/* ======================================== * ClipOnly2 - ClipOnly2.h * Copyright (c) 2016 airwindows, Airwindows uses the MIT license * ======================================== */ #ifndef __ClipOnly2_H #include "ClipOnly2.h" #endif void ClipOnly2::processReplacing(float **inputs, float **outputs, VstInt32 sampleFrames) { float* in1 = inputs[0]; float* in2 = inputs[1]; float* out1 = outputs[0]; float* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4 if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16; //double hardness = 0.7390851332151606; // x == cos(x) //double softness = 0.260914866784839; // 1.0 - hardness //double refclip = 0.9549925859; // -0.2dB we're making all this pure raw code //refclip*hardness = 0.705820822569392 to use ClipOnly as a prefab code-chunk. //refclip*softness = 0.249171763330607 Seven decimal places is plenty as it's //not related to the original sound much: it's an arbitrary position in softening. //This is where the numbers come from, referencing the code of the original ClipOnly while (--sampleFrames >= 0) { float inputSampleL = *in1; float inputSampleR = *in2; // if (fabs(inputSampleL)<1.18e-37) inputSampleL = fpdL * 1.18e-37; // if (fabs(inputSampleR)<1.18e-37) inputSampleR = fpdR * 1.18e-37; //do NOT use on ClipOnly, it is almost always a pure bypass //begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code if (inputSampleL > 4.0) inputSampleL = 4.0; if (inputSampleL < -4.0) inputSampleL = -4.0; if (wasPosClipL == true) { //current will be over if (inputSampleL0.9549925859) {wasPosClipL=true;inputSampleL=0.7058208+(lastSampleL*0.2609148);} if (wasNegClipL == true) { //current will be -over if (inputSampleL > lastSampleL) lastSampleL=-0.7058208+(inputSampleL*0.2609148); else lastSampleL=-0.2491717+(lastSampleL*0.7390851); } wasNegClipL = false; if (inputSampleL<-0.9549925859) {wasNegClipL=true;inputSampleL=-0.7058208+(lastSampleL*0.2609148);} intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x]; lastSampleL = intermediateL[0]; //run a little buffer to handle this if (inputSampleR > 4.0) inputSampleR = 4.0; if (inputSampleR < -4.0) inputSampleR = -4.0; if (wasPosClipR == true) { //current will be over if (inputSampleR0.9549925859) {wasPosClipR=true;inputSampleR=0.7058208+(lastSampleR*0.2609148);} if (wasNegClipR == true) { //current will be -over if (inputSampleR > lastSampleR) lastSampleR=-0.7058208+(inputSampleR*0.2609148); else lastSampleR=-0.2491717+(lastSampleR*0.7390851); } wasNegClipR = false; if (inputSampleR<-0.9549925859) {wasNegClipR=true;inputSampleR=-0.7058208+(lastSampleR*0.2609148);} intermediateR[spacing] = inputSampleR; inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x]; lastSampleR = intermediateR[0]; //run a little buffer to handle this //end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code //begin 32 bit stereo floating point dither // int expon; frexpf((float)inputSampleL, &expon); // fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; // inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); // frexpf((float)inputSampleR, &expon); // fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; // inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 5.5e-36l * pow(2,expon+62)); //end 32 bit stereo floating point dither //do NOT use on ClipOnly, it is almost always a pure bypass *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } } void ClipOnly2::processDoubleReplacing(double **inputs, double **outputs, VstInt32 sampleFrames) { double* in1 = inputs[0]; double* in2 = inputs[1]; double* out1 = outputs[0]; double* out2 = outputs[1]; double overallscale = 1.0; overallscale /= 44100.0; overallscale *= getSampleRate(); int spacing = floor(overallscale); //should give us working basic scaling, usually 2 or 4 if (spacing < 1) spacing = 1; if (spacing > 16) spacing = 16; //double hardness = 0.7390851332151606; // x == cos(x) //double softness = 0.260914866784839; // 1.0 - hardness //double refclip = 0.9549925859; // -0.2dB we're making all this pure raw code //refclip*hardness = 0.705820822569392 to use ClipOnly as a prefab code-chunk. //refclip*softness = 0.249171763330607 Seven decimal places is plenty as it's //not related to the original sound much: it's an arbitrary position in softening. //This is where the numbers come from, referencing the code of the original ClipOnly while (--sampleFrames >= 0) { double inputSampleL = *in1; double inputSampleR = *in2; // if (fabs(inputSampleL)<1.18e-43) inputSampleL = fpdL * 1.18e-43; // if (fabs(inputSampleR)<1.18e-43) inputSampleR = fpdR * 1.18e-43; //do NOT use on ClipOnly, it is almost always a pure bypass //begin ClipOnly2 stereo as a little, compressed chunk that can be dropped into code if (inputSampleL > 4.0) inputSampleL = 4.0; if (inputSampleL < -4.0) inputSampleL = -4.0; if (wasPosClipL == true) { //current will be over if (inputSampleL0.9549925859) {wasPosClipL=true;inputSampleL=0.7058208+(lastSampleL*0.2609148);} if (wasNegClipL == true) { //current will be -over if (inputSampleL > lastSampleL) lastSampleL=-0.7058208+(inputSampleL*0.2609148); else lastSampleL=-0.2491717+(lastSampleL*0.7390851); } wasNegClipL = false; if (inputSampleL<-0.9549925859) {wasNegClipL=true;inputSampleL=-0.7058208+(lastSampleL*0.2609148);} intermediateL[spacing] = inputSampleL; inputSampleL = lastSampleL; //Latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) intermediateL[x-1] = intermediateL[x]; lastSampleL = intermediateL[0]; //run a little buffer to handle this if (inputSampleR > 4.0) inputSampleR = 4.0; if (inputSampleR < -4.0) inputSampleR = -4.0; if (wasPosClipR == true) { //current will be over if (inputSampleR0.9549925859) {wasPosClipR=true;inputSampleR=0.7058208+(lastSampleR*0.2609148);} if (wasNegClipR == true) { //current will be -over if (inputSampleR > lastSampleR) lastSampleR=-0.7058208+(inputSampleR*0.2609148); else lastSampleR=-0.2491717+(lastSampleR*0.7390851); } wasNegClipR = false; if (inputSampleR<-0.9549925859) {wasNegClipR=true;inputSampleR=-0.7058208+(lastSampleR*0.2609148);} intermediateR[spacing] = inputSampleR; inputSampleR = lastSampleR; //Latency is however many samples equals one 44.1k sample for (int x = spacing; x > 0; x--) intermediateR[x-1] = intermediateR[x]; lastSampleR = intermediateR[0]; //run a little buffer to handle this //end ClipOnly2 stereo as a little, compressed chunk that can be dropped into code //begin 64 bit stereo floating point dither // int expon; frexp((double)inputSampleL, &expon); // fpdL ^= fpdL << 13; fpdL ^= fpdL >> 17; fpdL ^= fpdL << 5; // inputSampleL += ((double(fpdL)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); // frexp((double)inputSampleR, &expon); // fpdR ^= fpdR << 13; fpdR ^= fpdR >> 17; fpdR ^= fpdR << 5; // inputSampleR += ((double(fpdR)-uint32_t(0x7fffffff)) * 1.1e-44l * pow(2,expon+62)); //end 64 bit stereo floating point dither //do NOT use on ClipOnly, it is almost always a pure bypass *out1 = inputSampleL; *out2 = inputSampleR; in1++; in2++; out1++; out2++; } }