; else if (inputSampleL > 0.0) inputSampleL = -expm1((log1p(-inputSampleL) * 1.618033988749895)); if (inputSampleL < -1.0) inputSampleL = -1.0; else if (inputSampleL < 0.0) inputSampleL = expm1((log1p(inputSampleL) * 1.618033988749895)); inputSampleR *= 0.618033988749895; if (inputSampleR > 1.0) inputSampleR = 1.0; else if (inputSampleR > 0.0) inputSampleR = -expm1((log1p(-inputSampleR) * 1.618033988749895)); if (inputSampleR < -1.0) inputSampleR = -1.0; else if (inputSampleR < 0.0) inputSampleR = expm1((log1p(inputSampleR) * 1.618033988749895)); //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }