/* ======================================== * ClipOnly3 - ClipOnly3.h * Copyright (c) airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __ClipOnly3_H #include "ClipOnly3.h" #endif void ClipOnly3::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4 if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; //begin ClipOnly3 as a little, compressed chunk that can be dropped into code double noise = 1.0-((double(fpdL)/UINT32_MAX)*0.076); if (wasPosClipL == true) { //current will be over if (inputSampleL0.9085097) {wasPosClipL=true;inputSampleL=(0.9085097*noise)+(lastSampleL*(1.0-noise));} if (wasNegClipL == true) { //current will be -over if (inputSampleL > lastSampleL) lastSampleL=(-0.9085097*noise)+(inputSampleL*(1.0-noise)); else lastSampleL = -0.94; } wasNegClipL = false; if (inputSampleL<-0.9085097) {wasNegClipL=true;inputSampleL=(-0.9085097*noise)+(lastSampleL*(1.0-noise));} slewL[spacing*2] = fabs(lastSampleL-inputSampleL); for (int x = spacing*2; x > 0; x--) slewL[x-1] = slewL[x]; intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL; //latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) {intermediateL[x-1] = intermediateL[x];} lastSampleL = intermediateL[0]; if (wasPosClipL || wasNegClipL) { for (int x = spacing; x > 0; x--) lastSampleL += intermediateL[x]; lastSampleL /= spacing; } double finalSlew = 0.0; for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewL[x]) finalSlew = slewL[x]; double postclip = 0.94 / (1.0+(finalSlew*1.3986013)); if (inputSampleL > postclip) inputSampleL = postclip; if (inputSampleL < -postclip) inputSampleL = -postclip; noise = 1.0-((double(fpdR)/UINT32_MAX)*0.076); if (wasPosClipR == true) { //current will be over if (inputSampleR0.9085097) {wasPosClipR=true;inputSampleR=(0.9085097*noise)+(lastSampleR*(1.0-noise));} if (wasNegClipR == true) { //current will be -over if (inputSampleR > lastSampleR) lastSampleR=(-0.9085097*noise)+(inputSampleR*(1.0-noise)); else lastSampleR = -0.94; } wasNegClipR = false; if (inputSampleR<-0.9085097) {wasNegClipR=true;inputSampleR=(-0.9085097*noise)+(lastSampleR*(1.0-noise));} slewR[spacing*2] = fabs(lastSampleR-inputSampleR); for (int x = spacing*2; x > 0; x--) slewR[x-1] = slewR[x]; intermediateR[spacing] = inputSampleR; inputSampleR = lastSampleR; //latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) {intermediateR[x-1] = intermediateR[x];} lastSampleR = intermediateR[0]; if (wasPosClipR || wasNegClipR) { for (int x = spacing; x > 0; x--) lastSampleR += intermediateR[x]; lastSampleR /= spacing; } finalSlew = 0.0; for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewR[x]) finalSlew = slewR[x]; postclip = 0.94 / (1.0+(finalSlew*1.3986013)); if (inputSampleR > postclip) inputSampleR = postclip; if (inputSampleR < -postclip) inputSampleR = -postclip; //end ClipOnly3 as a little, compressed chunk that can be dropped into code //begin 32 bit stereo floating point dither //int expon; frexpf((float)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //frexpf((float)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void ClipOnly3::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4 if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16; while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; //begin ClipOnly3 as a little, compressed chunk that can be dropped into code double noise = 1.0-((double(fpdL)/UINT32_MAX)*0.076); if (wasPosClipL == true) { //current will be over if (inputSampleL0.9085097) {wasPosClipL=true;inputSampleL=(0.9085097*noise)+(lastSampleL*(1.0-noise));} if (wasNegClipL == true) { //current will be -over if (inputSampleL > lastSampleL) lastSampleL=(-0.9085097*noise)+(inputSampleL*(1.0-noise)); else lastSampleL = -0.94; } wasNegClipL = false; if (inputSampleL<-0.9085097) {wasNegClipL=true;inputSampleL=(-0.9085097*noise)+(lastSampleL*(1.0-noise));} slewL[spacing*2] = fabs(lastSampleL-inputSampleL); for (int x = spacing*2; x > 0; x--) slewL[x-1] = slewL[x]; intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL; //latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) {intermediateL[x-1] = intermediateL[x];} lastSampleL = intermediateL[0]; if (wasPosClipL || wasNegClipL) { for (int x = spacing; x > 0; x--) lastSampleL += intermediateL[x]; lastSampleL /= spacing; } double finalSlew = 0.0; for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewL[x]) finalSlew = slewL[x]; double postclip = 0.94 / (1.0+(finalSlew*1.3986013)); if (inputSampleL > postclip) inputSampleL = postclip; if (inputSampleL < -postclip) inputSampleL = -postclip; noise = 1.0-((double(fpdR)/UINT32_MAX)*0.076); if (wasPosClipR == true) { //current will be over if (inputSampleR0.9085097) {wasPosClipR=true;inputSampleR=(0.9085097*noise)+(lastSampleR*(1.0-noise));} if (wasNegClipR == true) { //current will be -over if (inputSampleR > lastSampleR) lastSampleR=(-0.9085097*noise)+(inputSampleR*(1.0-noise)); else lastSampleR = -0.94; } wasNegClipR = false; if (inputSampleR<-0.9085097) {wasNegClipR=true;inputSampleR=(-0.9085097*noise)+(lastSampleR*(1.0-noise));} slewR[spacing*2] = fabs(lastSampleR-inputSampleR); for (int x = spacing*2; x > 0; x--) slewR[x-1] = slewR[x]; intermediateR[spacing] = inputSampleR; inputSampleR = lastSampleR; //latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) {intermediateR[x-1] = intermediateR[x];} lastSampleR = intermediateR[0]; if (wasPosClipR || wasNegClipR) { for (int x = spacing; x > 0; x--) lastSampleR += intermediateR[x]; lastSampleR /= spacing; } finalSlew = 0.0; for (int x = spacing*2; x >= 0; x--) if (finalSlew < slewR[x]) finalSlew = slewR[x]; postclip = 0.94 / (1.0+(finalSlew*1.3986013)); if (inputSampleR > postclip) inputSampleR = postclip; if (inputSampleR < -postclip) inputSampleR = -postclip; //end ClipOnly3 as a little, compressed chunk that can be dropped into code //begin 64 bit stereo floating point dither //int expon; frexp((double)inputSampleL, &expon); fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; //inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //frexp((double)inputSampleR, &expon); fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; //inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }